OK, quick summary of the game. I beat it btw~
- Contra Hard Corps (mom) + Contra III (dad) = this game (their newborn baby).
- Cutscenes are art-drawn~
- Voices are English, text isn't, but it's not so hard to figure out what's going on, since its an action game. There are some English words here and there, like KONTORA (caps).
- Music feels like Mega Drive, in a super-awesome way.
- Classic Contra themes are remixed, from games like Contra NES, Operation C and Contra III (guess which ones~).
- Weapons: Normal, Laser, Homing and Spread. That's it.
- Setting available: Volume for BGM&SFX, Diff. Easy-Normal-Hard (Nightmare is unlockable), Lives 3-5-7, etc. No sound test.
- Infinite Continues.
- Basic Wii Remote control: 1 is shot, 2 is jump. Hold the shoot button to stand still and shoot in all 8 directions. Mash the button to walk and run at the same time. Weapon switching is turned off by default. Go to settings and assign it to A or B button. Classic and Gamecube pad support.
- Unlockable Characters. They are Tsugu-Min (girl android) and Plissken (lizard man).
- 5 stages. Good enough actually if considering the difficulty.
- Danmaku Hell! Full of bullets on-screen to avoid that will ask for timing from you. Your body is the hitbox (not head, arms, legs).
- Bosses will show up and then return later in the same stage.
- Old and new enemies are here too. ^^
- No wifi. Not even for high scores.
Worth every penny.
I'm launching a stream now, it will stay up the whole day. ^^ </wii>
Posted on: May 12, 2009, 12:46:02
Playing Nightmare mode. When you kill enemies, their explosion will shoot out a blue sphere at you, making it harder to avoid stuff in the game. ^^b