*clears throat*
(http://img194.imageshack.us/img194/4712/61ff49825a2f51d99abc106.png)
Click Here (http://www.capcom-unity.com/jgonzo/blog/2010/09/28/mega_man_legends_3_project_announced_for_the_nintendo_3ds) (JP Site) (http://www.capcom.co.jp/rockman/dash3/)
That is all. 8)
In news that is sweeping the Mega Man nations across the net, we have all just learned via Capcom-Unity Twitter, MMN, Protodude's Rockman Corner, Inafune, Jesus, that Mega Man Legends 3 is on it's way to the newly detailed handheld the Nintendo 3DS. Here's some details...
"Hi everyone! This is Masakazu Eguchi, director of MEGA MAN LEGENDS 3!
So, how about that Keiji Inafune special interview? Did you like that?
As you can see, Inafune is very enthusiastic about this project. And that new development style that he said he would go into more detail about later, I'm sure you won't be disappointed by that. We think not only fans of the series, but anyone interested in Mega Man Legends will be like, "What? ...OMG!!!"
When I and the rest of the staff first heard that were that we were doing this, we were shaking in our boots. All of us were asking our bosses, "Are you guys serious?"
But the proposition was interesting to say the least. So, now here we are making intense preparations and trying to stay on schedule.
...Having said that, there are so many details about the project that I am dying to tell all of you... but you'll have to wait and let your imaginations run wild for just a little longer, until the Comic Con in New York next month!
Until then, I'll use this blog to introduce to members of my team, and tell you a little about what's going on here in the Dev Lab. I'll do my best to update it at least once a week, so check back often!
I'm also looking forward to hearing comments from all of you!"
I bolded and underlined a VERY important point made in this..........BECAUSE I WILL BE THERE! 8D
So I will try and update you as quickly as possible with any info announced.....unless Capcom does it for me!
YAY!
I don't know which news post to post in...
Posted on: September 28, 2010, 11:24:14 PM
That fixed that problem. ;)
DAMMIT BLUES! I WAS TRYING TO BE MINIMALIST & SEE WHAT THE REACTIONS WOULD BE! XD
i broke the news first lol B)
but yeah Legends 3 woooooo
Quote from: Jericho on September 29, 2010, 08:25:40 AM
DAMMIT BLUES! I WAS TRYING TO BE MINIMALIST & SEE WHAT THE REACTIONS WOULD BE! XD
When do I ever do things Minimalist? XD
I consider myself very blessed to be alive, and see to it that Duke Nukem, MvC and DASH ALL got sequels after so many years. owob owob
You know what I need now, Ben? 8D
Just gonna go ahead and quote myself;
Quote from: Klavier Gavin on September 29, 2010, 08:21:58 AM
[tornado fang] yeah. Just another reason for me to get the 3DS. Like I wasn't going to already. 8D
There is a god.
You should all worship him.
... I mean me. Yeah, I am happy. Words cannot describe just how much. LIFE IS GOOD.
Quote from: Protoman Blues on September 29, 2010, 08:27:44 AM
You know what I need now, Ben? 8D
Startropics [chameleon sting]ing 3(DS)? 8D
That's pretty awesome. Just another title to add to the list of 3DS games that interest me.
Quote from: Jericho on September 29, 2010, 08:29:14 AM
Startropics [chameleon sting]ing 3(DS)? 8D
DAMNIT! STOP DOING THAT!!
Quote from: Jericho on September 29, 2010, 08:29:14 AM
Startropics [chameleon sting]ing 3(DS)? 8D
I'd take that as well! 8)
Now I'm whistling the music.
Also, unless I'm mistaken, it's been 9 years since MvC2, 10 or so since DASH2, DNF's been in limbo for 12...
I think 16 years still fits. It's been that's long since Zoda's Revenge, I think...
Man, I love living in NYC! 8)
Be sure to get as much info as possible, okay?
Quote from: Protoman Blues on September 29, 2010, 08:33:26 AM
Man, I love living in NYC! 8)
Quote from: Talyn on September 29, 2010, 08:35:22 AM
Be sure to get as much info as possible, okay?
Exactly. YOU KNOW THE PRICE OF FAILURE, BLUES.
Quote from: STM on September 29, 2010, 08:17:33 AM
http://protodudesrockmancorner.blogspot.com/2010/09/mega-man-legends-3-is-real.html
FFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
(http://img843.imageshack.us/img843/2603/picture42f.png)
(http://www.capcom.co.jp/rockman/dash3/img/index/pic_logo.jpg)
http://www.capcom.co.jp/rockman/dash3
www.capcom-unity.com/jgonzo/blog/2010/09/28/mega_man_legends_3_project_announced_for_the_nintendo_3ds
TAKE THAT YOU NON-BELIEVING MOTHERFUCKERS.
It's feels good to say that.
Quote from: HokutoNoBen on September 29, 2010, 08:36:37 AM
Exactly. YOU KNOW THE PRICE OF FAILURE, BLUES.
You're lucky Doc left. He'd... REPROGRAM YOU!! D:
I figured it would be on the PS3. XD
I'm sorry, but I can't help but think of this (http://www.rockmanpm.com/?p=cpapcom/rockdashds) right now... XD
In one moment, mega man fans across the world collectively jizzed in their pants.
I had to log in. I just had to. Seriously. I need to post something for this special occasion.
IT'S MEGAMAN LEGENDS 3?! LOOK OUT THE WINDOW BECAUSE PIGS ARE FLYING. It's finally happening!
HELL YES! I don't care about the price of the 3DS anymore, I NEED it now.
May I request that for the next day or two, the front page play the Apple Market music?
I second this motion.
Quote from: STM on September 29, 2010, 09:19:57 AM
May I request that for the next day or two, the front page play the Apple Market music?
Thirdeded!
Quote from: STM on September 29, 2010, 09:19:57 AM
May I request that for the next day or two, the front page play the Apple Market music?
This or the Flutter Theme from Legends 2 please.
Meanwhile, I'm like dying to see the net response to this development, and after perusing /v/, I've come to the conclusion that this generation is the entitlement generation. XD
I don't give a rat's ass [tornado fang] about it though, it's LEGENDS 3 BITCHES. 8)
Apple Market for two days, Legends 2 Flutter theme for 2 days.
If we can fill in the other three, it's a week of Mega Man Legends in celebration~ *o*
JUST A WEEK? HELL, WHY NOT TILL ITS OUT!? XD
Now I have a reason to buy a 3DS now...
Don't the Bonnes have a theme?
Posted on: September 29, 2010, 12:35:54 AM
I started looping Flutter VS The Gesellschaft theme when I read about this. God freakin' damn Capcom.
Quote from: STM on September 29, 2010, 09:27:46 AM
Apple Market for two days, Legends 2 Flutter theme for 2 days.
If we can fill in the other three, it's a week of Mega Man Legends in celebration~ *o*
I've got it then:
Apple Market, The Flutter VS The Gesellschaft & The Main Gate (Legends/DASH)
Flutter Theme, Vs. Geetz & Elysium - Shuttle Bay (Legends/DASH 2)
Wildcard - Bonne's Theme (The Misadventures of Tron Bonne)
Perfect!! Sounds great! ^.^
I really should beat Legends 2...
But I'm too lazy to save up for the SHINING HOTARUNICUS LASER!
:)
*o*
:o
:O
*spazzing*
THIS IS A GOOD WEEK INDEED!
Now that the cat is officially out of the bag, I'll attempt to bug The Shadow for more concrete details... yes, I can't wait till NYCC either.
Quote from: Protodude on September 29, 2010, 10:18:36 AM
Now that the cat is officially out of the bag, I'll attempt to bug The Shadow for more concrete details... yes, I can't wait till NYCC either.
Wait, you'll be there too?
If so, I think this calls for a PRC/RPM meet up! 8D
This just cements my plans to buy a 3DS.
I started hyperventilating. I need 50-ish more dollars. It's a good think I'm reserving a 3DS.
Please let it be a launch title. *o* *o* *o* *o* *o*
Maybe I should get around to finishing Legends 1...
Also relevant (http://www.youtube.com/watch?v=P3ALwKeSEYs)
(http://lol.rockmanpm.com/vixy/msn/OrgasmHappyVixyNyanMSN.png)
I have spent all these years collecting every single Rockman DASH and Mega Man Legends games (on PS1, PSP, N64 and other systems) (http://forum.rockmanpm.com/index.php?topic=44.0), collect the source books for them, I have live-streamed the series for all of you (http://forum.rockmanpm.com/index.php?topic=2634.0), and helped out with DASH-related questions and other things (http://forum.rockmanpm.com/index.php?topic=1205.0) to make sure everyone really see how wonderful this series is. My love and affection for this series is hard to explain in words, I think you all know how much I truly love the series! I'm happy to finally see how the Casketts, the Bonnes and the Mother Units in Elysium will help Rockman Trigger in this new adventure! I can't wait to see what new ideas are going to show up in this new game.
I..... so happy~ ;^; *hug everyone*
(http://lol.rockmanpm.com/artgallery/Sub%20Tank/junorap.gif)
(http://i53.tinypic.com/4fzceh.jpg)
OH... MY... [tornado fang]ing... GOD!
THEY ARE REALLY MAKING IT?! OMG OMG OMG OMG!
I don't give a [parasitic bomb] about PSP anymore! I'm savig up for some mothefucking Nintendo 3DS, because this is relevant to my interests.
I... I'm so happy I could cry blood.
Well, I'm definitely going to get a 3DS now so I can finally play me a Legends game.
Also, inb4 someone bitches about it being on 3DS.
As if all the interesting launch(?) titles for 3DS weren't incentive enough... 0v0
The 3DS is a gift of GOD!
*Chorus singing*
Finnaly Infking, you can make your dream come true!
YES~ THANK YOU~! *o*
I think I'm going to cry.
Not because Legends 3 is being made finally, but because it's being released on a handheld console that's going to cost more than a [tornado fang]ing XBox 360. O:<
Japanese releases are always more expensive, so that may not necessarily be the case here.
Anyways, we're one step closer to the apocalypse now and I love it. I still want a rerelease of the first two games though >_>
Because of this occassion, I just bought Mega Man Legends 1 & 2, European versions. Just gotta find that pricey Misadventures of Tron Bonne somewhere.
"What? ...OMG!!!"
That's the best reaction I can think of.
Quote from: Kieran on September 29, 2010, 03:52:50 PM
I think I'm going to cry.
Not because Legends 3 is being made finally, but because it's being released on a handheld console that's going to cost more than a [tornado fang]ing XBox 360. O:<
Funny how pricing on new tech that doesn't break when you so much as breathe on it works, eh?
Quote from: Kieran on September 29, 2010, 03:52:50 PM
I think I'm going to cry.
Not because Legends 3 is being made finally, but because it's being released on a handheld console that's going to cost more than a [tornado fang]ing XBox 360. O:<
...Now that you mention it...Damn it
I haven't slept yet.
I'm still worried this is a dream. I've had a few before ya know, and this wouldn't be the most realistic of them either.
*stays awake till MML3 is released*
This is either the BEST April fools joke Capcom has ever played, or hell has froze over. Either way, Hellz Yeah, Legends 3!
Quote from: Klavier Gavin on September 29, 2010, 08:38:50 AM
(http://img843.imageshack.us/img843/2603/picture42f.png)
At least they didin't butcher the designs like they did with Dante.. >.>
Again, I'm not the one to hype up to the point of fangasims, so I'll wait and see how it'll go from here on out. Looks like it was possible after all.
relaited. (http://www.youtube.com/watch?v=dex5BJAF73k)
Anyone else thought that Inafune seem unusually excited over this? He wasn't that happy during the MMU announcements.
Anyway.
Now the 3DS will [spoiler]rock[/spoiler]
Quote from: Kieran on September 29, 2010, 03:52:50 PM
I think I'm going to cry.
Not because Legends 3 is being made finally, but because it's being released on a handheld console that's going to cost more than a [tornado fang]ing XBox 360. O:<
I mean, Im happy for Legends 3 and all that, I think this rocks, and the 3DS is also highly anticipated, but Im feeling almost like a repeat of a certain 2 PSP series...
I don't know whether I'm dreaming or not... but Legends 3 for the 3DS? [tornado fang] YES. 8B
Not if you buy a 3ds and legends 3 it won't be, flame.
Is this real life? Am I alive? Is this existence real? Does time exist?
Quote from: Red Lantern Turian on September 29, 2010, 07:26:34 PM
Is this real life?
Is this just fantasy?
Caught in a landslide
No escape from reality
Open your eyes
Look up to the skies and see
I'm just a poor boy (Poor boy)
I need no sympathy
Because I'm easy come, easy go
Little high, little low
Any way the wind blows
Doesn't really matter to me, to me
Quote from: Red Lantern Turian on September 29, 2010, 07:26:34 PM
Not if you buy a 3ds and legends 3 it won't be, flame.
If I can magically pull the money from my ass maybe.
Quote from: Acid on September 29, 2010, 07:09:46 PM
Anyone else thought that Inafune seem unusually excited over this? He wasn't that happy during the MMU announcements.
This is the game he wanted to make for over 10 years. This is likely the project that he said he was "very happy to be making" at the Rockman Anniversary part last year. He's made no qualms about declaring the DASH series his favorite out of the lot, even in spite of it being the "son" who didn't perform to his and his master's expectations. He's even gone forth to declare that it was a game "ahead of its time", and that if it was perhaps made in an era post-GTA3, it might have done better.
Well, now is definitely a good time for the "put up, or shut up" on Inafune's part. He's got the benefit of the fans who are with him in wanting to see a continuation, and he's got the modern technological means to realize his vision. Gaming has come quite a way since we last saw Trigger, and I'm hoping that he is prepped and ready. ^_^
Any way, NYCC could stand to be the thing that does a lot to help "balance the scales" in Capcom's favor. More DASH3, a sizable MvC3 blow-out and possibly more. Would definitely be a good look, after the largely disappointing TGS showcase. 8D
Aw, I was hoping they'd wait for Comic Con to announce it. Close enough, though.
We all knew this was going to happen eventually, but still, just hearing it's official is exciting. Although I wouldn't've guessed it'd be on the 3DS.
I was honestly expecting Wii.
Quote from: Flame on September 29, 2010, 07:54:44 PM
I was honestly expecting Wii.
TO be really honest... I was too, but only because of the timing between the teases for 2 new Capcom games from Capcom Europe and the Nintendo Conference (mostly because I thought that while the 3DS was going to have the focus, this was still going to be about Nintendo in general). Either way, totally [tornado fang]ing stoked for this game and 3DS in general, I mean look at this list (for myself):
Kid Icarus
Mario Kart
Paper Mario
Megaman Legends 3
Super Monkey Ball
Super Street Figher IV: 3D Edition
Kingdom Hearts 3DS
Ocarina of Time 3D
Starfox 64 3D
FFFFFUUUUUU, this temp job better come through, because never in my life have I wanted something this much, aside from when I was maybe 6 or 7 and pining for a Super Nintendo. XD
H: I wonder how big Volunutt's harem will be this game >0<
Same here.
[spoiler]
Seriously, I will do just about ANYTHING to get the money for this right now...
[/spoiler]
Quote from: Jericho on September 29, 2010, 07:59:46 PM
List of 3DS games
On top of that list, Tales of the Abyss is going to get a 3DS release aswell. Just dunno about a translation.
But with Legends 3 alone 3DS is tempting me to do a day-one purchase, which I will seriously do at this point.
Quote from: Helada Quemadura on September 29, 2010, 08:21:08 PM
H: I wonder how big Volunutt's harem will be this game >0<
Bigger than ever before!
Quote from: Acid on September 29, 2010, 08:59:55 PM
Bigger than ever before!
IN EYE POPPING 3D!
Anyway:
>Legends 3 is announced
>Only has 3 pages
>When Mega Man 9 and 10 were first announced, thread went up to at least page 20 within 2 hours.
You all should be ashamed of yourselves. D:
Well most of us exploded.
And we don't have a bunch of moronic noobs posting in this one.
Thats because the big gaming sites have reduced this epic announcement to a blurb hidden in 3DS news, at the bottom of the page. Seriously, IGN hasn't even reported this, and 1up has a small blurb about it in the 3ds main news post. This news has effectivly been minimized.
Quote from: Klavier Gavin on September 29, 2010, 09:01:34 PM
IN EYE POPPING 3D!
Anyway:
>Legends 3 is announced
>Only has 3 pages
>When Mega Man 9 and 10 were first announced, thread went up to at least page 20 within 2 hours.
You all should be ashamed of yourselves. D:
Quote from: Talyn on September 29, 2010, 09:02:58 PM
Well most of us exploded.
And we don't have a bunch of moronic noobs posting in this one.
Not to mention 9 and 10 very quickly degenerated into 8 bit vs progress arguments and discussions- and which then led into 16 bit X9 over next gen X9 arguments as well...
Since we know nothing about L3 thus far though, the only thing we can really nitpick about is the choice of console, and even then, there isnt much to pick on. its either you are happy and will get the 3Ds and this game, or pissed that you cant get the 3DS.
Work side jobs, make money. Or rob and steal for it! J/K.
Quote from: Red Lantern Turian on September 29, 2010, 09:21:58 PM
Work side jobs, make money. Or rob and steal for it! J/K.
Or trade in your bulk DS for a 3DS. If it's old enough and it has decent value. That I might do in the future, for this title and others.
What comes to mind for me, right now, is: "I love being alive, in this blue cosmos" (a cookie for anyone that can get this reference). 8D
But yeah, I'm glad that this series should finally get the conclusion it deserves. 8)
Too bad it's on a system I don't own, though. But hey, I'll be able to catch up on the previous entries, in the meantime. [eyebrow]
Well no one owns a 3DS, Kudos.
So we're all in that boat right now.
Well, that's comforting for me to know...^^0
But hey, at least a miracle happened, now.
Yeah, the 3DS will be released in NA in March, and this much later I'm sure so there's still time.
Quote from: Jericho on September 29, 2010, 07:59:46 PM
FFFFFUUUUUU, this temp job better come through, because never in my life have I wanted something this much, aside from when I was maybe 6 or 7 and pining for a Super Nintendo. XD
Temp job? Why Jelly, did you follow my advice? 8D
I hope they bring back the connected underground system from MML1. Or make the world as big as it was in MML2. Or even better: Make the world bigger than the one in MML2 and connect every dungeon anyway
Quote from: Protoman Blues on September 29, 2010, 09:46:02 PM
Temp job? Why Jelly, did you follow my advice? 8D
Yessir, I'm in the phase where I'm waiting to hear back from them. on top of that, I'm kicking copious amounts of ass in my classes now. Feels good man. 8)
...Did I just hear Legends music? Vixy, was that you?
Ah, the lovely Apple Market theme. Oh, how I have missed that.
That music is annoying. Seriously.
I won't be visiting the main page for a long time.
Quote from: Archer on September 29, 2010, 11:02:35 PM
That music is annoying. Seriously.
I won't be visiting the main page for a long time.
Oh yeah? Well YOU'RE annoying and I won't be visiting you for a long time. How's that? :P
XD [/9 year old me]
Quote from: Archer on September 29, 2010, 11:02:35 PM
That music is annoying. Seriously.
I won't be visiting the main page for a long time.
You can't be serious... -AC
I think that it's a classic tune! I like it! Kind of unexpected, but I like it. Thumbs up Vixy! :) owob
I'm going to have to agree with Archer on this.
Could we possibly have a button to turn it off? >_> (I'd just mute my speakers except that I'm usually listening to music when browsing)
Edit: After much searching through the Page Source I managed to AdBlock it, so nevermind
Quote from: Jericho on September 29, 2010, 10:54:29 PM
Yessir, I'm in the phase where I'm waiting to hear back from them. on top of that, I'm kicking copious amounts of ass in my classes now. Feels good man. 8)
Sometimes it's also good to call them back every now and then, and just ask how things are going and if anything has come up. It helps to show you have initiative. Kinda like how I gave Inafune a lotto ticket to fund Legends 3! 8D
I lol'd. This is awesome. Especially when listening to the voice clips too!
... I still feel like i'm dreaming. XD
also, i just noticed Superbat has been absent for 8 days now. He's missing the hype for this glorious and LEGENDary announcement. (had to do it) 8D
It really is legen...
wait for it...
Quote from: Superdee on September 29, 2010, 11:15:56 PM
... I still feel like i'm dreaming. XD
also, i just noticed Superbat has been absent for 8 days now.
It's mostly because he has work, I think. I haven't seen him on MSN either.
Quote from: Jericho on September 29, 2010, 09:23:09 AM
This or the Flutter Theme from Legends 2 please.
Meanwhile, I'm like dying to see the net response to this development, and after perusing /v/, I've come to the conclusion that this generation is the entitlement generation. XD
I don't give a rat's ass [tornado fang] about it though, it's LEGENDS 3 BITCHES. 8)
I would prefer the MML2 Flutter theme. Replaying Legends 2, it made me sad that a MML3 would never be made.
How Ironic.
[tornado fang] YEAH!!!Had to get that out. I dreamed like crazy, but never thought it'd actually happen...
Quote from: Talyn on September 29, 2010, 09:36:44 PM
Well no one owns a 3DS, Kudos.
So we're all in that boat right now.
Kinda nice, if you think about it. By announcing it before the system is out, they're not really shafting any one camp in favor of another. Great for me, too, since I damn well knew I was getting a 3DS as soon as possible anyway. 8)
YES!
YES!
Also, I just noticed that DASH 3 Project isn't in the official links. Maybe somebody should do that? In fancy-shmancy gold font?
Quote from: Protoman Blues on September 29, 2010, 08:33:26 AM
Man, I love living in NYC! 8)
Damn you...
I may have to try and talk my brother into a Comic Con trip this year. I don't normally like traveling, but IT'S MOTHER [tornado fang]ing LEGENDS 3 ON 3DS!!! Can I truly stand to forsake it simply because it's one state over?!
Quote from: Hypershell on September 30, 2010, 12:15:59 AM
Damn you...
I may have to try and talk my brother into a Comic Con trip this year. I don't normally like traveling, but IT'S MOTHER [tornado fang]ing LEGENDS 3 ON 3DS!!! Can I truly stand to forsake it simply because it's one state over?!
You'd only have to come Sunday, technically. 8D
Quote from: Hypershell on September 30, 2010, 12:15:59 AM
Can I truly stand to forsake it simply because it's one state over?!
Yes.
If the music is gonna be on the forums too, at least use different tunes from the series.
Yes! Yes! Now the apocalypse is one step closer!
Quote from: Superdee on September 30, 2010, 12:23:24 AM
If the music is gonna be on the forums too, at least use different tunes from the series.
Make the forums use some dungeon theme or something.
MAIN GATE! MAKE IT MAIN GATE!
Quote from: Talyn on September 30, 2010, 12:31:04 AM
Make the forums use some dungeon theme or something.
MAIN GATE! MAKE IT MAIN GATE!
YES.
Or A Place Which Nobody Knows would do.
Quote from: Superdee on September 30, 2010, 12:23:24 AM
music is on the forums too
(http://img692.imageshack.us/img692/2381/1280026984764.jpg)
Because you touch yourself at night.
First note: Where's the mute button on that tune? I had to block it manually to get it to stop.
Second, it should be this (http://www.box.net/shared/4ccfkl24hn)
I like the music, but yes, a stop button is needed.
Quote from: Talyn on September 30, 2010, 12:33:05 AM
Because you touch yourself at night.
That isn't a very nice thing to say.
If my new computer was working, I'd be radmixing [parasitic bomb] left and right.
But old stuff is fine for now.
Well looks like I'll be getting a job~ ouo
God damn it... if there was only some way for me to go to this ...comic con.
But Lou....the Comic-Con is in New York City! You know, where you live! 8D
So has anyone gotten the Seinfeld reference yet?
Quote from: CephiYumi on September 30, 2010, 01:26:51 AM
So has anyone gotten the Seinfeld reference yet?
I'd like to think people did! XD
Quote from: CephiYumi on September 30, 2010, 01:26:51 AM
So has anyone gotten the Seinfeld reference yet?
Must have missed it. I dont watch nor like Seinfeld. It isnt really funny.
really though, you couldnt have picked a more repetitive and annoying tune?
For the forums as well?
Adblock'd
Srsly? Ppl think the Apple Market Song is THAT annoying? I find it rather cute. ^_^
Well, I suppose for something that keeps playing in a forum, maybe. But how about the song being played in a game? Is it still annoying then?
I was actually going to use this song in a planned future video of something, but I donno lol.
I don't quite like it all that much either, it got old pretty fast when I heard it in the game, I'm NoScript'ing it for the forums.
Quote from: N-Mario on September 30, 2010, 01:57:24 AMSrsly? Ppl think the Apple Market Song is THAT annoying? I find it rather cute. ^_^
Well, I suppose for something that keeps playing in a forum, maybe. But how about the song being played in a game? Is it still annoying then?
People will usually find a song annoying when it plays on every single page without any method of stopping it except muting your speakers, or through some sort of external application/plug-in.
Well, I'm sad that I live in canada ;_; If only I knew how to swim~ I would goooooooo
(well that and if it didn't cost and cash~)
I wanna see legends 3!!!!! >: Don't mind me just chillin' her doing nothing like always~
I like the Apple market song /someone who can stand songs being repeated hundreds of times as long as there good.
The only reason I muted it is because I'm playing Shantae, and I want to hear only one game track at a time.
Good music there too.
I suppose there's way too much awesome Legends music to choose from, but I personally would go with the Kattelox Library theme.
No love for Main Gate or A Place Nobody Knows? D:
Quote from: Lilirulu on September 30, 2010, 02:02:39 AM
Well, I'm sad that I live in canada ;_;
I feel the same way, but for different reasons. ;_;
Quote from: N-Mario on September 30, 2010, 01:57:24 AM
Srsly? Ppl think the Apple Market Song is THAT annoying? I find it rather cute. ^_^[/size]
Very cute. But very annoying once it repeats for the 356'th time while browsing the forums, without being able to stop it to say- listen to something else.
Couldnt there be at least different tracks that shuffle randomly? that would make it better I think. One moment itd be apple market- refresh the page, and BAM! dfferent Legends music.
Actually... that's not a bad idea...
A Legends mixlist...
How about Bach's little fugue?
Game related AND raises RPM's cultural quota immensely.
And of course, very pleasant to listen to over a long time.
As annoying as that sounds, it is good Legends 3 is back! And its for real.
I noticed that the Flutter theme plays now....
Scared the crap out of me.
[spoiler]Where the heck is that music coming from?! -_-[/spoiler]
hah, all this legends talk reminds me of that one Legends fan game with Zero in it. Reploid Legacy I think it was? (And by I *THINK*- Hypershell?) I loved that game. Pity it was just a "demo" of sorts.
Quote from: Perfectedidiot2 on September 30, 2010, 03:18:32 AM
I noticed that the Flutter theme plays now....
Scared the crap out of me.
[spoiler]Where the heck is that music coming from?! -_-[/spoiler]
http://www.rockmanpm.com/i/dash1.swf http://www.rockmanpm.com/i/dash2.swf
Damn, was about to post that. :P
Quote from: Hypershell on September 30, 2010, 02:08:55 AM
I suppose there's way too much awesome Legends music to choose from, but I personally would go with the Kattelox Library theme.
I also forgot about how delightfully upbeat the Lakeside Town theme is from DASH/Legends 1 and how relaxing Manda Island's Field Theme from DASH2/Legends 2 is. Man the series has some awesome music. It was like they were composing for a Saturday morning/afternoon cartoon and it's all so fitting.
Am I the only one who thought that Manda Ruins (http://www.youtube.com/watch?v=euAIepxGxNA) was a remix of Dynamo Man's theme?
That said, as much as I like the music I think there should be an off switch. It's so painful when I have 2 tabs open. :/
I have to block this [parasitic bomb] again?
y u do dis rpm
I am quite okay with this music. Thanks much, Vixy!
I haven't been this happy with gaming in quite a while. I'm so glad to see the Legends series back.
Quote from: STM on September 30, 2010, 04:07:43 AM
I am quite okay with this music. Thanks much, Vixy!
I haven't been this happy with gaming in quite a while. I'm so glad to see the Legends series back.
You and me both.
*brofist*
I think the only thing that could make me happier right now, is a new Battletoads being announced.
And a new StarTropics.
Quote from: Rad Lionheart on September 30, 2010, 04:11:04 AM
I think the only thing that could make me happier right now, is a new Battletoads being announced.
With most of the original talent behind the games no longer at Rare (hell, even David Wise, the composer, left relatively recently)? I don't think Rare has what it takes to make a new BT game, even if they were able to make other games besides shovelware for Microsoft's Kinect.
Any way, what's probably my little "Dream/Apocalyptic Game"? A new Jojo's Bizarre Adventure fighter. Likely will NEVER happen, but who knows? Perhaps with Steel Ball Run probably ready to wrap it up within the next year, the time would be right for Capcom, ASW, SOMEBODY to step up and make a new game based off of the series, or at least a Cross-over game spanning the various Arcs.
Like I said, the only thing.
HOLY CRAP MAIN GATE!! *xpldz*
>block all the music
>feel content browsing rpm again
>SUDDENLY
>more music
(http://img715.imageshack.us/img715/5953/1283572282795.jpg)
Quote from: Archer on September 30, 2010, 04:39:14 AM
>block all the music
>feel content browsing rpm again
>SUDDENLY
>more music
(http://img715.imageshack.us/img715/5953/1283572282795.jpg)
Well it won't be up forever. It's probably just a temporary thing to celebrate the fact MML3 is being made (which is very awesome owob. )
I come here and theres [tornado fang]ing music? What the [tornado fang]
You could have gotten something that sounded good at the very least
Like a Radmix, amirite?
Quote from: SuperSonic77 on September 30, 2010, 04:48:23 AM
I come here and theres [tornado fang]ing music? What the [tornado fang]
You could have gotten something that sounded good at the very least
What's with all the douchebaggery? I mean seriously. Archer I understand, he complains about stuff for the sake of it.
Oh well, go out the front door why don'tcha. All of ya. 8|
I'll show you the door if I must.
Quote from: Superdee on September 30, 2010, 12:23:24 AM
If the music is gonna be on the forums too, at least use different tunes from the series.
Is
20+ 30+ tracks good for you? O^O
Keep adding more, it's pissing some people off and that makes me happy.
I do enjoy when people rage.
Quote from: Rad Lionheart on September 30, 2010, 06:35:14 AM
that makes me happy.
0v0 I have always wanted to make you happy somehow, Rad~ :cookie:
I've been afraid to request a drawing from you for a long time, but maybe we can talk about it somewhere else.
Legends Music FTW!!!
I am one happy red lantern. Didn't know that was possible.
I have them all blocked, except for one.
MAIN GATE! It just screams THIS IS THE FINAL DUNGEON! <3 <3 <3 :3
I like the music ...it keeps me from opening more windows at once :D
Quote from: VixyNyan on September 30, 2010, 06:38:05 AM
0v0 I have always wanted to make you happy somehow, Rad~ :cookie:
I've been afraid to request a drawing from you for a long time, but maybe we can talk about it somewhere else.
Everybody likes to make Rad happy.
Requests are a difficult thing for me to do without a working computer, and a mountain of commissions to work on, and being in debt over $400.
...You know, this music is really making it hard for me to keep lurking. It's getting me pumped as I read the forums.
I might have to dust off my thread soon. Curse you musical motivation!
I wish I could dust off my thread. :C
I'm actually thinking of drawing some Legendz myself.
I already have.
BWAHAHAHAHA!
I have a problem with the music because I always open multiple tabs when catching up on the forum threads, so it's just a mash of noise.
Quote from: Align on September 30, 2010, 11:15:00 AM
I have a problem with the music because I always open multiple tabs when catching up on the forum threads, so it's just a mash of noise.
Adblock's great, bro.
Windows 7 people can also open the volume mixer and mute through there. The storm will blow over in a few days, anyway.
I'd have to get it, first. I call that a hassle.
I call that lazy.
Its not hard to get.
Im so getting the 3DS, it doesn't matter if I have a DS already.
(I got Flutter VS Gesellschaft!!)
I'm listening to Legends music now.
But only because I'm going to finish Legends 2 once and for all.
Now I'm gonna have to name all the Legends 2 PSF files I have; never knew that Elysium's music was so epic! :3
Question, where is the Escape from the Tower theme? Thats one of the best.
Anyway, First [tornado fang]ing day.
Quote from: Kallen Kozuki on September 30, 2010, 11:33:25 PM
Question, where is the Escape from the Tower theme? Thats one of the best.
dash27.swf <3
I wish there was a way to get legends 2 for a reasonable price online... Even just the disc alone- Is expensive. And naturally, I want it with the case and manual. At LEAST the manual.
You know, as glad as I am that Legends 3 is coming out, it is retarded to put it out on the 3ds. First of all, it's a 300 dollar system. Considering the fact that it's so expensive and for what it is--a series that is largely forgotten in most gaming backgrounds, most people's attention will be towards Loz OOT release, MGS:3 and so forth to the point where Legends won't make that many sales. Sure, die hard Megaman fans will buy it at first, but in general the masses will not bother. It's going to be the same story as to what happened with Megaman Maverick Hunter X. Unless this game is so great that it will put all other Capcom games to shame. Mark my words. It would have been smarter to put it on on systems that people already have (Wii, Ps3, and 360) than to do this. And namely since there's an idea that the minimum wage will jump again lately, gaming prices will increase soon too. So don't be surprised if you are paying $400 for just the 3ds and Legends 3.
Gotta agree there.
And not all of us die hard Mega Man fans can afford that right now, nor are willing to spend that much ona system for just ONE game... >_>;
And not many places are hiring these days either, (not on the Island anyway) so I'm not expecting a job any time soon. Im gonna try around the Christmas season, since thats when they need the most help, but...
Yeah, that makes no sense at all.
There's a good chance that this will take quite a while in development, and the 300 dollar price tag is IN JAPAN! OTHER REGIONS MIGHT GET IT CHEAPER!! And by the time this game is done, who knows? Maybe there will have been a price drop for some reason.
And I highly doubt it would be 400 bucks for a game and system. Unless they're making the games sell for 100 bucks, which is twice the price of the Wii's games. I don't think minimum wage has any bearing on product pricing anyways.
Lastly, this game will be released after the fervor of those games has died down a bit, letting this shine in its own light.
tldr quit your bitching at least this is happening and don't whine that it's gonna suck because its on the 3DS until we've seen some videos at the very least
Quote from: Ramzal on September 30, 2010, 11:44:12 PM
You know, as glad as I am that Legends 3 is coming out, it is retarded to put it out on the 3ds. First of all, it's a 300 dollar system. Considering the fact that it's so expensive and for what it is--a series that is largely forgotten in most gaming backgrounds, most people's attention will be towards Loz OOT release, MGS:3 and so forth to the point where Legends won't make that many sales. Sure, die hard Megaman fans will buy it at first, but in general the masses will not bother. It's going to be the same story as to what happened with Megaman Maverick Hunter X. Unless this game is so great that it will put all other Capcom games to shame. Mark my words. It would have been smarter to put it on on systems that people already have (Wii, Ps3, and 360) than to do this. And namely since there's an idea that the minimum wage will jump again lately, gaming prices will increase soon too. So don't be surprised if you are paying $400 for just the 3ds and Legends 3.
Dude, it was never confirmed to be $300. That was an estimation of the Japanese price to US. It was probably best to put it on a handheld, period. Capcom doesn't want to risk spending millions of dollars on a PS3/360 game, only to sell poorly afterward. It's best to start small.
I can easily see this sell well enough, especially on an anticipated and brand-spanking new platform such as the 3DS.
Please tell me there's a way to turn off the music on the forums.
This is terrific. The only thing better would be a new strider game. *wishing star*
Nice touch Vixy, with the BG music. :cookie:
Not very good at economics, are you guys?
Given what is going into the hand held, nintendo needs to make a profit from the technology, applications as well as the software going into it. With the 3ds we're talking pop-out effects, (retarded) wifi, a 2gb sd card along with hardware to go with it. The psp sold for around 200 when it first game out. With the 3ds having more hardware, software and s&d it will cost more to -make- them, thus having the sale price go up surpassing the psp which has less to it. It makes no sense---in a business---to put more in merchandise and then just sell for less to the point where you wont get any profit. I'll give you maybe---MAYBE 280 dollars. Minimal.
QuoteAnd I highly doubt it would be 400 bucks for a game and system. Unless they're making the games sell for 100 bucks, which is twice the price of the Wii's games. I don't think minimum wage has any bearing on product pricing anyways.
I reiterate; the minimal wage maybe jumping up AGAIN soon. When the minimal wage goes up, or plans to go up, the cost for living, merchandise, food and what have you increases as well. Taxes are also high at the moment which will increase the rate for sales tax--granted that maybe where you -are-.
QuoteI don't think minimum wage has any bearing on product pricing anyways.
You know little of economics, my friend. :P It has everything to do with product pricing. It's why a large reason why the hardware that the systems cost so much for the companies to purchase them and why the systems cost so much when -we- buy them.
Quotetldr quit your bitching at least this is happening and don't whine that it's gonna suck because its on the 3DS until we've seen some videos at the very least
I'd hate to be the one who gives you a reading assignment. It was barely a paragraph and your lack of economics (it's economics ((edit: My mistake. MICROeconomics)). Business science, not politics). If you read it, no where did I say that the game sucks. It was just your lack of cognitive ability which lead you to that assumption. I'll remember next time that an educated opinion on the price of an object is labeled as "bitching", to make sense of whether or not it really is worth paying over 250 dollars just to play one game when it comes out.
