MegaMan Legends 3 is REAL, AND IT'S SPECTACULAR...LY IN 3-D

Jericho · 199464

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Offline Flame

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Reply #650 on: October 31, 2010, 12:12:56 AM
Complaining? No. Just that it DOES look an awful lot like RS Roll. Just look at it!

its that most all of the Carbobs have NORMAL hair colors. Komaki's design just plain breaks the mold.

EDIT: Sorry Gaia! I misread Comparing as Complaining.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline OBJECTION MAN

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Reply #651 on: October 31, 2010, 12:14:55 AM
Flame, do not belittle your own statement. You are correct, and factually so. Sensei's fit the series style the best.


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Offline Flame

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Reply #652 on: October 31, 2010, 12:22:03 AM
Well, He aint' called Sensei for nothin'

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline KudosForce

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Reply #653 on: October 31, 2010, 12:46:07 AM
Considering how Sensei's design has a native-American touch to it, while Komaki's is closer to the Japanese fanbase's tastes...

Looks to me like there is a bit of bias on the Japanese fanbase front. Them's the breaks, I suppose.



Offline KoiDrake

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Reply #654 on: October 31, 2010, 12:49:19 AM
Considering how Sensei's design has a native-American touch to it, while Komaki's is closer to the Japanese fanbase's tastes...

Looks to me like there is a bit of bias on the Japanese fanbase front. Them's the breaks, I suppose.
How so? Komaki's got a close second place here too, you guys just like to complaint a lot.


Offline Flame

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Reply #655 on: October 31, 2010, 02:38:12 AM
Yes we do. because Sensei's design was better, and more original for the Legends series.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline KoiDrake

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Reply #656 on: October 31, 2010, 03:37:00 AM
Yes, but the majority doesn't seem to agree with your opinion. You should accept that there are people outside here that have different tastes and ideas of what they want to see in the game, and stop making it look like they ruined the game already.


Offline Hypershell

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Reply #657 on: October 31, 2010, 03:47:30 AM
...um...I know I'll get screeched at for this, but that's subjective.

Not that I didn't prefer Sensei's, but still.
I see your point.  I, too, prefer Sensei's, but the "best fit" can be anyone depending on who you ask.  That was kinda the point of the poll.

And, yeah, I want to see the others, Sensei's especially, used for SOMETHING.  I can live with Flannery Jr., though I don't expect her to upstage Tron and Roll.  At least not on this side of the globe.

Inafune quits because his design ended last, and looked like Ruby Spears Roll.(or is it just me)
Inafune mentioned at Comic-Con that his design was extremely rough due to his lacking time, so hopefully he didn't take it too personally.

If anything, I would guess that he took it not as an offense but as a testament as to why his current position isn't good for creativity.  If he truly lacks the time to do one proper character design for his "dream project", then I think I can understand his reasons for leaving.

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Offline X-3

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Reply #658 on: October 31, 2010, 04:21:58 AM
I voted for Sensei, but I'm okay with Komaki. I don't think she was my second-choice though.



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Reply #659 on: October 31, 2010, 05:01:20 AM
This, ladies and gentlemen, is why fan input for this project will make it worse. [tornado fang] that pokemon wannabe [parasitic bomb] design. Sensei's was the best fit, and should have just been picked without a damned poll.

Hahahahahahaha!

No, THIS is why fan input can be a bad idea. Because when you give fanboys a choice, someone winds up butthurt.



Offline nobody

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Reply #660 on: October 31, 2010, 07:26:44 AM
No PB, the problem with fan input is that the fan base is a group of complete idiots.

Gainax fanboys are the biggest hipsters all around.


Offline Protoman Blues

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Reply #661 on: October 31, 2010, 07:32:09 AM
LoL, you're only proving my point.



Offline nobody

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Reply #662 on: October 31, 2010, 07:35:14 AM
Are you implying I am butthurt? Because I'll have you know I don't care about, uh, whatever we're talking about here.

Gainax fanboys are the biggest hipsters all around.


Offline Protoman Blues

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Reply #663 on: October 31, 2010, 07:46:35 AM
I'm not speaking about anyone here in particular. My point is that when you give hardcore fans a choice, and other said hardcore fans don't not agree with your "said" choice, there is usually no "agree to disagree" among fans. There's just bitterness. What I quoted up above just goes towards this point.



Offline The Drunken Dishwasher

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Reply #664 on: October 31, 2010, 09:12:02 AM
while Sensei was my first (I really enjoyed his art from X5 and X6), I do not mind this end result, Komaki was my second choice.

*prances about*



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Reply #665 on: October 31, 2010, 03:58:09 PM
Are you implying I am butthurt?
I'm at a loss as to why one obsesses with the butts of the emotionally disturbed in the first place, but that's just me.

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Offline Gaia

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Reply #666 on: October 31, 2010, 04:31:13 PM
No PB, the problem with fan input is that the fan base is a group of complete idiots.

And the Mega Man fanbase is second to the Sonic Fanbase, there will be debates over almost every tiny little detail. I'm still waitin' for the boss design contest that seem to happen in almost every Mega Man game (save the X, Zero, and ZX series though).

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So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

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Offline KudosForce

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Reply #667 on: October 31, 2010, 05:19:26 PM
I'm still waitin' for the boss design contest that seem to happen in almost every Mega Man game (save the X, Zero, and ZX series though).

You and me both. :chant: Keep the faith alive! owob We might get a new RM design contest, some day...even if Inafking isn't around.



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Reply #668 on: November 01, 2010, 09:47:02 PM
So, just a thought but...

Is it wrong of me to want to see Legends 3 done in Sega's CANVAS graphics engine? Because I like... really do. Sometimes Sega gets it right. Sonic may suck balls, but wow... it is such a beautiful engine.



Offline Align

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Reply #669 on: November 01, 2010, 10:40:48 PM
It's not like Capcom are slouches in that department either though.



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Reply #670 on: November 02, 2010, 12:53:37 AM
With MegaMan, they often are.  X8, MHX, and MMU are all well below par for their respective systems, visually speaking.

On the other hand, this being Legends 3, the dream project 10 years in the making, hopefully they'll know better.  The game was *EXTREMELY* early in development as of the NYC Comic Con; Capcom showed only a Servbot model and a half-done island/town map, just to prove to us that yes they are working on it.

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Offline Waifu

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Reply #671 on: November 02, 2010, 04:16:57 AM
Lets just hope that without the so called Inafking, they do a great job with the game.



Offline Kieran

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Reply #672 on: November 03, 2010, 01:24:55 PM
Inafune wasn't actually doing any -work- on L3 in the first place.  Development will be unaffected.

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Reply #673 on: November 03, 2010, 09:48:56 PM
So... nobody wants to see that? At all?

I mean, it'd be very Legendsy, I think. Guess I'm alone on that matter.



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Reply #674 on: November 03, 2010, 09:56:50 PM
I'd LOVE to see it in that engine. Any other good engine is fine too. Valkyria Chronicles and Skies of Arcadia were yummylicious~ 0v0

The DASH engine from the past is good enough tho.

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