Hi there, Beatrix. When did you remove your eyepatch and dye your hair?
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Show posts MenuQuote from: Most Excellent Superbat on September 18, 2010, 05:41:05 PMOn the other hand when Nintendo took their sweet time with the N64 and gamecube they stopped being the market leader.
Rushing things isn't good. The regular DS still has the potencial to last for a big while, and we just got a new model recently. We don't want Nintendo to turn into Apple and release new hardware constantly, so we have to keep buying new [parasitic bomb] to be updated.
Quote from: Protoman Blues on September 02, 2010, 09:13:48 PM10. I'm BUBBLEMAN by HyadainHoo boy, I am certainly looking forward to this one.
Quote from: Skaarg on July 14, 2010, 04:04:18 AMVolt Man would've been a pretty good design if it would've got a lot of polish IMO.
Sure it was done by Hi Tech, but I'm surprised these hadn't been thrown in here yet...
Quote from: Hypershell on June 19, 2010, 07:01:05 AMI'd say the bigger reason why people are bitching is because the sample quality is really low even for MIDI standards.
A lot of people say the same thing about NSMBWii and orchestras. Doesn't stop the bitching.
Quote from: Hypershell on June 24, 2010, 12:25:34 AMThe better stories out there tend to challenge the absolute of good versus evil. Heck, even PoR did to some degree, as virtually the entire storyline centers around conquering racial tension. For that matter so does MMZ; from day one you're on the side of "Mavericks" fighting against the "hero" of human utopia. And throughout Z2 and Z3 Harpuia challenges his own beliefs.... wow, I certainly haven't seen it that way. Thanks for clearing that up, since it's my main gripe with Radiant Dawn.
Ashera is evil for the same reason that Copy X is: Apathy. She doesn't question herself and cares nothing for the people under her. The twist isn't the switcheroo from public perception, as their roles were quite reversed in ancient times when Yune was out of control (and incidentally PoR implies that the "pop" Ashera is invalid; see Stefan's support conversations with Mordecai). Rather, the twist is that Ashera and Yune are in fact the same person. In trying to "fix" herself by casting off what was unwanted, she started down a dark path and very nearly sealed the fate of all that she (previously) cared for.
QuoteI so see it as incomplete, knowing that FE3 on the SFC offered a remake and moreThough the difference between FE1 and FE3 Book 1 is pretty much the difference between the original Kirby's Dreamland and Spring Breeze.
Quote from: Talyn on June 24, 2010, 12:34:47 AMAnd that, in my opinion, it's highly integral to FE. If you don't care about who lives and dies because the characters are as lifeless as units in Advance Wars and still want to play FE, then yes. SD is for you. But you'd probably have more fun with AW.But AW doesn't have stats, level ups, swords and magic!
Quote from: Hypershell on June 23, 2010, 03:23:38 AMOther games with an experience system don't switch your party members around with ones with better stats and/or higher levels every few instances and give you the opportunity to use those instead for the final part of the game.
If you're complaining that all units are strong but under-leveled, you are effectively complaining that characters are too powerful when raised beyond what should practically be happening over the course of the game. Such can be said of ANY game with an experience system.
QuoteYou grossly misunderstood me. I didn't mean two weapon types, I meant literally, a character who is the sole representative of his class and has only two equippable weapons in the game. In other words: Bantu. There are only two Firestones in the entire game to space out over the 18 chapters you have him. That's inexcusable.So it should be inexcusable that Fa and Myrrh get only one dragonstone. Besides FE3 fixes that too ... somewhat. There's a secret shop with all kinds of dragonstones mid-game.
QuotePoR-to-RD is wrecking plot details? Wow. The MegaMan Zero series would scar you for life.Instead IS tried to be 'original' and went with an 'epic' story with a 'huge' twist that the dark god was actually part of the good guys and that the goddess you've been all worshipping was actually the bad one. No actually that there was no good or evil in this story, just something about order vs. chaos. Excuse me, but there's a reason why all the most popular fictions all are basically the same dozen or so stories retold and that they all revolve around good vs. evil, so why did IS feel the need to stray away from that, especially since that way they also destroyed everything that PoR established?
QuoteA great deal of PoR's plot went unexplained, most significantly the Sephiran/Black Knight connection. And what did RD challenge of PoR's presuppositions, the Serenes Massacre? That was an assumption of circumstantial evidence.The two reasons why I wanted a PoR sequel in the first place are to find out the Black Knight's identity and to fight the Dark God who would be inevitably unsealed in a sequel for sure.
QuoteGame length is not a problem; both titles are plenty long enough. The problem is that Shadow Dragon doesn't actually involve the playable characters in what's going on in the storyline. You claim that RD feels like filler and Shadow Dragon doesn't, but I find the inverse to be true. When the storyline completely forgets that all of your characters exist after recruitment, the entire experience is left feeling shallow and meaningless.I finished RD within 80 hours while I finished SD within 15.
Quote from: The Goshdarn Flash on June 23, 2010, 01:40:43 AMIn defense, it's not even out here.I thought you were exclusively referring to GCCX2.
Quote from: The Goshdarn Flash on June 23, 2010, 01:16:53 AMWhich is something that a MMPU2 would adress then IMO.
First Megaman game that had everything a Megaman game needs was MM2.
Quote from: Hypershell on June 23, 2010, 12:54:11 AMThat's because stat caps are supposed to be more of a guidance on how the units' stats should be at the end so there can be something like the red and green cavalier where one starts and stays as more of a powerhouse and the other starts and stays as the somewhat speedier one. and I personally believe it takes more individuality away than reclass ever did, because the only difference between them is the stat difference between their classes.
I really don't understand the point of bitching about hitting stat caps, especially in a 3-tier class system. I mean, why do caps EXIST if not to be realistically hit by decent units?
Quote"Everyone in RD is over-powered unless unavailable/under-leveled". Ha. Every Cat/Tiger Laguz who is not named Ranulf begs to differ.That's because they're underleveled compared to the Laguz Royals.
QuoteSo does every Whisper.That's because knifes are inferior to swords in every way and plenty of sword-using units outclass them.
QuoteAnd Mist. And Sigrun.That's because they're underleveled and in Sigrun's case less available than Elincia, who gets the healing part done and gets a nice brave sword too, and Haar, who is pretty much the best flying unit in the game.
QuoteAnd Astrid, who is not even a shadow of her PoR self.That's because she's underleveled and off with a worse 3rd tier class when compared to Shinon.
QuoteThere's also a meaty share of glass cannons, including Micaiah herself, and the fact that the entire Dawn Brigade is in a constant state of being under-leveled anyway.Exactly my point.
QuoteRD is far from flawless when it comes to character balance and ESPECIALLY availability, but it's far preferable to Arena grindingTrue, but Bonus EXP in its current state is so easily abusable that it isn't an adequate alternative to Arenas at all.
Quoteand characters who only have two usable weapons in the entire game;I agree that there should've been more axe users for swords to have an advantage over but FE3 already adressed that problem and swords also get balanced out by getting the most slayer weapons.
Quoteto say nothing of the fact that there is virtually no story outside of the NPCs.I really prefer that to the wordswordswords Radiant Dawn has that either make no sense or ruin every plot detail that PoR has established.
Quote from: VixyNyan on June 10, 2010, 01:35:01 AMGimmick (NES)If you haven't played Gimmick then you don't know [parasitic bomb] about pushing a video game console to its very limits!
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