Yes, I was wrong on the wage/pricing part. I talked to my roommate and was wrong.
Here's a little tidbit though. The Wii went for the same price in Yen in Japan and no one complained. So why is everyone doing so now?
And you said it was retarded to put it on the 3DS. Which shows you have little faith in how it will turn out.
Mainly because the Wii is a system. It's stationary. The chances of it being lost, stolen or broken by dropping, liquids or collisions is minimized. As well as the capabilites of the Wii surpasses the handhelds. The majority of people who obtain gaming systems is aimed toward age 10-17, which means that parents will be the ones purchasing them. A -parent- with things better things to spend money on like morgage, food, lights, and gas than spend money on a 300 dollar handheld that can be stolen by kids or lost by kids--namely when they've spent 400+ already on Wii's, PS3's, Xbox's, Psp's, and DS's. These things effect how well something--anything--will sell. It is very risky to put the game out on a system that is not out at all right now, cost as much as a used current system. It's safer to put out the sales on something that is out already. The Wii would have been the best choice. Second would have been the Xbox for America and Europe, or Second in Asian countries for the PS3. You have the convience to buy a game on a current system that has been paid for, for a series that hasn't been acknowledged widely by gamers outside of Megaman fans, this is a risky move.
It's not about faith, it's about having the sense to look at it logically. You can have all the faith that you can fly off a building. However, don't expect to fly. Will some sales be made? Yes. There are fans of the series that have more than enough money to cash out for this. Will it be how much they can make? No. The 3ds will sell. Without a doubt, but given the price and a series that's not talked about outside of fans? Not very well. Megaman ZX, will you take the stand?
Well look at it this way.
That's Japan's price.
Not ours.
We won't know ours until a later date.
So stop using Japan's price as ours.
Here's some more interesting tidbits:
DS Phat
Japanese Launch Price: 15,000 Yen (around $180 US)
US Launch Price: $150 US
DS Lite Launch Price
Japanese Launch Price: 16,800 Yen (Around $201 US). It should be noted that many retailers raised the price to 23,300 Yen ($279 US)
US Launch Price: $130 US
DSi Launch Price
Japanese Launch Price: 18,900 Yen (Around $227 US).
US Launch Price: $170 US
DSi XL Launch Price
Japanese Launch Price: 20,000 Yen (Around $240 US)
US Launch Price: $190 US
Notice the trend? I doubt that Nintendo will use the literal translation of the Yen-to-US-Dollar conversion as the official price.
Quote from: TeaOfJay on October 01, 2010, 12:28:50 AM
Here's some more interesting tidbits:
DS Phat
Japanese Launch Price: 15,000 Yen (around $180 US)
US Launch Price: $150 US
DS Lite Launch Price
Japanese Launch Price: 16,800 Yen (Around $201 US). It should be noted that many retailers raised the price to 23,300 Yen ($279 US)
US Launch Price: $130 US
DSi Launch Price
Japanese Launch Price: 18,900 Yen (Around $227 US).
US Launch Price: $170 US
DSi XL Launch Price
Japanese Launch Price: 20,000 Yen (Around $240 US)
US Launch Price: $190 US
Notice the trend? I doubt that Nintendo will use the literal translation of the Yen-to-US-Dollar conversion as the official price.
It'll still be about as much as the Wii when it came out, from my estimations. Quite a bit for a hand-held.
Quote from: Ryo on October 01, 2010, 12:30:53 AM
It'll still be about as much as the Wii when it came out, from my estimations. Quite a bit for a hand-held.
The PSP came out for the same price and people bought it like hotcakes. Same with the PSP GO for some stupid reason.
Notice a tread? And a tidbit from me? Not once did I reference Japan's price. But rather the hardware and software this system will have in it. The more developed handhelds get, and more hardware that is in it, the more it costs. If it didn't, the PS2 would have been $200 as it was, and the PS3 would have been $180. It would make no sense for the 3ds to cost less than 280 dollars WITHOUT tax given the hardware. You guys are using japan as a reference---a poor one at that, which is why I never USED it as one. Nice assumption.
QuoteThe PSP came out for the same price and people bought it like hotcakes. Same with the PSP GO for some stupid reason.
The psp's hardware and software far outdoes the Ds. From watching movies, listening to music, browsing the internet as well as downloading applications and add-ons, games and so forth. It appeals more to a modern audience. The PSP GO...yeah, that was just stupid. I'll give you that.
Moral of the story: Japanese retail price =/= US retail price
And people will buy anything if they want it badly enough.
And you said 300 bucks. That's Japan's price CONVERTED to US dollars. So yes, you did reference it.
I'm done listening to you, because you just proved you only saw 300 bucks and didn't read on to see that it was 25,000 yen converted to USD = 300 bucks.
Therefore to me, your arguments are pointless.
Also, the 3DS's hardware far outdoes the PSP's.
Quote from: Flame on September 30, 2010, 11:43:37 PM
I wish there was a way to get legends 2 for a reasonable price online... Even just the disc alone- Is expensive. And naturally, I want it with the case and manual. At LEAST the manual.
I got mine with the case and manual for $38 USD. (That's with shipping, however much that cost me, I can't recall.)
That was the cheapest I ever saw a complete version of it go for.
Quote from: Ramzal on October 01, 2010, 12:32:54 AM
Notice a tread? And a tidbit from me? Not once did I reference Japan's price. But rather the hardware and software this system will have in it. The more developed handhelds get, and more hardware that is in it, the more it costs. If it didn't, the PS2 would have been $200 as it was, and the PS3 would have been $180. It would make no sense for the 3ds to cost less than 280 dollars WITHOUT tax given the hardware. You guys are using japan as a reference---a poor one at that, which is why I never USED it as one. Nice assumption.
Bwah? Never did I say that as the handhelds got more tech and software in them they didn't get more expensive. In fact you'll notice the increase of the launch prices in the US starting from the DS Lite. I was just noting that even though things were expensive in Japan, they weren't nearly as expensive in the US.
Since you keep mentioning a $300 price point you've kinda been referencing to the Japanese launch price, which is 25000 Yen or $300 US. Judging from the trend of handheld releases I doubt Nintendo is going to charge that much in the US. It'll be $250 at the MOST.
Then...you're retarded. @ Talyn I was going off price of -hardware-. Not sure how many times I've said that already. It's only the people who WANT Megaman Legends 3 who will buy it. You are -assuming- that I am referencing Japanese price. Which I am not. And also, you just admitted that the 3DS's hardware far outdoes the PSP's...WHICH WILL MAKE IT COST MORE. Again, this is -business-. Gaming is a -business-. This is how business works. Your arguement is full of holes and your opinions come only from -wanting- the game so bad you are willing to shell out as much as possibe for it. There's a business term for it: "Sheep." I want Legends 3 and even a Legends 4 as much as the next guy, however it makes more financial sense for people with kids, bills, or college to get the game on a system that is out already. Your reasoning is only "I like Legends so much, I'll buy another system just for it."
QuoteSince you keep mentioning a $300 price point you've kinda been referencing to the Japanese launch price, which is 25000 Yen or $300 US. Judging from the trend of handheld releases I doubt Nintendo is going to charge that much in the US. It'll be $250 at the MOST.
No, I was going off the hardware and software. As well as applications. The assumption that I am going off that is fine, however I reiterate; I did not. 300 is the semi worse case situation. 280 is the most sensable, and 250 if nintendo cares more about fans than they do money. And for a business, that's not likely--however I am willing to say it is -possible-. Highly unlikely, yet not very.
THE PRICE FOR THE HARDWARE IN JAPAN CONVERTS TO 300 USD SO EVEN THOUGH YOU KEEP CLAIMING THAT YOU'RE NOT REFERENCING IT YOU ARE!!
Take time to read TeaofJay's posts, they back up what I'm trying to say.
Quote from: Kallen Kozuki on September 30, 2010, 11:33:25 PM
Question, where is the Escape from the Tower theme? Thats one of the best.
The best theme is clearly
Elysium - Defense Zone
'Kay. Then provide some numbers that prove your point. It's probably because I'm retarded, but all you've been doing is saying "it'll be $300 because IT'S MORE HIGH TECH!"
Also, I should point you to the PSPGo again. The PSPGo launched $70 more than the PSP3000 model that was currently on the market, and the PSPGo actually TOOK AWAY more features than it added. Take that as you will.
@ACID: It really is... fell in love with it the first time I heard it.
Which was today.
@Tea: Thank you.
Quote from: TeaOfJay on October 01, 2010, 12:32:27 AMSame with the PSP GO for some stupid reason.
I thought it was barely selling everywhere with Japan not even having finished the first shipment yet.
Re: Legends 3
I wouldn't worry about it not selling because nobody has the system. I seriously doubt it'd be a launch title, so by the time it comes out there'll easily be millions of people with a 3DS already, most of the people that REALLY want it will likely have it by then, many "hardcore" gamers will already have it, the kids will have it from Christmas or other ways already if it's a holiday 2011 or a 2012 release, and being released early in the systems lifespan has the chance of helping it if only because there are less other games for people to choose from.
Once again, I didn't even mention Japan. You must really like the country. If it does match what I am assuming then it matched my assumption. I have also said that the least is 280. Unless 280 and 300 is the same thing. I've read TeaofJay's post. While he does make a point, it doesn't mean it will be 200 dollars only. Just because more people say it, doesn't make it true. He's listed old costs of the ds's and costs in japan and USA. Do you really want me to break out the difference in price between the PS1, PS2 and PS3 at launches between the countries? And their gap in price? Mainly to show you that there isn't much consistancy between prices. Really? Do you want me to? :D
QuoteAlso, I should point you to the PSPGo again. The PSPGo launched $70 more than the PSP3000 model that was currently on the market, and the PSPGo actually TOOK AWAY more features than it added. Take that as you will.
Actually, they replaced features and went for what they believed fans would demand. As demand goes up, so does price. Fail. :D
Quote from: Ramzal on September 30, 2010, 11:44:12 PM
You know, as glad as I am that Legends 3 is coming out, it is retarded to put it out on the 3ds. First of all, it's a 300 dollar system.
Care to say that you didn't mention the price again?
It's not gonna cost any less than $250 that's for sure. That won't stop it from selling though.
Quote from: Solar on October 01, 2010, 12:53:25 AM
Re: Legends 3
I wouldn't worry about it not selling because nobody has the system. I seriously doubt it'd be a launch title, so by the time it comes out there'll easily be millions of people with a 3DS already, most of the people that REALLY want it will likely have it by then, many "hardcore" gamers will already have it, the kids will have it from Christmas or other ways already if it's a holiday 2011 or a 2012 release, and being released early in the systems lifespan has the chance of helping it if only because there are less other games for people to choose from.
You just saved me some time, because I was gonna make that point.
Albeit not as well-said as you made it.
@Ramzal: it doesn't matter if you're not mentioning Japan. You're going under the assumption that the 300 dollar price tag will be universal, when it is just the price in Japan. You may not be mentioning it in words, but it's in your subtext even if you don't want it to be.
And in this context, it's all Nintendo. Thus only Nintendo's pricing model is relevant. Sony can price their [parasitic bomb] however the hell they want to, it doesn't change the fact that Tea pointed out how Nintendo's pattern works, and this is a Nintendo system. So it falls under that.
Also, the PSPGo has less game compatibility than the PSP, because it's up to developers whether they want to make it so. And some are lazy and choose not to.
QuoteCare to say that you didn't mention the price again?
The complaint was that I was using the japanese price as a refernce. I honestly had no -idea- that was the japanese price before hand. Believe it if you will or not, I was going off of my own assumption of hardward, software, supply and demand. Whether you believe that or not is up to you, and not my problem.
Talyn: Your arguements. Bad. Just...bad. Sony didn't release the Go because they are lazy (In fact the very idea to call anyone in the gaming industry lazy is a direct insult, and I'd like to see you try their job) but because they believed that was in wide demand. Which is true to some point however, stupid because people could use their current psp's for hacking it and playing games for free, as well as having a psp already. The 3ds... just isn't worth the -risk- of releasing a series that is not widely cared for. Legend of Zelda. Worth the chance because people would kill for an OoT remake. Metal Gear solid 3? Same reason as before. Megaman Legends? Truth be told, the series offers Mediocore gameplay as it stands. It's enjoyable and I sure like it and play it, however will the wide spread of gamers buy it is the question for the 3ds? And would it have been better to release it on the Wii which is still booming? I believe the latter.
So wait, you want to provide numbers from a different platform from a different company in order to counter the point I made for a portable system being released by Nintendo? Not sure I follow you there, Ramzal.
Quote from: Ramzal on October 01, 2010, 12:55:09 AMActually, they replaced features and went for what they believed fans would demand. As demand goes up, so does price. Fail. :D
"Oh boy, now that the PSPGo is BlueTooth enabled I can use my PS3 controller to play my PSP games that I have to redownload because none of my UMDs work for the system!
...Wait, what?"
Quote from: TeaOfJay on October 01, 2010, 01:00:33 AM
"Oh boy, now that the PSPGo is BlueTooth enabled"
[tornado fang] the Bluetooth, I like my managable data between the PC and PSP thank you very much~
Anyways, I kinda agree on Tea here, or otherwise I might need to study the transfer rate between Yen and USD..
Quote from: Ramzal on October 01, 2010, 01:00:16 AM
The complaint was that I was using the japanese price as a refernce. I honestly had no -idea- that was the japanese price before hand. Believe it if you will or not, I was going off of my own assumption of hardward, software, supply and demand. Whether you believe that or not is up to you, and not my problem.
Stop arguing then. If you're not gonna do ALL the research like all of us here have, then don't argue it.
It's pointless to argue something you don't know anything about. Or at least have all the facts on.
Yes, I did that in the first post. I admitted I was wrong. And then everything thereafter I was 100% sure on the facts of.
You, on the other hand... it took you an entire PAGE to recognize you were wrong, of arguing the same thing over and over again.
So stop. And let's have this topic get back on track.
Quote from: Acid on October 01, 2010, 12:49:17 AM
The best theme is clearly
Elysium - Defense Zone
Opinions, also I haven't played Legends 2 in a while to remember that bit of music.
SO HOWS ABOUT THEM LEGENDS 3 GAIZ? That's some awesome stuff right there?
Now that I think about it, wasn't Legends 3 one of games that would signal the Apocalypse? What other games were there besides Duke Nukem Forever?
Hold on, I made a list somewhere...
EDIT: Here.
DASH 3
Duke Nukem Forever
Half-Life 2: Episode 3/Half-Life 3
StarTropics 3
Zone of the Enders 3
Jet Set Radio 3
Chrono Break
Quote from: TeaOfJay on October 01, 2010, 01:05:40 AM
SO HOWS ABOUT THEM LEGENDS 3 GAIZ? That's some awesome stuff right there?
Now that I think about it, wasn't Legends 3 one of games that would signal the Apocalypse? What other games were there besides Duke Nukem Forever?
Mmmmm... Kirby's Epic Yarn, Kid Icarus, Shantae: Risky's Revenge (FREE OST!), and possibly quite a few games that actually don't suck for this year's TGS.
Also: The name Mega Man going global.
I think legends 3 should've been released for the PC seeing as pretty much everyone has one. o3o /notsoserious
Quote from: TeaOfJay on October 01, 2010, 01:05:40 AM
Now that I think about it, wasn't Legends 3 one of games that would signal the Apocalypse?
I've only been saying that in every single Legends 3 thread in every single forum I'm in.
Talyn's list forgot SF4 and MvC3...If I add Garou 2 to that list do you think a miracle like this and DNF could happen?
Quote from: Lilirulu on October 01, 2010, 01:09:20 AM
I think legends 3 should've been released for the PC seeing as pretty much everyone has one. o3o /notsoserious
How about cellphones! Everyone has a cellphone!
Yeah now that's a good idea! They should make a Legends for cellphones. No doubt that it would sell like hotcakes.
HOW come Capcom hasn't MADE this yet?
Maybe Capcom can include "Great Adventure on 5 Islands" as a bonus in Legends 3. ^^
Quote from: Talyn on October 01, 2010, 01:04:17 AM
Stop arguing then. If you're not gonna do ALL the research like all of us here have, then don't argue it.
It's pointless to argue something you don't know anything about. Or at least have all the facts on.
Yes, I did that in the first post. I admitted I was wrong. And then everything thereafter I was 100% sure on the facts of.
You, on the other hand... it took you an entire PAGE to recognize you were wrong, of arguing the same thing over and over again.
So stop. And let's have this topic get back on track.
Never said I was wrong about my assumptions. As far as research, I'm going off the costs it takes to make thingd 3d, the hardware in general as well. Oh, and did I mention I am an A student in economics, microeconomics, and business pro on a college level? :D Trust me. I've done my research. A years worth. :D What have you done? Repeat what others have said? Never would have known that using "Google" is the most solid research material. Make the arguements that you do, and you would be laughed out of any office possible. Oh well, if you think it will be sold for a price from 170 to 200, that's your fantasy. Nevermind that making a movie in 3d even shoots up the money it costs to make. Oh well, not my problem.
Alright, guys, please stop arguing. You're just going around and around in circles.
Maybe! ^.^
@Tai: Yeah, I know.
@Ramzal: You just admitted that you didn't know the 300 dollars was a conversion of the Japanese price. Thus, you didn't do your research on that.
So shut up, okay? I'm done.
This won't stop until you both do >_>
I said it was an assumption and I gave leeway toward 280. If you're done than you can stop intending to get the last word in and tell me what I'm saying. But even with that, the japanese price does strengthen my arguement now that you mention it, however I would forego it namely since the American dollar isn't worth squat these days. Whatever, enjoy living in your fantasy world. I'm done making a point to deaf ears. Or...blind eyes. Done here.
Quote from: Solar on October 01, 2010, 01:18:42 AM
This won't stop until you both do >_>
I can always swing my mod hammer to end this thread, ya know?
Just gimme a sign.
So, underwater lurching in DASH 3? y/n?
Seriously, had to get a few items I missed in the Nino Ruins made me remember how much that sucks. So should it stay? Or should it go?
If it works just as good as this (http://forum.rockmanpm.com/index.php?topic=1232.0), I don't mind at all. ^^
Alright, this argument really has to stop now. Legends 3 is finally coming out. End of story.
Nothing will change by bickering.
Good point... ehehehe...
Quote from: Talyn on October 01, 2010, 01:23:20 AM
So, underwater lurching in DASH 3? y/n?
Yes.
And I will once again finish without the equipment that improves movement under water
Quote from: Talyn on October 01, 2010, 01:07:01 AM
Hold on, I made a list somewhere...
EDIT: Here.
DASH 3
Duke Nukem Forever
Half-Life 2: Episode 3/Half-Life 3
StarTropics 3
Zone of the Enders 3
Jet Set Radio 3
Chrono Break
Well, other than DNF (Duke Nukem 4) ALL of those are third Sequels (Don't count the HL2 Episodes as more games, rather as expansions to the original.)
Thats quite amusing.
This game totally needs a fishing system, by the way.
The first two days Dash 3 was confirmed to come out....people were happy like crazy about it ...and now.....bitching about how it would be expensive and how poorly it would sale once its out on market because how underrated the first two installment was and being on a new handheld console.....
oh well
im looking forward to it though...kinda disappointed that it will come out on 3DS...but oh well~
Yeah, I was personally hoping for the PSP, but I guess they won't need to upgrade the graphics TOO much if they stick it on the DS. It'll be an upgrade, surely, but not as much as it'd be on the PSP or a console.
Quote from: Vile 0 on October 01, 2010, 02:02:14 AMIt'll be an upgrade, surely, but not as much as it'd be on the PSP or a console.
The hell?
Quote from: Vile 0 on October 01, 2010, 02:02:14 AM
Yeah, I was personally hoping for the PSP, but I guess they won't need to upgrade the graphics TOO much if they stick it on the DS. It'll be an upgrade, surely, but not as much as it'd be on the PSP or a console.
.... The 3DS is a COMPLETELY different system. It was already proven to be more powerful than the PSP.
I recommend checking out the real-time Resident Evil Revelations trailer.
Isn't the 3DS supposed to have better graphics than the PSP?
Wait, why are we worrying about graphics? Why not gameplay?
Quote from: Ryo on October 01, 2010, 02:05:31 AM
Isn't the 3DS supposed to have better graphics than the PSP?
Wait, why are we worrying about graphics? Why not gameplay?
That I wanna know buddy. That I wanna know. You know what I want to see in L3? A story arc that will bring Trigger down to the ranks of those pillaging pirates. YO HOOO!!
Quote from: Gaia on October 01, 2010, 02:07:14 AM
That I wanna know buddy. That I wanna know. You know what I want to see in L3? A story arc that will bring Trigger down to the ranks of those pillaging pirates. YO HOOO!!
That makes me think of Mega Man Legends: The Abridged series.
Now we just need a One Piece reference and I'll be set.
PSP2*
That's what I meant.
Yeah.
OK, let me just be a bit clearer on some things. This thread is absolutely not getting locked, especially with how much I've pined and wanted a Legends/DASH 3. THIS. IS A. CELEBRATION. THREAD. BITCHES. So new rule, everyone in here that airs out a tepid complaint after this post over platform choice, says something that I can categorize as "herpa derp I'mma recycle /v/'s tired arguments - $300! Portable! loldash/legends", or mentions the forum's relevant BGM (although at the very least, I'll agree with some of you and your comments on an optional play/pause feature JUST for the sake of being understanding -- I love this personally) is getting a week long stay at "off the [tornado fang]ing forum".
Are we clear? 8)
Edit: To be clear, I am totally okay with you all discussing the merits of the game being on the 3DS, as long as I don't see anything related to the as of now unconfirmed price for the system in PAL/NTSC regions used as a detriment to the discussion. I also don't wanna hear about how "bububu this system will make it more Legends-y or pander to my own console preferences". It's Legends fuckin' 3. I'd buy it for a high price on a goddamned 3DO. XD
I was wrong earlier.
I don't have DASH2 PSF files.
Now I am sad... ;_;
I wonder if I can still get the Legends 2 CD, If I can then all I need is a PSone and I'm ready to go. owob
Quote from: BarylTDF on October 01, 2010, 02:37:23 AM
I wonder if I can still get the Legends 2 CD, If I can then all I need is a PSone and I'm ready to go. owob
It'd be easier to find the roms or the PC ports, trust me. What I'd like to see though, in L3, is the optional "Bonne Family" mode similar to the "Vile, Zero, Protoman, Bass, Robot Master, etc" playable character modes throughout most of the sub-series.
Misadventures was nice, but an option to play through the adventure through the Bonne's eyes would seal the deal.
I own Legends 2, but I traded it for Legends 1 back in May from a friend of mine. We still haven't traded each others' games back, though. I prefer 1 over 2, anyway. :^P
Bank robbery music!
WHEN WE GET BACK, I'M GOING TO HAVE TO PUNISH ALL OF YOU!!!:o O^O ;O;
Seriously, we need some way to choose our favorites out of that list. When a good one plays, it makes me want to stop browsing so I can keep listening to it. XD
Quote from: Flame on September 30, 2010, 03:19:25 AM
hah, all this legends talk reminds me of that one Legends fan game with Zero in it. Reploid Legacy I think it was? (And by I *THINK*- Hypershell?) I loved that game. Pity it was just a "demo" of sorts.
*raises hand*
Yeah, that was me. Fun memories. I still brainstorm from time to time on that, I just suffer from a sorryass inability to actually write.
Also, I have mixed feelings about fueling crossovers. They're fun to toy with, but then people go suggesting that the "real" games should be that way, and to be honest, I cringe at the thought.
Quote from: Ramzal on September 30, 2010, 11:44:12 PM
Sure, die hard Megaman fans will buy it at first, but in general the masses will not bother. It's going to be the same story as to what happened with Megaman Maverick Hunter X. Unless this game is so great that it will put all other Capcom games to shame.
You know, as a die-hard MegaMan fan I can tell you that, as extraordinarily rocking as the PSP titles sounded, I was a bit disappointed when I (finally) got to actually play them. Powered Up has the camera zoomed in WAY, WAY too close, and MHX sliced the Spiral Charge's strength in half, so I wind up preferring the original games in both cases (unless I want to play as one of the alternate characters, anyway). Neither are particularly strong visually, as well.
There's less leeway for remakes, I think, in that if you don't nail EVERYTHING as good as the original, you put the two in direct competition. There's little doubt that Inafune will put his full weight behind L3 as well (some recent MegaMan efforts come off as half-assed, especially visually), so that'll surely help.
Quote from: Acid on October 01, 2010, 01:13:35 AM
How about cellphones! Everyone has a cellphone!
Yeah now that's a good idea! They should make a Legends for cellphones. No doubt that it would sell like hotcakes. HOW come Capcom hasn't MADE this yet?
Oh, 5 Island Adventure, we hardly knew ye...
I tried finding a way to emulate 5 Island Adventure...
And failed... ;_;
It still hasn't sunken in yet. Legends 3, being made. It's a reality. It hasn't hit me yet...
Sos to not word this as a counter argument to the argument that just ended after reading Jelly's post-
Any ideas on how it might control? :D I cant imagine it working the same way as the PS1 titles honestly.
But I could be wrong.
Quote*raises hand*
Yeah, that was me. Fun memories. I still brainstorm from time to time on that, I just suffer from a sorryass inability to actually write.
pfft, poppycock. you write just fine. or at least, the writing in that game was fine.
QuoteAlso, I have mixed feelings about fueling crossovers. They're fun to toy with, but then people go suggesting that the "real" games should be that way, and to be honest, I cringe at the thought.
Given Legends and X are in the same timeline, its perfectly reasonable- though i get what you mean. But your idea merely follows X5's bad ending if I recall. Which, some time back after X5, was a popular argument.
Lessee...
Touch Screen - Map, Menu, Camera
Slide Pad/D-Pad - Moving
A - Confirm/Skates
B - Jump
Y - Buster
X - Special Weapon
L - Cycle Targets
R - Lock-on
<-/-> + A - Dodge Roll
That's all I've got right now
Quote from: Talyn on October 01, 2010, 04:49:43 AM
Lessee...
Touch Screen - Map, Menu, Camera
Slide Pad/D-Pad - Moving
A - Confirm/Skates
B - Jump
Y - Buster
X - Special Weapon
L - Cycle Targets
R - Lock-on
<-/-> + A - Dodge Roll
That's all I've got right now
Almost the perfect marrage from the origional titles, since I don't belive capcom never used the L2 and R2 toggles in their PSX titles I belive.
So, any idea on how trigger got back to Terra?
Im going to assume Legends 3 starts where 2 leaves off.
We'll find out when we find out.
Always bet on the Hippopotamus.
Somehow unexpected.
Quote from: Gaia on October 01, 2010, 05:21:00 AM
Almost the perfect marrage from the origional titles, since I don't belive capcom never used the L2 and R2 toggles in their PSX titles I belive.
Some control schemes in 2 use it.
But with the touch screen, they could be made unnecessary.
Yeesh this thread... yeesh. It could have been worse though I suppose.
Anyways, I'm interested in how they'll handle the controls. I suppose Talyn's post there is definitely a possibility, but I wonder if they're going to bother using the touch screen at all for base controls.
Well maybe not base controls, but I think a persistent map is an inevitability, along with the menu down there too.
I only have the camera there because I don't see where else they could put it.
Also, the controls there I planned out a while back for a Rockman DASH DS game... except the action was all on the bottom screen in that idea.
Well think DS megaman games. (ZX's and Shooting stars) they dont use the touch screen beyond basic things like map and form/chip selection. and menu.
Im gonna guess L3 will take advantage of the 3D capabilities, while leaving the touch screen stuff to a minimum.
But imagine being able to scroll the map on the touch screen, or choose your combination there too. It would make sense.
Quote from: Talyn on October 01, 2010, 07:59:53 AM
But imagine being able to scroll the map on the touch screen, or choose your combination there too. It would make sense.
well thats what i mean by minimum. menu stuff.
That's all I expect.
I just don't see how else you'd be able to control the camera with the control scheme I laid out. Unless the slide pad is delegated to camera control, which I don't foresee happening.
You know what i want in L3? Trigger with Dash Boots so i can dash like crazy. 8D
Quote from: Meteor Weapon on October 01, 2010, 10:33:15 AM
You know what i want in L3? Trigger with Dash Boots so i can dash like crazy. 8D
You'll get Roller Skates though!
Quote from: BarylTDF on October 01, 2010, 05:34:44 AM
So, any idea on how trigger got back to Terra?
Maybe he isn't back yet.
Or maybe he is, and we will learn how he made it back when we play the game.
Quote from: Acid on October 01, 2010, 01:15:20 PM
You'll get Roller Skates though!
Aww shucks. >3<
but i can still hope for it~
Hey, Roller Skates were awesome!
Though a nice dash ability would be cool. They should use the slide function from Vanquish for that.
Last I Checked, the button to use the skates in both the first two games was labelled as the "Dash" button. I don't see why you're pining over a feature the games already had.
Anyway, has anybody ever played the PSP port of Legends? I imagine the controls will work similarly to that, since the 3DS and the PSP have similar control layouts. But if I remember right, there was no lock-on feature in it...
And the original games DID use the R2/L2 buttons. The first one for enemy lock, the second one for enemy lock and free look.
Maybe manual lock on?
A little map in the lower screen that depicts enemy locations, using the styling to pick on that gets locked on. Or something entirely different. Who knows?
Quote from: Kieran on October 01, 2010, 03:47:19 PM
Anyway, has anybody ever played the PSP port of Legends?
(http://www.rockmanpm.com/i/rockmancollection/ps_rockmandash1.jpg) (http://www.rockmanpm.com/i/rockmancollection/ps_rockmandash1.jpg) (http://www.rockmanpm.com/i/rockmancollection/ps_rockmandash2.jpg) (http://www.rockmanpm.com/i/rockmancollection/ps_rockmandash2.jpg) (http://www.rockmanpm.com/i/rockmancollection/ps_tronnikobun.jpg) (http://www.rockmanpm.com/i/rockmancollection/ps_tronnikobun.jpg)
(http://www.rockmanpm.com/i/rockmancollection/psp_rockmandash1.jpg) (http://www.rockmanpm.com/i/rockmancollection/psp_rockmandash1.jpg) (http://www.rockmanpm.com/i/rockmancollection/psp_rockmandash2.jpg) (http://www.rockmanpm.com/i/rockmancollection/psp_rockmandash2.jpg)
(http://www.rockmanpm.com/i/rockmancollection/n64_rockmandash.jpg) (http://www.rockmanpm.com/i/rockmancollection/n64_rockmandash.jpg)
Quote from: Kieran on October 01, 2010, 03:47:19 PM
I imagine the controls will work similarly to that, since the 3DS and the PSP have similar control layouts.
That's right. ^^
Quote from: Kieran on October 01, 2010, 03:47:19 PM
But if I remember right, there was no lock-on feature in it...
L+R button (default setting).
Ah, that would work...
And use L and R for camera or something... or maybe hold L+R and use the slide pad for camera control...
It's already been done way back in the PS1 (and the PSP) games. Look in the Options. ^^;
Quote from: VixyNyan on October 01, 2010, 08:14:24 PM
It's already been done way back in the PS1 (and the PSP) games. Look in the Options. ^^;
I might've gotten used to the default camera setting by then. I loved the backwards jump in L1, I took great advantage of that against Juno (jump backwards, dodgeroll left, circle, rinse, repeat). :3
Perfect then! ^.^
Yes, thank you Vixy.
I suppose L+R to lock on would work okay. I'd just as soon still have the camera controls on the shoulder buttons though, rather than putting them down on the analog stick or the d-pad.
One thing I liked about Legends was that the default "tank" controls made it easy to keep the camera where you want it to be. Options permitting I tend to assign strafing to the D-Pad in other PS/2 games (read: Armored Core) for that reason.
Personally, I'd use A for lock-on (though leaving it as the "action" button when out of battle) and Select for Jet Skates. Seeings how the Skates are more of a mode change than a hair-trigger action, there's no reason they need to occupy a face button.
But PSP controls will do fine, if it comes to that.
Maybe fully-customizable controls will be an option? :D
Honestly my guess is that the touch screen might be used for the lock-on.
I'd prefer a physical button, but it's certainly possible.
Quote from: Talyn on October 01, 2010, 08:39:18 PM
Maybe fully-customizable controls will be an option? :D
One hopes. L2 certainly had a wide variety of options, so if Capcom knows what they're doing then I'm sure L3 will provide the same.
One would hope that there are multiple options for the controls. I'm also hoping they do something with the online features of the 3DS, maybe so all us RPMers can compare notes, trade parts, something to that effect.
Yes, there will be.
And to avoid confusion, it'll use customizable Servbot avatars. 8D
...What heppened to the music?
Quote from: Blackhook on October 01, 2010, 09:04:45 PM
...What heppened to the music?
It got it's own topic, mah boi.
In the General Disscussion boards, you can't miss it. (http://forum.rockmanpm.com/index.php?topic=5316.msg284907;boardseen#new)
Yeah, I noticed it after I posted :D
Quote from: Talyn on October 01, 2010, 08:54:56 PM
Yes, there will be.
And to avoid confusion, it'll use customizable Servbot avatars. 8D
Please don't lie about that. ;0;
It would be awesome though. And fitting.
New York, eh? What time and place will it be at? I want to check this out, but...
I have work at night plus College in the morning so I don't think I'll be able to go. :'(
"Epic Mega Man Legends 3 news will be revealed on Oct. 8 - Oct. 10, 2010 @ New York Comic Con! Stay tuned for more exciting news and who knows screenshots and a trailers!"
8D
You'd better get some video if possible, PB.
Please? O^O
I am going to try to, but I'm not sure if they'll let me shoot video of the panel itself. I was gonna bring my video camera though.
Quote from: Protoman Blues on October 02, 2010, 04:51:33 AM
I am going to try to, but I'm not sure if they'll let me shoot video of the panel itself. I was gonna bring my video camera though.
Bring back pictures too, I wanna see some cosplay geeks! XD
Quote from: Protoman Blues on October 02, 2010, 04:51:33 AM
I am going to try to, but I'm not sure if they'll let me shoot video of the panel itself. I was gonna bring my video camera though.
Just do what that guy did for the MMU footage! XD
Thursday to Saturday? Hmm... maybe I can make it, but I doubt it however I should give it a try.
It would be my first time going to a Comic Con, but I won't be cosplaying anybody.
YOU SHOULD COSPLAY CHRIS!
Then again with the trouble you've had DRAWING his hair... XD
Still, lucky New Englanders! I wish I could go!
I'll be there in spirit, and attempt to be there vicariously through... someone...
Great for the community to see Legends 3 finally announced, I still need to start on the damn serie. Should a PS3 suffice to play all three? Or else I might attempt to fix the sound in that particular ROM file somewhere, AGAIN.
IIRC all PS3's support PS1 compatibility, it's just a pain to find one with PS2 compatibility.
However, finding PS1 Legends/Misadventures discs can get pretty expensive, so you may prefer to look for PC game downloads that are more reasonably priced.
Quote from: VirusChris on October 02, 2010, 07:16:16 AM
Thursday to Saturday? Hmm... maybe I can make it, but I doubt it however I should give it a try.
It would be my first time going to a Comic Con, but I won't be cosplaying anybody.
Oct. 8-10 is Friday to Sunday. Quick search of events revealed an MvC3 specific panel on Friday, and World of Capcom 2010 And Beyond on Sunday (I assume that's where one wants to go for L3 info).
I've tentatively drafted my brother into making the trip on Sunday (I HATE big-city driving, and he likes New York). First time for both of us. No plans to cosplay, but for me a gaming t-shirt is a must.
Quote from: Talyn on October 02, 2010, 07:20:56 AM
YOU SHOULD COSPLAY CHRIS!
Then again with the trouble you've had DRAWING his hair... XD
Still, lucky New Englanders! I wish I could go!
I'll be there in spirit, and attempt to be there vicariously through... someone...
I do have the clothes for my character, but not the hair for it. ^_^
Unfortunately I don't have any other clothes to cosplay different characters. Don't know which character either, plus I don't know where that old gaming shirt of mine is.
Well I think I can go if it's Friday and Saturday, but Sunday is not possible as I work from the afternoon to night.
QuoteOct. 8-10 is Friday to Sunday. Quick search of events revealed an MvC3 specific panel on Friday, and World of Capcom 2010 And Beyond on Sunday (I assume that's where one wants to go for L3 info).
I've tentatively drafted my brother into making the trip on Sunday (I HATE big-city driving, and he likes New York). First time for both of us. No plans to cosplay, but for me a gaming t-shirt is a must.
You are correct sir. The exact time of the World of Capcom panel is 12:15PM, so you might want to get there early, cause sometimes lines do tend to form. Odds are, since they've essentially announced a trailer there, that it will definitely be packed, so try are get there early to line up.
12:15pm!?
I really have to check the time I go to College as I have morning classes, but I'm haven't seen my schedule for Friday. And on another note I usually don't have work on Friday and Saturday so Saturday is most likely... wait.
Darn it, I forgot my appointment next week for my weight getting check. I go to this Ideal Protein place every Saturday (well now I can go every 2 weeks if I want or so). Looks like I well not get to go.
that's on Sunday, Chris.
the 12:15 thing is on Sunday.
I see, but I won't be able to go.
I have work at 1:00pm on Sunday so that's impossible for me to do.
Considering i actually LIVE in NY, and most likely won't be able to go, sucks the most for me. :P
Well at least there will be others here who'll be there.
Indeed...
But I did hope to meet with some of members from RPM like ProtomanBlues... oh well. :(
Quote from: Protoman Blues on October 02, 2010, 08:49:51 PMOdds are, since they've essentially announced a trailer there, that it will definitely be packed, so try are get there early to line up.
