Shadow would have worked if they had axed the boss fork at the final 5 stages. 5 endings should have been plenty, and you'd have at least had a few new stages with each play. But noooo, they gotta force 10 freaking replays on you. Ludicrous.
Well, at least the Last Story is kinda worth it. Chaos Controlling through otherwise blocked passages was awesome.
there was actually an Animorphs game?
Three. One for GBC, one for PS1, one for PC.
The GBC is a watered-down Pokemon knockoff with complete lack of direction, all dark/muddy visuals, and ear-piercing sound. I couldn't even bear to force myself through one stage.
The PS1 is a fundamentally flawed concept of locking you in human form through an outrageously hard platformer with very awkward physics. You morph only for the occasional battle, and two on-rails swimming/flight stages. That one I did finish, maybe I was more motivated since it was a rental.
The PC is nothing ep
ic, but at least passable compared to the other two. There's a lot more freedom, and a generally more faithful interpretation, at least.
Ax and Tobias are NPC on GBC and PS1. I'm not even sure if Ax is in the PC game at all, while Tobias is, if I remember correctly, available in some limited fashion.
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)