Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)

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Offline Flame

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Reply #575 on: February 25, 2010, 03:01:08 AM
Yes, because poor level design and too much damn motion blur to effectively see what you're doing aren't legitimate complaints.

[tornado fang] you.

Sonic Unleashed is the only Sonic game I've ever gotten so frustrated with that I actually returned it to the store--and I still own Shadow The Hedgehog.  There were a few good stages, but 90% of the daytime stages that I was able to actually play through I didn't like--I specify "that I was able to play through," because I never actually managed to get to Eggmanland.  I was like 25 medals short of opening the stage with the boss key for the continent prior to Eggmanland, and I never managed to collect enough of the damn things to open the door.

That's another thing that pissed me off about it.  Yeah, requiring pickups to open stages isn't a new thing by any means, but I think it was poorly executed in Unleashed.  The sudden huge leap in medal numbers required to even progress beyond that point was ridiculous.  Usually when pickups are mandatory they're the entire goddamn point of the game, not something so easilly missed as the medals in Unleashed.
whoa whoa, hold the phone.
Door? Are you talking about the Wii version? The Wii PS2 version is notorious for having you need to actually go out of your way to collect the medals. in the other versions, I never seem to have much trouble getting them. they seem to be in such natural areas that you dont really miss them. (many are in the hub stages themselves)


@ Sato: Well, Shadow's game is more fun, and I prefer his side of the story, plus, he plays kind of what ShTTT COULD have been. (minus the guns) Silver, well, his story is nothing special, but he is fun to play on account of the telekinesis and ability to throw [parasitic bomb] and all that. you can even grab enemies and throw them.
I think in that cas eit boils down to how the issues affect the individual player. I never had a problem with heroes voices, for example.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Turian

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Reply #576 on: February 25, 2010, 03:23:16 AM
Sonic 06's load times are what killed it's replayability for me. I still haven't given unleashed a fair shake since I got far enough into it to have to collect more day coins to unlock a new stage. The next time I booted the game up I had Lost all of my save data. Haven't really been back yet. I think I will after I finish writing my paper for school. 



Offline Protoman Blues

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Reply #577 on: February 25, 2010, 03:58:01 AM
I might find a flaw here and a problem there, but they really dont detract from my overall fun experience. Like I said before, some people cannot seem to grasp the concept of a flawed game still being fun to play.

Again you manage to contradict yourself. 



Offline STM

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Reply #578 on: February 25, 2010, 04:14:43 AM
Can we get a sprite edit of PB in Phoenix Wright please, oh talented sprite artists?



Offline Satoryu

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Reply #579 on: February 25, 2010, 04:24:05 AM
I never had a problem with heroes voices, for example.

Aside from Tails, I didn't see a problem with the voices either. It's the dialogue, though, that's crap. The teamwork thing is drilled into your head, and looses the cheese the Adventures had. "Look at all those Eggman's robots" always comes to mind. And good acting can't save a bad script.


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Offline HyperSonicEXE

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Reply #580 on: February 25, 2010, 04:38:34 AM
A flawed game can only be fun if you can manage to work around those flaws.

And that's either impossible (depending on the design of the game and the severity of the flaw), or takes a disturbingly extreme amount of retries and dedication. Certainly not in the normal of the larger demographic that companies are now shooting for (save for maybe spoiled kids who also get whatever prize-laden cereal they want).



Offline Protoman Blues

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Reply #581 on: February 25, 2010, 04:51:36 AM
Can we get a sprite edit of PB in Phoenix Wright please, oh talented sprite artists?

Yeah, can we?   8D



Offline Solar

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Reply #582 on: February 25, 2010, 05:31:23 AM
The teamwork thing is drilled into your head

"All right guys, lets show this creep the real super power of teamwork!" XD Yeah, there was a little too much teamwork in there. Still, as bad as the script was for some reason I can't help laughing everytime I remember Eggman's line in the Chaotix ending "As soon as I conquer the world...I.WILL.PAY.YOU!"

Can we get a sprite edit of PB in Phoenix Wright please, oh talented sprite artists?

PB Sex Attorney? Hmm...



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Offline Klavier Gavin

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Reply #583 on: February 25, 2010, 05:35:15 AM
"All right guys, lets show this creep the real super power of teamwork!"

[parasitic bomb] was intense! 8D

PB Sex Attorney? Hmm...

Only works SVU cases?



Offline Protoman Blues

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Reply #584 on: February 25, 2010, 05:37:25 AM
PB Sex Attorney? Hmm...