They announced a trailer? I thought they might just show some art, and sit around talking about it.
According to the MML3 Facebook update.
Quote from: Protoman Blues on October 02, 2010, 04:49:17 AM
"Epic Mega Man Legends 3 news will be revealed on Oct. 8 - Oct. 10, 2010 @ New York Comic Con! Stay tuned for more exciting news and who knows screenshots and a trailers!"
8D
So here's hoping for a trailer anyway.
YAY! Facebook! lol
I'm going to hope too!
(I'm going to take this opportunity to point out how disappointed I am the Rockman fan-community right now. I went to the DASH forums and saw more complaints about DASH 3. ITS DASH3!!! I've been waiting for this since I beat it for the first time back in fifth grade!!
I think the Rockman Community might be spoiled a little. A majority of us are never satisfied. It showed a lot with arrogant people complaining about the anime as well (along with fan-subs).
Inafune has been wanting to do a DASH 3 for 10 years, and he finally gets the windowed opportunity and all we can complain about is the console? That's ridiculous!
I'd raise a glass with him for this any day! GO INAFUNE!!!! YOU'RE THE BEST!!!
And, seriously guys, if your angry that we're making a big deal about this game over other series, 'just because you don't like this series as much as the others', that doesn't mean that this news ISN'T THE BIGGEST ROCKMAN/MEGAMAN NEWS to happen in a LONG TIME!
This is like on the level of MOTHER 3 with MOTHER 2!!!)
You have a very good point there with the MOTHER comparison.
You are new here, but I can tell... you'll fit right in! ^.^
lol, thanks! I've visited the site for information many times, but the Legends3 announcement has gotten me excited!
-So, anyone else here hoping that there will be a return of Tron and Teissel's voice actor and actress? (didn't think Roll and Rock were that bad either!)
I'm hoping Capcom re-hires the whole voice crew. But that probably won't happen. /pessimism
I'm pretty sure most gaming communities in general are a bit on the self-entitled side, not just the Rockman community :P
As for the voices... I dunno. Might be hard to get them all back together after 10 years, but I guess we'll see.
At the very least they'd better get Tron and Tiesel's VAs back. Not that I expect the US branch to really give a flying [tornado fang] when it comes to localizing anything...
Quote from: Kieran on October 03, 2010, 12:37:11 AM
At the very least they'd better get Tron and Tiesel's VAs back. Not that I expect the US branch to really give a flying [tornado fang] when it comes to localizing anything...
Didn't Tiesel's VA pass away sometime ago? Or am I thinking of his Japanese VA?
Is Tron's MVC3 VA the same as the original?
That was another voice actor of the same name. Sounds bizarre, but apparently it's true.
Really? Wow.
Quote from: NEO Ness on October 03, 2010, 12:16:15 AM
(I'm going to take this opportunity to point out how disappointed I am the Rockman fan-community right now. I went to the DASH forums and saw more complaints about DASH 3. ITS DASH3!!! I've been waiting for this since I beat it for the first time back in fifth grade!!
And, seriously guys, if your angry that we're making a big deal about this game over other series, 'just because you don't like this series as much as the others', that doesn't mean that this news ISN'T THE BIGGEST ROCKMAN/MEGAMAN NEWS to happen in a LONG TIME!
Um excuse me, I'm curious, why are you angry at a community that LOVES and ADORES the DASH series, when the complaints came from one single person, not the site as a whole? O.o
I really hope they get at least Teisel, Tron and the Servbot's VAs back. Barrel and Roll's would be nice too, but if it came down to it, pirates all the way! :D
Quote from: Acid on October 03, 2010, 01:03:44 AM
Was referring to Jerry's statement.
Oh okay.
Still though, wow.
Quote from: Acid on October 03, 2010, 12:58:26 AM
That was another voice actor of the same name. Sounds bizarre, but apparently it's true.
Ah okay.
Quote from: VixyNyan on October 03, 2010, 01:05:41 AM
Um excuse me, I'm curious, why are you angry at a community that LOVES and ADORES the DASH series, when the complaints came from one single person, not the site as a whole? O.o
I was saying 'in general'. I've been to other Rock Man forums, I guess I kinda vented a bit to harshly. But, I know a majority of us support CAPCOM 110%.
(Was it one person here?)
I've seen others complain/doubt the game at other places too.
My point was, its a time for celebration, and for the first few pages on this thread, it looked like there was doubt and such.
By Rock Man Community, I meant my previous experiences as well. I was involved with the Fan-subs of the anime series, and kept track and talked to them doing it. Many fans were very stubborn. I was hoping it was different for the game-fans, but when I finally came to this forum for inside fan-talk about DASH 3 I saw that it wasn't too far off.
Out of all of the fans coming here, there are probably a hand-full of you guys even posting here. Not very many Rockman fans even like the DASH series to begin with.
And, when I said that, I was also including myself. For I am a Rockman Fan, therefore I am apart of the Fan community, and I took the time to come here and show you guys that I am gung-ho about his game!
So if you were insulted, I insulted myself too.
It was one or two... but for the most part we're extremely pleased at this development.
The main complaint was finally exposed as fear of the 3DS.
Quote from: NEO Ness on October 03, 2010, 12:16:15 AM
Inafune has been wanting to do a DASH 3 for 10 years, and he finally gets the windowed opportunity and all we can complain about is the console? That's ridiculous!
Yeah, I mentioned that. I know that the biggest complaint was the 3DS, but after some research into it, its looking pretty kick-a to me!
Well, as Zan said: the 3DS is simply the next step in Nintendo's handheld family. Just like anything before it, it's more powerful than its predecessors + 3D
And it has a damn truckload of awesome titles coming. So yeah, I'd say that's pretty kick-a
It really is. And all the complaints against the 3DS were easily countered with THIS FEATURE PREVENTS THAT. XD
Quote from: Protoman Blues on October 02, 2010, 08:49:51 PM
You are correct sir. The exact time of the World of Capcom panel is 12:15PM, so you might want to get there early, cause sometimes lines do tend to form. Odds are, since they've essentially announced a trailer there, that it will definitely be packed, so try are get there early to line up.
How early? 'cuz World of Capcom is already running into an earlier event that perked my interest, but naturally L3 takes priority.
Quote from: NEO Ness on October 03, 2010, 12:16:15 AM
I'm going to take this opportunity to point out how disappointed I am the Rockman fan-community right now. I went to the DASH forums and saw more complaints about DASH 3. ITS DASH3!!!
You're not alone, man. -AC
Quote from: VixyNyan on October 03, 2010, 01:05:41 AM
Um excuse me, I'm curious, why are you angry at a community that LOVES and ADORES the DASH series, when the complaints came from one single person, not the site as a whole? O.o
Probably because that single person bitched about as loud as the entire rest of the community has thus far celebrated. But then, having no trailer, gameplay, or music to speak of and only a single piece of artwork, I can kinda see how there isn't much to talk about beyond the basic fan-gasming. For me, though, the day it was announced it took all my restraint to not simply spam all manners of positive expression known to man. 8)
Personally, I wouldn't have minded seeing how Legends would control on the Wii. But the 3DS happens to kick incredible ass, and Kid Icarus ALONE already secured its purchase for me, so I'm not complaining.
It would've been ZEE uppercut of pure happiness... or something.
Quote from: Hypershell on October 03, 2010, 02:27:14 AM
How early? 'cuz World of Capcom is already running into an earlier event that perked my interest, but naturally L3 takes priority.
I'd say maybe an hour perhaps. To be quiet honest, I'm not entirely sure. This is the first time that two conventions like this are going to be going on at the same time, so I'm really not sure how packed the panels are going to be. Hell, I still can't even imagine how packed the Javitz is going to be in general. I can probably save you a seat though.
Quote from: Talyn on October 03, 2010, 01:35:00 AM
The main complaint was finally exposed as fear of the 3DS.
Well I know IM more afraid of having a repeat of MHX happen to me. (I STILL dont have a PSP, and I STILL have not played MHX or PU. :( )
Quote from: Flame on October 03, 2010, 05:03:49 AM
Well I know IM more afraid of having a repeat of MHX happen to me. (I STILL dont have a PSP, and I STILL have not played MHX or PU. :( )
Oh wow. Someone else here shares my pain! XD
Its honest to God the only reason I am a bit upset at it being on the 3DS. :\
I'd share your pain if my birthday hadn't fixed that about two years ago >.>
Maybe Legends 3 will gear up enough Megaman interest on the 3DS to get MHX ported over, and maybe continued.
It's a pipe dream, but hey.
I still think MHX should have been a PS2 game.
Because of the announcement of Legends 3, I'm doing a whole run through of the Legends series, beginning with Misadventures of Tron Bonne... or began rather, as it was a game I kinda stopped playing halfway through due to real life catching up. So, now that I finished it, I'm moving on to Legends 1.
If you can somehow manage to pick up Tron Bonne without spending an arm and a leg, go for it. Emulation won't help here as no emulator can run this game without some sort of problem, even the PSP one packing popstation packs.
Sadly, my copy didn't have the Legends 2 Demo and efforts to buy it standalone have been fruitless. [tornado fang]ing hoarder neckbeards jacking up the price of the game to unreasonable levels...
Yeah, I was planning a replay of the series as well. I'll do it some time later before release, so that I can refresh my memory of everything that happened.
Quote from: STM on October 03, 2010, 06:02:46 AMSadly, my copy didn't have the Legends 2 Demo and efforts to buy it standalone have been fruitless. [tornado fang]ing hoarder neckbeards jacking up the price of the game to unreasonable levels...
Are you playing it in Japanese? Because, if not, I don't think its worth your time. The English demo was kinda lack-luster. Just full of actual in-game missions. I hear (and seen a little) that the Japanese version has a "episode 1" (or was it Episode 0?)
Everyone probably knows this, but its the one with the whole "Tron kidnapped Roll" thing, right?
MoT is probably the only Legends game I don't own in Japanese... (yet?)
So that also means I haven't played that version of the demo. (when I was in 6th grade, the booklet of the English version sure did get me though! I later found out that it lied to me, because CAPCOM translated the booklet, but didn't correct it!! I thought there was cool missions I was missing out on, or I thought my game was defective and would only let me play certain ones without the others!)
DASH 2 Episode 1 (with the "Roll-chan Kiki Ippatsu!" mission) was included with Tron ni Kobun.
It's the blue Data disc on this game package. (http://www.rockmanpm.com/i/rockmancollection/ps_tronnikobun.jpg)
Nice! I guess if I look for it in Japanese, that will be my fangasim for the 3rd games release!
Since all we can really talk about right now is the specs of the 3DS, does anyone know how good the speakers will be?
I haven't owned a PSP, I've borrowed from friends to play MHX and FF7:CC, the speakers (in my opinion) had really bad sound quality. So when I played I would plugged them into my surround sound speakers of my room, or headphones.
I do the same for some DS games that I enjoy enough to hear it more clearly.
I might say that the DS speakers were a bit better than the PSP's from what I can remember...
Eh I wouldn't say so. That might be because the PSP handles sound in general better though. From what little I've heard of both mind you, since I always use earphones.
Quote from: Kieran on October 03, 2010, 05:13:14 AM
Maybe Legends 3 will gear up enough Megaman interest on the 3DS to get MHX ported over, and maybe continued.
It's a pipe dream, but hey.
Not only that, but perhaps MHX2 will come with Playable Dr. Cain! 8)
^I bought the PSP solely for the Megaman X remake games, and Power Up as I never played the Classic Megaman games.
I played those games, but I never got around to beating them. I played the N64 of Legends 1, but I got stuck at the last dungeon.
Couldn't figure out what to do to proceed, this was years ago when I young so I didn't understand as much as I do now, when I got to the bottom from the entrance. I'm ashamed that I couldn't beat or fight the final boss.
Also I little played somewhere in the beginning a bit in Legends but didn't get as far, but that's become it was my distant cousin's game plus he moved to Florida so we didn't get a chance to finish it.
I only rented those games, but I wished I've could've bought them. Guess I'll go look around to buy them online but after building parts for my Gaming PC.
I got a lot of Megaman games to buy, I'm missing out. :-[
Quote from: Protoman Blues on October 03, 2010, 06:40:25 AM
Not only that, but perhaps MHX2 will come with Playable Dr. Cain! 8)
yeah, as well as a side story that will tell us how Dr. Cain survived the explosion to help rebuild Zero at the end of MHX2. HA! Classic errors....
Quote from: NEO Ness on October 03, 2010, 06:24:20 AM
Are you playing it in Japanese? Because, if not, I don't think its worth your time. The English demo was kinda lack-luster. Just full of actual in-game missions. I hear (and seen a little) that the Japanese version has a "episode 1" (or was it Episode 0?)
Everyone probably knows this, but its the one with the whole "Tron kidnapped Roll" thing, right?
MoT is probably the only Legends game I don't own in Japanese... (yet?)
So that also means I haven't played that version of the demo. (when I was in 6th grade, the booklet of the English version sure did get me though! I later found out that it lied to me, because CAPCOM translated the booklet, but didn't correct it!! I thought there was cool missions I was missing out on, or I thought my game was defective and would only let me play certain ones without the others!)
That so? Ah well... I thought it was just the Japanese one, but untranslated aside from menus. If that's the case, then I guess I really am not missing out on anything.
Thanks for that.
Quote from: Protoman Blues on October 03, 2010, 06:40:25 AM
Not only that, but perhaps MHX2 will come with Playable Dr. Cain! 8)
Playable Zero. you get to choose which body part you play as.
If you choose the head, you get to whip opponents with Zero's ponytail.
serious note though- if this does well, maybe it will convince Capcom/Inti to make that ZX3.
Good news indeed. :)
Quote from: Flame on October 03, 2010, 05:03:49 AM
Well I know IM more afraid of having a repeat of MHX happen to me. (I STILL dont have a PSP, and I STILL have not played MHX or PU. :( )
If I were you I'd save for the 3DS first. Both PSP MegaMan games are good games, but not good remakes, IMHO. Both are lackluster visually, PU plays more like a GB game than an NES game, and MHX sliced your upgraded buster attack strength in half. The main appeal of these games, to me, is their alternate characters. For playing as the blue bomber himself, I find myself returning to the originals. That and Sony will probably be releasing a PSP2 in the near future, so you need to think about how much the rest of the PSP's library interests you at the moment (also on Capcom's end: Power Stone Collection) and how (un)likely things are to change from there.
Meanwhile, on the 3DS, even if for the sake of argument Legends 3 flops (and I will RAAAAAAGE), you'll still have downloadable classics. Recall, MM2 was one of the games showcased in the pop-up NES/SNES reel at E3.
And, personally, I don't know how the hell anybody is not excited by Kid Icarus Uprising either, but that's just me.
Quote from: Fox McCloud on October 03, 2010, 06:39:07 AM
Eh I wouldn't say so. That might be because the PSP handles sound in general better though. From what little I've heard of both mind you, since I always use earphones.
I think to some degree handheld speakers are handheld speakers. But yeah, the PSP has basically a mini-DVD to stream audio off of, while the DS will often be using sequencers (and heavily compressed audio when it does stream).
Still, the DS had that simulated surround sound shpiel, though I can't remember any games that used it other than SM64DS. Also, with speakers on the top half of the clam-shell, there is no possible way that resting your thumbs in the wrong place will disrupt the audio. Something that goes on with me using a lot of other handhelds (GBA SP, in particular, as I am still madly addicted to Metroid Zero Mission)
Quote from: NEO Ness on October 03, 2010, 06:51:03 AM
yeah, as well as a side story that will tell us how Dr. Cain survived the explosion to help rebuild Zero at the end of MHX2. HA! Classic errors....
In all fairness, Serges built the body, Cain simply put the pieces together. On the other hand, I would imagine that even installing Zero's control chip takes a fair amount of brains...
The PSP was cool regardless of not that many games interesting me, (there are more that do now though) because it was if you will forgive the comparison- like an IRL PET. you could do everything on that [parasitic bomb], music, internet, games...
PU doesnt exactly interest me THAT much TBH, I never liked the overly chibi look it has- i always felt it was TOO cute. Even for classic. And I dislike Rock's voice. I curious though, and the level builder looks fairly interesting enough to amuse me. As well as Playble Robot masters. I mean really. Thunder beam as my main weapon? Yes please.
MHX is similar. Except it DOES excite me.(Unlike PU) i like it's intention, despite not being a perfect remake. I like the updated graphics and stuff, the VAs, stuff like that- I never liked the way they swapped capsules around though- and well, yeah vile mode sounds interesting, though i still would have liked a Zero mode- JUST for the sake of seeing how pre-X2 Zero functions in a playable manner.
And of course Day of Sigma, but i can find that online, so no biggie there.\
QuoteStill, the DS had that simulated surround sound shpiel, though I can't remember any games that used it other than SM64DS.
in any case it made sound sound much better in any game. Dawn of Sorrow sounded surround... (which made Bloody tears sound all the more awesome) but maybe thats just me.
Quote from: Flame on October 03, 2010, 05:59:45 PM
The PSP was cool regardless of not that many games interesting me, (there are more that do now though) because it was if you will forgive the comparison- like an IRL PET. you could do everything on that [parasitic bomb], music, internet, games...
Well, isn't the Progress PET pretty much a PSP but with a holographic touch screen anyways? =P
Quote from: Flame on October 03, 2010, 05:59:45 PM
As well as Playble Robot masters. I mean really. Thunder beam as my main weapon? Yes please.
I'll be honest, I feel that last part is much better in theory than in practice, but maybe that's just me. Also, honestly, some are a pain to play as *stares at Oilman and Gutsman*
Quote from: Solar on October 03, 2010, 06:15:23 PM
Well, isn't the Progress PET pretty much a PSP but with a holographic touch screen anyways? =P
Exactly!
QuoteI'll be honest, I feel that last part is much better in theory than in practice, but maybe that's just me. Also, honestly, some are a pain to play as *stares at Oilman and Gutsman*
the only thing I can imagine making it harder to play as Elecman would be that in PU weapons cant go through walls. otherwise, if thunder beam is as awesome as it was in 1,then shouldnt be too bad.
It's more of a "it just doesn't feel right" thing to me, dunno how I'd explain it.
Quote from: STM on October 03, 2010, 06:02:46 AM
no emulator can run this game without some sort of problem
What exactly happens? Because I've been trying to emulate MAoTB and it keeps hanging on the first level when I get to the fight with Glyde. And the emulators that I'm using are PSx and ePSXe.
Quote from: Zerokun on October 03, 2010, 08:40:03 PM
What exactly happens? Because I've been trying to emulate MAoTB and it keeps hanging on the first level when I get to the fight with Glyde. And the emulators that I'm using are PSx and ePSXe.
So this didn't just happen to me?...
Quote from: Flame on October 03, 2010, 05:59:45 PM
The PSP was cool regardless of not that many games interesting me, (there are more that do now though) because it was if you will forgive the comparison- like an IRL PET. you could do everything on that [parasitic bomb], music, internet, games...
Yeah, but I'm sure the 3DS will be able to do all of those things too, in time. With or without modding, I don't know, but it's possible...
The only thing I own is Mega Man 64, as I've never owned any other type of System other than a Nintendo one for my entire lifespan.
So, I could do that!
Quote from: Zerokun on October 03, 2010, 08:40:03 PM
Because I've been trying to emulate MAoTB and it keeps hanging on the first level when I get to the fight with Glyde. And the emulators that I'm using are PSx and ePSXe.
It does that randomly and it has been doing that for years.
Keep trying and you will be able to get past those black loading screens, or try ePSXe 1.7.0.
Maybe I help you with a new ISO rip from my game disc, hopefully that will work.
You know what they should announce next?
Megaman Xtreme 3D.
Xtreme should stay 2D.
And use the same GBC sprites. 8D
Quote from: Flame on October 04, 2010, 03:07:24 AM
Xtreme should stay 2D.
And use the same GBC sprites. 8D
Now, if you would just apply this mentality to X1-3 you could be my best friend!
Personally I'd go for X4-6. Many of the Xtreme sprites, not to mention Zero's TvC animations, are clearly based on it.
I'd never argue with more Xtreme, though at the moment I'd save that for after L3 is out. We already froze hell, may as well let it thaw a little.
Quote from: Flame on October 04, 2010, 03:07:24 AM
Xtreme should stay 2D.
And use the same GBC sprites. 8D
And keep the dash as a button combination so that PB will never play it? XD
I have nothing against the X-X3 sprites... I just don't want SNES X9.
But I do think X3's armor was a mess of pixels.
Quote from: Solar on October 04, 2010, 03:13:39 AM
And keep the dash as a button combination so that PB will never play it? XD
His loss. >.>
If it were a Wii game, unless they map the dash to the B button, there would be no dash button.
3DS though, would have more buttons.
That's why non-motion Wii games support multiple controllers. However, from experience in SNES9x GX, I can tell you that the Wii Remote's B button works a *HELL* of a lot better for dashing than it does for weapon-switching.
Sure does. I tend to remap dash to the shoulder buttons in the PSX X games too now. XD
I started doing that after I got X Collection for the GCN.
(oh, my poor MMX controller... I'd kill for a working one, or even some spare parts)
Quote from: Flame on October 04, 2010, 03:15:18 AM
But I do think X3's armor was a mess of pixels.
IMHO the style worked for X1, but as the series went on it became clear that character designs outgrew it. What gets me is that unlike the NES style Classic-series, SNES X-series visual gripes are purely a matter of style flaws and not technical limitations. It's not as if the SNES couldn't do better (hell, the GBC detailed Zero's chest plate better than the SNES).
Quote from: Hypershell on October 04, 2010, 03:28:49 AM
(oh, my poor MMX controller... I'd kill for a working one, or even some spare parts)
Yours too? :(
Yeah. Rubber under the A button tore, so it doesn't spring back up the way it should (that and I left it disassembled for so long that the rumble motor snapped off, but that can be soldered).
What really grinds my nerves is that it was a warranty replacement from NubyTech, who did not request the original back (some electrical problem; GCN shut off whenever it was plugged in). If I'd KEPT the damn thing, I could have done a transplant no problem... ;O;
Wow, so it was your second? That's even worse than my case (well, if we only mention MMX controllers, I'm sure I have around 4 broken GCN controllers somewhere in the house), mine was only one that just simply stopped working at random times making it impossible to play.
Quote from: Hypershell on October 04, 2010, 03:28:49 AM
IMHO the style worked for X1, but as the series went on it became clear that character designs outgrew it. What gets me is that unlike the NES style Classic-series, SNES X-series visual gripes are purely a matter of style flaws and not technical limitations. It's not as if the SNES couldn't do better (hell, the GBC detailed Zero's chest plate better than the SNES).
As far back as X1, they were already forgetting Zero's boob lights.
I DO think his X3 Sprite was OK though.
And his helmet wasn't nearly spiky enough!!!!
His X3-X6 sprites were just fine, and his X7 model was good, I just dislike they way they redesigned his helmet for X8, and to a lesser extent, MHX.
Its not even the spikyness, just the way they are leveled and the way they raised the halfpipe in the back. it just looked WEIRD.
i can live with the rest of Zero's X8 Clamp body, just that helmet that irks me.
In fact, heres a way that his X8 could have been handled while still staying within the same X8 style
http://fc08.deviantart.net/fs4/i/2005/136/f/b/Zero_X8_pose_finished_by_tsukasasign.jpg
sort of.
Woh Woh! HOLD ON!
X3 and X8 are my favorite out of the X series games!
I would love to see the team who made X8, as well as the entire VAs, to come back for a 3DS X9 (From the looks of it, another game that looks like what X8 did on the 3DS wouldn't be too far off, if not better).
Plus, DASH3!!!! Lets not get our hopes up too much on other games. Didn't Inafune mention something about this being a new start of sorts? I get the feeling that DASH3's success holds the rest of next-gen Mega Man titles (That aren't downloadable content) in its hands.
From what I see, Capcom has been pretty harsh on recent Mega Man titles.
FYI i was just referring to X8's Zero helmet, not the whole game. the game itself was good, despite breaking a few traditions.
X3... Has its own issues. Fun game, but it has a few issues of its own.
such as GIANT ZERO!!
Not necessarily, I can buy Zero being bigger than X. I think he IS taller anyway.
I don't think he's THAT much taller though... :P
*ahem*
WOOOOOH LEGEDNS3!!!!
I hope they have other Purifier units!!!! I remember seeing some in the concept arts that didn't make it into the actual game! Along with other Roll with equipment out on the field!
A few of them looked pretty lame, but the one with the girl with arms like Juno and the cool guy with weird hair and cool mouth covering piece (Kanji names are the hardest to read for me!) looked really really neat for Mega Man units!
So, is everyone else prepared to fight some Elders now that the system is destroyed?!?!
Im really hoping to see some more of Trigger's past. I'd kill to see what he looked like when he was a Purifier. Didnt the master base him off of a friend of his? (or so i heard) Id sure like to know more of that.
Elder system though, yeah.
Pretty positive that Trigger was created with the Master's DNA.
[/theory] I know I don't have any proof, but I always had this feeling that the Master was Zero and X in a human form. I have little to back it up, but just a hunch. Like, since the Reploids and humans literally started to be able to cross with each other, when X and Zero were cyberelfs they had the ability to be human at one point, and their bond of friendship led them to be one body. (Cheesy, almost sounds like a cry for a fan-fic! Bleh!)
PURE speculation, but it would help to prove why Mega Man Trigger the purifier unit resembles and acts like previous Mega Man incarnations.
(Another bothersome issues is when i found out that his name was Rock Volnutt, and not Megaman Volnutt kinda made me mad. Because when your told "Your real name is Mega Man Trigger, a purifier unit, like other Mega Man." [seen towards the end of ZX, that the term 'mega man' was starting to shape into a 'class' of sorts] I wouldn't be surprised if I heard my real name was the same thing, but different last name. Actually, I would have probably been annoyed/confused as to why this "Juno" guy has the same name I did before he tried to tell me my real name.)
Rock Volnutt to Rock Man Trigger sounds like a bigger name difference than Mega Man Volnut to Mega Man Trigger.
Speaking of theories and Triggers past, this person made a neat theory based on the little information given throughout the games= http://androidarts.com/mml/reaverbot_legends.htm
Not sure what the site was about, but it was an interesting read, and he tried to fill in the gaps. Its a good theory, but, its not official.
Yeah the name thing with "Megaman Volnutt" was always weird and didnt make much sense.
Actually, thats one thing that although it will most likely not be corrected- probably should.
I hold it up there with the Localization of the regular ol' name of "Rock" into "Mega".
Mega and Roll. Rolls right off the tongue, don't it.
there was also that thing with how old Roll was at the time wasn't there?- Aren't her and Trigger technically around the same age? (excluding Triggers past life- I mean from the moment Barrel found him.) and if he was reset to a baby, then wouldn't Roll be around a baby/toddler age? depending on whgat age- she would be too young to be even playing videogames. If a bit older though, Her grandfather is going to let her name a baby after a video game character... yeah, I never really bought the whole "named after her favorite Video game character" thing...
It would also say a bunch about Barrel himself. Really? On a whim, he is going to allow his Granddaughter to name a baby he found after a video game character. Not even an actual name, like, say if I named a kid "Mario" or "Chris"(Redfield) but "MegaMan"?
When im an old man, Im going to let my granddaughter name the baby I find, "Sonic the Hedgehog." See how he grows up with that.
DISCLAIMER: Im not being a negative prick BTW, Im just pointing out how silly that was in hind sight, and how much more sense it would make if it was kept "Rock Vollnut". Please don't eat me.
I taste bad. Honest.
I think the whole "named after a video game character" was thrown in as a nod to the other games, not as a canonical point.
It becomes one when it's the main character's name and they need a REASON for it- but otherwise of course it's a nod.
Yeah, I still don't think it was meant to be taken seriously.
It's kinda like how Indiana Jones took his name from the family dog, and that wasn't his birth name. Sure, that's how they say it goes, but it's still funny. And it's not really taken seriously.
Granted in that instance, it is canon, but still. You get the point.
I agree with Flame. (Even them translating it to "Mega" would have been a bit better.)
I like your Sonic joke too.
So, that whole "named after favorite video game character', wasn't that a diary entry in the game itself? (I cant remember specifically). Does anyone know what it said in Japanese?
"Roll named Rock: Rock. Because she loves to ROCCKKK!!!!!!!"
Well I'm officially ready now.
I just beat Legends 2.
[used Shining Laser with no remorse while stuck in the Black Hole attack while she pummeled me with meteors and then she died! :D]
(maybe I should get Tron Bonne first... :P)
Quote from: Talyn on October 04, 2010, 08:59:06 AM
Yeah, I still don't think it was meant to be taken seriously.
It's kinda like how Indiana Jones took his name from the family dog, and that wasn't his birth name. Sure, that's how they say it goes, but it's still funny. And it's not really taken seriously.
Granted in that instance, it is canon, but still. You get the point.
Its that its so silly though. In the Japanese, he has an actual name- which Barrel thought would be punny on Roll's name. So he's "Rock" Volnutt. And then he is revealed to originally have been "Rockman Trigger"
This way, its like His name is already Megaman Volnutt... and then he used to be Megaman Trigger?
Do you see my issue with it here. his Purifier name looses its specialty when it is almost the same as his adoptive name. Its simply a change in last name, instead of this whole change of name to "Rockman/Mega Man"
Plus really... Growing up with the name "Megaman"... *brings back the Sonic The hedgehog example*
Yes, the localization was stupid. We know that.
I believe I was saying something elsewhere regarding how Capcom US didn't really give a [parasitic bomb]? Still applies. I just pray they put more care into Legends 3 than they did ZX Advent. That localization was a [tornado fang]ing disaster.
ZXA was fine in its localization, Its just that It was the X7 voice cast, which just didnt work. I cannot un hear Grey's X voice.
and then theres model Z and X having close to the SAME voice.
Quote from: Flame on October 04, 2010, 12:29:38 PM
Do you see my issue with it here. his Purifier name looses its specialty when it is almost the same as his adoptive name. Its simply a change in last name, instead of this whole change of name to "Rockman/Mega Man"
Yeah, that's basically what I said! Looks like you and I are on the same page here.
-Any theories as to what the Elder(s) might look like or be like in this game?
It'll be Master Thomas and Master Mikhail. I know it. XD
QuoteDidnt the master base him off of a friend of his? (or so i heard) Id sure like to know more of that.
To my recollection, no such statement exists.
QuotePretty positive that Trigger was created with the Master's DNA.
The Master's DNA was given to Trigger in the form of the "good luck charm". By having that, others of the system would be reluctant to fight him at full force; they couldn't risk destroying the Master's genetic sample.
Quote from: Zan on October 04, 2010, 11:27:23 PM
To my recollection, no such statement exists.
Huh. must have been a fanon belief then.
ONLY YOU CAN IGNORE FANON CLAIMS.
Still ready for this.
Quote from: Zan on October 04, 2010, 11:27:23 PMThe Master's DNA was given to Trigger in the form of the "good luck charm". By having that, others of the system would be reluctant to fight him at full force; they couldn't risk destroying the Master's genetic sample.
So, since Trigger was a Purifier Unit (kind of a blend between organic and mechanical), it wouldn't be too far off to say that he used that DNA into his own programing (himself), rather than just having a chip in his pocket, no?
Quote from: VixyNyan on October 03, 2010, 09:36:29 PM
It does that randomly and it has been doing that for years.
Keep trying and you will be able to get past those black loading screens, or try ePSXe 1.7.0.
Maybe I help you with a new ISO rip from my game disc, hopefully that will work.
I'm using 1.7.0 and it's always the exact same error. Whenever I run down the "ramp" to the area where Glyde is, it fades to black like it should, but after that it just stays there never loading. I get the same problem when I try to pull up the pause screen too, the music plays but the pause screen never comes up. I have a psx that's old enough to allow me to use the swap trick, but don't know how to get the iso onto the a disk. No, I didn't try to burn the iso like a normal file. My problem is that my cd program doesn't see the iso file that I have.
I can't believe no one posted this. There was an update today on the staff behind MML3 and JESUS [tornado fang], it's nothing but superstars and veterans:
QuoteHello again, This is MML3 director Masakazu Eguchi!
[...]
First of all, as it says in profile on the left, I got my first shot at directing my own title with Mega Man Legends 2. Before that, I was working as a planner. I was in charge of things like the Nino Island Ruins, Calinca Ruins, and Pirate Train missions.
I was still a freshman back then, and truth is that there are some things I wanted to do with Legends 2, but didn't.
Even as I poured myself into the EXE and Star Force projects, I held onto those things and stored them away somewhere in a corner of my heart. This time, as director of Legends 3, inside I am like, "Yesss! It's time!"
Now, let me tell you who will be working with me to make Legends 3...
First, we have Yoshinori Kawano, director of Legends 1 and Legends 2 who will be overseeing the overall Legends 3 project and offering his unique insight to the rest of the staff into what makes Legends the legend it is. He is as much my spiritual mentor now as he was then, and as strict as he is kind.
Also, we have reunited art directors, planners, designers from the early Legends titles as well as enlisted support from their students, the members EXE and Star Force teams. To top it off, we've sprinkles in leaders and key staff from the Monster Hunter, Lost Planet, and Basara titles. I think that it is safe to say that we have put together a team of talent who will best be able to combine the best of both old and new for this project.
Full article here. (http://www.capcom-unity.com/jgonzo/blog/2010/10/04/mega_man_legends_3_developer_blog:_an_intro_to_the_staff) Meanwhile, I'm now even more hyped for this. Can't wait for Comic Con. (Hopefully I'll be there. 8) )
Quote from: Jericho on October 05, 2010, 12:38:49 AM
Meanwhile, I'm now even more hyped for this. Can't wait for Comic Con. (Hopefully I'll be there. 8) )
YOU BETTER BE!
If they show MML3 you better [tornado fang]ing cam it.
If you don't I swear I'll run over there and kick you in the ass. So hard that you can chew on my nails.
Quote from: Acid on October 05, 2010, 12:53:56 AM
If they show MML3 you better [tornado fang]ing cam it.
If you don't I swear I'll run over there and kick you in the ass. So hard that you can chew on my nails.
I'm sure there will be multiple cam videos online, if there is a trailer. I mean, it's Legends Goddamn 3.
Quote from: Jericho on October 05, 2010, 12:38:49 AM
I can't believe no one posted this. There was an update today on the staff behind MML3 and JESUS [tornado fang], it's nothing but superstars and veterans:
Full article here. (http://www.capcom-unity.com/jgonzo/blog/2010/10/04/mega_man_legends_3_developer_blog:_an_intro_to_the_staff) Meanwhile, I'm now even more hyped for this. Can't wait for Comic Con. (Hopefully I'll be there. 8) )
*nerdgasms*
Well, at least they're choosing people familiar with the Legends universe, and not a bunch of new people.
Now all we need confirmation on is the original VAs.
We're not going to get any such confirmation until much later. I doubt they're dubbing the game in English for the Japanese players like they do Resident Evil.
Still, it's nice to hear they've got talent working on the game, and they're not just passing it off to Inti like the last half-dozen Megaman games.
Well I know it'll be a while, but still... :D
Quote from: Superdee on October 05, 2010, 01:36:47 AM
I'm sure there will be multiple cam videos online, if there is a trailer. I mean, it's Legends Goddamn 3.
I hope you're right. But if not... I won a trip to the US!
Just reserved Sunday passes for me and my big brother. 8) Hopefully I'll run into some fellow RPMers.
Quote from: NEO Ness on October 04, 2010, 06:44:30 AM
Pretty positive that Trigger was created with the Master's DNA.
No. As Zan said, he simply carries the Master's DNA as assurance that those of the Elysium System will not attempt to destroy him.
The means by which he carries it is unclear, but I think it's a safe bet that Trigger has his own DNA. Remember, he was returned to his "original configuration" (baby's body) even after carrying the Master's "genetic sample".
QuoteI know I don't have any proof, but I always had this feeling that the Master was Zero and X in a human form.
I recall some japanese interview unearthed which confirmed that previous characters such as X were not the Master, but would not comment as to whether or not they were among the Elders. Unfortunately I don't remember the specifics, but I think it's something that Marshmallow Man dug up...
Maybe Zan remembers that better than I do...?
QuoteAnother bothersome issues is when i found out that his name was Rock Volnutt, and not Megaman Volnutt kinda made me mad. Because when your told "Your real name is Mega Man Trigger, a purifier unit, like other Mega Man." [seen towards the end of ZX, that the term 'mega man' was starting to shape into a 'class' of sorts]
(http://home.comcast.net/~Anguirus/objection.gif)
"Mega Man" does not denote a Purifier Unit. Mega Man Juno is not a Purifier, he is a Bureaucratic Unit.
The name thing really has to do with the fact that we in the U.S. only know "Rock" from MM4 and the Ruby Spears cartoon show, so it is not as recognizable and doesn't tie the character directly to the game title. Further, in the context of the U.S., it would also denote the Classic MegaMan specifically, as opposed to using a name already shared across multiple series for a new character.
"Rock" finding out his real name is "Rockman" is a pretty bizarre coincidence anyway, if you ask me. And as awkward as "Mega Man" may sound for a name, "Mega" simply does
not work, as the badly trained monkeys who localized MMPU found out.
Quote from: Flame on October 04, 2010, 07:41:50 AM
Aren't her and Trigger technically around the same age? (excluding Triggers past life- I mean from the moment Barrel found him.) and if he was reset to a baby, then wouldn't Roll be around a baby/toddler age? depending on whgat age- she would be too young to be even playing videogames. If a bit older though, Her grandfather is going to let her name a baby after a video game character... yeah, I never really bought the whole "named after her favorite Video game character" thing...
