Mega Man X: Corrupted (flash fangame)

JKB Games · 601109

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Offline JKB Games

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Reply #1025 on: October 01, 2010, 05:39:36 AM
Ok, I guess I can show the UA and some other updates in a video. I might just do that this weekend, there is a lot of stuff that got changed.



Offline VirusX

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Reply #1026 on: October 01, 2010, 06:13:56 AM
Cool. Looking forward to it.  :)



Offline UrielManX7

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Reply #1027 on: October 01, 2010, 11:05:13 PM
Wow, for the looks of it, i guess this project is way too far from completion, its gonna be great XD



Offline Acid

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Reply #1028 on: October 01, 2010, 11:36:51 PM
JKB, I just wanted to tell you that's I'm SO glad you went with the X-X3 style for your game. To me, that is how a MMX game should look.



Offline VirusX

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Reply #1029 on: October 01, 2010, 11:58:39 PM
Sorry my animation wasn't mmx-style enough for y'all. I'll use it for something else, though.  >0<



Offline Troid Hunter

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Reply #1030 on: October 02, 2010, 08:13:49 AM
Hi, I'm new, but i've read almost every post in this thread (this game looks awesome!), anyway, I wanted to voice some ideas for the neuro-spikes:
1: Charging a shot would make the effect last longer.
2: Larger enemies would have to be hit in the head or similar weak spot to be controlled.
3: Bosses: 1: in order to hurt the boss they must have multiple spikes (2-3 or more) stuck in them
               2: spikes deal damage over time; more spikes=more damage
               3: parylization effect: 1-2 boss' movement is unaffected, 3-5 boss is slowed and may occasionally cancel an attack for no reason, 6+ boss is unable to move.

Capcom Sucks, but Megaman is awesome!
(though everyone knows that...)


Offline Flame

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Reply #1031 on: October 02, 2010, 08:43:01 AM
JKB, I just wanted to tell you that's I'm SO glad you went with the X-X3 style for your game. To me, that is how a MMX game should look.
It was alright. It worked for X-X3. >_>

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Mirby

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Reply #1032 on: October 02, 2010, 09:12:27 AM
Even Zero's helmet?  [eyebrow]

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline VirusX

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Reply #1033 on: October 02, 2010, 02:08:13 PM
There's no telling how much of my life will be going down the drain when this game comes out. So much for devoting my sixteenth year to homework.  >8|



Offline JKB Games

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Reply #1034 on: October 03, 2010, 03:22:43 AM
Hi guys,

Unfortunately I'm missing a cable so I can record sound properly. So, to not disappoint you all by not making the video this weekend, I'll just to some live streaming.

The livestream will be on http://www.livestream.com/mmxcorrupted and start around 9:00 pm today 10/02/10 and I'll do another one around 2:00 pm tomorrow 10/03/10. Time is Pacific Time -8:00 GMT.

See you guys there.



Offline UrielManX7

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Reply #1035 on: October 03, 2010, 05:52:43 AM
too bad about that but dont worry, just do your best XD



Offline keiang

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Reply #1036 on: October 03, 2010, 05:52:55 AM
HINT: 9:00 GMT is right now. He is already there. He's waiting on you guys.



Offline Flame

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Reply #1037 on: October 03, 2010, 05:57:06 AM
Even Zero's helmet?  [eyebrow]
Zero's helmet was just FINE until X8.

His X2 sprite was kinda iffy though. It looked weird. and X's X3 armor's sprite... *shudder* what a pixelated mess...

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


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Reply #1038 on: October 03, 2010, 06:59:27 AM
Epic stream. I'll tune in tomorrow as well.

Thanks JKB! :D

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline JKB Games

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Reply #1039 on: October 03, 2010, 07:32:27 AM
Epic stream. I'll tune in tomorrow as well.

Thanks JKB! :D

Thanks for coming Talyn.
I hope more people show up tomorrow. =/



Offline Align

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Reply #1040 on: October 03, 2010, 12:47:42 PM
Hmm... 2pm gmt-8, that'd be... 23:00 gmt+1?

EDIT: Ah no, forgot daylight savings...
I don't know, I'm usually too tired to stay up past midnight nowadays.



Offline Acid

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Reply #1041 on: October 03, 2010, 01:01:45 PM
I'll join today.



Offline JKB Games

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Reply #1042 on: October 03, 2010, 10:27:58 PM
Stream will be live in 30 minutes.
http://www.livestream.com/mmxcorrupted



Offline Acid

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Reply #1043 on: October 03, 2010, 10:32:41 PM
I'll be there, but I can't comment. No LS account.

Nevermind. Works without account.



Offline Night

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Reply #1044 on: October 03, 2010, 10:34:21 PM
You can't sign in as a guest? oAo



Offline RetroRespecter

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Reply #1045 on: October 03, 2010, 10:35:39 PM
I'll be watching. By the way, what's the story behind this fan game?



Offline UrielManX7

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Reply #1046 on: October 03, 2010, 10:38:45 PM
not done yet



Offline RetroRespecter

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Reply #1047 on: October 03, 2010, 11:31:19 PM
What I meant to say is that "Is there a storyline for this game?"



By the way, I am watching this on Livestream, and the music is 100% original. There are those small songs that were used, but they just stand-ins. Am I right? One thing though, are you guys keeping the tiles or making new ones?



Offline Blackhook

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Reply #1048 on: October 03, 2010, 11:37:26 PM
It's so laggy it seemed that I'm watching a slide show...oh well, atleast I got to hear the music..which is pretty good.
I'm just wondering if my Reploid samurai enemy was used...


Offline keiang

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Reply #1049 on: October 04, 2010, 12:35:38 AM
[spoiler][/spoiler]
http://img823.imageshack.us/img823/9811/xweapongetfinal.png

[spoiler]
[/spoiler]
http://img823.imageshack.us/img823/9947/zeroweaponget.png

I already know the extra color of X's green eyes is gonna bug Zan. Pretend it's on a separate layer or something.

EDIT: Just noticed a few weird pixels, fixed after upload.