When he and I talked through another medium briefly, Fire said "4". So I just assumed it was fine to alter his quote a bit.
This One Gamer that can't (and never will be) be pleased, unless it has the frikkin' nintendo label on it. Talk about fanboy and chum-chum.
Oh, really? The "fanboy" card, now? I feel so honored~!
But seriously, no, the main thing is that I'm tired of Sega (and Capcom too, it looks like) seemingly have some sort of train wreck mentality when it comes to screwing their base out of what could have been great (or in some other cases, even better) things.
For Sega specifically, it's these things that make you wonder if they actively set out to sabotage themselves and hate the money that they could be making. Not including the Sonic 4 debacle, we also have such examples relating to how they've been screwing themselves and their fans over. Such as...
* How they've marketed the RGG/Yakuza series in the West over the last few years, including taking out perfectly good content out of the localization of the third game, in spite of how such was in the LAST games they localized
* How they took it upon themselves to screw up the PS3 build of Bayonetta, in spite of how they knew damn well that the PS3 build was the version that was going to sell the most in Japan
* How they went and put the sequel/follow-up to Valkyria Chronicles on the PSP, which was not the best move that could be made for the franchise; what a way to screw up the hype build-up the PS3 version received in the West after the price drop, by putting the very next game in the series exclusively on the PSP, the console that's effectively dead in America
* How they've allowed Virtua Fighter to become an even more obscure brand name fighting game than even the likes of SNK's wares. Included in this stance would be screwing the original PS3 buyers out of the update that contained netcode, and it's any body's guess if we'll actually get Final Showdown any time soon, if ever
* How they basically handed Capcom and Bandai-Namco's "Gundam Vs." series an easy, uncontested win in arcades, in the form of how Sega poorly ran the Virtual ON brand, and then basically sat on the franchise for the better portion of a decade. Now they want to try and sow the seeds of revival by....porting 10 year old games exclusively on the 360. Yeah....
* How they screwed themselves out of the good partnership that they once had with ASW; losing access to 2D Guilty Gear arcade update revenue has easily hurt Sega much more than it has ASW
Again, is it really any wonder why guys like me and many are pissed at how Sega is running their "ship", as a whole? This goes far beyond the "Sonic 4" thing. Though in its own way, it's a clear-cut indicator of just how out of touch Sega, like some other Japanese companies, are truly out of touch.