Roughly, yes, but Roll is slightly older (less than a year; they're both 14 as of L1). "Rock Volnutt" was named as a pun on Roll's name.
And well...just because one doesn't play games doesn't mean one doesn't hear of them. Who knows, Barrel may have named him anything, and Roll's name just wound up sticking. He
did say that he tried to get her to change her mind.
It is "canon" as much as the name Mega Man itself is, being an in-game quote. Different name mandates a different origin. But at least both tie to Roll, so they were kept as similar as was practical.
QuoteDISCLAIMER: Im not being a negative prick BTW, Im just pointing out how silly that was in hind sight, and how much more sense it would make if it was kept "Rock Vollnut". Please don't eat me.
I taste bad. Honest.
Yes, Yoshi confirms that you taste like a sweat-bag. :P
Quote from: Flame on October 04, 2010, 05:58:01 PM
ZXA was fine in its localization, Its just that It was the X7 voice cast, which just didnt work. I cannot un hear Grey's X voice.
Grey actually worked fine, I think (which is a testament to how much blame I place on X7's script as opposed to its actor). Aile is the one that gets me. Vent, bizarrely, sounds great in cutscene (that's as passable as "Megamerge" will ever sound...) but horrid in in-game dialogue.
Quote from: Flame on October 04, 2010, 12:29:38 PM
his Purifier name looses its specialty when it is almost the same as his adoptive name. Its simply a change in last name
(http://home.comcast.net/~Anguirus/objection.gif)
You're criss-crossing your naming customs. Neither "Mega Man" nor "Rockman" are believed to have any speciality among Elysium's Units, since the name is shared with Juno (hence we popularly assume that it refers to a class of some sort). Among Carbons, Volnutt is the family name, and Mega Man is the individual name. But it is Trigger, not Mega Man, which addresses him as an individual among the Elysium people. The group/family and individual names are ordered differently between the two cultures.
Vent kinda sounded like Kenshin Himura, except more lifeless.
Kenshin had life in him? :\
Quote from: G ★ Star on October 06, 2010, 03:43:37 AM
Kenshin had life in him? :\
Kenshin (and by extension, the Rurouni Kenshin english dub) was great.
I blame the ZXA thing on the sound quality, which made Aile for example, sound worse than she already did. I wasnt a fan of the ZXA's Sound quality when it came to voices. it really messed them up a fair bit. Since I dont know Japanese, I cant say whether the ZX1 voice over was as badly distorted by the DS sound system as the ZXA English one was.
I really was bugged by Model X's ZX voice though. ive gotten used to X7 Snake Zero, since well, his Jap VA does a deep voiced Zero, but X? the deep voice was so weird on him.
Quote from: Hypershell on October 06, 2010, 01:23:41 AM"Mega Man" does not denote a Purifier Unit. Mega Man Juno is not a Purifier, he is a Bureaucratic Unit.
Jesus, you didn't have to "Object" me on that one. You barely had enough to prove me wrong with your first quote from me (enough, that, I don't have anything to back it up. And it cant be proven.)
And, you cant just assume that's what I meant, because most of the Purifier Units were named "Mega Man" as well as other Anthro Unites they've talked about other than the MOTHER units.
The point I was trying to make was "Learning that the only difference from your name is your last was just...oddly stupid" I tried to summarize it with a little speech. Don't get all technical on me for a stupid little thing like that.
So don't "OBJECTION" me you [Bubble shield]!
Words cannot describe my absolutely maximum feelings towards this! *o*
Neo NESS, he OBJECTIONs everyone if it's worthy of an OBJECTION.
Calm down.
Hyper does love his Irisjection. 8D
Quote from: NEO Ness on October 06, 2010, 05:20:49 AM
Jesus, you didn't have to "Object" me on that one. You barely had enough to prove me wrong with your first quote from me (enough, that, I don't have anything to back it up. And it cant be proven.)
And, you cant just assume that's what I meant, because most of the Purifier Units were named "Mega Man" as well as other Anthro Unites they've talked about other than the MOTHER units.
The point I was trying to make was "Learning that the only difference from your name is your last was just...oddly stupid" I tried to summarize it with a little speech. Don't get all technical on me for a stupid little thing like that.
So don't "OBJECTION" me you [Bubble shield]!
::smiles:: A fellow Red lantern I see?
I think I'm going to adblock that stupid OBJECTION sprite. I'm sick of seeing it in every other one of his posts.
Quote from: Kieran on October 06, 2010, 06:48:09 AM
I think I'm going to adblock that stupid OBJECTION sprite. I'm sick of seeing it in every other one of his posts.
[objection!]
I DON'T KNOW WHERE I'M GOING WITH THIS!
Quote from: Kieran on October 06, 2010, 06:48:09 AM
I think I'm going to adblock that stupid OBJECTION sprite. I'm sick of seeing it in every other one of his posts.
Is that so? (http://objection.mrdictionary.net/go.php?n=4351431)
WHAT? (http://objection.mrdictionary.net/go.php?n=4351446)
Quote from: Red Lantern Turian on October 06, 2010, 06:46:31 AM
::smiles:: A fellow Red lantern I see?
What'd you mean by that?
-
...so...hypershell always does that?
I thought he was calling me out or something...
Still, the second thing he mentioned during that little 'lecture' wasn't even worth pointing out.
[objection!] (http://objection.mrdictionary.net/go.php?n=4351491)
You can stop now.
Yeah, I was done.
Hmm... I can't wait to see what's shown this weekend.
Quote from: NEO Ness on October 06, 2010, 08:43:08 AM
What'd you mean by that?
Your so angry. It's a Red Lantern trait.
Quote from: Flame on October 06, 2010, 06:05:45 AM
Hyper does love his Irisjection. 8D
I'm amazed how many people are still surprised by my Iris fanboyism. 8)
Quote from: NEO Ness on October 06, 2010, 08:43:08 AM
I thought he was calling me out or something...
As this page, not to mention RPM's smiley selection, has demonstrated, there are more than a few Ace Attorney fans in this corner of the internet. Try not to take it too seriously.
QuoteStill, the second thing he mentioned during that little 'lecture' wasn't even worth pointing out.
By my count the "second thing" was a loose recollection of some forgotten interview. I don't think that's the second thing you're talking about, is it?
Quote from: NEO Ness on October 06, 2010, 05:20:49 AM
And, you cant just assume that's what I meant, because most of the Purifier Units were named "Mega Man" as well as other Anthro Unites they've talked about other than the MOTHER units.
OBJE.... (http://objection.mrdictionary.net/go.php?n=4352974) Nevermind.
Pure speculation. Excluding the Mother Units and the Master, the only others from that era which we know of are Trigger, Juno, Gatz, and Geetz. Of those only Trigger and Juno carried the label "Mega Man", though I don't doubt that more are out there, the specifics are anyone's guess.
Actually, if you look at the official art book released with the CD (2009?), there are detailed pictures of other Anthro Units with the name "Rock Man" just like Rock Man Trigger, and Rock Man Juno. They never made it into the game.
As such they are technically unused concept, about as valid as Command Mission's version of Rock.
Unused, yes.
But its enough proof to say that the creators intention (If more purifier units were to arise) that they're names would be "Rock Man (something)".
Using that art book to prove my side is better than having nothing.
And I can see what you said about X on Command Mission (his concept art look REALLY cool), but that's different, because it was a design for a character 'already existing' that they threw away and redesigned it. These are characters never seen before. Maybe they planned for them, but couldn't fit them into the game correctly/storyline-wise, and then held off with them for the sequel.
Well, the director did say there was a lot of unused stuff he wanted to put in Legends 3.
So much the better. I'm only saying, unused content, even if filed in the back of a dev's head for future use, is subject to any and all manners of tweaking, revision, etc. until it actually sees release. There's no telling what will or will not change, or what will or will not be used, before it actually happens. Not every instance of behind-the-scenes developer intent survives the progression of a story (case in point: Harpuia and co. post-Z3).
QuoteStill, it's nice to hear they've got talent working on the game, and they're not just passing it off to Inti like the last half-dozen Megaman games.
I sincerely dislike how that implicates IntiCreates isn't talented.
QuoteAnthro Units
Like we actually know what those are. We've only heard of the "prototype"/"original" Hito Units. We cannot say the term applies the Rockmen, the Mother Units and their manservants.
QuoteI recall some japanese interview unearthed which confirmed that previous characters such as X were not the Master, but would not comment as to whether or not they were among the Elders. Unfortunately I don't remember the specifics, but I think it's something that Marshmallow Man dug up...
Maybe Zan remembers that better than I do...?
I recall it as X being neither Trigger nor the Master, but possibly being an Elder God, they wouldn't say.
I noticed the Prototype Anthro Unit thing, but I figured that since there is a lot of ambiguity/confusion in Elysium vocabulary (I've had people object to my referring to units as ancients already), that might be splitting hairs. Nevertheless, you're right.
Quote from: Zan on October 08, 2010, 09:03:07 PM
I sincerely dislike how that implicates IntiCreates isn't talented.
They're talented, for sure, but they have their hiccups as well. As big a fan as I am of Zero/ZX, I can name quite a few trends and oversights that I wasn't happy with. Same for MM9, although I will say that they came a long way with MM10 (if only it wasn't for that damn B trigger being used for weapon-switching). All the same, I am happy that the non-card-trading half of the franchise is not being left solely up to them.
Quote(I've had people object to my referring to units as ancients already)
That's quite a silly objection when the game outright refers to Sera and Geetz as Ancients.
QuoteI can name quite a few trends and oversights that I wasn't happy with.
Nevertheless, Inti's oversights have never been of the same kind that broke X5, X6 and X7. They're more of a personal preference thing than anything else.
It was more a jab at Capcom's apparent attitude of "this isn't important enough to work on ourselves," Zan. Although there are many, many elements of Inti's games that get on my nerves to a great degree.
Anyone remember the whole deal of Z1 just being one title (by the words of the creator himself)? I think Collection fufills that. -_-
Quote from: Kieran on October 09, 2010, 02:16:19 AM
It was more a jab at Capcom's apparent attitude of "this isn't important enough to work on ourselves," Zan. Although there are many, many elements of Inti's games that get on my nerves to a great degree.
One aspect is wasted potential on some of those designs. I REALLY liked Ceil's beta outfit. >w<
Quote from: Zan on October 08, 2010, 11:02:36 PM
That's quite a silly objection when the game outright refers to Sera and Geetz as Ancients.
I agree, although you could really pick it apart in several different ways. Sera and Geetz claimed to be the Carbon ancestors which is a load of crock; Carbons were created artificially per the Master's recollection. They also lied as to the Keys being related to Refractor production.
I think said weirdo believed that "Ancients" should refer solely to "true humans", as in Yuna referring to the CRP restoring them. I could be wrong, it was a long time ago. But I don't buy it, since no context has implied that the term refers to race rather than timeframe.
QuoteNevertheless, Inti's oversights have never been of the same kind that broke X5, X6 and X7. They're more of a personal preference thing than anything else.
There are personal preference issues (four games and no Earth Gaizer variant is simply wrong), but it's more than that. Their buster charge mechanics are more extreme than other games, undermining the value of rapid-fire attacks and rendering them all but worthless against bosses. They have a severe inability to vary saber skills between games (ZX's Arc Blade excepted). When they finally introduced weapon energy to ZX they offered absolutely no restore points for it (Classic/X recharge it after every non-castle stage, as Zero/ZX do with health). And in both ZX games, they leave valuable power-ups in the post-game with no New Game Plus to take full advantage of them. It's especially offensive in Advent, given how nearly all of the Chip upgrades are in that boat.
I rather despise MM9's stage layout, as well. Too often the game blindsides you in ways that no X game can compete with. At least in an X-series game you have aerial maneuvers in case you're dropped directly onto a spike pit with no prior warning that spikes are even in the stage (Splash Woman), and you will not be grabbed by completely off-screen enemies with literally no reaction time while they threaten to ram you into a spike wall/pit (Galaxy Man, Wily Fortress, ENDLESS ATTACK). Further, 9 makes frequent use of enemies who chase you very nearly as fast as you can run (potted plant missiles), which is a terrible time to decide that you're no longer allowed to slide.
-In Mega Man 9's Defense= I'm pretty sure they were trying to simulate the whole "Difficulty with old games" feeling, as well as give a new challenge to people who beat Mega Man 1 through 8.
-Seeing Inti not being involved might be a good thing=
Inti made decent games (I'm not to particularly fond of the Z series all that much, I did like ZX a lot, ZX advent has been if-y)
Inti makes a lot of Anime2D/Side-Scrollers stuff, were-as Mega Man Legends is Anime3d/Cell-Shaded. Its not too far 'out of their league', but a good example is with Earthbound and Earthbound 64. The Earthbound (MOTHER) team wasn't used to making 3D games on the 64, so the Earthbound 64(MOTHER3) was actually almost done (with many bugs and errors being corrected left and right) and they took too long. With many things not finished and unpolished, they canceled the project when the announcement of the GC raised hype.
So, they eventually made (After a long time, with little hope) a MOTHER3 for the GBA.
When Legends gets the old team back, as well as others used to new-gen stuff as well, tackling a new project of 3D head-on with less to hold them back (severe handicap of lack of 3D games developed frequently), I'd say it was a really smart move on CAPCOM's part.
No offense Inti.
(I always saw MML1 being like a 'test-run' for MML2. Kind of "Make the engine, and get used to this, because we're going to do MUCH better on the next one" type of thing)
QuoteSera and Geetz claimed to be the Carbon ancestors which is a load of crock; Carbons were created artificially per the Master's recollection.
Since it were the Ancients that created the robotic Decoys, and Sera is both a robot and an Ancient herself. I'd say the term "ancestors" is pretty fitting. Also recall Rock's original configuration being similar to a Decoy.
QuoteThey also lied as to the Keys being related to Refractor production.
To be fair there's a great deal of confusion with the "Great Legacy" which the Decoys refer to as the "Mother Lode." Both the Mother Lode and the Great Legacy would be Heaven's library, which could truthfully contain the knowledge of the Ancients to even create Deflectors. However, since it more importantly hold the Ancient's genetic information, the "Mankind Playback Plan" much more holds the Ancient's personal interest.
QuoteThere are personal preference issues (four games and no Earth Gaizer variant is simply wrong), but it's more than that. Their buster charge mechanics are more extreme than other games, undermining the value of rapid-fire attacks and rendering them all but worthless against bosses. They have a severe inability to vary saber skills between games (ZX's Arc Blade excepted). When they finally introduced weapon energy to ZX they offered absolutely no restore points for it (Classic/X recharge it after every non-castle stage, as Zero/ZX do with health). And in both ZX games, they leave valuable power-ups in the post-game with no New Game Plus to take full advantage of them. It's especially offensive in Advent, given how nearly all of the Chip upgrades are in that boat.
I rather despise MM9's stage layout, as well. Too often the game blindsides you in ways that no X game can compete with. At least in an X-series game you have aerial maneuvers in case you're dropped directly onto a spike pit with no prior warning that spikes are even in the stage (Splash Woman), and you will not be grabbed by completely off-screen enemies with literally no reaction time while they threaten to ram you into a spike wall/pit (Galaxy Man, Wily Fortress, ENDLESS ATTACK). Further, 9 makes frequent use of enemies who chase you very nearly as fast as you can run (potted plant missiles), which is a terrible time to decide that you're no longer allowed to slide.
For the most part, I see the above complaints as the very minor balance issues between different Rockman titles. Much like Special Weapons being useless in one game, and being epic in the the next. For other parts, it's the ever important need for a series to have its own identity, not becoming a mere copy of its predecessor and thus threading new ground.
Surely they could have done better at that time, but given the natural time constraints of game production, it's not something I would fault them or the game for. Also remember that they are always still learning, as evident from the difference of Rockman10 and Rockman9. In general, I'd say these issues aren't just Inti's, they are shared by even Capcom's NES and SNES greats, and cannot at all compare the problems that plagued the aforementioned three X-series titles.
Quote
-Seeing Inti not being involved might be a good thing=
Inti made decent games (I'm not to particularly fond of the Z series all that much, I did like ZX a lot, ZX advent has been if-y)
Inti makes a lot of Anime2D/Side-Scrollers stuff, were-as Mega Man Legends is Anime3d/Cell-Shaded. Its not too far 'out of their league', but a good example is with Earthbound and Earthbound 64. The Earthbound (MOTHER) team wasn't used to making 3D games on the 64, so the Earthbound 64(MOTHER3) was actually almost done (with many bugs and errors being corrected left and right) and they took too long. With many things not finished and unpolished, they canceled the project when the announcement of the GC raised hype.
So, they eventually made (After a long time, with little hope) a MOTHER3 for the GBA.
When Legends gets the old team back, as well as others used to new-gen stuff as well, tackling a new project of 3D head-on with less to hold them back (severe handicap of lack of 3D games developed frequently), I'd say it was a really smart move on CAPCOM's part.
No offense Inti.
(I always saw MML1 being like a 'test-run' for MML2. Kind of "Make the engine, and get used to this, because we're going to do MUCH better on the next one" type of thing)
Speed Power Gunbike begs to differ.
Been on a sabattical with no internet for so long and the first thing I do is check out this!? Great news indeed.. but now I have to buy a 3DS.. *sigh*
Why not PS3 Capcom? I'm saddened.
EVERYBODY has to buy a 3DS, it's a NEW system.
Indeed. The system won't even be out for another 4 or 5 months and L3 most likely longer, so you've got plenty of time to save up, beg your parents for work, ask for cash on Christmas, whatever.
Quote from: NEO Ness on October 09, 2010, 05:18:37 AM
-In Mega Man 9's Defense= I'm pretty sure they were trying to simulate the whole "Difficulty with old games" feeling, as well as give a new challenge to people who beat Mega Man 1 through 8.
10 did it better. Hell, I'd even say the "MegaMan a" minigame did it better. I know MM1-3 like the back of my hand, and played 4-6 on MMAC knowing near nothing about them. While you would die many times learning a Classic-series game, you generally had decent reaction time, or at the very least something looking out of place near a death-trap. In 9, nothing looks remotely unusual, and all of a sudden an off-screen helicopter claw rams you into a spike wall. That's not Classic MegaMan, that's I Wanna Be The Guy.
Quote from: Zan on October 09, 2010, 02:37:17 PM
For other parts, it's the ever important need for a series to have its own identity, not becoming a mere copy of its predecessor and thus threading new ground.
That's why I didn't bring up the 3-element system or the weapon upgrades, those are more personal preference than they are quality. But really, if you're going to star Zero in his own series, his signature moves should make SOME appearance besides the evil-twin boss. It didn't even have to be every game, but somewhere in there, it should have been in the player's hands. At least ZX pulled it off (even if Rekkoha was a bit impractical).
QuoteIn general, I'd say these issues aren't just Inti's, they are shared by even Capcom's NES and SNES greats, and cannot at all compare the problems that plagued the aforementioned three X-series titles.
If I read that as "X5", I'll agree. I hold X6 in higher standing than the Zero series, as "balance issues" in that game are more a matter of style than fairness (players generally give up at problem-solving too easily and are unwilling to assume responsibility for exploration in a game which allows you to skip all 8 Mavericks without the loss of a player, not to mention they can't seem to find "Use Current Data" in the menu screen), and it actually did fix a lot of what was wrong with X5's items, ranking, and boss pacing/AI.
X7 I simply see as failure to commit to a new play style (we know from Legends that 3D MegaMan works, but the 3D/2D merger that X7 attempted is a train wreck) aggravated by lousy voices/script-writing. The 2D design outside of Stonekong was half-assed and wound up detracting from the experience rather than adding to it, and numerous mechanics (auto-lock, Zero's attack reach) do not translate well from one style into the other. With the possible exception of voices, I don't see those as the kind of mistakes one would make twice, much less in a 6-7 game stretch.
QuoteIn 9, nothing looks remotely unusual, and all of a sudden an off-screen helicopter claw rams you into a spike wall.
To be fair, in Galaxy's stage the trap is shown to you beforehand without any consequence. They did warn you to thread carefully.
In Endless it's just plain mean.
QuoteBut really, if you're going to star Zero in his own series, his signature moves should make SOME appearance besides the evil-twin boss. It didn't even have to be every game, but somewhere in there, it should have been in the player's hands. At least ZX pulled it off (even if Rekkoha was a bit impractical).
Fanservice isn't quality.
QuoteIf I read that as "X5", I'll agree. I hold X6 in higher standing than the Zero series, as "balance issues" in that game are more a matter of style than fairness (players generally give up at problem-solving too easily and are unwilling to assume responsibility for exploration in a game which allows you to skip all 8 Mavericks without the loss of a player, not to mention they can't seem to find "Use Current Data" in the menu screen), and it actually did fix a lot of what was wrong with X5's items, ranking, and boss pacing/AI.
X7 I simply see as failure to commit to a new play style (we know from Legends that 3D MegaMan works, but the 3D/2D merger that X7 attempted is a train wreck) aggravated by lousy voices/script-writing. The 2D design outside of Stonekong was half-assed and wound up detracting from the experience rather than adding to it, and numerous mechanics (auto-lock, Zero's attack reach) do not translate well from one style into the other. With the possible exception of voices, I don't see those as the kind of mistakes one would make twice, much less in a 6-7 game stretch.
I was moreso referring to well-established core mechanics being broken. X5 and X6 are extraordinarily slow in its airdashing, whereas X7 completely trashed the triangular kick. Things that certainly break those titles further are X5's complete and utterly stopping of gameplay at every screen, X6's suicidally backwards controller inputs, and the paradox of X7's premise.
Ah, Hypershell, I see what you meant earlier by "Anthro Units"
Since I heard it used on Legends as like a 'basic' type of thing, (Kinda referring to Juno and Trigger at the same time, almost), being both Bureaucratic Unit and Purifier Unit I've generally used Anthro Unit as a "Reploid" term.
Here's an example= Mega Man X is a Reploid, but he's also a Maverick Hunter.
Here's how I used it= Mega Man Trigger is an Anthro Unit, but he's also a Purifier Unit.
But, during gameplay, they scarcely give any information regarding what an Anthro Unit really is, and since I've used it like that for a long time, I guess I might have slipped.
Doing a bit of research on Inti's past (as well as Game History), I've seriously underestimated how many games they've done that might have been cell-shaded.
I still like my example, though, and because they haven't done any Cell-Shaded Rock Man Games, I guess it isn't to far off t say that the group in the Inti corp. that does Rock Man related stuff is more 2D based than their other PS2 and Wii releases.
QuoteWe knew the next update on Mega Man Legends 3 would be coming at New York's Comic Con event this weekend. Now the game's official blog has provided an exact time.
Art director Yuji Ishihara updated the blog today with notice that the site's Comic Con update will come on Sunday at 26:30. That's early Monday morning at 2:30, or if you're on New York time, just past noon on Sunday.
The site's update will presumably include all the content that's announced at Comic Con. It's not entirely clear what that content will be, though, as Ishihara also wrote in the post that he expects the game's visuals to not be shown for a bit longer.
Teased Ishihara, "We're maintaining the important points like the bright and light atmosphere of the series, aiming for quality that matches the current era, and fighting with the new 3DS hardware and the schedule. We probably won't be able to show the visuals for a bit, but we're working to meet expectations!"
Source (http://www.andriasang.com/e/blog/2010/10/09/mega_man_legends_3_update_this_weekend/)
Saying "we probably won't be able to show the visuals for a bit" has me a little worried. Does that mean no trailer or screens? Seems so. :\
Well, all we can do is wait. Having information is better than none.
a.........animated teaser trailer?....maybe?
It doesn't take that much money to make a two minute (maybe longer) clip of mega man running and shooting with familiar faces and voices or music going on.
*Fingers Crossed*
Wait, did that say Sunday night? or, Sunday Afternoon?
Maybe concept art? I'd like to see concept art! owo
New MM Legends, a lot of concept art... MM Legends Official Complete Works, anyone?
Quotethe paradox of X7's premise.
Paradox? You mean the X thing?
Also, X7's stage design, for a game that mixes 2D and 3D, was horribly linear.
QuoteParadox? You mean the X thing?
I meant the 2D and 3D merger.
Quote from: Zan on October 09, 2010, 05:27:16 PM
To be fair, in Galaxy's stage the trap is shown to you beforehand without any consequence. They did warn you to thread carefully.
There's a difference between being careful and having to tip-toe pixel by pixel. When a claw drops, there's not enough time to react if you're already running. Whether you know they're in the stage or not, you can't dodge them without prior knowledge of their actual location.
QuoteFanservice isn't quality.
I think that's debatable when said fanservice is very gameplay-relevant.
To me, Zero without a Messenko-esque attack is like X without armor. Sure, it works, but if you can't be assed to even provide an option which is considered standard for the character, that doesn't say much for the effort. By no means does it have to be implemented in the same manner as previous titles either (again, see ZX; or for X's armor, Command Mission).
QuoteI was moreso referring to well-established core mechanics being broken. X5 and X6 are extraordinarily slow in its airdashing, whereas X7 completely trashed the triangular kick. Things that certainly break those titles further are X5's complete and utterly stopping of gameplay at every screen, X6's suicidally backwards controller inputs, and the paradox of X7's premise.
Air-dashing is an exceedingly weak argument to bring against X5/X6. First of all it's just as applicable to X4 as to the others (in fact X5 is the strongest of the PS1 trio in terms of aerial maneuverability). Secondly there are several titles which butchered it even worse. Zero's "scoot" in X8 is atrocious, even more so in the air. It makes the PS1 games look like Model HX by comparison. And of course, there *IS* no air-dash in the entire Zero series, so I'd say that counts more against Inti than for them.
X7's triangular kick may feel awkward but it is functional. Apparently less so if one attempts to dash-kick, but that's something I never considered to be a deal-breaker (you learn to use regular wall-climbing in X5/X6 if you have any desire to equip the Hyper Dash).
Nobody can really defend Sentsuizan, but it's not exactly a core mechanic. It's technically optional (although my completionist nature gets the better of me every time), and unlike other craptacular "upgrades" the series has seen (X3's buster, anyone?), is something you can train yourself to avoid even if you do obtain it.
I'm not anyone. I thought the whole "Two merge into One" was pretty kick-a.
And (Though I could care less about the Zero Series 'in detail') I did like the messenko reference. (Were you talking about the move that Zero does when he punches the ground?)
QuoteAir-dashing is an exceedingly weak argument to bring against X5/X6. First of all it's just as applicable to X4 as to the others (in fact X5 is the strongest of the PS1 trio in terms of aerial maneuverability).
Point of the matter is that X5 and X6 feel very slow where they shouldn't. Maybe it's a trend that started in X4, but there's definitely a certain something that made it worse in X5 and X6. X5 of course being beyond salvation until someone shuts off Alia. Inti by comparison always had an extremely solid and fast core gameplay engine.
QuoteX7's triangular kick may feel awkward but it is functional. Apparently less so if one attempts to dash-kick, but that's something I never considered to be a deal-breaker
The game's intro stage is the perfect example of what is wrong with the (dashing) triangular kick. For a stage design that should be extraordinarily easy in any other 2D title, it just doesn't work well there.
Quote
Nobody can really defend Sentsuizan, but it's not exactly a core mechanic.
Not just Sentsuizan, though. The crouching has ironically seen finer days in X5. Though arguably that's solely Metalshark Prayer's fault.
I followed Protodude's live updates.
MML3 will be big on fan-input.
I like that
VOTE THE NEW HEROINE:
Go here (http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/vote_for_your_favorite_design_in_the_mega_man_legends_3_heroine_contest!)
So.... is that it for the Legends info?
Quote from: Acid on October 10, 2010, 07:09:49 PM
VOTE THE NEW HEROINE:
http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/vote_for_your_favorite_design_in_the_mega_man_legends_3_heroine_contest!
Not working for me.
EDIT: never mind
They said that they're not gonna show anything because the game is in VERY early development.
To take it from Protodude:
Quote* Audience is assembling; show will begin in twenty something minutes.
* To reiterate, updates from the show will appear on both Unity and the Legends 3/DASH 3 dev room shortly after the event.
* The show has begun...
* Nothing of note to report yet! Trailers for other games being shown.
* Inafune is here among the panel's guests, if you're curious.
* Inafune takes the stage.
* Talking about Mega Man Universe...
* Reiterating everything we've known for a while; game based on MM2, you can make your own stages, etc.
* "Now you get to feel how hard it is to have my job!" -Inafune
* Discussing non-Capcom characters in MMU.
* "Do you like Mega Man Legends?"
* No MML3 trailer today.
* L3's subtitle, "Project", refers to Capcom's desire to make the game with you, the fans.
* "We need the help of everyone to make the Rocket to go save Mega Man!"
* "You're going to help me make this game a success..."
* Capcom Unity community will be involved.
* "Boss characters wanted, voice actors wanted, ideas wanted..."
* "Mega Man Legends 3: By the fan, for the fans."
* Mega Man Legends 3 Developer Room liaison wanted. Interested? Shoot an e-mail to: Resume@capcom.com
* Showing a trailer... BUT does not show any gameplay. Trailer features the development team tinkering away on the game. MML3 development started not too long ago, apparently.
* Because the game is so early in development, it won't be ready to be shown in video form for a little while.
* Inafune announces "Heroine Design Competition."
* They are showing us heroine character designs from MM designers from the past. We will choose and vote which design will win.
* Nine girls total. You can vote on them at Capcom Unity shortly.
* HEROINE CONTEST DETAILS: http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/introducing_the_mega_man_legends_3_heroine_contest!
* LIAISON DETAILS: http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/work_at_capcom!__announcing_the_mega_man_legends_3_developer_room_community_liaison
* Shows over.
Posted on: 10-10-2010, 18:12:03
Quote from: Superdee on October 10, 2010, 07:11:00 PM
So.... is that it for the Legends info?
Not working for me.
The ! is part of the URL. Add that at the end
What the [tornado fang]... THEY WANT FAN INPUT?!
FAN [tornado fang]ing INPUT?!
Als,dsadlsadlsadmsadmsa
Yes... yes... I cann see it working. Just like it worked for Sonic series... owait.
Quote from: Return X on October 10, 2010, 07:17:25 PM
What the [tornado fang]... THEY WANT FAN INPUT?!
FAN [tornado fang]ing INPUT?!
Als,dsadlsadlsadmsadmsa
Yes... yes... I cann see it working. Just like it worked for Sonic series... owait.
It worked for the Classic Series
Those designs look nice...I like the Met Helmet girl
This is a really [tornado fang]ing hard choice for me:
(http://i430.photobucket.com/albums/qq22/mywarehouse/pic.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/pic2.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/pic3.jpg)
(http://i430.photobucket.com/albums/qq22/mywarehouse/pic4.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/pic5.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/pic6.jpg)
(http://i430.photobucket.com/albums/qq22/mywarehouse/pic7.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/pic8.jpg)(http://i430.photobucket.com/albums/qq22/mywarehouse/pic9.jpg)
I like all these artists, and I like all designs.
[tornado fang].
They are all nice.
I like the dark skinned gal with the goggles and bunny ear looking hair, and the "tomahawk gal".
Though do we really need a heroine? I mean, we've already got Roll, and Tron, if you want to count her.
I hope they all make it into the game :D..but who will be the heroine?
Quote from: Blackhook on October 10, 2010, 07:34:41 PM
who will be the heroine?
That's what the vot is for.
Members of Capcom Unity will pick the heroine.
It was more of a rhetorical question....
Already input my vote for the "Tomahawk girl". I'm really digging that outfit, and it looks like a cool design for a Legends character.
There's a few interesting ones, it's hard to choose, but at least I've got some time.
What I'm really interested in is that video they showed during the event. Was anyone able to record it or will it be posted online soon?
Quote from: Flame on October 10, 2010, 07:31:22 PM
They are all nice.
I like the dark skinned gal with the goggles and bunny ear looking hair, and the "tomahawk gal".
Though do we really need a heroine? I mean, we've already got Roll, and Tron, if you want to count her.
There's Yuna from L2. Like Trigger needs a bigger chastity belt already. I'm thinking that the runner-up will get an NPC spot, but my best bet's on Komaki's design.
Sensei Haruki Suetsugu (http://megaman.capcom.com/mml3designers/?d=5) (X series artist) is in the lead.
I liked Hideki Ishikawa (http://megaman.capcom.com/mml3designers/?d=1), Shinsuke Komaki (http://megaman.capcom.com/mml3designers/?d=6) and Kazushi Itou (http://megaman.capcom.com/mml3designers/?d=2)'s drawings too, since the artists both worked on Legends before. ^^;
Good choice :D
This is the only reason I'm here.
People, please vote for Toru Nakayama.
http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/vote_for_your_favorite_design_in_the_mega_man_legends_3_heroine_contest! (http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/vote_for_your_favorite_design_in_the_mega_man_legends_3_heroine_contest!)
http://www.capcom.co.jp/rockman/dash3/hdc/index.php (http://www.capcom.co.jp/rockman/dash3/hdc/index.php)
(http://img221.imageshack.us/img221/2885/dash3torunakayama.jpg)
Thank You.
You know, Yoshikawa's entry looks like that one girl from Lunar Knights.
Guys! There is already a pretty blonde (Roll), a tough Burnett (Tron), now we need a sweet Red/Pink haired girl to complete the triangle! And what better way to do so, with an artist who's already worked on MoT, L1, and L2!
VOTE KOMAKI!!!!
Sensei and Komaki are close to each other now.
I think I like Sensei's entry the most.
I voted for Komaki's entry, thought I pretty much liked all of them.
Yeh Sensei's and Komaki's are my favorites so far. :P
WHY IS HIDEKI 6TH
HE HAS TO WIN
WHY IS THIS HAPPENING
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
The little video they showed at NYCC finally got leaked out and has some interesting goodies!
A city! Looks interesting, obviously still early in development though.
(http://img340.imageshack.us/img340/1854/earlycitydev.png)
Servbot model, looks like it's pretty good quality compared to the PS1 games.
(http://img145.imageshack.us/img145/9083/servbotmodel.png)
and our first reaverbot! From the looks it kind of looks like the first boss from the first game.
(http://img828.imageshack.us/img828/142/firstreaverbot.png)
http://www.youtube.com/watch?v=VFSQHXlpjtw (http://"http://www.youtube.com/watch?v=VFSQHXlpjtw") - the six second video
I get the feeling this game is going to have tons of stuff revealed and several changes due to fan input so I've been documenting every image and every video that is released to see for changes once it's released. I love looking back on the development for the first two games and I'm excited that I'm able to follow this ones. I also plan on releasing the whole package once the game is released too.
Looks cool to me.
Really cool.
Wonder what that thing was at the very ending of the video.
Quote from: Superdee on October 10, 2010, 10:35:32 PM
Wonder what that thing was at the very ending of the video.
It's the back side of the island shown at the very start of the video. If you pause it immediately after starting you can see the blue/green gear from the front.
Quote from: Skaarg on October 10, 2010, 10:26:04 PM
I also plan on releasing the whole package once the game is released too.
I'll be looking forward to that!
Quote from: Emiri Landeel on October 10, 2010, 08:33:15 PM
This is the only reason I'm here.
People, please vote for Toru Nakayama.
http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/vote_for_your_favorite_design_in_the_mega_man_legends_3_heroine_contest! (http://www.capcom-unity.com/mikeeb13/blog/2010/10/10/vote_for_your_favorite_design_in_the_mega_man_legends_3_heroine_contest!)
http://www.capcom.co.jp/rockman/dash3/hdc/index.php (http://www.capcom.co.jp/rockman/dash3/hdc/index.php)
(http://img221.imageshack.us/img221/2885/dash3torunakayama.jpg)
Thank You.
Haha no.
I'll be voting for Sensei. Komaki is fine too.
But seriously, I don't care for the "indian" motif more often than not, but this just looks like a lovely design. She looks like a girl I could enjoy playing alongside.
http://www.capcom-unity.com/devroom/blog/2010/10/10/vote_for_your_favorite_design_in_the_mega_man_legends_3_heroine_contest!?pg=9
They fixed the errors in the first poll and made a second one, it seems. (Sensei's name appears twice in the original)
Well that was fun! 8)
My vote went toward Sensei's design. The others felt more like amalgamations of other characters (Inafune's is a love child of Roll Caskett and Geo Stelar.)
That was my major issue. They all looked like throw backs to older characters.
Or they were too black.
Or they looked like cyber elfish freaks.
I like Zero series, but ugh... Cyber Elfish Freaks are horrible and don't fit in with Legends style.
Indian Girl is the best choice. Something fresh and new, but fun and friendly.
The one I voted for was Higurashi's. I really like her simplistic clothing design as well as her goggles. Plus, gotta have more tan skinned beauties! 8D
I couldn't vote. It just hurt me to much to pick one design over the other. o3o
Anyone know the results so far in the Japanese Dev-room? They're voting too after all.
Feel free to check the front page again! 8D
Major thanx to Hypershell for getting that signed. The signed pic is his now!
Hey PB, was Jerry not with you?
He was at the panel with us, but after it was over he had to run and meet a friend. As did I, actually. Heh, that was the last I saw of him.
His face LIT up at the Job Announcement! 8D
Signed pic is on the wall right next to my L3 poster. 8) Also got him to sign my MMXOCW (by brother had nothing for him to sign, so I "cheated").
I kinda felt bad for Kazushi Itou at the panel. His design was the only one that didn't get an applause.
Inafune's had a nice buildup as they initially left the implication of there being only 8. It looks like a great character, but I don't think it's the best fit for Legends. Red clothed girl with huge blonde hair is too much up Roll Caskett's alley.