I do have the blue suit and red tie to pull it off!   8)



Offline Flame

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Reply #585 on: February 25, 2010, 05:50:31 AM
"All right guys, lets show this creep the real super power of teamwork!" XD Yeah, there was a little too much teamwork in there. Still, as bad as the script was for some reason I can't help laughing everytime I remember Eggman's line in the Chaotix ending "As soon as I conquer the world...I.WILL.PAY.YOU!"

Oh yeah I remember. XD Thats one hell of an IOU.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Satoryu

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Reply #586 on: February 25, 2010, 06:22:27 AM
"As soon as I conquer the world...I.WILL.PAY.YOU!"

But that's funny-bad, not just bad.


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Reply #587 on: February 25, 2010, 01:15:32 PM
I liked the whole Sonic/Knuckles interaction, though:

Tails: That must be the drive for that giant cannon.
Sonic:  Hey, let's try firing that thing!
Knux:  Hey, come on now, DON'T DO IT SONIC!

-or-

Knux:  We're not going there, are we?
Sonic: YES WE ARE!

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Offline STM

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Reply #588 on: February 25, 2010, 04:11:52 PM
I actually found that whole talking in mid-level thing kind of annoying after a while. It wasn't so bad in Heroes, though some lines were grating, but in Shadow and Sonic 2006, it got annoying.

I GET IT, I HAVE TO DO [[THIS]] TO GET BY. IF I WANTED YOUR HELP I'D HIT A HINT BUBBLE.



Offline Waifu

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Reply #589 on: February 25, 2010, 04:45:25 PM
Especially with Amy in ShTHH, I just beat a level and now I am leaving the level and she repeats how to complete the level.

Where is our PB Sex attorney sprite?!



Offline Fxeni

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Reply #590 on: February 25, 2010, 06:18:48 PM
Lazy 5 minute edit go?



Offline Protoman Blues

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Reply #591 on: February 25, 2010, 07:59:49 PM



Offline Mirby

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Reply #592 on: February 25, 2010, 08:17:03 PM
This is the first time I've seen a topic go off-topic yet remain on-topic at the same time... Way to go!

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Hypershell

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Reply #593 on: February 26, 2010, 12:23:23 AM


I actually found that whole talking in mid-level thing kind of annoying after a while. It wasn't so bad in Heroes, though some lines were grating, but in Shadow and Sonic 2006, it got annoying.
Talking during gameplay was actually one of Heroes' redeeming points to me.  At least for Team Sonic.  The others weren't quite as interesting.

I've not played '06, lacking an appropriate console, but Shadow's voices I didn't mind.  I mean, besides Maria.

"Destroy the artificial Chaoses!"
"WHERE THE F*@#!! ARE THE LAST THREE HIDING?!!"

That said, there's a difference between in-game talking to add to the feel of the game, and in-game talking that is just a character-voiced instruction manual.

Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)


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Reply #594 on: February 26, 2010, 12:28:33 AM
Hey, if it weren't for ShTH, we wouldn't have these two gems:
Quote from: Shadow the Hedgehog
Where's that damn fourth Chaos Emerald?
Quote from: Vector the Crocodile
FIND THE COMPUTER ROOM!

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Hypershell

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Reply #595 on: February 26, 2010, 12:31:15 AM
Can't argue with that damn fourth Chaos Emerald.

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Offline Gaia

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Reply #596 on: February 26, 2010, 12:32:44 AM
I remember a sig where when you clicked it, it immediately played:

Quote from: Vector the Crocodile
FIND THE COMPUTER ROOM, [tornado fang]er!

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Flame

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Reply #597 on: February 26, 2010, 12:36:52 AM
"THE MORE THE MERRIER!"

ShTHH did have a few annoying ones.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Bag of Magic Food

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Reply #598 on: February 26, 2010, 12:57:44 AM
Hey, if it weren't for ShTH, we wouldn't have these two gems:
Quote from: Shadow the Hedgehog
Where's that damn fourth Chaos Emerald?
Quote from: Vector the Crocodile
FIND THE COMPUTER ROOM!
'Cause this is my United States of computer room!



Offline Solar

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Reply #599 on: February 26, 2010, 02:53:18 AM
"THE MORE THE MERRIER!"

ShTHH did have a few annoying ones.

Yeah, I agree.

Where is our PB Sex attorney sprite?!



I was really bored and didn't feel like doing anything productive >.>


My life is currently bears and Jojos and everything is great.