Even though I am a HUGE, HUGE, HUGE fan of Sensei, I'm having a hard time turning away from Hayato Kaji's Met-girl. Higurashi's isn't half bad, either... This is a touch choice!
Quote from: Zan on October 10, 2010, 11:36:41 AM
Not just Sentsuizan, though. The crouching has ironically seen finer days in X5. Though arguably that's solely Metalshark Prayer's fault.
No clue what you're talking about there... o-O
Quote from: Hypershell on October 11, 2010, 01:35:08 AM
No clue what you're talking about there... o-O
How crouching was difficult for X6 and X7? But yeah, all the designs look spiffy, one reminds me of Aole though.
I saw no way whatsoever that crouching was more difficult in any one game than another. Of course, in X7 you can only crouch in 2D, but it's hardly ever necessary.
So yeah, I'm excited to see what Ideas will come up, you guys plan to get involved with this deal, yeh?
I'M EXPECTING SOMEONE HERE TO BE GETTING INVOLVED
So tell me, Shell, what was Inafune's reaction when he saw that image?
Quote from: Protoman Blues on October 11, 2010, 12:49:00 AM
The one I voted for was Higurashi's. I really like her simplistic clothing design as well as her goggles. Plus, gotta have more tan skinned beauties! 8D
She looks like a bunny. X3
I voted for Higurashi as well, though im rooting for Sensei as well.
Think I'll cave and vote Sensei, since his character appears the most unique. But if either Higurashi or Kaji win, I can't say I'd be disappointed. 8)
Quote from: STM on October 11, 2010, 01:46:18 AM
So tell me, Shell, what was Inafune's reaction when he saw that image?
My brother had him sign that one, actually (we were each only allowed to give him one item). He did seem to like it, though.
I was shocked that nobody else (that I saw, anyway) brought any of the art books for signing, I'd figured those would have been the most common items. But apparently Inafune hadn't seen many of them either; he seemed surprised when I handed XOCW to him for his sig.
I voted for Sensei... I like his the most...
Quote from: Hypershell on October 11, 2010, 01:56:44 AM
I was shocked that nobody else (that I saw, anyway) brought any of the art books for signing, I'd figured those would have been the most common items. But apparently Inafune hadn't seen many of them either; he seemed surprised when I handed XOCW to him for his sig.
Really? I was only 5 or so people ahead of you, and I got XOCW signed. Then again I didn't get to see his reaction cause I was fishing out my camera.
I'm torn between voting for Komaki or Yoshikawa. I honestly cannot pick one over the other.
Oh wow, I like so many of them, I don't know who to vote for!!! >oo<;;
For some reason I really like Tarsuya Yoshikawa's concept though, but I don't think it would fit well with a legends game for me...
I'll leave this one up to the fans! o^^o
Maybe it's just because you'd expect certain artists' styles to work better for different series, but yeah, most of these designs just don't scream Legends to me. The only girl that really appeals to me is Ishikawa's, and of course obviously it's the style which is influencing me. But I do like that rebellious, retro-50's look to her. Sensei's would be my second choice, but seriously, she'd be better suited as a Tomahawkman.EXE Net Op. more than anything. And Komaki's at least shows some originality.
But otherwise, Kaji's is just Meiru, Inafune's is a rejected Roll concept, Yoshikawa's is Legend Master Shin and Harp Note's secret lovechild (er, yeah, that's a little creepy...), Nakayama's belongs in Zero, Higurashi's in ZX, and Ito's is just...meh.
So yeah, as long as either Ishikawa or Sensei's version wins, we all win by getting a girl who will have a better shot at good dirty art eventually. 8D
(http://lol.rockmanpm.com/pixiv/13810386.jpg) (http://lol.rockmanpm.com/pixiv/13810386.jpg)
DASH New Heroines (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=13810386)
(http://lol.rockmanpm.com/pixiv/13809926.png) (http://lol.rockmanpm.com/pixiv/13809926.png)
We are lily (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=13809926)
0v0 <3 <3 <3
I can expect some nude art tomorrow right?
Honestly, I like Komaki one most followed by sensei.
Quote from: VixyNyan on October 11, 2010, 05:20:58 AM
(http://lol.rockmanpm.com/pixiv/13810386.jpg) (http://lol.rockmanpm.com/pixiv/13810386.jpg)
DASH New Heroines (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=13810386)
(http://lol.rockmanpm.com/pixiv/13809926.png) (http://lol.rockmanpm.com/pixiv/13809926.png)
We are lily (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=13809926)
0v0 <3 <3 <3
...Wow, that didn't take long at all!
I still have to make my huge post about becoming a recent convert to the wonderment of Comic-Con, but serious-[tornado fang]ing-ly Ishikawa's design is the best. Like no contest first. Ask PB, I was all like "oh hell yeah, that one's great". Runner up is Kaji's because as Mayl looking as she is, Metool hat is awesome. XD
Quote from: Jericho on October 11, 2010, 06:03:18 AM
I still have to make my huge post about becoming a recent convert to the wonderment of Comic-Con, but serious-[tornado fang]ing-ly Ishikawa's design is the best. Like no contest first. Ask PB, I was all like "oh hell yeah, that one's great". Runner up is Kaji's because as Mayl looking as she is, Metool hat is awesome. XD
I made a topic that you can post said Comic-Con experience in.
Voting for anything other than Yoshikawa is a crime. Don't rob the world of awkwardly yet conveniently placed camera angles!!!
I did almost vote for Zeroll though. But the face was horrible. Inafune wasn't even trying.
Quote from: Setsuna F. Seiei on October 11, 2010, 09:23:49 AM
I did almost vote for Zeroll though. But the face was horrible. Inafune wasn't even trying.
Actually, he explained that he really doesn't have time to draw anymore.
Anyone but Nakayama.
My pick is Higurashi's version. Komaki's and Yoshikawa's are interesting too.
QuoteNo clue what you're talking about there... Huh
QuoteI saw no way whatsoever that crouching was more difficult in any one game than another. Of course, in X7 you can only crouch in 2D, but it's hardly ever necessary.
You should have gotten the hint at the very mention of Metalshark Prayer and suicidal button input. It's not so much the crouching itself as what happens when you release crouch, try to dash, or try to attack, with one of those dreaded garbage compressors right on top of you. That wasn't exactly well thought out.
It's worse in X5, actually. In X6, when you dash from a crouch your height never changes. The change from crouch to dash is instantaneous, whereas in X5 you stand up for a second before the dash, so you'll get hit by whatever's above you.
anyone know who's winning on the poll so far? I can't even register on Capcom unity with them errors. =3=
Quote from: MaxTrigger on October 11, 2010, 09:14:43 PM
anyone know who's winning on the poll so far?
Quote from: VixyNyan on October 10, 2010, 09:51:53 PM
Sensei and Komaki are close to each other now.
It's still both of them fighting for the 1st place. ^^;
Oh that's cool! Those two designs were my favorite, so no matter who wins, I think I'll be satisfied either way. :)
Well, I'm DEFINITELY routing for Sensei now. My personal runners-up have barely hit the 10% mark.
I admit Komaki's design is pretty cool. Though, it looks a little Pokemon-ish. Is anyone besides me having a hard time not seeing a young Flannery?
Quote from: Zan on October 11, 2010, 06:58:26 PM
You should have gotten the hint at the very mention of Metalshark Prayer and suicidal button input. It's not so much the crouching itself as what happens when you release crouch, try to dash, or try to attack, with one of those dreaded garbage compressors right on top of you. That wasn't exactly well thought out.
You can attack while crouching.
Forcing crouching rather than dying would have been more convenient, I suppose, but I hate the garbage compressors for reasons other than button inputs. Namely, I just don't like the pacing of MSP making a whole freaking stage out of them.
Quote from: Hypershell on October 12, 2010, 02:41:34 AM
Well, I'm DEFINITELY routing for Sensei now. My personal runners-up have barely hit the 10% mark.
I admit Komaki's design is pretty cool. Though, it looks a little Pokemon-ish. Is anyone besides me having a hard time not seeing a young Flannery?
Looks more like Natsumi Hinata to me. 8D
That being said, I'll root for Sensei's design, for similar reasons. 8) After all, ya can't have too many Native American-based Capcom chars.
Sensei's is the best of the bunch, but honestly I am not really digging any of them all that much.
you think they're accepting designs for like, every aspect of the game? Because a friend of mine and I are working together on some Bonne machines th at we hope will fit. o3o
It's funnnn.
I like the Pink haired one with the Goggles and Scarf thing. (Sorry, I don't know the artists since the Blog post for the voting vanished into thin air.)
Of course, seems as if everybody else wants "Girl with wierd Atlas-style hair (only green) with the skirt and jacket with tassles that automatically make her "Tomahawk Girl" Girl. Shes not bad, but meh.
I think Atlas's hair was a bit whackier than that.
Current poll is in the dev room (http://www.capcom-unity.com/devroom/), not the Unity blog (Unity blog's poll had Sensei's name in it twice for some reason, so I'm guessing they started over?). Second to newest post.
Quote from: MaxTrigger on October 12, 2010, 05:18:02 AM
you think they're accepting designs for like, every aspect of the game? Because a friend of mine and I are working together on some Bonne machines th at we hope will fit. o3o
It's funnnn.
I recall them SPECIFICALLY mentioning boss character submissions at Comic Con, so assuming Trigger at some point goes toe-to-toe with the Bonnes again, that would be a definite yes.
And even if he doesn't (they WERE trying to walk the straight-and-narrow in L2, they just sucked at it), they're sure to be in the game on some level, and "general ideas" were encouraged as well. So I'd say keep a hopeful eye on the Unity dev room page for right now; I'm sure the opportunity to make your submission will come up.
Quote from: Hypershell on October 13, 2010, 01:49:57 AM
I recall them SPECIFICALLY mentioning boss character submissions at Comic Con, so assuming Trigger at some point goes toe-to-toe with the Bonnes again, that would be a definite yes.
And even if he doesn't (they WERE trying to walk the straight-and-narrow in L2, they just sucked at it), they're sure to be in the game on some level, and "general ideas" were encouraged as well. So I'd say keep a hopeful eye on the Unity dev room page for right now; I'm sure the opportunity to make your submission will come up.
Even if he doesn't end up against the Bonnes, it won't be hard for us to turns these designs into reaverbots either!
I reeeallly hope they allow for fan submissions!
So...we can submit our own enemy designs?
That's what he said.
Hur hur- wait...
Quote from: Blackhook on October 14, 2010, 03:35:22 PM
So...we can submit our own enemy designs?
Then I'll get to work then. This should be intresting.
Mega Man Legends 3 producer Tatsuya Kitabayashi gives more details (http://gonintendo.com/viewstory.php?id=139310)- Capcom is trying to get the original voice actors back- story is still in development
- game will continue after the events of Legends 2- Capcom is considering having fans that are writers come up with "episodes" for the game- the new female character is just as important as Roll or Tron
- MML3 is on 3DS because Capcom felt the game would work well on the platform, and they believe it easy to develop for- touch screen will be used
- familiar and new mechanics
- some of the Monster Hunter team will be working on this game
- cast images coming very soon- Tron and the Servbots are back- might be more Servbots this time around
- unlikely Mega Man 64 will hit the VCQuote- Capcom is trying to get the original voice actors back
(http://img3.imageshack.us/img3/1254/lolyuyu.png)
OMG WE COULD HAVE TIESEL BONNE'S ENGLISH VA BACK!
Color me happy!
Tiesel's original voice FTW!
Quote from: VixyNyan on September 29, 2010, 12:49:44 PM
(http://lol.rockmanpm.com/vixy/msn/OrgasmHappyVixyNyanMSN.png)
I..... so happy~ ;^; *hug everyone*
Am I the only one NOT happy about the massive fan input on this project?
There is a very good reason designers don't do this, and one look at fan games and fanfics is enough to show why.
Pretty sure they're do some weeding out/modification of whatever fan input they get, for quality control of course.
Quote from: GameSaver on October 16, 2010, 12:31:13 AM
Pretty sure they're do some weeding out/modification of whatever fan input they get, for quality control of course.
They will do that.
They've always done that.
Rarley any fan idea gets in unaltered.
Not sure if this is true, but didn't Teisel's VA pass away?
That's a diehard rumor.
From what I know it was a different voice actor of exactly the same name. Or maybe THAT was the rumor.
Well I know that there are several voice actors of that name though.
Ooooo, cast images, sounds absolutely maximum!
Quote from: OBJECTION MAN on October 16, 2010, 12:23:07 AM
Am I the only one NOT happy about the massive fan input on this project?
There is a very good reason designers don't do this, and one look at fan games and fanfics is enough to show why.
The thought crossed my mind, I'll admit. But it's not as if they're giving the fans completely free reign. Capcom's still providing the general direction, they're just opening up some of the decision-making to the rest of the world. And besides, they've been taking boss/enemy submissions ever since MegaMan 2. This is a bit deeper, yes, but Capcom's presence certainly ought to prevent the anarchy of fangames.
Heck, it pretty much has to for the game to be developed at all. Fangames are done often by a lone individual or a small handfull, not reflecting the fanbase as a whole. This, on the other hand, is meant to connect to the fanbase as a whole. For taking suggestions from such a large mass to be at all practical, some level of structure has to be maintained by Capcom, otherwise no work would get done. Look at our new heroine, whatever her design may be, Capcom clearly has some outline for what her role in the game will be and they're being very tight-lipped about it. Which is necessary. Can't have the ENTIRE game known to the general public ahead of release, or what's the point of playing it?
And I hate to say this, but I don't see Inafune's heroine design submission as much better than most fan-characters. Judging by the "father of MegaMan" carrying only 6% of the poll, I don't believe I'm the only one who thinks so. Goes to show how little time he has, I guess.
Both fans and professionals come up with their fair share of dud ideas. The difference is, fangames answer to nobody, while professional companies have groups, supervisors, etc. to weed them out. All Capcom is doing here is including the fans as part of that group, but they themselves are still maintaining their presence. So I think it'll work.
Of course, occasionally the games become worse because of those supervisors, since they often don't actually know anything about videogames... But Capcom generally know what they're doing.
I hardly doubt the fanbase is really going to have too much of a say in the design process to be honest. As Hypershell said, Capcom surely has a good idea of where they're going, and all this is most likely more of a marketing ploy to get interest in the game. They're still in charge of making the game after all, the fans will probably just vote on the more superficial design decisions. Not that that's a bad thing, but let's be honest with ourselves here, we don't have as much power in the process as some make it out to be.
My biggest gripe with this "fan input" is the possibility of it waltzing all over DASH3 as they planned it 10 years, and as it has been forming in the staff's imagination since that day. Things like including Rockman Trigger's original design come to mind.
I'd seriously hope they wouldn't let that happen, considering they -have- been planning this for ten years.
I think the new heroine's role will be to gather parts to get to Rock, and after that, he'll be playable so he can possibly stop the Elder System's revival from doing bad things or something.
Two playable characters seems cool to me, personally.
Just out of curiousity does anyone know if a higher resolution image of the rocket has surfaced. I'm curious what the text says (assuming it's not just gibberish for the artwork). This is the largest image on the Japan Devroom:
http://www.capcom.co.jp/rockman/dash3/img/blog/item/pic_nycc2_l.jpg
Who's leading the polls? (http://www.gonintendo.com/viewstory.php?id=139807)
I'm kinda sad that Higurashi's design isn't winning, but at least my 2nd choice is #1.
I like all 3 of them. Hope they atleast get some small roles
So, the Natsumi Hinata look-alike is leading. Fair enough, I suppose. :\ This'll neatly group the 3 main girls into a "blonde, brunette & redhead" ensemble (never mind that Tron's hair is more black than brown, but whatever).
But yeah, it'd be nice if the Native American getup girl gets a minor role.
That said...
Quote from: OKeijiDragon on October 15, 2010, 07:22:47 PM- Capcom is trying to get the original voice actors back
It'll be as if they never left the MML franchise alone! *o*
Closer to pink, if you ask me.
I think that design is kinda meh, makes me think "next Pokémon girl" character more than a Capcom character.
True, true (on both counts).
Still, it's what the general fanbase decided on (whether we like it or not :|).
Quote from: KudosForce on October 20, 2010, 10:53:10 PM
So, the Natsumi Hinata look-alike is leading. Fair enough, I suppose. :\ This'll neatly group the 3 main girls into a "blonde, brunette & redhead" ensemble (never mind that Tron's hair is more black than brown, but whatever).
But yeah, it'd be nice if the Native American getup girl gets a minor role.
That said...
It'll be as if they never left the MML franchise alone! *o*
As far as I can see, Sensei i still in the lead with 25%, while Komaki is right on his tail with 22%
or is that the japanese ranking for the heroines?
I believe it's supposed to be the total of both. Sensei is still leading on Unity, yes.
YES! GO KOMAKI!!!
If you look at Tron and Roll (with their hairstyles and clothing) Komaki's character with the pink/red hair looks like she'd fit in pretty well with the DASH/Legends universe. The Native American girl (who isn't tan?) just didn't really seem to fit in the DASH/Legends universe.
Why, after thousands of years, and hundreds of barely surviving humans on the surface of little islands of land would there be even a chance that anyone would 'remember' who or what Native Americans even are by that time?
Tron and Roll have pretty crazy hairstyles, I think her pink/red hairstyle will fit right in, as well as her clothing. There isn't much to argue (and I'm not sure why you guys keep comparing her to Pokemon characters. Last time I looked Dawn/Hikari was in a schoolgirl-ish outfit, and so on.)
Every time I see someone who doesn't know what Japanese anime even is would see Naruto or something else anime-like and they usually say, "That looks like Poke'mon!" - Its annoying, and you are all annoying me right now with that Poke'mon crap. Its anime, its DASH/Legends, Its unique! Stop labeling it something its not!
Quote from: NEO Ness on October 21, 2010, 05:39:56 AM
YES! GO KOMAKI!!!
If you look at Tron and Roll (with their hairstyles and clothing) Komaki's character with the pink/red hair looks like she'd fit in pretty well with the DASH/Legends universe. The Native American girl (who isn't tan?) just didn't really seem to fit in the DASH/Legends universe.
Why, after thousands of years, and hundreds of barely surviving humans on the surface of little islands of land would there be even a chance that anyone would 'remember' who or what Native Americans even are by that time?
um, I don't think that's why she's wearing that. If it was the feathers in her hair, It's more like she's wearing those as an accessory because they looked pretty! If anything she looks more like a cowgirl >
w<;; ...which makes sense as there are ranches with lots of animals! Also, If you think about it, the carbons were "created with a language and culture provided for them".
Quote from: NEO Ness on October 21, 2010, 05:39:56 AM
Tron and Roll have pretty crazy hairstyles, I think her pink/red hairstyle will fit right in, as well as her clothing. There isn't much to argue (and I'm not sure why you guys keep comparing her to Pokemon characters. Last time I looked Dawn/Hikari was in a schoolgirl-ish outfit, and so on.)
^^;; it's pokemon-ish in the sense that they're all adventurers! Which is good because that's what we should be looking for!
Quote from: NEO Ness on October 21, 2010, 05:39:56 AM
Every time I see someone who doesn't know what Japanese anime even is would see Naruto or something else anime-like and they usually say, "That looks like Poke'mon!" - Its annoying, and you are all annoying me right now with that Poke'mon crap. Its anime, its DASH/Legends, Its unique! Stop labeling it something its not!
=w=;;
Quote"That looks like Poke'mon!" - Its annoying, and you are all annoying me right now with that Poke'mon crap
Komaki's design looks like it belongs in Pokemon. Im sorry, but its true. Also, maybe Its just bad memory, but I recall Legends folk having relatively normal hair colors for the most part.
Also, her hair is too close to Roll's own hair style. We need a different style.
I was thinking less Pokemon and more that she belonged in a Star Force game, which is pretty much my way of saying the design is [parasitic bomb] and doesn't belong anywhere near Legends.
Star Force designs where the best thing those games had. Besides, I don't see the point of arguing whether the design fits on Legends or not, each design has the style of very differents artists. They will make it fit later on.
And I'm glad to see Komaki's is winning, I liked that one the most...
Quote from: Flame on October 21, 2010, 06:21:31 AMKomaki's design looks like it belongs in Pokemon. Im sorry, but its true. Also, maybe Its just bad memory, but I recall Legends folk having relatively normal hair colors for the most part.
Also, her hair is too close to Roll's own hair style. We need a different style.
I don't really see the similarity :\...
And you're mentioning her hair having an unoriginal look after mentioning that no one else has her hair color. She could have dyed it :P
Quote from: Flame on October 21, 2010, 06:21:31 AM
Komaki's design looks like it belongs in Pokemon. Im sorry, but its true. Also, maybe Its just bad memory, but I recall Legends folk having relatively normal hair colors for the most part.
Also, her hair is too close to Roll's own hair style. We need a different style.
Yuna and Sera had like...neon green hair. That guy (Von Bleucher?), the 'leader/captain' of the Solpher Bottom had like dark green hair. Many NPC's had interesting designs of their own. Rock's hair was just CRAZY (AWESOME!), and Roll's and Tron's were strange, but very creative at the same time.
Plus, Legends 1 and 2 were a 'of the era' cell-shaded anime style gameing. Anime Style being the key word. The character's hair and appearances should be anime-like.
Yuna and Sera were constructs, though?
Von Bleucher wasn't a construct and he had green hair.
In all fairness, Sera and Yuna are ancients; Carbon hair colors have thus far been fairly tame. And Bleucher (http://www.legends-station.com/mml2/artwork/bleucher2.jpg) doesn't look that green to me. I see him as a regular dark-haired guy who in old age is just starting to get lighter.
But personally, in the context of anime styles, I don't find any particular hair color that unusual. I've played enough Fire Emblem and the like to not be bothered by blue, pink, green, etc.
Quote from: NEO Ness on October 21, 2010, 05:39:56 AM
Why, after thousands of years, and hundreds of barely surviving humans on the surface of little islands of land would there be even a chance that anyone would 'remember' who or what Native Americans even are by that time?
So by this logic we cannot have a black character in Legends without memory of Africa?
Nevermind the fact that you are discussing race while we really only have a derivative clothing style (which could just as easily be old west settlers, you know). Why do we HAVE to keep those cultural inspirations bound within the fourth wall? Why can we not just dress the character however the hell we want and leave it at that? Do you honestly think that Sensei, or any of the other artists for that matter, intended for a full rewrite of the heroine's backstory based solely on her appearance?
QuoteEvery time I see someone who doesn't know what Japanese anime even is would see Naruto or something else anime-like and they usually say, "That looks like Poke'mon!" - Its annoying, and you are all annoying me right now with that Poke'mon crap. Its anime, its DASH/Legends, Its unique! Stop labeling it something its not!
I'm afraid it's rather naive to dismiss an observed similarity as ignorance of Japan's art style. I watch plenty of anime. I own plenty of anime DVDs. None of which are Pokemon (I have only some old VHS tapes). I look at Komaki's design, and I see a younger Flannery, sorry.
Oh, and "DASH/Legends" is not a singular style in terms of this heroine design contest. KoiDrake already covered that, but I'll say it again: each artist is drawing in their own style. If that wasn't apparent then you need to look at the concepts more closely.
Quote from: Hypershell on October 22, 2010, 04:08:29 AM
So by this logic we cannot have a black character in Legends without memory of Africa?
Color of the skin? Really?
I didn't say we cant have a darker (even black) character. Maybe if they were in "African tribes" that would be a COMPLETELY different story.
Her type of clothing has been completely abandoned for thousands of years. its like someone now-a-days wearing an Aztec or Egyptian outfit everywhere.
Plus the 'Carbons' seem like they barely even know about the past of Earth (Terra?). So, to know any culture before their time is absurd. They can barely make a Rocket to go to space, and live on patches of land around the vast oceans.
Even Von Bluecher said on Legends 2 that some people (used to) think that "The Gods lived in the Ruins were the Key's are located".
That can also show that the Carbons were merely a 'reset' stage of humanity after a calamity of some kind, nearly post-apocalyptic.
And me saying "the Knowledge of Native Americans" isn't just the 'physical race', its the culture.
Are the polls over? Cause I think Komaki's design won.
Quote from: NEO Ness on October 22, 2010, 07:00:14 AM
Color of the skin? Really?
I didn't say we cant have a darker (even black) character. Maybe if they were in "African tribes" that would be a COMPLETELY different story.
Her type of clothing has been completely abandoned for thousands of years. its like someone now-a-days wearing an Aztec or Egyptian outfit everywhere.
Plus the 'Carbons' seem like they barely even know about the past of Earth (Terra?). So, to know any culture before their time is absurd. They can barely make a Rocket to go to space, and live on patches of land around the vast oceans.
Even Von Bluecher said on Legends 2 that some people (used to) think that "The Gods lived in the Ruins were the Key's are located".
That can also show that the Carbons were merely a 'reset' stage of humanity after a calamity of some kind, nearly post-apocalyptic.
And me saying "the Knowledge of Native Americans" isn't just the 'physical race', its the culture.
The designers never mentioned anything about native americans, people just assumed that. The girl is just wearing regular clothes and a feather just because it looks cool, nothing more.
Quote from: NEO Ness on October 22, 2010, 07:00:14 AM
Color of the skin? Really?
I didn't say we cant have a darker (even black) character. Maybe if they were in "African tribes" that would be a COMPLETELY different story.
Her type of clothing has been completely abandoned for thousands of years. its like someone now-a-days wearing an Aztec or Egyptian outfit everywhere.
Plus the 'Carbons' seem like they barely even know about the past of Earth (Terra?). So, to know any culture before their time is absurd. They can barely make a Rocket to go to space, and live on patches of land around the vast oceans.
Even Von Bluecher said on Legends 2 that some people (used to) think that "The Gods lived in the Ruins were the Key's are located".
That can also show that the Carbons were merely a 'reset' stage of humanity after a calamity of some kind, nearly post-apocalyptic.
And me saying "the Knowledge of Native Americans" isn't just the 'physical race', its the culture.
Your thinking WAY too into this.
Quote from: Protoman Blues on October 22, 2010, 07:23:59 AM
Are the polls over? Cause I think Komaki's design won.
Too bad. Komaki's was so generic... >__>
Well, if we're lucky, maybe the 2nd and maybe 3rd place designs will be used somewhere or for something. It would be such a waste to just toss them...
Quote from: Flame on October 22, 2010, 02:57:45 PM
Well, if we're lucky, maybe the 2nd and maybe 3rd place designs will be used somewhere or for something. It would be such a waste to just toss them...
It's a common thing in the world of game design to toss away designs (or store them away somewhere for future use). I wouldn't be surprised if they didn't use the others whatsoever.
Flame pretty much took the words out of my mouth on both points. Most definitely I hope the runners-up will see some use, 'cuz there were a lot of good ones.
NEO, I want to elaborate on two things. First, you were the one who brought up race/skin color, not me. You did so here:
Quote from: NEO Ness on October 21, 2010, 05:39:56 AM
The Native American girl (who isn't tan?)
You claimed an oddity with her clothes not matching her skin color.
And it's a bit of a tangent, but I maintain that is a poor claim to make in the first place, due to the fact that the clothing style could easily be seen as "old west" rather than "native".
Furthermore, both styles are usually associated with darker tan/leathery colors; you don't see a lot of bright white and blue in either context. If Sensei's girl walked around in 1885 looking like that, she'd be liable to get shot...
or hanged...Moving on, second point:
Quote from: NEO Ness on October 22, 2010, 07:00:14 AM
Plus the 'Carbons' seem like they barely even know about the past of Earth (Terra?). So, to know any culture before their time is absurd.
(http://home.comcast.net/~Anguirus/objection.gif)
Severe contradiction between that statement and the canon of the series. The Carbons were artificially created; their language and culture were provided for them (we may assume this is why they speak the same language as the ancients; although their written language is different according to L1). Their cultural background is whatever their creator(s) decided it was; any progression prior to that point in history is completely irrelevant.
In Legends, there may be less land, but the world's still just as large. There ought to be room for all manners of people. For God's sake, if nobody's raising an eyebrow at the mechanical baby functioning as a freaking steam engine, there should be no problem whatsoever with a girl wearing blue laces and a feather.
I already knew that, that is why I stated the Carbons as such and not 'Humans'.
What I said wasn't wrong either, they have no memory past their time.
Thus, you stating that was of no importance but to use that Darn OBJECTION ON ME AGAIN!
GAH!
>8|
You take things way too seriously if you get offended when someone objections you.
I was just joking around this time..... (notice how I didn't cuss...) -_-
Quote from: Solar on October 22, 2010, 06:43:38 PM
You take things way too seriously if you get offended when someone objections you.
Nearly everyone around here does. We just can't help it.
Quote from: NEO Ness on October 22, 2010, 06:39:57 PM
I already knew that, that is why I stated the Carbons as such and not 'Humans'.
What I said wasn't wrong either, they have no memory past their time.
Re-read the final sentence of the first paragraph following my OBJECTION!, and you will hopefully realize that I never claimed you ignorant of that fact; I claimed that you failed to follow that fact to its logical conclusion.
I'll try and reiterate as plainly and quickly as possible: You are incorrect in assuming that the use of any given clothing style requires the knowledge of where that style came from.
I can't really tell..noone really objected me :D
Quotethat is why I stated the Carbons as such and not 'Humans'.
Not Humans, not Carbons, not Betas. They're "Decoys", and I can't stress that enough.
whats the difference between "Carbon and "Decoy"? if we are using localized terms?
Shouldnt this just be another "Irregular/Maverick" thing?
A Decoy is a decoy, a Carbon is not a decoy. The meaning of the term is lost entirely.
Quote from: Blackhook on October 22, 2010, 06:56:36 PM
I can't really tell..noone really objected me :D
[objection!]
ARE YOU HAPPY NOW?
Quote from: Zan on October 22, 2010, 10:10:39 PM
A Decoy is a decoy, a Carbon is not a decoy. The meaning of the term is lost entirely.
I submit that Rockman does not generally use musical attacks.
There is no certainty that the term Decoy is meant to be taken that literally. "Meaning" is a difficult position to argue when the purpose of these people is unclear and open to much speculation.
Quote from: Blackhook on October 22, 2010, 06:56:36 PM
I can't really tell..noone really objected me :D
(http://home.comcast.net/~Anguirus/objection.gif)
......
Blackhook, I was hoping to come up with a question as I objected. I failed to do so.
Quote from: Protoman Blues on October 22, 2010, 07:23:59 AM
Are the polls over? Cause I think Komaki's design won.
It's not really over until Inufaune sings~
America and Japan's picks have been said and done, the final verdict would be the staff themselves. It's all up to them now.
QuoteThere is no certainty that the term Decoy is meant to be taken that literally.
(http://home.comcast.net/~Anguirus/objection.gif)
<Leilei> Decoy? Is that some kind of jargon?
<Regina> If the meaning is literal, a Decoy is a "decoy".
<Fongling> This planet... decoys on the Earth? I don't understand.
<Rock> The Decoys... are the humans.
QuoteBlackhook, I was hoping to come up with a question as I objected. I failed to do so.
(http://home.comcast.net/~Anguirus/objection.gif)
With that reference, you are supposed to slam your desk, not object.
Quote from: Hypershell on October 22, 2010, 10:38:25 PM
I submit that Rockman does not generally use musical attacks.
There is no certainty that the term Decoy is meant to be taken that literally. "Meaning" is a difficult position to argue when the purpose of these people is unclear and open to much speculation.
(http://home.comcast.net/~Anguirus/objection.gif)
......
Blackhook, I was hoping to come up with a question as I objected. I failed to do so.
(http://tyler.suckramento.org/gif/edgeworth%20spitting.gif)
Quote from: Gaia on October 22, 2010, 10:40:08 PM
It's not really over until Inufaune sings~
America and Japan's picks have been said and done, the final verdict would be the staff themselves. It's all up to them now.
what would be cool is if there was a competition between solely the top two. the top from the west, and the top from japan.
Quote from: Zan on October 22, 2010, 10:46:59 PM
<Leilei> Decoy? Is that some kind of jargon?
<Regina> If the meaning is literal, a Decoy is a "decoy".
<Fongling> This planet... decoys on the Earth? I don't understand.
<Rock> The Decoys... are the humans.
(http://home.comcast.net/~Anguirus/objection.gif)
1. Regina is guessing.
2. o~O That's a semantically null sentence.
3. NxC is about as canon as Super Smash Bros.
4. You're over-simplifying.
A "decoy", literally, is a lure. We have no understanding nor implication whatsoever of why Elysium needs any such thing.
However, we must ask, does the name in DASH refer to their purpose, or to merely their form? A "decoy" is often (not always) a fake/artificial image of what it appears to be (ie: a fake bird used for hunting). If that alone is the meaning behind the term's use in DASH, referring to the simple fact that they are artificial creations made in the image of humans, then "Carbon", "Beta", or any other term which distinguishes them specifically fits just as well with no loss of meaning at all. Whatever could have been misunderstood in that department was already clarified in Legends 2.
QuoteWith that reference, you are supposed to slam your desk, not object.
Both, actually, but I don't have a sprite of Iris slamming her desk.
Quote3. NxC is about as canon as Super Smash Bros.
And here I thought NxC was too blatantly-its-own-continuity to be cited in this context.
It's worth something in the backstory-insight shpiel, but seeings how it is "blatantly-its-own-continuity", it's prone to error and re-interpretation that may not be applicable to the original material, and thus must be taken with a grain of salt if it cannot be cross-referenced with other sources.
Returning to SSB as an example, case in point: Ragnell being fire-element.
Wow, even though I started the whole "Carbon" talk, you guys really dug into it. Is it really that important? All we need to know is that "they aren't the original humans".
That's at least all the information we could gather from the games anyways, including brief inside info on who the Master is, Elysium, Elders, etc.
I love that! because, from those little pieces of information, there are barely any 'definite' answers. Most of what we're debating is purely theorized with little source material at that.
QuoteNxC is about as canon as Super Smash Bros.
Still highly valuable once you actually exclude any discrepancies that exist the sake of actually making a crossover possible. NxC's holds great insight about other DASH elements such as the Reavered, Eden, Rockman Juno and irregulars. We should be fine until we start considering real humans from another fictional universe as Decoys just because Juno said so.
QuoteHowever, we must ask, does the name in DASH refer to their purpose, or to merely their form?
Since we cannot answer that question, we should not be treating Carbon as a synonym to answer it for us. The terms after all very much carry a different impression. As with Maverick, aberrant units and irregulars, both subtle and unsubtle parts of its meaning are lost in localization. For terms that were already written in plain English, it's a change that should have never been made.
Quote"Beta"
That term is even more questionable for no comparable term exists. Both the Master and his system call them Decoys. So where did Carbons and Betas come from?
QuoteBoth, actually, but I don't have a sprite of Iris slamming her desk.
(http://home.comcast.net/~Anguirus/objection.gif)
Why have you not made it yet?
Quote from: Zan on October 23, 2010, 01:19:17 PM
Still highly valuable once you actually exclude any discrepancies that exist the sake of actually making a crossover possible. NxC's holds great insight about other DASH elements such as the Reavered, Eden, Rockman Juno and irregulars. We should be fine until we start considering real humans from another fictional universe as Decoys just because Juno said so.
Already covered in my response to Gonzo. As stated above, such discrepancies aren't always born of necessity. One must be vigilant.
That said, this tangent isn't particularly relevant to the issue of Decoys, since Regina's statement offers absolutely no context as to how she is drawing the connection.
QuoteSince we cannot answer that question, we should not be treating Carbon as a synonym to answer it for us. The terms after all very much carry a different impression. As with Maverick, aberrant units and irregulars, both subtle and unsubtle parts of its meaning are lost in localization. For terms that were already written in plain English, it's a change that should have never been made.
Just like Rockman shouldn't have been changed to MegaMan? Forte shouldn't have been changed to Bass? Gospel shouldn't have been changed to Treble? Blues shouldn't have been changed to ProtoMan? LiveMetal shouldn't have been changed to Biometal? Burn KokeKokker shouldn't have been changed to Burn Rooster?
It is what it is. The localization is consistent across all entries into Legends (both L1 and L2), so it falls into the same category as any other name change.
It is naive to assume fan-based conjecture is above the official localization if you have no further evidence to back it up. For how many YEARS were we questioning Z1's statement of Zero being turned good by the Sigma Virus? You're stressing a distinction where you yourself are not certain of what real difference, if any at all, exists. We have an official, consistent term, and we have a rational explanation behind it. If you wish to discredit that, the burden of proof is on you. Otherwise, you have no business going regional-term-nazi on your fellow fans.
"Maverick" and "Irregular"
ARE synonymous. They both refer to a nonconformist. Whatever differing implications one gathers are personal conjecture, nothing more. Same can be said for Aberrant, although in that case there is the issue of losing an inter-series connection by changing terms.
QuoteThat term is even more questionable for no comparable term exists. Both the Master and his system call them Decoys. So where did Carbons and Betas come from?
Probably to stress the difference between the Master, a true human, and the other less emotional characters of his time. The Master himself states that the two terms are synonymous so it's a pretty moot point.
I'm curious, though, did anyone ever tell us what the actual Japanese dialogue for that scene is? Because there is a *LONG* pause surrounding the whole "You call them Carbons" line, and if that line doesn't even exist in the Japanese game script, then shouldn't something in that scene have gotten overwritten?
QuoteWhy have you not made it yet?
If I am ever to do more Ace Attorney-to-MegaMan edits, I will probably be trying to include other characters.
QuoteIt is what it is. The localization is consistent across all entries into Legends (both L1 and L2), so it falls into the same category as any other name change.
Consistency is not their forte.
Maverick suddenly became Aberrant Units, Elysium suddenly became Haven, Rock became MegaMan became Mega.
Quote"Maverick" and "Irregular" ARE synonymous.
While both non-conformist, I don't think that's true at all. Allow me to quote my own recent posts from X9.com on this very subject:
The term "irregularity" with "irregular" carries a strong implication which "Maverick behavior" with "Maverick" lacks. It is not Maverick behavior that is defined by being Maverick, it is being an irregular that is defined by irregularity; the exact inverse.
Viruses, glitches in the electronic brain and so on, they cause robots to start behaving irregularly. Making them unable to return to normal, to the way they were built. The term was coined as irregularity because it is a condition, a mental illness; it does not describe an enemy faction like Maverick (with a capital M!) does. The mental condition is more important than the fact than an enemy faction arose from those having the condition.QuoteIf I am ever to do more Ace Attorney-to-MegaMan edits, I will probably be trying to include other characters.
A sad Iris sad, she wants to live, so make her move!
Quote[Zan's evidence against the term "Maverick"]
Eh, to me, "Maverick" and "Irregular" are about the same term, like Hypershell pointed out. Besides, aren't all the "Irregulars" technically part of an enemy faction, like "Mavericks"?
Not at all, when Cain coined the term, there were preciously few irregulars; those infected by the virus that were believed to have faults in their electronic brain. They weren't an enemy faction until Sigma rebelled. Prior to that they were defects, flawed Repliroids. In that regard, aberrants is a much nicer localization of irregular.
Maverick is simply someone that things differently from the norm, it does not implicate defects, it implicates free will; irregular does not. Hence everyone's surprises at "Irregular by one's own accord" becoming "Maverick of one's free will."
Maverick sounds cooler...that's probably the reason they are called that way in the localization...But I do see your point
Ah... I wonder if we might stop arguing about the implications of a stupid localization and just chalk it up to Capcom USA trying to make the term sound more cool than it really is.
Quote from: Kieran on October 23, 2010, 08:58:23 PM
Ah... I wonder if we might stop arguing about the implications of a stupid localization and just chalk it up to Capcom USA trying to make the term sound more cool than it really is.
Because thats what we DO on megaman sites.
also, im going to copy Zan and quote my own opinion on the matter from X9.
[spoiler]Maverick from the start defines "a lone dissenter, as an intellectual, an artist, or a politician, who takes an independent stand apart from his or her associates. "
From the start it is a faction term. Like one would say 'Im a democrat" and the ones with glitches and such are put under that label of "Maverick" much like anyone who is ultra conservative would be put under the label "Republican".
Meanwhile, irregular defines
Quote
1.without symmetry, even shape, formal arrangement, etc.: an irregular pattern.
2.
not characterized by any fixed principle, method, continuity, or rate: irregular intervals.
3.
not conforming to established rules, customs, etiquette, morality, etc.: highly irregular behavior.
4.
not according to rule, or to the accepted principle, method, course, order, etc.
5.
Grammar . not conforming to the prevalent pattern or patterns of formation, inflection, construction, etc., of a language; having a rule descriptive of a very small number of items: The English verbs “keep” and “see” are irregular in their inflections.
6.
Military . (formerly, of troops) not belonging to an organized group of the established forces.
7.
flawed, damaged, or failing to meet a specific standard of manufacture: a sale of irregular shirts.
Take special note of that last one.
It primarily refers to the last definition- A brain damaged reploid who "fails to meet a specific standard of manufacture". EG- they are not operating the way the should. they do erratic and/or harmful things, due to the presence of a glitch, malfunction, program error in the electronic brain.
And, it can ALSO be used to define a group.
It also contrasts the term "normal" better than "Maverick" does, as it's primary definition is a lack of regularity, of normalcy, of symmetry or order.
Normal -> irregular
Normal- -> Maverick
Irregular is simply a more flexible term than Maverick, in terms of its usage. One refers mainly to a condition, while the other, an affiliation.
If someone were to scram "The irregulars are coming!"
I would more envision malfunctioning dangerous harmful robots driven by short circuit and program errors than I would a political party.
Whereas "The Mavericks are coming!" sounds more like an organized political party or militia. like a rogue faction of the military or something more than malfunctioning robots.[/spoiler]
I see your "CoA is staffed by raging incompetents" and posit this: TV Tropes pointed out that, maybe, the change from "Irregular" to "Maverick" was done because--while "Irregular" could imply a literal brain malfunction--it could also be taken as "non-conformist" or "weird". Leading to nasty implications in that they'd be hunted down, too.
(But, the change never bothered me in the sense of how it's used in-universe, so this just smacks of more "Stupid CoA is stupid")
I think the Japanese side of things has its own fair share of weird terminology, so it doesn't really bother me either way.
What does bug me is the constant arguing of "CoA is stupid, everything should use the Japanese names because they aren't stupid."
Perhaps if I want to use the Japanese names for everything, I'll move to Japan and start speaking Japanese instead.
Ah, if only...
(http://fc03.deviantart.net/fs71/f/2010/295/c/d/megaman_trigger_zero_armor_by_penciltips-d31b83a.png) (http://penciltips.deviantart.com/art/Megaman-Trigger-Zero-Armor-183601846)
QuoteI think the Japanese side of things has its own fair share of weird terminology, so it doesn't really bother me either way.
What does bug me is the constant arguing of "CoA is stupid, everything should use the Japanese names because they aren't stupid."
Perhaps if I want to use the Japanese names for everything, I'll move to Japan and start speaking Japanese instead.
Funny, seems to me like you're the only one denying terms on a regional basis. What I'm talking about is the
original term with the
original meaning. Whatever region a story was conceptualized in has little to no bearing to that.
Furthermore, nobody mentioned the
Japanese language. The terms we're talking about are "irregular" and "decoy". These are terms that were written in the
English language from the very beginning! It's not as if any of us complained about the translation of such terms as shukuseikan, shiseikan, shimobe and kobun.
See, if you wrote a story, would you like it if all the terms used were butchered beyond recognition in the process of translation, despite all these terms already being in the same language your story is being translated to? Rockman was changed to Mega Man because
one man decided he hated the name and wanted something cooler, nothing more, nothing less. Those kind of changes are just pointless and disrespectful to the original vision.
QuoteRockman was changed to Mega Man because one man decided he hated the name and wanted something cooler, nothing more, nothing less. Those kind of changes are just pointless and disrespectful to the original vision.
In defense of that, the name pun wouldn't make any sense until MM3 at best (and that's assuming you paid attention to the end credits). And eventually, even the US/EU-version games would assume that his unarmoured name was Rock (Powered Up aside).
Though I read that the guy who insisted Blues be called "Protoman" was rather rude about it--to Mr. Inafune's face, even. That's not cool.
QuoteIn defense of that, the name pun wouldn't make any sense until MM3 at best (and that's assuming you paid attention to the end credits).
The pun would have made sense if the original manual was properly translated, though.
Personally I never understood the change from Forte to Bass. They still kept a music themed name so what was the point? Or did they really felt like doing the Bass Trebble pun?
Quote from: Zan on October 24, 2010, 04:14:23 PM
The pun would have made sense if the original manual was properly translated, though.
And what if you only saw the box?
...this is going to turn into another multi-page bitchfight, isn't it?
You buy games for the gameplay, not the name.
And most of the story of NES games is always in the manual.
Quote from: Zan on October 24, 2010, 05:13:54 PMYou buy games for the gameplay, not the name.
I thought names had a factor in sales?
I recall a magazine article which stated that a game titled "Star Wars: The Used Toilet Paper Adventures" would sell in droves.
Not sure that I buy that...
Quote from: Zan on October 23, 2010, 07:17:47 PM
Consistency is not their forte.
Maverick suddenly became Aberrant Units, Elysium suddenly became Haven, Rock became MegaMan became Mega.
I meant within the Legends series, not across the entire MegaMan saga. But I'll bite.
Elysium becoming Haven is 6 years after the point. Further, it is unlikely to carry any canonical significance as all signs point to Serpent's project dying with him. More likely it was a simple easter-egg.
"Mega the Lab Assistant" is an alleged translation error (I say "alleged" because I myself recall the statement but not the source) which the fanbase as a whole, in addition to any third parties remotely respectful of them (Udon) have rejected. There has since been no follow-up by Capcom themselves, leaving the term as "consistent" as Vava in Xtreme or Irregular Hunters in MMX4. It'd be very difficult for me to believe that somebody at Capcom did not take heed of that.
QuoteThe term "irregularity" with "irregular" carries a strong implication which "Maverick behavior" with "Maverick" lacks. It is not Maverick behavior that is defined by being Maverick, it is being an irregular that is defined by irregularity; the exact inverse.
Viruses, glitches in the electronic brain and so on, they cause robots to start behaving irregularly. Making them unable to return to normal, to the way they were built. The term was coined as irregularity because it is a condition, a mental illness; it does not describe an enemy faction like Maverick (with a capital M!) does. The mental condition is more important than the fact than an enemy faction arose from those having the condition.
This is exactly what I meant when I said "personal conjecture" in my previous post.
1. Comparing "Maverick behavior" to "Irregularity" has no meaning beyond etymology. You're arguing the history of the terms, but their actual definitions and timeframes are unaltered. One is the individual, one is their actions, neither can exist without the other. "Maverick" is a known term outside of MegaMan often associated with rogueish behavior. I actually find it rather unusual that MegaMan uses the term to define an organized enemy; where outside of the series did we ever hear that? Most uses of the term "maverick" that I have seen outside of MegaMan referred to loners.
2. Whether or not "Irregular" should be capitalized and the implications that such should or should not carry is speculation; Japan does not use a roman alphabet. We rarely see the term romanized outside of "Irregular Hunters", which of course is a proper noun.
Quote from: Zan on October 23, 2010, 08:10:17 PM
Not at all, when Cain coined the term, there were preciously few irregulars
(http://home.comcast.net/~Anguirus/objection.gif)
Cain's coining of that term originates in the U.S. (Cain's journal), later adopted by Japan with altered dates. As such, "Maverick" is actually the original term in that context. That actually serves to damage your point more than it does help it.
QuoteMaverick is simply someone that things differently from the norm, it does not implicate defects, it implicates free will; irregular does not. Hence everyone's surprises at "Irregular by one's own accord" becoming "Maverick of one's free will."
It's not that surprising as rather frequently the cause of Maverick behavior, or Irregularity, is unclear; even in Command Mission which is chronologically the latest entry of the X-series. The context of the term was never as misleading as you're presenting. In fact, quite the opposite, Maverick behavior against one's free will is frequently considered both by fans and in-game characters alike to be the norm. Recall, if you will, that a great deal of X8's plot in addition to fan-based debates thereof center around that fact.
QuoteI thought names had a factor in sales?
The effect of naming on sales cannot be proven. Especially since it was the quality of Rockmegaman2 that skyrocketed the series to popularity.
QuoteYou're arguing the history of the terms, but their actual definitions and timeframes are unaltered.
So I suppose by 21XX, the new word for Fourth is Force?
Quote
Cain's coining of that term originates in the U.S. (Cain's journal), later adopted by Japan with altered dates. As such, "Maverick" is actually the original term in that context. That actually serves to damage your point more than it does help it.
Touché. Nice call. Albeit, that just shows how the fanbase misconstrued a term simply because of real life etymology and definition. Making it deviate from what is meant to be. I just don't think Irregular quite carries the same implication as Maverick does, as with Decoy and Carbon. If anything, using the phrase Decoy sounds more antagonistic than using the phrase Carbon.
QuoteIt's not that surprising as rather frequently the cause of Maverick behavior, or Irregularity, is unclear; even in Command Mission which is chronologically the latest entry of the X-series. The context of the term was never as misleading as you're presenting. In fact, quite the opposite, Maverick behavior against one's free will is frequently considered both by fans and in-game characters alike to be the norm. Recall, if you will, that a great deal of X8's plot in addition to fan-based debates thereof center around that fact.
Somehow due to the nature of the term "Maverick", the fanbase had created the assumption that since Reploids by their creation are capable of free will they are thus able to become Maverick. Instead, with irregularity, the plotline itself carries the exact inverse assumption in that no Repliroid can become an irregular by choice.
I think this argument is pointless. Its like arguing if Megaman/Rockman's real name is "Mega Man" or "Rock Man"
Look, both are right and wrong. One's just the Japanese version and the other is the English version.
God, this is starting to sound like people bitching about "The English version of 'that' anime".
Posted on: October 25, 2010, 03:15:48
(http://fast1.onesite.com/capcom-unity.com/user/mikeeb13/blog_photos/1ef45e25340e1444e99a689ef4f22997.png?v=147456)
lol, 8-bit...
Cute. Real cute.
I don't know why, but this is somehow making some of the designs more tolerable. :3
...Damnit..too late
I love Dashe's video right here~
It really sets the mood for the long wait for this game finally coming out soon. <3
I couldn't watch the whole thing...too funny and sad :D
Wow, that video was really deep for me. Good job Dashe!
(Gah, wish I could find a girl who was that passionate about Mega Man near where I live... ;O;)
We all do, Neo.
I stumbled on that video the other night when I saw one of my YouTube buddies favorited it. Awesome, and insanely cute. 8)
Quote from: Zan on October 24, 2010, 06:56:39 PM
So I suppose by 21XX, the new word for Fourth is Force?
Force is a genuine translation error from the X5 manual that the fanbase takes in stride because it happens to sound cooler, not to mention it makes somewhat more sense in terms of etymology than the original term (the "4th Armor" is actually the 5th of the main-series, and 7th including side-games).
Evidently Udon does the same, though I wonder if they were less than clear on that matter. It's possible that their use of Force is a result of the manual-over-in-game approach they used to dodge the GnR Maverick names (that part they make a note of).
QuoteTouché. Nice call. Albeit, that just shows how the fanbase misconstrued a term simply because of real life etymology and definition. Making it deviate from what is meant to be. I just don't think Irregular quite carries the same implication as Maverick does, as with Decoy and Carbon. If anything, using the phrase Decoy sounds more antagonistic than using the phrase Carbon.
Somehow due to the nature of the term "Maverick", the fanbase had created the assumption that since Reploids by their creation are capable of free will they are thus able to become Maverick. Instead, with irregularity, the plotline itself carries the exact inverse assumption in that no Repliroid can become an irregular by choice.
Alright, here's what I don't get: When did this happen? When did the fanbase allege that Mavericks are automatically free-willed? The Sigma Virus has been in the in-game spotlight ever since X3.
This is my main issue with your argument: You're taking the (exceedingly loose) literal implications of the term itself as overriding the abundantly clear context established within the games, both original and localized versions. I have not seen this approach as being NEARLY as typical of the fanbase as you suggest. Never have I seen the MegaMan fan who did not believe that Maverick behavior resulted from technical flaws such as viral infection; quite the opposite, I recall more than a few who outright refused to accept X8's statement that Sigma went Maverick of his own accord.
That was such an awesome video. So true, and so sad.
Quotenot to mention it makes somewhat more sense in terms of etymology than the original term (the "4th Armor" is actually the 5th of the main-series, and 7th including side-games).
The name was given because the recreation was based on the fourth armor X acquired. It does not make more sense to call it Force. Both itself and the two from the sidegames are not considered full fletched new armors.
QuoteAlright, here's what I don't get: When did this happen? When did the fanbase allege that Mavericks are automatically free-willed? The Sigma Virus has been in the in-game spotlight ever since X3.
This is my main issue with your argument: You're taking the (exceedingly loose) literal implications of the term itself as overriding the abundantly clear context established within the games, both original and localized versions. I have not seen this approach as being NEARLY as typical of the fanbase as you suggest. Never have I seen the MegaMan fan who did not believe that Maverick behavior resulted from technical flaws such as viral infection; quite the opposite, I recall more than a few who outright refused to accept X8's statement that Sigma went Maverick of his own accord.
When the entirety of the fanbase cried out over Lumine's words making no sense, reasoning that New Gens are nothing special for being able to go Maverick without the need for a virus, by their own will, because Reploids from the very beginning were created to have free will and thus could always go Maverick of their own accord.
Sigma's matter is a wholly separate outcry of that same time period, because at that time the idea that someone who was already infected could still be sane and have a will of its own, was not widespread.
See, the entire fanbase knows that Mavericks can be caused by glitches and the virus, but what is forgotten is that you can't technically be a Maverick by free will, because the definition is irregularity; to be a defect. Even among the New Gens this belief is held; they can not become irregulars, and Lumine only spoke of becoming Maverick by choice as an oversimplification using the same terms as the Hunters.
Quote from: Zan on October 27, 2010, 10:18:55 PM
The name was given because the recreation was based on the fourth armor X acquired. It does not make more sense to call it Force. Both itself and the two from the sidegames are not considered full fletched new armors.
I must disagree. While you could potentially argue against Cyber Mission/Soul Eraser armors as Light tweaking the old parts (although I do not condone defining an armor by appearance rather than ability), Alia's recreation in X5 is by definition a separate piece of work from the original. Her armor is a lie.
QuoteWhen the entirety of the fanbase cried out over Lumine's words making no sense, reasoning that New Gens are nothing special for being able to go Maverick without the need for a virus, by their own will, because Reploids from the very beginning were created to have free will and thus could always go Maverick of their own accord.
In all fairness, Vile's presence lends a lot of credit to that. And then of course there is Sigma, since virus or no virus he remains the cause of it all. One way or the other, the New Gens are bragging about something that first-generation Reploids did. They simply have a higher occurance of it.
QuoteSee, the entire fanbase knows that Mavericks can be caused by glitches and the virus, but what is forgotten is that you can't technically be a Maverick by free will, because the definition is irregularity; to be a defect.
(http://home.comcast.net/~Anguirus/objection.gif)
First of all, the fact that any Reploid, ever, has been deliberately created as an Irregular makes that statement outright false. There are organized, self-aware Irregulars/Mavericks and there are random, incoherent Irregulars/Mavericks. The terms
MUST encompass both scenarios, not one or the other.
And here is why I believe that "Irregular", should still be capitalized (Hey, we could have just called them mavericks instead of Mavericks, right?). When you get that overly-literal, in either region, you lose the meaning of the term as the series actually presents it. It is not merely a word but a label. "Irregulars" are not simply defects, they are threats. Grey is irregular, but is not Irregular. Blues is irregular, but is not Irregular.
Second, you're making this a philosophical issue, by using the word "can't" and presenting your point as an absolute. By stating that it is not physically possible for one to choose to be Irregular (this incidentally makes Weil's taunting Zero in Z4 meaningless), one simply echoes the same debate that exists about humanity. The sentient being is seen as inherently good unless "flawed", by blueprint or by experience, resulting in evil. If you work under this presupposition, then evil itself
defines the flaw. A non-viral Maverick MUST have a malfunctioning brain, or they wouldn't do bad things in the first place. Vile may be seen as choosing to be Maverick, or he may be seen as malfunctioning. The New Gens may be seen as choosing to be Maverick, or they may be seen as tainted. Sigma may be seen as choosing to be Maverick, or he may be seen as insane. Epsilon may be seen as holding Maverick ideals, or he may be seen as a victim of Force Metal erosion.
In all such cases, philosophy is the only difference; the reality is identical.
QuoteI must disagree. While you could potentially argue against Cyber Mission/Soul Eraser armors as Light tweaking the old parts (although I do not condone defining an armor by appearance rather than ability), Alia's recreation in X5 is by definition a separate piece of work from the original. Her armor is a lie.
That would only be a problem if the X6 version of the X5 Armor would have been the Fifth Armor. But as is, Alia's recreation lends its name from the armor it is based on, not from the number it itself is. As such, neither XC, nor XS, are counted as separate armors to this number; whether the recreation itself does is anyone's guess.
QuoteIn all fairness, Vile's presence lends a lot of credit to that. And then of course there is Sigma, since virus or no virus he remains the cause of it all. One way or the other, the New Gens are bragging about something that first-generation Reploids did. They simply have a higher occurance of it.
From the viewpoint of the fans at that time, Vile from the very beginning was said to have a defect in the electronic brain. Likewise to Sigma turning evil by the Sigma Virus. Neither Vile, nor Sigma should have attributed to the widespread belief that all Reploids can become Maverick by their own accord. Somewhere along the line, the fan perception changed the original definition to one more revolving around free will, while it should be all about the defects. To me, the term "Irregular" captures that part of the meaning much more than "Maverick" does, and I can't imagine that such a change did not influence our perception of these concepts, irregardless of the meaning defined in the actual story being the same.
Quote
First of all, the fact that any Reploid, ever, has been deliberately created as an Irregular makes that statement outright false. There are organized, self-aware Irregulars/Mavericks and there are random, incoherent Irregulars/Mavericks. The terms MUST encompass both scenarios, not one or the other.
It should be entirely possible to create Reploids with defects. And even if they aren't defected, they are grouped among them because of affiliation. That is still not free will; that is being forced inside of the boundaries of the human government's favorite anti-Reploid label. A label the New Generation opposed with the very statement that they cannot become "irregulars" as they have absolute viral immunity.
Quoteby using the word "can't" and presenting your point as an absolute. By stating that it is not physically possible for one to choose to be Irregular (this incidentally makes Weil's taunting Zero in Z4 meaningless), one simply echoes the same debate that exists about humanity. The sentient being is seen as inherently good unless "flawed", by blueprint or by experience, resulting in evil.
I said "technically". Whether one can become an irregular by choice is even disagreed upon among the New Generation. The majority vote is that they are not irregulars, even if they choose to rebel consciously. It is only Lumine and Sigma that used the Hunters' own terminology (in simplification mind you) and spoke of becoming an irregular of one's own accord. That is, accepting the label you've been given for your actions. However, even if you willingly accept the label, that still does not mean you can become "the definition" by choice. To become the definition, the only option is to choose to lose your sense of self by committing mental suicide through self-infection with the Sigma Virus, or damaging the thought circuit of your own accord.
Only in the time of Neo Arcadia, when the definition of Irregular has truly changed, does turning into an irregular by choice become a much more easily achieved possibility.
QuoteTo me, the term "Irregular" captures that part of the meaning much more than "Maverick" does, and I can't imagine that such a change did not influence our perception of these concepts, irregardless of the meaning defined in the actual story being the same.
I thought most MMX fans saw "going Maverick/going Irregular" the same way and just used whichever term they preferred?
Also thought interpretation of similar terms was the least of anyone's MMX-fan-related problems. :/
As far as the label Irregular or Maverick goes, I don't think it really ever applied solely to those who malfunction or are infected. Take Repliforce for example.
Quote
I thought most MMX fans saw "going Maverick/going Irregular" the same way and just used whichever term they preferred?
Also thought interpretation of similar terms was the least of anyone's MMX-fan-related problems. :/
We're talking about whether or not localization can muddle the correct interpretation and intended meaning of a concept by changing the exact word used. Cited were Decoy and Carbon. Irregular and Maverick, and so on.
When I wrote about the subtle distinction between Irregular and Maverick, it was specifically raised as an example in in X8-centric discussion. Within the context of X8, the meaning of the label is of vital importance to our understanding.
QuoteAs far as the label Irregular or Maverick goes, I don't think it really ever applied solely to those who malfunction or are infected. Take Repliforce for example.
It is not solely
applied to those malfunctioning or infected, but its definition does mean such. That is why, when the Repliforce were branded as Irregulars, they hated it; they didn't want to be considered Irregulars. Not because of the consequence, as they were already at war; they hated it because the very label hurts their pride. They do not want to be considered as mere malfunctions.
So let me see if I got this straight:
Irregular as in irregularity in the brain that causes reploids to rebel against humans (a physical defect)
Maverick as in Sigma's faction (and any free-willed reploid can join him)
Quote from: Align on October 28, 2010, 08:58:10 PM
So let me see if I got this straight:
Irregular as in irregularity in the brain that causes reploids to rebel against humans (a physical defect)
Maverick as in Sigma's faction (and any free-willed reploid can join him)
And yet both defects and free-willed bastardry happen in the series; it's just that the Hunters tend to assume that all/most Mavericks/Irregulars/whatever are defects. I think.
I suppose an infected reploid would be an Irregular (and Maverick).
Quote from: The Great Gonzo on October 28, 2010, 08:02:38 PM
I thought most MMX fans saw "going Maverick/going Irregular" the same way and just used whichever term they preferred?
Also thought interpretation of similar terms was the least of anyone's MMX-fan-related problems. :/
I've always preferred to use both synonymously (I.E. Switching between "Maverick" and "Irregular" during a conversation about MMX, so I won't confuse a fellow fan), I blame Magma Dragoon's mistranslation for that. :P
Quote from: MMX4
He betrayed the Irregular Hunters and hid himself inside a volcano.
Actually it says that he betrayed the "Iregular" hunters
Quote from: Blackhook on October 28, 2010, 10:43:46 PM
Actually it says that he betrayed the "Iregular" hunters
(http://i56.tinypic.com/2ljnjh5.png)
Yeah, basically. Capcom also makes mistakes every now and then. :P
Im guessing they forgot to change that. 8D
QuoteThat would only be a problem if the X6 version of the X5 Armor would have been the Fifth Armor.
X6's Falcon was a repair Job, while X5's Fourth was a recreation though, no?
Correct. At least, as far as I can remember.
They never actually mention the "Fourth Armor" being a replica in X5, but Alia specifically mentions having had to repair the Falcon Armor at the start of 6 (which is the in-game reason for why the removed its flight ability).
Presumably, that's also why the Fourth Armor can no longer hover in X5.
This must really be another broken seal towards the end of the world. I mean, really who would have EVER imagined say- two years back, that Inafune would ever quit Capcom like this? Hell, who would have imagined that in day 1 of the franchise?
Quote from: Kieran on October 29, 2010, 02:41:08 PM
Correct. At least, as far as I can remember.
They never actually mention the "Fourth Armor" being a replica in X5, but Alia specifically mentions having had to repair the Falcon Armor at the start of 6 (which is the in-game reason for why the removed its flight ability).
Presumably, that's also why the Fourth Armor can no longer hover in X5.
It could hover... for like 5 seconds.
I don't recall being able to hover for a long amount of time in X4 anyway.
(Click Me)
(http://img7.imageshack.us/img7/1543/legends3girls.png) (http://img7.imageshack.us/img7/1543/legends3girls.png)
Well I'm happy that my 2nd choice one. Shame my 1st choice was 5th. Wow. Ah well.
Maybe I'm just incredibly cynical, but I think a lot of the fans who voted Komaki's design only voted for her so that there'd be a redhead to go along with Roll and Tron.
I don't hate Komaki's, I just can't shake the feeling that that's the case.
Quote from: Protoman Blues on October 29, 2010, 09:02:40 PM
Well I'm happy that my 2nd choice one. Shame my 1st choice was 5th. Wow. Ah well.
Heh that was my first choice. owob
Quote from: The Great Gonzo on October 29, 2010, 09:04:12 PM
Maybe I'm just incredibly cynical, but I think a lot of the fans who voted Komaki's design only voted for her so that there'd be a redhead to go along with Roll and Tron.
I don't hate Komaki's, I just can't shake the feeling that that's the case.
I voted for her because she kinda reminded me of Ranka Lee.
Quote from: Ninja Lou on October 29, 2010, 09:06:03 PM
Heh that was my first choice. owob
Well in my many insults of you, I've never say you had bad taste! 8)
Dang, I voted for Kaji and she's second to last. And then my second choice gets 6th place. >_<
A shame Sensei's didn't win, but Komaki's was in my top four (hard to order them specifically).
Anyone besides me surprised at how grossly Japan's fans outnumbered the rest of the world's? I think we need to start spreading the word about the Dev Room, seriously.
Quote from: Kieran on October 29, 2010, 02:41:08 PM
Presumably, that's also why the Fourth Armor can no longer hover in X5.
The Fourth Armor *DOES* hover in X5. What it does not do is Nova Strike or Stock Charge, and the Plasma Charge parts are the wrong color.
Quote from: Hypershell on October 29, 2010, 11:28:28 PM
Anyone besides me surprised at how grossly Japan's fans outnumbered the rest of the world's?
Not in the least. I expected as much.
Actually I'm surprised that you're surprised.
Yeah, I'm with Acid. I'm not shocked in any way.
Quote from: Acid on October 29, 2010, 11:29:57 PM
Not in the least. I expected as much.
Actually I'm surprised that you're surprised.
If this were before 2008 I'd have expected it. In recent years I got the vibe of Japan's interest in Rockman waning a bit (ZX/Advent selling better here, and using the "Mega Man" name to announce MMU). *shrugs* Even so, I didn't think they'd outnumber US and Europe combined three and a half to one.
Yeah well anyway.
As for the result: She wasn't my first choice but I'm OK with that.
Quote from: Acid on October 29, 2010, 11:41:17 PM
Yeah well anyway.
As for the result: She wasn't my first choice but I'm OK with that.
Being a loli as the sole excuse (well, not SOLELY the excuse, but you get the picture, blame japan's trend of cuteness) to make "fan art" of the winning entry (or so it seems, just speculaiting, move along). I saw the victory a mile away, just add belts, scarves, and zippers and you are good to go, with the firey pink hair to match.
Quote from: Hypershell on October 29, 2010, 11:28:28 PM
The Fourth Armor *DOES* hover in X5.
Indeed, it does, but it can lead to it's fair share of unfair deaths if not prepared enough.
Aw, that's too bad. I wanted the Indian girl design to win.
The red-haired chick isn't too bad but she feels a little out of place (Zippers and flames? Really?) so hopefully her design looks a little better when they start going through all the tweaks to make her appearance more MML-ish.
[tornado fang].
I really, REALLY wanted Sensei's to win. The Indian girl was so cute... she would've been PERFECT for Legends.
Instead we got this... thing. Hey, bloody fans! We have ENOUGH Red Heads and Blonde main characters... goddamnit. What the [tornado fang] is wrong with you?!
*takes a deep breath* Oi... well, definitely not the WORST choice. There is always the hooker with a cloak and Inafune's crappy Roll Knockoff that we could've had... ya know, because we need another Roll.
IN RETROSPECT, there could've been some wincest art produced... if Inafune's character was Roll's sister. :3
I was rooting for Sensei as well, but it is what it is. We always have fanart, at least.
Quote from: Gaia on October 30, 2010, 12:14:49 AM
Indeed, it does, but it can lead to it's fair share of unfair deaths if not prepared enough.
I never found that to be a problem; I don't hover much. And I never noticed X5's hover being any shorter than X4's. In both cases, you can hover in place for an extended time, but dies out quickly if you move.
Spoiler-izing my response to the previous debate with Zan so that it doesn't take up intrusive amounts of space (quite frankly I'm getting bored with that discussion anyway)
[spoiler]
Quote from: Zan on October 28, 2010, 07:47:41 PM
But as is, Alia's recreation lends its name from the armor it is based on, not from the number it itself is.
I never said that wasn't the case, I simply said that it's illogical. To offer a "name" that is simply a numbered sequence, while said number truthfully refers to its predecessor with no additional label to denote itself, is completely senseless.
Just because I get it doesn't mean that I agree with it.
QuoteFrom the viewpoint of the fans at that time, Vile from the very beginning was said to have a defect in the electronic brain. Likewise to Sigma turning evil by the Sigma Virus. Neither Vile, nor Sigma should have attributed to the widespread belief that all Reploids can become Maverick by their own accord.
"Can" and "do" are two different things, Zan. I still do not see this "widespread belief" you keep talking about. It's generally accepted that the vast majority of Mavericks are not free-willed, that doesn't make it impossible.
QuoteSomewhere along the line, the fan perception changed the original definition to one more revolving around free will, while it should be all about the defects. To me, the term "Irregular" captures that part of the meaning much more than "Maverick" does, and I can't imagine that such a change did not influence our perception of these concepts, irregardless of the meaning defined in the actual story being the same.
I maintain that this entire point is merely personal interpretation. An "irregularity" can be anything, including either behavioral or functional. However, in the context of the X-series the cause of "Irregular behavior" being unknown very strongly implies the former over the latter, thus "Maverick" fits just as appropriately. By rejecting one possibility over another, you're merely pushing your own interpretation over the localization team's. And that's okay, but if you're going to hound the fanbase over it, you need to back it up with more than just explaining how it works. You also need to show why it is preferred, including why/how the equally valid and better established interpretation does not apply. You only came anywhere close to that with Repliforce, and it wasn't much of an attempt (more later)
QuoteIt should be entirely possible to create Reploids with defects. And even if they aren't defected, they are grouped among them because of affiliation. That is still not free will; that is being forced inside of the boundaries of the human government's favorite anti-Reploid label. A label the New Generation opposed with the very statement that they cannot become "irregulars" as they have absolute viral immunity.
"Defect" in the context you're describing is in the eyes of the observer, not the creator. Objectively speaking, the creator's intentions would take precedence; an intentional defect is no defect at all, barring sabotage or research. Double, for example, is not a defect. He is Irregular, but is not irregular.
Your use of the label only furthers my point: the term Irregular is just as much a proper noun as Maverick, and as such cannot be taken to the literal extremes you insist upon.
QuoteI said "technically". Whether one can become an irregular by choice is even disagreed upon among the New Generation. The majority vote is that they are not irregulars, even if they choose to rebel consciously. It is only Lumine and Sigma that used the Hunters' own terminology (in simplification mind you) and spoke of becoming an irregular of one's own accord. That is, accepting the label you've been given for your actions. However, even if you willingly accept the label, that still does not mean you can become "the definition" by choice. To become the definition, the only option is to choose to lose your sense of self by committing mental suicide through self-infection with the Sigma Virus, or damaging the thought circuit of your own accord.
You realize you just admitted that you're arguing an issue which even the in-game characters have not settled upon, right? Your insistence on a strict definition of "defective" for Irregular carries heavy implications against the reality of an organized faction, which is what we face in the X-series. It's grossly naive, given the extreme ambiguity presented throughout the series, as "defective" is relatively objective and clean-cut by comparison. You admit that Sigma and Lumine use the term Irregular in varying contexts yet insist that the fans should not.
If a free-willed rebellion is not Irregular, then it is up to the in-game characters, not the fans, to redefine the term. Unlike Epsilon in XCM, X8 left no implications that Lumine was judged as anything but Maverick. In other words, to the Hunters and to all powers that be, the fact that Lumine acted of his own will was
IRRELEVANT. The same label was still applied. To argue against that is to argue your personal philosophy over what the actual text of the game tells us.
QuoteOnly in the time of Neo Arcadia, when the definition of Irregular has truly changed, does turning into an irregular by choice become a much more easily achieved possibility.
Command Mission begs to differ:
"Didn't Epsilon tell you? Only future generations can judge whether we are truly Maverick or not."
"Maverick? You seem more Maverick to me, with all your stubborn nonsense about friendship, and your unwillingness to evolve."
What "Irregular" spin on that can you offer which eliminates all implications as to the term referring to behavior, I wonder?
QuoteThat is why, when the Repliforce were branded as Irregulars, they hated it; they didn't want to be considered Irregulars. Not because of the consequence, as they were already at war; they hated it because the very label hurts their pride. They do not want to be considered as mere malfunctions.
That logic is by no means whatsoever exclusive to a "defective" definition of Irregular. Repliforce is not of the Irregular faction, did not pose any direct threat to humanity, and even upon acting in force maintained that insurrection against the humans was not their goal, merely a necessity to preserve their own interests. No matter how you define "Irregular" or "Maverick", the statement that the Repliforce was branded something which they are not, and have more than ample reason to hate it, still applies.[/spoiler]
Quote from: Hypershell on October 30, 2010, 12:50:05 AM
I never found that to be a problem; I don't hover much. And I never noticed X5's hover being any shorter than X4's. In both cases, you can hover in place for an extended time, but dies out quickly if you move.
While it can be a lifesaver sometimes, but I'd like to say that I at least once jumped out a few times inisde the lava in Dinorex's stage, attempted to get the Gaea arms with hovering, misjumps, now THAT was a pain in the ass. Bad timing, and it can be the way of the Terminator for you! X(
This, ladies and gentlemen, is why fan input for this project will make it worse. [tornado fang] that pokemon wannabe [parasitic bomb] design. Sensei's was the best fit, and should have just been picked without a damned poll.
Quote from: OBJECTION MAN on October 30, 2010, 11:36:15 PM
This, ladies and gentlemen, is why fan input for this project will make it worse. [tornado fang] that pokemon wannabe [parasitic bomb] design. Sensei's was the best fit, and should have just been picked without a damned poll.
This.
Well, Sensei's design was pretty much won over here in the Capcom unity polls, but it's the Japanese side from what i gather, that voted for Komaki's to win. and when they put the polls from both sides together, Komaki won.
It isnt surprising though, given how Japan is OBSESSED with Pokemon and Pokemon-like games.
[tornado fang] YEAH SENSEI. YOU SHOULD HAVE WON :C
(http://img178.imageshack.us/img178/2331/2132429525view.jpg)
Which is why while I know the improbability, Im still hoping that just maybe, the second place winner wil be used in there somewhere, even if its just another townsfolk.
Inafune quits because his design ended last, and looked like Ruby Spears Roll.(or is it just me)
Quote from: OBJECTION MAN on October 30, 2010, 11:36:15 PMSensei's was the best fit, and should have just been picked without a damned poll.
...um...I know I'll get screeched at for this, but that's subjective.
Not that I didn't prefer Sensei's, but still.
Quote from: DjKlzonez on October 30, 2010, 11:54:50 PM
Inafune quits because his design ended last, and looked like Ruby Spears Roll.(or is it just me)
Glad to see im not the only one who saw that.
Posted on: October 30, 2010, 04:59:06 PM
Quote from: The Great Gonzo on October 30, 2010, 11:55:47 PM
...um...I know I'll get screeched at for this, but that's subjective.
Not that I didn't prefer Sensei's, but still.
Its really just a matter of comparing each design to Legends. Sensei's captured the feel of legends just right, and actually FIT better than any of them. Komaki's fits too, but that hair kills it. It looks too Pokemon. Judging by the protagonists we already have too, Sensei's was the perfect kind of distinction needed.[/opinion]
Quote from: Flame on October 31, 2010, 12:00:58 AM
[/opinion]
Ib4 Opinion Wars.
I know where you are getting with the hair, but then again, What's-His-Face from Misadventures has DAT NOSE. And am I missing something here, or are people are beginning to start comparing Inufaune's entry with Ruby Spears Roll?
Complaining? No. Just that it DOES look an awful lot like RS Roll. Just look at it!
its that most all of the Carbobs have NORMAL hair colors. Komaki's design just plain breaks the mold.
EDIT: Sorry Gaia! I misread Comparing as Complaining.
Flame, do not belittle your own statement. You are correct, and factually so. Sensei's fit the series style the best.
Well, He aint' called Sensei for nothin'
Considering how Sensei's design has a native-American touch to it, while Komaki's is closer to the Japanese fanbase's tastes...
Looks to me like there is a bit of bias on the Japanese fanbase front. Them's the breaks, I suppose.
Quote from: KudosForce on October 31, 2010, 12:46:07 AM
Considering how Sensei's design has a native-American touch to it, while Komaki's is closer to the Japanese fanbase's tastes...
Looks to me like there is a bit of bias on the Japanese fanbase front. Them's the breaks, I suppose.
How so? Komaki's got a close second place here too, you guys just like to complaint a lot.
Yes we do. because Sensei's design was better, and more original for the Legends series.
Yes, but the majority doesn't seem to agree with your opinion. You should accept that there are people outside here that have different tastes and ideas of what they want to see in the game, and stop making it look like they ruined the game already.
Quote from: The Great Gonzo on October 30, 2010, 11:55:47 PM
...um...I know I'll get screeched at for this, but that's subjective.
Not that I didn't prefer Sensei's, but still.
I see your point. I, too, prefer Sensei's, but the "best fit" can be anyone depending on who you ask. That was kinda the point of the poll.
And, yeah, I want to see the others, Sensei's especially, used for SOMETHING. I can live with Flannery Jr., though I don't expect her to upstage Tron and Roll. At least not on this side of the globe.
Quote from: DjKlzonez on October 30, 2010, 11:54:50 PM
Inafune quits because his design ended last, and looked like Ruby Spears Roll.(or is it just me)
Inafune mentioned at Comic-Con that his design was extremely rough due to his lacking time, so hopefully he didn't take it too personally.
If anything, I would guess that he took it not as an offense but as a testament as to why his current position isn't good for creativity. If he truly lacks the time to do one proper character design for his "dream project", then I think I can understand his reasons for leaving.
I voted for Sensei, but I'm okay with Komaki. I don't think she was my second-choice though.
Quote from: OBJECTION MAN on October 30, 2010, 11:36:15 PM
This, ladies and gentlemen, is why fan input for this project will make it worse. [tornado fang] that pokemon wannabe [parasitic bomb] design. Sensei's was the best fit, and should have just been picked without a damned poll.
Hahahahahahaha!
No, THIS is why fan input can be a bad idea. Because when you give fanboys a choice, someone winds up butthurt.
No PB, the problem with fan input is that the fan base is a group of complete idiots.
LoL, you're only proving my point.
Are you implying I am butthurt? Because I'll have you know I don't care about, uh, whatever we're talking about here.
I'm not speaking about anyone here in particular. My point is that when you give hardcore fans a choice, and other said hardcore fans don't not agree with your "said" choice, there is usually no "agree to disagree" among fans. There's just bitterness. What I quoted up above just goes towards this point.
while Sensei was my first (I really enjoyed his art from X5 and X6), I do not mind this end result, Komaki was my second choice.
*prances about*
Quote from: SuperSonic77 on October 31, 2010, 07:35:14 AM
Are you implying I am butthurt?
I'm at a loss as to why one obsesses with the butts of the emotionally disturbed in the first place, but that's just me.
Quote from: SuperSonic77 on October 31, 2010, 07:26:44 AM
No PB, the problem with fan input is that the fan base is a group of complete idiots.
And the Mega Man fanbase is second to the Sonic Fanbase, there will be debates over almost every tiny little detail. I'm still waitin' for the boss design contest that seem to happen in almost every Mega Man game (save the X, Zero, and ZX series though).
Quote from: Gaia on October 31, 2010, 04:31:13 PMI'm still waitin' for the boss design contest that seem to happen in almost every Mega Man game (save the X, Zero, and ZX series though).
You and me both. :chant: Keep the faith alive! owob We might get a new RM design contest, some day...even if Inafking isn't around.
So, just a thought but...
Is it wrong of me to want to see Legends 3 done in Sega's CANVAS graphics engine? Because I like... really do. Sometimes Sega gets it right. Sonic may suck balls, but wow... it is such a beautiful engine.
It's not like Capcom are slouches in that department either though.
With MegaMan, they often are. X8, MHX, and MMU are all well below par for their respective systems, visually speaking.
On the other hand, this being Legends 3, the dream project 10 years in the making, hopefully they'll know better. The game was *EXTREMELY* early in development as of the NYC Comic Con; Capcom showed only a Servbot model and a half-done island/town map, just to prove to us that yes they are working on it.
Lets just hope that without the so called Inafking, they do a great job with the game.
Inafune wasn't actually doing any -work- on L3 in the first place. Development will be unaffected.
So... nobody wants to see that? At all?
I mean, it'd be very Legendsy, I think. Guess I'm alone on that matter.
I'd LOVE to see it in that engine. Any other good engine is fine too. Valkyria Chronicles and Skies of Arcadia were yummylicious~ 0v0
The DASH engine from the past is good enough tho.
Quote from: VixyNyan on November 03, 2010, 09:56:50 PM
I'd LOVE to see it in that engine. Any other good engine is fine too. Valkyria Chronicles and Skies of Arcadia were yummylicious~ 0v0
I'm glad someone appreciates the idea. ;_;
It just seems like it would've looked really nice. Ironically (and rarely) the main thing I was so impressed with in the VC series was the CANVAS Engine. It was so beautiful... it was like a painting. Which is definitely what they were going for. *laughs*
2nd Event http://www.capcom-unity.com/eguchi/blog/2010/11/09/mega_man_legends_3_dev_blog:_event_2
Hopefully I'll have the time to make something this time
Hmm, took long enough for you to catch on eh? I already made an entry, and so far, it doesn't look like we can submit.. yet. Since I haven't joined Capcom Unity yet, guess now's the time.
I read that long ago, but no one bothered to post that here :P
This is actually an interesting contest!
I can't draw mechs....>.>
I don't think they'll judge your skill, just your idea.
I think the entries will go thru the voting process, so anything can happen really.
Though I can't think of any desing ideas...
I was thinking of a shark type mecha... a drill shark.
http://www.capcom.co.jp/rockman/dash3/en/
<3 :3
Servebots! >U<
I wish Miss Tron and Miss Roll would stop fighting >^<;;
Lily has been officialy renamed? The Dashy desing looks kinda cool
Quote from: Blackhook on November 16, 2010, 09:23:16 PM
Lily has been officialy renamed? The Dashy desing looks kinda cool
Like most concepts, there was also temporary names. Don't forget Zero was called something else too! (I belive he was either RX or what's-his-face).
Damn it all, I can't get my Servbot number. I keep getting a blank box under a greyed out picture. O:<
Evidently I'm not alone, so here's hoping they work the kinks out.
I'm SERVBOT #000294. >U<
Quote from: VixyNyan on November 17, 2010, 02:11:18 AM
I'm SERVBOT #000294. >U<
Servbot 123! 8D
In seriousness, I gave mine a shot, finalizing the battlemech won't be easy though.
Quote from: Hypershell on November 17, 2010, 01:30:49 AM
Damn it all, I can't get my Servbot number. I keep getting a blank box under a greyed out picture. O:<
Evidently I'm not alone, so here's hoping they work the kinks out.
Do you have a feature like Noscript and Adblock Plus turned on? you might wanna turn it off.
I couldn't get mine either, I even tried using Internet Explorer. I was really hoping to be one of the first to join too... O^O
Me neither...weird.
Wait, they renamed the girl...again?
Sephira eh? She looks much more tomboyish now.
I honestly dislike the way her hair looks now.
I still like her, and Aero is her Jap name.
In other news, Im Servbot #576!, and if you want yours too use another browser, I used Chrome.
Quote from: Flame on November 17, 2010, 08:28:00 PM
I honestly dislike the way her hair looks now.
With MML logic, there were no girls with hair that long.
By MML Logic, there are no girls with that hair color either. Only ones with outlandish hair colors in legends are robots from Elysium. (Juno, Sera, Yuna, Gatz, Geetz, etc etc) I still just dont quite like the way her forehead looks... she needs bangs, like she originally had.
I guess she's supposed to be a redhead, rather than pink.
This is just as well, honestly. Tron remains the only attractive Heroine.
Unless you're into loli and traps I suppose.
Having them all next to each other like this, it is clear that Tron is the only one with real grown female features.
I think that speaks for its self.
Quote from: Flame on November 17, 2010, 10:55:58 PM
By MML Logic, there are no girls with that hair color either. Only ones with outlandish hair colors in legends are robots from Elysium. (Juno, Sera, Yuna, Gatz, Geetz, etc etc)
...so, she couldn't have dyed it?
QuoteUnless you're into loli and traps I suppose.
Having them all next to each other like this, it is clear that Tron is the only one with real grown female features.
What, women with flat chests can't be attractive? >.>
I think he is talking about curves.
I didn't say that in the least.
In my heyday I used to be an avid Lolicon follower.
I've just gotten older/evolved my taste as a human to appreciate a larger avenue of women.
But from a "what is there" perspective, there is a girl that hasn't hit puberty, a girl who looks androgynous/trappish and then... well, a girl in the throes of puberty.
That is ALL I was saying. Assume less~
Quote from: MrBaryl on November 18, 2010, 12:05:49 AM
I think he is talking about curves.
Sweet delicious curves.
After seeing the wallpaper though, Sephira looks quite alright now. She's almost like your boyish little sister now, which I don't mind.
In itself, I think Sephira looked cuter with longer hair, but the short hair kinda adds some distinction from Tron and Roll.
Desktop image saved. I love how Tron has that, "Who do you think you are?!" look on her face. (rightfully so 8) )
STILL can't get my frikkin' Servbot number. I've tried three different browsers, for crying out loud...
Quote from: Hypershell on November 18, 2010, 12:13:21 AM
STILL can't get my frikkin' Servbot number. I've tried three different browsers, for crying out loud...
Did you manage to disable a certain little thing, or did you forget? It's riiiight above the Mail and Stopsign icon in the Devroom.
Hey, I just realized something, guys...
If you play her English name around a bit, "Sephira" actually becomes "Zephyr", which would make sense because her JP name is "Aero", which tends to lend towards an 'airy' sort of look that the designers said that they were going for...
And I'll kindly shut up now.
Quote from: Hypershell on November 18, 2010, 12:13:21 AM
STILL can't get my frikkin' Servbot number. I've tried three different browsers, for crying out loud...
Did you joined the group already?
Quote from: MrBaryl on November 18, 2010, 12:40:52 AM
Did you joined the group already?
You automatically join, but you have to get your servbot number manually. Be sure to turn off anti-java and anti-flash (along with other anti-plugin services) and add-ons before you do.
Yeah, I'm logged in, joined the group, all that jazz, and I get a greyed out Servbot with a blank box underneath. I use no ad-blocking sans whatever pop-up blockers are built into the three different browsers I've tried (Chrome, IE, Firefox).
From what I've read on the Unity boards, apparently certain user IDs are returning invalid results with the Servbot script. Some people reported it randomly working after a while, though. But it seems pretty certain that the error is based on the account and not on the actual user.
Quote from: Hypershell on November 18, 2010, 01:07:47 AM
Yeah, I'm logged in, joined the group, all that jazz, and I get a greyed out Servbot with a blank box underneath. I use no ad-blocking sans whatever pop-up blockers are built into the three different browsers I've tried (Chrome, IE, Firefox).
From what I've read on the Unity boards, apparently certain user IDs are returning invalid results with the Servbot script. Some people reported it randomly working after a while, though. But it seems pretty certain that the error is based on the account and not on the actual user.
So that's what it was then? I figured it was a compatability issue at first, but didin't know it was a bug until everyone else and their grandmother encountered it.
I couldn't get it either
...I'm in. Apparently, you just have to be logged on for long enough, I think. That's how I became Servbot #660...
Yay, now it worked. I'm #675
That sucks that so many people are having trouble getting their Servbots. I'm glad I didn't run into any problems.
Speaking about Sephira, I really like the changes. I like the grin, too. :D Seeing as how I voted for Sensie's design, I'm glad this one is being tuned to something I like more, and I think seeing her next to Roll and Tron has made it easier to see how much she seems to fit in.
Quote from: The Great Gonzo on November 18, 2010, 12:00:54 AM
...so, she couldn't have dyed it?
She couldn't have styled it and grown it out?
Quote from: Tsukishiro on November 18, 2010, 02:51:17 AM
...I'm in. Apparently, you just have to be logged on for long enough, I think. That's how I became Servbot #660...
Seems the bug is caused by belonging ONLY to the DevRoom group. I joined two other groups and then it FINALLY let me get a number.
Sig updated accordingly. ...sorry, I landed in front of the animal hospital again.
Quote from: Flame on November 18, 2010, 03:36:46 AM
She couldn't have styled it and grown it out?
Again with the hair? Get over it.
Quote from: Hypershell on November 18, 2010, 03:54:12 AM
Seems the bug is caused by belonging ONLY to the DevRoom group. I joined two other groups and then it FINALLY let me get a number.
Sig updated accordingly. ...sorry, I landed in front of the animal hospital again.
I didn't joined any other group and it randomly started working just now, so I'm guessing the problem got fixed.
Same here, I'm now servbot 706...where do you get the servbot avatar btw?
Quote from: Solar on November 18, 2010, 04:06:21 AM
Same here, I'm now servbot 706...where do you get the servbot avatar btw?
It should be right above where you clicked to get a Servbot.
It takes a few minutes but the link to become a Servbot eventually changes to your Servbot number. One of the other Unity members supplied me with blue head parts and I shopped the expression myself.
Quote from: Hypershell on November 18, 2010, 04:38:32 AM
I shopped the expression myself.
Oh, wow. I was wondering why yours looked different. I'm gonna have to do this.
Yeah, it's there now, the Unity site just hates me.
QuoteAgain with the hair? Get over it.
Gaia said "With MML logic, there were no girls with hair that long."
to which i replied there are no girls with that hair color either.
Gonzo replied "...so, she couldn't have dyed it?"
to which I then reply if she could have dyed it, then theres no reason she cant have grown it "that long"
I'm Servbot #806.
It's 800 plus already!
That's crazy. I thought they said it only went up to like 400 or something? Or they at least said something about having a limited number? Is there a cut-off, or no?
I never heard anything about a cutoff, and given that the Servbot numbers are six digits, it's pretty unlikely to be based on quantity. By date, maybe, but again I've heard nothing.
The six digits are a lie. It's just to make us think that there's a limit.
Capcom's true goal is turn everyone into Servbots, all in order to advance their plan in making Megaman Legends 3 a "god" among games.
In other words, what they want is...
Complete Global Saturation![/wesker]
...
In other, more important news, isn't it great to be a Servbot? :)
Looking at Hyper's Servbot, I wonder who is Servbot 666...
Dunno. I reported in and so did 667. It's possible that they skipped 666. That, or whoever it is didn't want the attention of ending the world. *shrugs*
too bad theres no specific way to search for Servbots.
I'm Servbot 425. Nothing special here.
But I do look forward to driving people into nightmares by incessantly yelling A LUNCH! CURRY RICE! B LUNCH! SPAGHETTI! D LUNCH! C LUNCH!
I need to try on a different browser... it hates IE...
I'm Servbot # 001293.
Boy, it sure didn't take them long to break the 1000 mark once the kinks were worked out. Now I don't feel so bad being in the 600's. 8)
Finnaly I was able to become a bot... numero 1299...dang I wanted to be 1300
Quote from: Hypershell on November 21, 2010, 09:45:46 PM
Boy, it sure didn't take them long to break the 1000 mark once the kinks were worked out. Now I don't feel so bad being in the 600's. 8)
I know, right. I feel like one of the first being 289.
So Voting for the Bonne Mech has started. Who are you guys hoping will win?
I already casted my vote. Not gonna tell who exactly (not myself, since I don't want to spoil privilages of self-voting)~ :V
I like this one,
http://www.capcom-unity.com/devroom/go/thread/view/114725/26360421/Pant,_pant.
But then I saw this one,
http://www.capcom-unity.com/devroom/go/thread/view/114725/26346889/Seeteufel_is_ready_for_dispatch!
And now im rooting for that one.
Quote from: Flame on December 01, 2010, 03:40:51 AM
And now im rooting for that one.
It's my favorite too! >//w//<
This one's cool too!
http://www.capcom-unity.com/devroom/go/thread/view/114725/26275345/The_Drengieft_Mech-_score!
I'm not above self-bias (see right sig pic), but the glory of basing "votes" on thread rating is that you can vote for as many as you want. So I'm backing Seeteufel as well; that's one damn awesome piece of work.
The other two look cool, but for a Bonne robot boss, I prefer to avoid the humanoid route. Bruno was good for the awesome music and all, but he was no Marlwolf.
"I SAID, CLOSE THE HATCH!!!"
Anyone saw Kirbopher15's Bonne Hydra?
http://www.capcom-unity.com/devroom/go/thread/view/114725/26316513/Bonne_Hydra_%28Entry_by_Chris_Niosi%29
That thing creeps the HELL outta me...
BTW, for any unaware, voting was restarted TODAY due to glitches in the system. So, if you want your favorite to win, better double-back and re-vote (same method as before).
I already picked my tops after going through all of them.
I'll be honest when I say I think most of them look like quick sketches no more fit than being hung on a fridge. The ones I picked I felt would fit in with the feel of the Legends series.
Bernhardt, Bismarck, Kreiselgerät, Moskstraumen, Panzerbohrer, Pilzrakete, Riese Schaltiere, Seeteufel.
Bernhardt, Bismarck, and Seeteufel are my top three from the list and, looking at their averages, are shoe-ins for the final vote.
Quote from: STM on December 06, 2010, 07:23:21 AM
I'll be honest when I say I think most of them look like quick sketches no more fit than being hung on a fridge. The ones I picked I felt would fit in with the feel of the Legends series.
That in itself doesn't disqualify them. Artistic talent is not the same thing as design concept; the grade is supposed to be based on the latter. Obviously it helps to flesh it out however you can, but it's not an art contest.
Yes, but usually a design contest usually merits at least some sort of attempt at a design. Most of them are just uninspired, like they were done with little planning or thought other than "let's put a drill on a squid."
Not like it matters since all the people with massive deviantart networks are going to wind up sweeping this thing.
Quote from: STM on December 07, 2010, 02:14:37 AM
Not like it matters since all the people with massive deviantart networks are going to wind up sweeping this thing.
Well, not ALL deviants from DA, just those who happen to be talented chileans/brazilians/whatever.
Well, looks like the deadline is almost here, I can wait for the next event.
It would be a shame a that a crappy design wins just because the designer has the most contacts :\.
As for me, I'm too lazy to go through each contestant to vote, but the one that really struck me as awesome is the Bismarck, that design is just brilliant and fits with the whole Bonne mechas really smoothly. Another one I really liked is the Seeteufel, I don't know why, but the whole fight description reminded me somehow of a Zelda fight (I DON'T KNOW WHY) which is a good thing :P. The design was really fitting too, while still making something different than a Gustaff upgrade.
Quote from: KoiDrake on December 07, 2010, 03:45:36 AM
It would be a shame a that a crappy design wins just because the designer has the most contacts :\.
Sad sad reality of life, unfortunately. Having connections helps in so many ways where you'd think skill would be more important.
I'm liking some of the designs, curious to see who makes it though.
There have been a ton of designs I love so much in this round, but I absolutely love the Darkstalkers shout out mech (http://www.neogaf.com/forum/showpost.php?p=24737137&postcount=10).
I wish if voting were better for folks not on Unity though, some of these really deserve the support.
The design is really cool, and Morrigan Tron is great, but it really doesnt fit the Legends style of mechs IMO.
And I presume that no one plans on mentioning that the third contest event, The Townspeople Event, has already started (despite the fact that the second one hasn't even finished yet...). I'd figured that I should be the one to mention it here anyway.
Thanks for that,
Tsukishiro.
Quote from: Tsukishiro on December 08, 2010, 12:34:41 AM
And I presume that no one plans on mentioning that the third contest event, The Townspeople Event, has already started (despite the fact that the second one hasn't even finished yet...).
That's because U.S. voting for Event #2 was extended due to bugs in the system requiring a restart.
Did the Diggers for Event #3 (both types). I don't think I can top previous submissions for the police officer, and I'm drawing a COMPLETE blank on the old man...
Speaking of which, I nearly had a feild day with the policeman in Type #2. I'm not sure what to do with the diggers though, but I am surely am thinking of something for the old man..
Top 5 U.S. Mechs were announced.
Personally, I'm routing for Seeteufel and/or Panzerbohrer. Scylla and Mecha Duck look more like stage enemies (though I must admit the scenario behind Mecha Duck sounds very interesting), and Bernhardt seems like it belongs in a different situation altogether, being a "whole family" robot (Eguchi's scenario sounded to me like it was supposed to be Vs. Tron specifically).
Japan's top 5
http://www.capcom-unity.com/jgonzo/blog/2010/12/09/here_are_the_top_five_nominees_for_the_capcom_japan_bonne_mecha_event
*o* everything looks good.... <3
and here I thought USA top 5 is godly enough...
Damn! those Japanese can really design.
The Bismarck didn't get to the top 5? I'm a bit dissapointed. I'm not particularly fond with the duck design, but whatever...
A duck and...Chronoforce? Wow
My faves are Seeteufel and Bernhardt.
The jap designs are pretty cool too
I'm a bit sad neither the aqua turtle or the crocodile in the NA submissions made it to the top 5. They both had good designs, though the turtle's battle intrested more.
Oh well, 3 out of 5 (Bernhardt, Seeteufel and Panzerbohrer) of my favorites ain't bad. Mecha Duck and Scylla seem like they could be good boss fights too though.
As for the Jap submissions, they all have good designs, but I'm rooting for Donner Wels, The turtle tank whose name I can't pronounce and the shark submarine with legs.
Out of Japan, the turtle's the big winner for me. Runner-up is the lobster.
I don't know if it's just me, but a number of those look more like reaverbots than Bonne mechs.
In all fairness the mecha styles are often very similar; main differences being Bonne emblem (Reaverbots have no exclusive ownership of the gem/mono-eye theme), occasionally visible Servbots, and color scheme (Reavers usually, not always, go for more subdued colors). Reavers also tend to be more animal-like, although that's not exclusive to them either. Bonnes may go either animal or military.
That said, I DEFINITELY got a Reaverbot vibe out of Scylla (http://www.capcom-unity.com/devroom/go/thread/view/114725/26284245/Bonne_Mecha_Scylla). I look at it, and I see a fancy version of L2's Norieibi (http://www.legends-station.com/?page=mml2/rvr-norieibi).
Yeah, that's exactly what I was thinking.
Winner. (http://protodudesrockmancorner.blogspot.com/2010/12/winner-declared-in-bonne-mecha-design.html)
The Japanese side has won out twice now. Not to insult CAP Kobun, but...anyone else get the feeling that the Western side'll be mostly ignored?
Yep...It's not a bad design, thoug I liked other better
It's alright, but...this reeks of "rigged".
If this trend continues, at least I'll feel better for not doing jack [parasitic bomb] in the Devroom.
QuoteNot to insult CAP Kobun, but...anyone else get the feeling that the Western side'll be mostly ignored?
Is Schwarzenegger hard to spell?
I mean, this is Capcom we're talking about. I'm amazed they're even taking submissions from the US, frankly.
Hm, someone is pretending to be me again. =w=;
I actually like all the designs. ^^
Quote from: VixyNyan on December 14, 2010, 03:11:31 PM
Hm, someone is pretending to be me again. =w=;
Why do people keep doing that....
Quote from: CephiYumi on December 14, 2010, 03:47:23 PMWhy do people keep doing that....
I wouldn't know; PRC's commenters are mostly idiots and fanbrats, it seems. (Though, at first I thought even Vixy wasn't pleased with either the results or the apparent rigging.)
Quote from: CephiYumi on December 14, 2010, 03:47:23 PM
Why do people keep doing that....
Drama, create bad reputation or hate towards RPM I guess. x.x Let's just move on.
And I do have a Blogger account on Blogspot. If I comment there, there will be an orange icon next to my name. ^^;
Quote from: The Great Gonzo on December 14, 2010, 06:53:00 AM
It's alright, but...this reeks of "rigged".
If this trend continues, at least I'll feel better for not doing jack [parasitic bomb] in the Devroom.
Rigged? Half of the Devroom's entries weren't near completion and some were too reaverbot-looking. Although, some of the US designs looked nice compared to their patriotic kin. Mine didin't win because I didin't look over the small details on time.
Quote from: VixyNyan on December 14, 2010, 04:03:21 PM
Drama, create bad reputation or hate towards RPM I guess. x.x Let's just move on.
[parasitic bomb] Happens, people need to learn to just get over it.
So we get catfish in the game...I was kinda hopping the turtle tank or octupus would win.
Oh well, at least it was one of my favs.
On other matters, isn't it a bit early for people to say that this show is being rigged? Course, considering the coincidence that Aero/Sephira was #1 in the Jap votes in the first event and Donner Wels was also #1 in this event, I can kinda see why others would think this...
If the next two event winners also happen to be #1 Jap, then I can safetly admit that the Devroom is just taking the western fanbase on a wild, messed-up ass ride.
I would have won if I was a member of CU!
If you were a member of CU, there would be no competition.
The west wont win any of the contests, or any that matter at least. Japan will continue to pick Japan, regardless if the western designs would be (and seemingly are so far) better.
Consider if you will that in the first event Japan outnumbered us WELL over 3 to 1 (and Aero/Sephira was already #2 in the U.S.). That they win a future pool isn't rigged, it's law of probability. If you don't like it, start pestering your friends to participate in the Dev Room.
In all honesty I'd have written off 3 of the U.S.'s top 5 right away, so that Japan won this one doesn't surprise me. All the same, though, I would NOT have picked the electric Sharkticon as their best work.
(Great, now we NEED a Grimlock in this game...)
Glad to see Seeteufel got the runner-up, at least.
BTW, techno-junkies may be interested to know: Eguchi confirmed that L3 is using some version of MT Framework.
Well, I'm pretty pleased with how this went. 2nd place certainly isn't shabby at all, here's hoping we can take the next one!
Quote from: Hypershell on December 15, 2010, 02:13:58 AM
BTW, techno-junkies may be interested to know: Eguchi confirmed that L3 is using some version of MT Framework.
Considering how the renders appeared in the announcement, I should have guessed that. and MT Framework-powered MML game should sound fun, at least hopefully won't end up like Nino Ruins because of a fault in the PSX's processor or something.
You know, it NEVER occurred to me that Nino wasn't supposed to be that slow. I just took it as water-displacement at work.
Even on the techno-side, it's hard to be sure. Sometimes game programming in itself has crappy/nonexistent timers and relies wholly on how fast the hardware keeps up, which can throw emulation attempts for a loop (see Star Fox 64 and its many Virtual Console revisions).
On-Topic (http://forum.rockmanpm.com/index.php?topic=1232.0)
I recall that thread.
I curse both my japanese illiteracy and whatever craptacular licensing agreement prevented the the possibility of a Legends re-release (not to mention I'd certainly feel that my purchase of a PSP was more justified; I was a bit underwhelmed by PU and MHX). Not too concerned with Nino, but a crack at the Episode 1 demo along with some sanity to the weapon upgrade pricing? That would be sweet.
You'd think they could at least send Episode 1 out as a PSN download and just leave a "silent/japanese" voice option, seeings how the thing was never localized to begin with.
Posted on: December 15, 2010, 07:00:30 PM
New liason revealed himself, and on his first publically-known day unleashed a region-vs-region poll to see what we thought of the Aero-to-Sephira name change (new art/hair style for her, too).
Don't know about the rest of you guys, but I went with Sephira. I'm sure I could grow to like either one, but Aero sounds a bit too cheesy to me.
(http://images.gamekult.com/blog/imgdb/000/000/538/114_3.jpg)
Cute, but somehow I just can't picture Roll and Tron getting along well enough to go ice skating together. >_>
Quote from: Kieran on December 17, 2010, 11:43:47 PM
Cute, but somehow I just can't picture Roll and Tron getting along well enough to go ice skating together. >_>
The Servbots made her do it. They are ebil I tell you, Iblis Evil.
It's just an elaborate plan to drown her, she might get lucky and ends up killing two birds with one stone.
Looks great but I'm not too fond of the way they drew Roll there. The hair looks changed too much to be like the new girl's.
(http://lol.rockmanpm.com/1292621663460.jpg)
Hope thats a new design their going with for her. I dont particularly like the current one at all.
It's that official? 'cuz it just got worse.
...it was on the blog with the name poll. -AC
(it's no wonder Japan is kicking our devroom's ass)
The new hair would do her a lot of good, I think. I didn't appreciate how they shortened it after the poll was concluded. I like the accessories on the left pic, as well (holster, wrist-guards).
Quote from: Kieran on December 17, 2010, 11:43:47 PM
Cute, but somehow I just can't picture Roll and Tron getting along well enough to go ice skating together. >_>
Well, if they ever want to put up with each other long enough to build a rocket that doesn't explode, it has to start somewhere. That said, I'd foresee a lot of shoving going on at that lake.
I do like the hair better in that picture, but i say change the face to something else. Personally, it doesn't have enough charm to me.
The same design's face-charm can vary GREATLY by the individual artist. Layer taught me that.
Quote from: Hypershell on December 18, 2010, 02:20:24 AM
...it was on the blog with the name poll. -AC
(it's no wonder Japan is kicking our devroom's ass)
No it isn't, at least not on my pc. The only image the blog with the name poll has is the usual one of her =/
Looks like the winter wallpaper is now available for us servbots, get 'em while it's hot~
Also, we are beginning to get badgers.. *ahem*.. badges. Cool feature eh? I wonder is it for, other than for show.
Quote from: Solar on December 18, 2010, 02:53:49 AM
No it isn't, at least not on my pc. The only image the blog with the name poll has is the usual one of her =/
They fixed it.
Too bad.
Quote from: Hypershell on December 18, 2010, 02:20:24 AM
The new hair would do her a lot of good, I think. I didn't appreciate how they shortened it after the poll was concluded.
I would have been fine with her winning of she at least stayed with the same hair. She DID look nice. Instead, they changed it to give her a big forehead and make it worse. ugh.
It grows on me though. I should try to give her more chance.
I cant get used to it. I really dislike big forehead characters. I cant explain why, but I just really don't like her current design. :P
I know what you mean. Nothing wrong with liking a character who actually has bangs. To me, big foreheads look cute on kids (and I mean LITTLE kids, not 14-year-old MegaMan protagonists), and dignified on the elderly. That's it. Otherwise they look blegh.
Quote from: Flame on December 18, 2010, 03:30:00 AM
They fixed it.
Too bad.
Blast.
A cookie to Vix for preserving it for us, then. :cookie: <3
I think now would be a good time for me to create a dedicated Legends 3 image folder on my comp, rather than shoving it in with the rest of my MegaMan stuff. Also still need to save those summary images they posted for the NPC event.
Hm, that particular 'redesign' of Sephira/Aero was actually a piece of fanart by Score (http://www.capcom-unity.com/score), a member of the Capcom Unity forums. :)
Quote from: Canticleer Blues on December 18, 2010, 04:44:24 AM
Hm, that particular 'redesign' of Sephira/Aero was actually a piece of fanart by Score (http://www.capcom-unity.com/score), a member of the Capcom Unity forums. :)
I knew I'd seen that before; just couldn't remember the artist's name.
Quote from: The Great Gonzo on December 18, 2010, 04:53:17 AM
I knew I'd seen that before; just couldn't remember the artist's name.
Same here, but that saves the argument then.
I could have sworn it was one of the redesigns before they landed on the last one.
Quote from: Canticleer Blues on December 18, 2010, 04:44:24 AM
Hm, that particular 'redesign' of Sephira/Aero was actually a piece of fanart by Score (http://www.capcom-unity.com/score), a member of the Capcom Unity forums. :)
More specifically, Score drew it, Ian colored it (from what I've seen Score seems to be more adept at colored pencils; reminds me of myself years ago).
It's on his DeviantArt page.
http://score6.deviantart.com/gallery/#/d31z4mx
I like how they updated Sephira's design to shorten her hair. Won't stop people from complaining that she looks like she belongs in a Pokemon game instead of a Rockman game. ::)
She looked more Pokemon before, TBH.
And yet, I'd rather her look like a pokemon reject than the way she currently looks.
Quote from: Kallen Kozuki on December 18, 2010, 06:29:59 AM
I like how they updated Sephira's design to shorten her hair. Won't stop people from complaining that she looks like she belongs in a Pokemon game instead of a Rockman game. ::)
Actually it looked a lot more Pokemon (and stupid) with the original hair, I would be fine with that other design.
QuoteFans recently selected Aero to be the game's new heroine. Now Capcom is giving fans a chance to select her voice. Yes, this is the latest user contribution component for the 3DS Mega Man Legends revival.
Capcom had three voice actresses audition for the role. You'll get to listen to some samples from the audition and select the one you think best fits the character. The catch is, Capcom isn't revealing the voice actresses names or past work, so the decision will be based exclusively off the samples.
To take part in the Japanese voice actress vote, visit the Japanese dev room (login required). Voting will be held through January 11.
In other Legends news, Capcom opened a Japanese page detailing the Legends series as a whole. Visit this page for a look at the series and its characters.
The page lists the following features of Legends 3:
* Uses Capcom's MT Framework tools (this was mentioned in a recent development blog post)
* Will have a number of new characters, starting with the user-selected Aero.
* "Free Running" has been powered up. You'll be able to run through a massive open field that has height variances. The abundant reactions, sub events and gimmicks that have won the series favor are being powered up as well.
* The game will have a variety of fields, including massive unexplored ruins.
* They're currently looking into multiplayer elements.
sawce (http://www.andriasang.com/e/blog/2010/12/17/mega_man_legends_3_aero_voice/)
Possible multiplayer and "massive open field" really caught my attention. Can't wait for sum screens!
Multiplayer elements is gonna be trading or something equally inane. Just you watch!
QuoteYou'll be able to run through a massive open field that has height variances.
So... it's Ocarina of Time?
I'm reminded of ZX Advent and our massive excitement at converting some energy...
All Legends games had height variance. That said, it's nice to know that Capcom, unlike the rest of the world, doesn't bury their heads in the sand when something old happens to actually work. Nintendo could stand to remember that with Mario Kart.
Hopefully this IS the new official take... or at least the general direction. Looks infinitely, WORLDS better. Makes me feel like there is less going on here. STILL not simplistic enough to be Legends, but hey... beggers and all that.
Thanks for addressing the FAIL of the FAIL CHOICE, Capcom.
A new year brings new localization. We went from Aero, to Sephira, back to Aero again. Because, you know, Aero being the Japanese name and four letters long makes it superior. Obviously. >.>
I'd like to know where the hell these people were when Capcom came up with the term Megamerge. *shudder*
QuoteI'm reminded of ZX Advent and our massive excitement at converting some energy...
I really wonder what you're referring to here.
Quote from: Hypershell on January 06, 2011, 02:25:52 AMBecause, you know, Aero being the Japanese name and four letters long makes it superior. Obviously. >.>
Damn purists. >.>
The only good thing I see in this? If the English fanbase continues to reject all localization changes, there'll at least be enough consistency between the two versions to make debates easier, and there won't be as much arguing over terms.
Hopefully.
A bit of wishful thinking there, I think. Especially since we already got the "be careful what you wish for" lesson in localization with X6's Maverick names. Not that I minded, but much bitching and eyebrow-raising went on with the rest of the internets.
Quote from: Zan on January 06, 2011, 07:53:12 PM
I really wonder what you're referring to here.
I was referring to Superdee and Algin's comments about multiplayer.
Quote from: Hypershell on January 15, 2011, 12:20:49 AMA bit of wishful thinking there, I think. Especially since we already got the "be careful what you wish for" lesson in localization with X6's Maverick names. Not that I minded, but much bitching and eyebrow-raising went on with the rest of the internets.
Sigh. :( I have to remember that this is the Megaman fandom.
Hey, at least it's not the Sonic fandom...
Quote from: Kieran on January 15, 2011, 02:23:02 PM
Hey, at least it's not the Sonic fandom...
ROCK'S EYES ARE GREEN!!!!!!1!!!1!!1!one!!1
Aero's model is complete (http://www.capcom-unity.com/gregaman/blog/2011/01/14/heroine_progress_report_-_3d_modeling_%28part_3%29?pg=2)
(http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/52f9fbd6e13fdc0fde41c783ac4e57e3.png?v=154800)
Personally love the cel-shaded look. Was instantly reminded of Wind Waker.
Aside from the fact that I just plain don't like her... the cel-shading isn't bad. Could be worse.
All that matters is how progressively hot and curvy Tron is, for me.
Oh and playing the game of course.
At least L3 will still be a big improvement over L1&2 graphics-wise, despite having a similar look.
Hey, who remembers this guy?
http://androidarts.com/mml/reaverbot_legends.htm
He seems to have updated his site due to MML3, with a few ideas of his and redesigns of the Heroines from the Heroine contest.
Good.
That guy had some awesome ideas.
He did that long ago, I think he even posted that on the Capcom Unity forums.
Quote from: Mr. Behind T. Fence on January 17, 2011, 09:59:23 AM
All that matters is how progressively hot and curvy Tron is, for me.
Oh and playing the game of course.
I love this guy. 8)
Surprising how much more "complete" it looks with the shader applied, though according to the blog that probably won't be the shader they actually use in the game, but it should be a similar style.
Hey, works for me.
So now they're taking Reaverbot submissions. That'll be a tough one, but I'll give it my all.
Quote from: Superdee on January 17, 2011, 05:04:37 AM
Aero's model is complete (http://www.capcom-unity.com/gregaman/blog/2011/01/14/heroine_progress_report_-_3d_modeling_%28part_3%29?pg=2)
(http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/52f9fbd6e13fdc0fde41c783ac4e57e3.png?v=154800)
Personally love the cel-shaded look. Was instantly reminded of Wind Waker.
Oh not bad, not bad at all.
So, is anyone enterring the reaverbot contest?
I just did, I also added some "spice" to mine when it came to the 4-legged stance.
Got my Reaverbot in, but sadly didn't have time to color it.
http://www.capcom-unity.com/devroom/go/thread/view/114725/26788013/
I have been gone this long and this... this...
3YEULRH43WEUIP;R4JEBUSIJKRESK[/TOTAL FREAKOUT]
WHY CAN'T I LEARN ABOUT THESE THINGS SOONER!!!
damn you internet and your half-assed-ery!
*mind proceeds to asplode*
Presenting the new MML3 reaver! (http://bit.ly/fVgGsu) Interesting design, to say the least, heh (http://www.youtube.com/watch?v=FY-AS13fl30).
Wow, are you telling me somebody not Japanese won one?
That actually is a really cool design/idea.
Not even the japs could top that
Too bad. I was routing for Smearcian; glad it at least got an honorable mention from the motion staff.
Janusbot flew under my radar during the event, but that one looked pretty badass, too.
Man, we're running out of time to come up with easter-egg submissions, and the ONLY thing I can come up with involves snow...which I'm pretty sure isn't going to be on the island in question. O:< Gotta figure out something...
Posted on: February 19, 2011, 23:53:37
Eguchi and Kitabayashi made their case at a "green light" meeting with Capcom's big-wigs, and Kitabayashi posted today (http://www.capcom-unity.com/devroom/blog/2011/02/24/our_greenlight_meeting_results._._._.) that the verdict is...an extension. Not approved, not canned, just more time in concept.
I can only hope that this is just an attempt to light a fire under everyone's ass, so as to avoid the devs getting content, because words will never describe the pain I wish on those responsible if the game were to actually get cancelled.
News of this meeting really emphasizes to me, for better or worse, how truly disconnected the Devroomers are from the actual development. Did anyone on there know what steps were involved in not only creation but in approval, and where the game or "project" stood in relation to that? What checkpoints would be hit between the devroom opening and the game's release? Nope. We just got the little "%" number by the rocket with a few random Servbot conversations. Near every Devroom post has been about what's going on in the here and now, with very little as to what to expect.
Okay, they can't spoil the whole thing pre-release, I get that. But if they're going to ask for people's support, then they need to know what the hell it is that they're supporting, and what road they're committing to if they want to see it through.
Posted on: February 25, 2011, 05:45:35 PM
Finally came up with an easter egg submission (http://www.capcom-unity.com/devroom/go/thread/view/114725/27082669/). The event ends at noon on Tuesday, so hurry up, all!
I honestly intended that as just a "dig for spare change" kind of thing, like the shovel in Zelda LttP, but with the added chance to annoy random people/dogs. But then the "what-if"s started floating around in my head, and that last scene just fell together. Kind of a switcheroo on a tried-and-true Legends tradition. :V
Quote from: Hypershell on February 27, 2011, 04:19:31 AM
Finally came up with an easter egg submission (http://www.capcom-unity.com/devroom/go/thread/view/114725/27082669/). The event ends at noon on Tuesday, so hurry up, all!
I honestly intended that as just a "dig for spare change" kind of thing, like the shovel in Zelda LttP, but with the added chance to annoy random people/dogs. But then the "what-if"s started floating around in my head, and that last scene just fell together. Kind of a switcheroo on a tried-and-true Legends tradition. :V
Reply'd ^^
I put up my own submission (http://www.capcom-unity.com/devroom/go/thread/view/114725/27086037/ZX_Biometal_Toy?sdb=1). It may not be as subtle as others but...
Well, I leave it up to the fans to decide.
No reason it needs to be subtle. As I mentioned in one of the last "Zenny For Your Thoughts" threads (regarding the notion of Roll naming Trigger after a game character), we've seen a great deal of MegaMan merchandise in the series already. A video game, two cartoon shows, and a poster or two as well, in addition to X-Buster/Z-Saber being well established.
I for one love your idea. 8) The regional/development term switching was a nice touch, as well.
Dev Screens~ <3 (http://www.andriasang.com/e/blog/2011/03/02/mega_man_legends_3_dev_screens/)
Not to take away from what I believe are the first sorta-real in-game screens of MML3, but... I can't seem to figure out what the Mega Man and Bass models they used as filler there. The shading reminds me of Powered Up but the model is definitely different, and Bass never appeared in it either. I'm almost positive that's not the Bass.EXE from Transmission either... could this be a teaser for a revamped Universe style, or an unannounced game they're borrowing from?
Also... why say "they hadn't finished the playable characters for Legends 3" when I thought Trigger was the only playable character in the entire series outside of Misadventures?
I like what I'm seeing. It's really really raw with much placeholder models and textures, but it gives me an idea of the game's whole scale.
The city scenes they've posted seem a lot more fleshed out and (dare I say) realistic than previous city areas in Legends. I'm liking it so far.
Seconded. It's also encouraging to see Eguchi trying to get the Devroomers a bit more involved with the retrospective. Not that we're doing anything, just that we're a bit more "in the loop" than we were before.
Quote from: Dinner Sonic on March 02, 2011, 12:13:31 PM
Also... why say "they hadn't finished the playable characters for Legends 3" when I thought Trigger was the only playable character in the entire series outside of Misadventures?
They probably meant that, seeings how there hasn't been a non-cel-phone Legends game in a decade, a "scrap" Classic model was easier to come across than a Trigger model. I'm betting the Rock we see there is some previous developer content that never saw public release.
In a way, it's beneficial for them to be using characters who are obviously not going to be in the final build: It lessens the chance of misunderstandings as to what the final build will look like. No sense in having them show an early Trigger model, and have us go to town on how badly it sucks when they're not even intending to use it in the final game anyway.
As I said before on the Megaman Network (And I'll say it again if I have to), I really like the classic style Rock and Forte and hope they don't go to waste (As in, I hope they make a use for them :P.)
Quote from: Hypershell on March 03, 2011, 12:42:26 AM
They probably meant that, seeings how there hasn't been a non-cel-phone Legends game in a decade, a "scrap" Classic model was easier to come across than a Trigger model. I'm betting the Rock we see there is some previous developer content that never saw public release.
He is refering to the fact that they said characters, in plural, as in, there are more characters than Trigger to play with. Who knows...
Oops, my bad. I was still in the mindset of his first paragraph.
Well...could always be a translation error? Not to be a kill-joy, but this would be far from the first time pre-release mistranslations got one's hopes up regarding players (co-op rumors of both X7 and X8).
Still, we might be surprised. Maybe Aero will be paired with another newbie?
(http://www.andriasang.com/blog/2011/03/02/mega_man_legends_3_dev_screens/images/2132441779_view.jpg)
And this ladies and gentleman is how Megaman in Powered Up should have looked.
QuoteThey used Mega Man character data from a different game because they hadn't finished the playable characters for Legends 3.
Prototype Powered Up model perhaps? Or another canceled classic title?? Or perhaps just bad wording for saying "We used another Megaman cause Trigger hasn't been modeled/perfected yet."
The new more refined city screen shots look amazing by the way. Hype restored!!
Quote from: RMZX Anarchy on March 03, 2011, 03:06:53 AM
As I said before on the Megaman Network (And I'll say it again if I have to), I really like the classic style Rock and Forte and hope they don't go to waste (As in, I hope they make a use for them :P.)
Same here. Would be cool if they were left in as bonuses. (playable classic Megaman anyone?) Hell, maybe they can turn them into plushies somewhere in the game.
QuoteMega Man Legends 3, Resident Evil Mercenaries Go Playable Later This Month!
Capcom holding 3DS demo event in Akihabara.
Was there some talk recently about Mega Man Legends 3 not being an actual game yet? Well you can put that idea to rest now! The game is going to be on playable demo at an event later this month!
Capcom announced today plans for an event tilted "3DS x Capcom Premium Demo Event." This will be held at the Belle Salle event space in Akihabara on the 29th.
The event will have Super Street IV 3D Edition, Resident Evil The Mercenaries 3D and Mega Man Legends 3 Project available for play. SFIV is already out, but the latter two have never gone playable on Japanese soil before (Mercenaries was playable for press outside of Japan).
To sample Mega Man Legends 3 and The Mercenaries 3D before others, head to Akihabara on the 29th between 15:00 and 20:00. Admission is free.
http://www.andriasang.com/e/blog/201...ds_demo_event/
So [tornado fang]ing jealous...
Seems like everything is in 3D nowadays......didn't we have this trend befroe?
They have the game to a playable state?
[tornado fang], I wish I lived in Japan right about now.
ロックマンDASH3開発チームは、これからも変わらず前向きに、前のめりに
、ゲーム開発を進めていきます。
みなさん、一緒にあかるい未来へ向かって走りましょう。
Rockman Dash 3 has a Positive Future without change, We will be developing the game. Everyone will be running into the bright future together!
http://blog.daletto.net/dash3/
Quote from: STM on April 08, 2011, 04:32:49 AM
ロックマンDASH3開発チームは、これからも変わらず前向きに、前のめりに
、ゲーム開発を進めていきます。
みなさん、一緒にあかるい未来へ向かって走りましょう。
Rockman Dash 3 has a Positive Future without change, We will be developing the game. Everyone will be running into the bright future together!
http://blog.daletto.net/dash3/
Well, that's good to hear. At least it survived the cutting board... for now.
New contest, deciding Volnutt's design in the game, the choices are
A) L2 look
B) A slightly more detailed design
C) "Armored", has slightly less bulk than the other two
I personally voted for B, but in this case, I'd be fine with any of the three.
Link here. (http://www.capcom-unity.com/devroom/blog/2011/04/11/mega_man_suit_design_vote)
I picked Design B.
Basically, it takes his Legends 1 colors and combines his Legends 2 design, with new details added and allowed by the hardware Legends 3 is on.
It's the best of all three, IMO!
I agree on Design B being the better version, however I think the silver parts on his armour should be light blue instead.
I picked C.
When you consider that Trigger looks completely human under his armor, the other two designs having ball joints and mechanical hands doesn't make any sense at all. >__>
All of you voting for C realize that you're removing Trigger of a certain piece of armor which reveals a major weakness?
Going without the codpiece is just asking for trouble.
Yeah. It doesnt really sit well with me how he is well armored EXCEPT the crotch area.
Just feels weird.
the human design is nice, I DO like it, but doesnt work with the nature of his body. (mix'n match) which the balljoints accurately illustrate.
So B for me
Quote from: Flame on April 12, 2011, 04:06:36 PM
Yeah. It doesnt really sit well with me how he is well armored EXCEPT the crotch area.
Just feels weird.
It worked well for Copy X
Copy X followed Zero series armor standards. thin chest length jumpsuit vest and thong.
he also probably has no dong to be worried about.
Trigger has heavier armor than that.
it looks odd, because the rest of him is all thickly armored and [parasitic bomb], while that area is exposed.
The lack of crotch-plate in C doesn't really bother me. I mean, we've seen Volnutt in an apron already, so it's not like we just now found out that he has a waist. I do also like how the design also conveys a sense of speed; he looks a bit more agile, and the gloves are a nice touch.
Quote from: Flame on April 12, 2011, 04:16:23 PM
it looks odd, because the rest of him is all thickly armored and [parasitic bomb], while that area is exposed.
Now now now, let's not bring realism and common sense into video games. You know it's a lost cause, the the first one who brings it up is usually out of points.
It just looks odd to me.
design is nice, (the gloves like Aqua said, are a nice touch) but... odd.
I really like B. Lack of crotchplate in C aside, it just looks like the most aesthetically pleasing design to me.
To me, Design C looks like it's bleeding Classic/X elements together, with the hands and waist. I mean, you could throw that design into Command Mission, no problem, and it wouldn't look the least bit out of place. It loses the "Legends" feel.
I went with A. I like consistency, and I like seeing classic designs brought to life in the hands of both more detailed artists and more powerful hardware, no need to reinvent the wheel. But I must admit, B is pretty darn awesome. I just wish, color-wise, they'd left the thighs/upper-arms gray. Again, that was a fairly unique touch to Trigger's design among the many "Mega Men" we know; no sense in going backwards.
I really like the B design, but I'd prefer it with the A color scheme.
PHOTOSHOPPERS. CAN YOU MAKE THIS HAPPEN?
Quote from: Protoman Blues on April 13, 2011, 03:00:09 AM
I really like the B design, but I'd prefer it with the A color scheme.
PHOTOSHOPPERS. CAN YOU MAKE THIS HAPPEN?
(http://img864.imageshack.us/img864/7839/1302627077423.png)
Excellent work, Rolla! You'll make sergeant for this!
And yeah, that's my favorite version!
I still like the second games redesign. Like how they changed some of the armor's color to gray to give it more variety. Not sure why they want to change those parts back to light blue again... ^^; I like how slim and simple looking it is (I also like how the hands are detailed). If trigger really does have a mostly robot body that let's him change different parts of himself with new parts; then I think his armor should reflect that by being robotic looking by using mostly square and cylinder shapes. The only thing I would change for design A is the chest plate. I really like the one on design B and how it points out in the middle.
But I don't think most people would vote for this design. :'( I wonder if the developers would let you change triggers armor to these different versions and make the most voted for the default! Or better yet, change each part individually!(Like maybe...in Megaman universe?) :D
Everyone gets "their" trigger and everyone is happy! ^0^
Quote from: Flame on April 12, 2011, 04:16:23 PM
he also probably has no dong to be worried about.
I was drinking tea. Now it's all over the keyboard and tablet.
I like C's gloves the best though. Solid colour is easier to draw.
I chose B, detailed yet familiar, with a new horizon in mind. I would have gone with C but a defenseless crotch feels odd for Trigger. Plus the outfit just makes me think of all the potential dirty pics that will emerge from this design, if it already hasn't that is. Of course regardless of whether it gets picked or not I believe they might do so anyway. Though like Krystal, I do like his gloves. Not a big fan for the subtle differences in the shoes though, mostly because I think B's would be better look for both all terrain walking and the heels could be used to place the Jet Skates in.
But really I wouldn't mind if the other two choices won, any would be fine for the game, A means he hasn't had a change in clothes close to a decade, B means he got an upgrade while in the time he was in that place that its name escapes me, and C means his taken to the fashion sense of Yuna and Tuna (not I don't recall the other girls name and I don't feel like looking for it at the time being), since to me, that's what the design kinda reminds me of. More so than Battle Networks designs...by a bit at least.
You're thinking of Elysium, and Sera.
But I agree with you. I still like B though.
Quote from: Talyn on April 14, 2011, 09:29:09 PM
You're thinking of Elysium, and Sera.
But I agree with you. I still like B though.
Elysium? Then who the hell did was I just thinking of?
EDIT:Oh wait, you were referring to the place, Elysium. My mistake.
15 or so hours of sleep and I'm still feeling like I slept only a few hours.
Yuna and Tuna...
that made me chuckle.
Quote from: Protoman Blues on April 13, 2011, 03:09:02 AM
Excellent work, Rolla! You'll make sergeant for this!
And yeah, that's my favorite version!
Hell yeah, PB. 8)
Only other thing I'd change about Rolla's B (THANK YOU) is the shoulders; have a single "circle" pointing outward as in L2, rather than front/back parallels as in L1. Then it'd be perfect. Again, I just see no point in jumping back and forth between L2 and L1 elements.
I'm actually not fond of the hands in C. Again, simple/fleshy hands feels like we're stepping back to Classic/X, losing the "Legends" feel of the design. If Trigger made a cameo Command Mission appearance, then Design C would be perfect, but I just don't feel that it fits Legends.
Quote from: Hypershell on April 14, 2011, 10:18:55 PM
Hell yeah, PB. 8)
Only other thing I'd change about Rolla's B (THANK YOU) is the shoulders; have a single "circle" pointing outward as in L2, rather than front/back parallels as in L1. Then it'd be perfect. Again, I just see no point in jumping back and forth between L2 and L1 elements.
Well I kinda like the shoulders for that reason. I feel like B is a very good representation of both the L1 & L2 design as well as adds improvements for L3. I mean, I wouldn't care if they did the shoulders either way, but just my two cents on the design.
Sorry for the several-month-long bump, but Legends 3 was just recently canceled. As if Capcom already hurt the series by canceling Universe. :|
Uh, we're already talking about it in 3 different topics.
WHAT?!!!
You're a little late. It's old news now.
2023 2,000 1 98% (https://linkbio.co/ufabet88)
(https://bmclubvip.pro/)
15 100%
bmclubvip.pro 10 24 !
???? (http://audiobookkeeper.ru/book/9147)222.8 (http://cottagenet.ru/plan/919)Bett (http://eyesvision.ru/better-eyesight-magazine-better-eyesight-1921-01)Bett (http://eyesvisions.com/better-eyesight-magazine-better-eyesight-1921-09)Solo (http://factoringfee.ru/t/1126790)???? (http://filmzones.ru/t/915241)Harr (http://gadwall.ru/t/896893)Harv (http://gaffertape.ru/t/1101688)???? (http://gageboard.ru/t/1094285)???? (http://gagrule.ru/t/841666)???? (http://gallduct.ru/t/1162142)XVII (http://galvanometric.ru/t/857151)Prix (http://gangforeman.ru/t/1069612)???? (http://gangwayplatform.ru/t/1439050)???? (http://garbagechute.ru/t/1144082)Tesc (http://gardeningleave.ru/t/1027694)City (http://gascautery.ru/t/1143959)Aris (http://gashbucket.ru/t/817175)???? (http://gasreturn.ru/t/1144101)???? (http://gatedsweep.ru/t/831053)Krup (http://gaugemodel.ru/t/1161546)Chri (http://gaussianfilter.ru/t/1205442)Tesc (http://gearpitchdiameter.ru/t/928385)
Daga (http://geartreating.ru/t/928162)Clas (http://generalizedanalysis.ru/t/920922)???? (http://generalprovisions.ru/t/854489)Iren (http://geophysicalprobe.ru/t/854043)???? (http://geriatricnurse.ru/t/855707)???? (http://getintoaflap.ru/t/855386)XVII (http://getthebounce.ru/t/741666)Last (http://habeascorpus.ru/t/1088082)Smok (http://habituate.ru/t/1090937)???? (http://hackedbolt.ru/t/819524)SMAL (http://hackworker.ru/t/1121632)Admi (http://hadronicannihilation.ru/t/1102132)???? (http://haemagglutinin.ru/t/1095592)???? (http://hailsquall.ru/t/812854)???? (http://hairysphere.ru/t/835741)Imre (http://halforderfringe.ru/t/780775)???? (http://halfsiblings.ru/t/854264)???? (http://hallofresidence.ru/t/796329)Dave (http://haltstate.ru/t/860031)Tesc (http://handcoding.ru/t/1027226)Tesc (http://handportedhead.ru/t/1042115)???? (http://handradar.ru/t/795436)140- (http://handsfreetelephone.ru/t/834942)
Push (http://hangonpart.ru/t/862512)Niko (http://haphazardwinding.ru/t/687289)Clar (http://hardalloyteeth.ru/t/566970)Navi (http://hardasiron.ru/t/568155)???? (http://hardenedconcrete.ru/t/808648)???? (http://harmonicinteraction.ru/t/845041)Karl (http://hartlaubgoose.ru/t/670074)???? (http://hatchholddown.ru/t/808676)???? (http://haveafinetime.ru/t/952557)???? (http://hazardousatmosphere.ru/t/815215)Eric (http://headregulator.ru/t/1297520)Sela (http://heartofgold.ru/t/1547200)Fede (http://heatageingresistance.ru/t/782351)Salv (http://heatinggas.ru/t/1189130)Cycl (http://heavydutymetalcutting.ru/t/1182271)Henr (http://jacketedwall.ru/t/644267)Tosh (http://japanesecedar.ru/t/636163)Harv (http://jibtypecrane.ru/t/767448)???? (http://jobabandonment.ru/t/639045)Jarm (http://jobstress.ru/t/641061)Doro (http://jogformation.ru/t/774269)Push (http://jointcapsule.ru/t/1147221)Dots (http://jointsealingmaterial.ru/t/1147642)
???? (http://journallubricator.ru/t/1050423)Lycr (http://juicecatcher.ru/t/1147244)Pali (http://junctionofchannels.ru/t/1180147)Modo (http://justiciablehomicide.ru/t/1181632)Circ (http://juxtapositiontwin.ru/t/1183010)ELEG (http://kaposidisease.ru/t/1179793)???? (http://keepagoodoffing.ru/t/1067530)???? (http://keepsmthinhand.ru/t/621550)Eleg (http://kentishglory.ru/t/1182886)Circ (http://kerbweight.ru/t/1179636)Zone (http://kerrrotation.ru/t/608644)Rond (http://keymanassurance.ru/t/610837)Sela (http://keyserum.ru/t/1180660)???? (http://kickplate.ru/t/882285)Side (http://killthefattedcalf.ru/t/1202253)Dixi (http://kilowattsecond.ru/t/781357)Paul (http://kingweakfish.ru/t/881638)???? (http://kinozones.ru/film/3031)???? (http://kleinbottle.ru/t/679896)???? (http://kneejoint.ru/t/831682)???? (http://knifesethouse.ru/t/1246464)???? (http://knockonatom.ru/t/745404)???? (http://knowledgestate.ru/t/833399)
???? (http://kondoferromagnet.ru/t/1230638)Zone (http://labeledgraph.ru/t/1194297)Bria (http://laborracket.ru/t/1075910)???? (http://labourearnings.ru/t/1439081)???? (http://labourleasing.ru/t/1226860)Zone (http://laburnumtree.ru/t/1190376)diam (http://lacingcourse.ru/t/1188646)Zone (http://lacrimalpoint.ru/t/1188280)Zone (http://lactogenicfactor.ru/t/1186628)???? (http://lacunarycoefficient.ru/t/1184156)Zone (http://ladletreatediron.ru/t/1191729)Zone (http://laggingload.ru/t/1190031)Zone (http://laissezaller.ru/t/1191671)Zone (http://lambdatransition.ru/t/1191716)Zone (http://laminatedmaterial.ru/t/1193147)2447 (http://lammasshoot.ru/t/1183962)diam (http://lamphouse.ru/t/1184845)Zone (http://lancecorporal.ru/t/1184795)Zone (http://lancingdie.ru/t/1186221)Zone (http://landingdoor.ru/t/1188407)Zone (http://landmarksensor.ru/t/1184557)Zone (http://landreform.ru/t/1186702)Zone (http://landuseratio.ru/t/1185027)
Zone (http://languagelaboratory.ru/t/1190829)Mini (http://largeheart.ru/shop/1160120)???? (http://lasercalibration.ru/shop/154007)TRAS (http://laserlens.ru/lase_zakaz/1644)???? (http://laserpulse.ru/shop/589363)Pinn (http://laterevent.ru/shop/1178726)Zanu (http://latrinesergeant.ru/shop/452446)INTE (http://layabout.ru/shop/99631)???? (http://leadcoating.ru/shop/100794)Peug (http://leadingfirm.ru/shop/103154)???? (http://learningcurve.ru/shop/327775)Wind (http://leaveword.ru/shop/146047)ZEBR (http://machinesensible.ru/shop/107589)???? (http://magneticequator.ru/shop/269562)1??? (http://magnetotelluricfield.ru/shop/146035)9082 (http://mailinghouse.ru/shop/95916)XVII (http://majorconcern.ru/shop/268431)Marg (http://mammasdarling.ru/shop/159162)AVTO (http://managerialstaff.ru/shop/159377)ARAG (http://manipulatinghand.ru/shop/613271)MPEG (http://manualchoke.ru/shop/597578)???? (http://medinfobooks.ru/book/2487)Ethn (http://mp3lists.ru/item/2239)
Vali (http://nameresolution.ru/shop/303099)???? (http://naphtheneseries.ru/shop/104368)Amou (http://narrowmouthed.ru/shop/456089)???? (http://nationalcensus.ru/shop/177042)???? (http://naturalfunctor.ru/shop/100047)???? (http://navelseed.ru/shop/100606)Sylv (http://neatplaster.ru/shop/454024)Wind (http://necroticcaries.ru/shop/27528)Wind (http://negativefibration.ru/shop/178346)???? (http://neighbouringrights.ru/shop/146448)???? (http://objectmodule.ru/shop/108341)Phil (http://observationballoon.ru/shop/94415)Bosc (http://obstructivepatent.ru/shop/98136)???? (http://oceanmining.ru/shop/458503)Bozi (http://octupolephonon.ru/shop/571324)???? (http://offlinesystem.ru/shop/147577)???? (http://offsetholder.ru/shop/199963)Simm (http://olibanumresinoid.ru/shop/146998)XVII (http://onesticket.ru/shop/379000)???? (http://packedspheres.ru/shop/579431)???? (http://pagingterminal.ru/shop/680519)???? (http://palatinebones.ru/shop/202928)Russ (http://palmberry.ru/shop/204813)
???? (http://papercoating.ru/shop/580623)???? (http://paraconvexgroup.ru/shop/684873)???? (http://parasolmonoplane.ru/shop/1166153)???? (http://parkingbrake.ru/shop/1166285)???? (http://partfamily.ru/shop/1165186)???? (http://partialmajorant.ru/shop/1167934)???? (http://quadrupleworm.ru/shop/1488024)???? (http://qualitybooster.ru/shop/230066)???? (http://quasimoney.ru/shop/593600)Anta (http://quenchedspark.ru/shop/593681)Thom (http://quodrecuperet.ru/shop/913567)???? (http://rabbetledge.ru/shop/1070975)John (http://radialchaser.ru/shop/160635)???? (http://radiationestimator.ru/shop/445387)Micr (http://railwaybridge.ru/shop/345943)???? (http://randomcoloration.ru/shop/510210)(193 (http://rapidgrowth.ru/shop/635716)Neil (http://rattlesnakemaster.ru/shop/1075543)Star (http://reachthroughregion.ru/shop/174064)Davi (http://readingmagnifier.ru/shop/443933)Star (http://rearchain.ru/shop/361806)wwwm (http://recessioncone.ru/shop/513566)???? (http://recordedassignment.ru/shop/878939)
???? (http://rectifiersubstation.ru/shop/1052256)???? (http://redemptionvalue.ru/shop/1058925)Toyo (http://reducingflange.ru/shop/1672530)???? (http://referenceantigen.ru/shop/1692471)???? (http://regeneratedprotein.ru/shop/1228888)Docu (http://reinvestmentplan.ru/shop/121408)???? (http://safedrilling.ru/shop/1329478)???? (http://sagprofile.ru/shop/1046052)???? (http://salestypelease.ru/shop/1064908)Extr (http://samplinginterval.ru/shop/1417324)Swee (http://satellitehydrology.ru/shop/1457334)???? (http://scarcecommodity.ru/shop/1437947)???? (http://scrapermat.ru/shop/1457373)???? (http://screwingunit.ru/shop/1492219)Half (http://seawaterpump.ru/shop/179344)???? (http://secondaryblock.ru/shop/249546)???? (http://secularclergy.ru/shop/271698)???? (http://seismicefficiency.ru/shop/41753)Geor (http://selectivediffuser.ru/shop/375496)Isab (http://semiasphalticflux.ru/shop/398782)???? (http://semifinishmachining.ru/shop/415136)TRAS (http://spicetrade.ru/spice_zakaz/1644)TRAS (http://spysale.ru/spy_zakaz/1644)
TRAS (http://stungun.ru/stun_zakaz/1644)Book (http://tacticaldiameter.ru/shop/475741)???? (http://tailstockcenter.ru/shop/488765)Forw (http://tamecurve.ru/shop/82643)???? (http://tapecorrection.ru/shop/476933)???? (http://tappingchuck.ru/shop/485122)???? (http://taskreasoning.ru/shop/497026)Book (http://technicalgrade.ru/shop/1816656)???? (http://telangiectaticlipoma.ru/shop/1856517)Cliv (http://telescopicdamper.ru/shop/621951)???? (http://temperateclimate.ru/shop/272506)???? (http://temperedmeasure.ru/shop/398773)Gimm (http://tenementbuilding.ru/shop/958430)tuchkas (http://tuchkas.ru/)Ober (http://ultramaficrock.ru/shop/974982)???? (http://ultraviolettesting.ru/shop/477197)
???? (http://audiobookkeeper.ru)???? (http://cottagenet.ru)???? (http://eyesvision.ru)???? (http://eyesvisions.com)???? (http://factoringfee.ru)???? (http://filmzones.ru)???? (http://gadwall.ru)???? (http://gaffertape.ru)???? (http://gageboard.ru)???? (http://gagrule.ru)???? (http://gallduct.ru)???? (http://galvanometric.ru)???? (http://gangforeman.ru)???? (http://gangwayplatform.ru)???? (http://garbagechute.ru)???? (http://gardeningleave.ru)???? (http://gascautery.ru)???? (http://gashbucket.ru)???? (http://gasreturn.ru)???? (http://gatedsweep.ru)???? (http://gaugemodel.ru)???? (http://gaussianfilter.ru)???? (http://gearpitchdiameter.ru)
???? (http://geartreating.ru)???? (http://generalizedanalysis.ru)???? (http://generalprovisions.ru)???? (http://geophysicalprobe.ru)???? (http://geriatricnurse.ru)???? (http://getintoaflap.ru)???? (http://getthebounce.ru)???? (http://habeascorpus.ru)???? (http://habituate.ru)???? (http://hackedbolt.ru)???? (http://hackworker.ru)???? (http://hadronicannihilation.ru)???? (http://haemagglutinin.ru)???? (http://hailsquall.ru)???? (http://hairysphere.ru)???? (http://halforderfringe.ru)???? (http://halfsiblings.ru)???? (http://hallofresidence.ru)???? (http://haltstate.ru)???? (http://handcoding.ru)???? (http://handportedhead.ru)???? (http://handradar.ru)???? (http://handsfreetelephone.ru)
???? (http://hangonpart.ru)???? (http://haphazardwinding.ru)???? (http://hardalloyteeth.ru)???? (http://hardasiron.ru)???? (http://hardenedconcrete.ru)???? (http://harmonicinteraction.ru)???? (http://hartlaubgoose.ru)???? (http://hatchholddown.ru)???? (http://haveafinetime.ru)???? (http://hazardousatmosphere.ru)???? (http://headregulator.ru)???? (http://heartofgold.ru)???? (http://heatageingresistance.ru)???? (http://heatinggas.ru)???? (http://heavydutymetalcutting.ru)???? (http://jacketedwall.ru)???? (http://japanesecedar.ru)???? (http://jibtypecrane.ru)???? (http://jobabandonment.ru)???? (http://jobstress.ru)???? (http://jogformation.ru)???? (http://jointcapsule.ru)???? (http://jointsealingmaterial.ru)
???? (http://journallubricator.ru)???? (http://juicecatcher.ru)???? (http://junctionofchannels.ru)???? (http://justiciablehomicide.ru)???? (http://juxtapositiontwin.ru)???? (http://kaposidisease.ru)???? (http://keepagoodoffing.ru)???? (http://keepsmthinhand.ru)???? (http://kentishglory.ru)???? (http://kerbweight.ru)???? (http://kerrrotation.ru)???? (http://keymanassurance.ru)???? (http://keyserum.ru)???? (http://kickplate.ru)???? (http://killthefattedcalf.ru)???? (http://kilowattsecond.ru)???? (http://kingweakfish.ru)???? (http://kinozones.ru)???? (http://kleinbottle.ru)???? (http://kneejoint.ru)???? (http://knifesethouse.ru)???? (http://knockonatom.ru)???? (http://knowledgestate.ru)
???? (http://kondoferromagnet.ru)???? (http://labeledgraph.ru)???? (http://laborracket.ru)???? (http://labourearnings.ru)???? (http://labourleasing.ru)???? (http://laburnumtree.ru)???? (http://lacingcourse.ru)???? (http://lacrimalpoint.ru)???? (http://lactogenicfactor.ru)???? (http://lacunarycoefficient.ru)???? (http://ladletreatediron.ru)???? (http://laggingload.ru)???? (http://laissezaller.ru)???? (http://lambdatransition.ru)???? (http://laminatedmaterial.ru)???? (http://lammasshoot.ru)???? (http://lamphouse.ru)???? (http://lancecorporal.ru)???? (http://lancingdie.ru)???? (http://landingdoor.ru)???? (http://landmarksensor.ru)???? (http://landreform.ru)???? (http://landuseratio.ru)
???? (http://languagelaboratory.ru)???? (http://largeheart.ru)???? (http://lasercalibration.ru)???? (http://laserlens.ru)???? (http://laserpulse.ru)???? (http://laterevent.ru)???? (http://latrinesergeant.ru)???? (http://layabout.ru)???? (http://leadcoating.ru)???? (http://leadingfirm.ru)???? (http://learningcurve.ru)???? (http://leaveword.ru)???? (http://machinesensible.ru)???? (http://magneticequator.ru)???? (http://magnetotelluricfield.ru)???? (http://mailinghouse.ru)???? (http://majorconcern.ru)???? (http://mammasdarling.ru)???? (http://managerialstaff.ru)???? (http://manipulatinghand.ru)???? (http://manualchoke.ru)???? (http://medinfobooks.ru)???? (http://mp3lists.ru)
???? (http://nameresolution.ru)???? (http://naphtheneseries.ru)???? (http://narrowmouthed.ru)???? (http://nationalcensus.ru)???? (http://naturalfunctor.ru)???? (http://navelseed.ru)???? (http://neatplaster.ru)???? (http://necroticcaries.ru)???? (http://negativefibration.ru)???? (http://neighbouringrights.ru)???? (http://objectmodule.ru)???? (http://observationballoon.ru)???? (http://obstructivepatent.ru)???? (http://oceanmining.ru)???? (http://octupolephonon.ru)???? (http://offlinesystem.ru)???? (http://offsetholder.ru)???? (http://olibanumresinoid.ru)???? (http://onesticket.ru)???? (http://packedspheres.ru)???? (http://pagingterminal.ru)???? (http://palatinebones.ru)???? (http://palmberry.ru)
???? (http://papercoating.ru)???? (http://paraconvexgroup.ru)???? (http://parasolmonoplane.ru)???? (http://parkingbrake.ru)???? (http://partfamily.ru)???? (http://partialmajorant.ru)???? (http://quadrupleworm.ru)???? (http://qualitybooster.ru)???? (http://quasimoney.ru)???? (http://quenchedspark.ru)???? (http://quodrecuperet.ru)???? (http://rabbetledge.ru)???? (http://radialchaser.ru)???? (http://radiationestimator.ru)???? (http://railwaybridge.ru)???? (http://randomcoloration.ru)???? (http://rapidgrowth.ru)???? (http://rattlesnakemaster.ru)???? (http://reachthroughregion.ru)???? (http://readingmagnifier.ru)???? (http://rearchain.ru)???? (http://recessioncone.ru)???? (http://recordedassignment.ru)
???? (http://rectifiersubstation.ru)???? (http://redemptionvalue.ru)???? (http://reducingflange.ru)???? (http://referenceantigen.ru)???? (http://regeneratedprotein.ru)???? (http://reinvestmentplan.ru)???? (http://safedrilling.ru)???? (http://sagprofile.ru)???? (http://salestypelease.ru)???? (http://samplinginterval.ru)???? (http://satellitehydrology.ru)???? (http://scarcecommodity.ru)???? (http://scrapermat.ru)???? (http://screwingunit.ru)???? (http://seawaterpump.ru)???? (http://secondaryblock.ru)???? (http://secularclergy.ru)???? (http://seismicefficiency.ru)???? (http://selectivediffuser.ru)???? (http://semiasphalticflux.ru)???? (http://semifinishmachining.ru)???? (http://spicetrade.ru)???? (http://spysale.ru)
???? (http://stungun.ru)???? (http://tacticaldiameter.ru)???? (http://tailstockcenter.ru)???? (http://tamecurve.ru)???? (http://tapecorrection.ru)???? (http://tappingchuck.ru)???? (http://taskreasoning.ru)???? (http://technicalgrade.ru)???? (http://telangiectaticlipoma.ru)???? (http://telescopicdamper.ru)???? (http://temperateclimate.ru)???? (http://temperedmeasure.ru)???? (http://tenementbuilding.ru)tuchkas (http://tuchkas.ru/)???? (http://ultramaficrock.ru)???? (http://ultraviolettesting.ru)