Gunvolt [New Inafune & Inti Creates game]

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Offline OBJECTION MAN

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Reply #75 on: June 27, 2014, 07:22:16 PM
SO you can just OP the [tornado fang] out of everything? That better be Ultra Easy mode or something.


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Offline Fxeni

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Reply #76 on: June 28, 2014, 04:52:46 AM
Looks like the intro stage for the most part, so it's bound to get more difficult.



Offline Protoman Blues

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Reply #77 on: August 04, 2014, 10:20:11 PM
http://www.youtube.com/watch?v=8fvVXiVzhzw#t=27

Thought people might be interested in this! XD (For the music, I mean)



Offline Fxeni

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Reply #78 on: August 04, 2014, 11:37:02 PM
Well, it certainly has the Inti vibe to it.



Offline VixyNyan

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Reply #79 on: August 11, 2014, 02:11:04 AM

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Offline Protoman Blues

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Reply #80 on: August 11, 2014, 02:23:25 AM
Very nice! Thanks Vixy love!  <3



Offline ViperAcidZX

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Reply #81 on: August 11, 2014, 02:32:11 AM
Thank you, I really like this song. owo


Offline VixyNyan

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Reply #82 on: August 20, 2014, 01:58:09 AM
http://imgur.com/a/FtCPP
It's almost here, so I snapped some pics~

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Offline Police Girl

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Reply #83 on: August 20, 2014, 03:49:58 AM
http://imgur.com/a/FtCPP
It's almost here, so I snapped some pics~

When I saw you posted here I would've assumed it would've been about "Mighty Gunvolt"



Offline VixyNyan

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Reply #84 on: August 20, 2014, 04:38:54 AM

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Offline VixyNyan

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Reply #85 on: August 20, 2014, 05:11:30 AM

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Offline Nexus

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Reply #86 on: August 20, 2014, 11:49:55 AM
So uh, if i'm looking at this correctly, mid-level dialogue for the US version may be completely removed because they didn't have the budget or time to dub the lines and didn't want to translate them only to have them be voiceless, among a few other reasons.

That's even worse than the first ZX removing all the voice-acting for dialogue outside of actions and FMVs due to Capcom/Inti not getting a dub whatsoever.



Offline kosmos

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Reply #87 on: August 20, 2014, 02:09:37 PM
I don't think is worst than the ZX case, here with Gunvolt they are removing pieces of information, maybe relevant information or maybe not. I really don't know who thought that it was a good choice to have text or VA all the time while you play, is ridiculous. But we are used to miss information with Inti Creates games, and I bet they will end up releasing a Drama CD or some drama tracks and the english audicence will miss it, they have already some novel thing going on in their radio show. If you want to experince the whole thing you are forced to learn Japanese.



Offline VixyNyan

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Reply #88 on: August 20, 2014, 05:04:56 PM
http://www.twitch.tv/vixynyan
Let's do this again, many hours of Gunvolt this time~ :cookie:

EDIT:
http://www.twitch.tv/vixynyan/c/4951321
and here it is, a full playthrough of Gunvolt among other things~

EDIT #2:
http://www.twitch.tv/vixynyan
Just a little more Gunvolt before calling it quits~

Azure Striker: Gunvolt (3DS) Good Ending, SP Missions & Mighty Gunvolt
« Last Edit: August 23, 2014, 08:31:32 PM by VixyNyan »

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Offline Hypershell

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Reply #89 on: August 30, 2014, 06:51:57 AM
The stages are easy, but some of those bosses are tough.  I've only cleared four bosses so far, but besides the "gemini girls" the boss battles are incredibly defensive; basically endurance matches with little to no real strategy to building damage quickly, just trying your damnedest to avoid attacks, or at the very least, to not get caught without EP.

Despite that, I do like the game so far.  But man, the boss of that "mid-game interruption" level is a [sonic slicer].

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Offline OBJECTION MAN

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Reply #90 on: September 07, 2014, 02:26:38 AM
You can't approach the boss fights like Megaman. You have to rethink combat in this game. Also the auto fire is your best friend. I'm glad they did that, it really helps when you're juggling the electric attack.


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Reply #91 on: September 11, 2014, 03:27:26 AM
In all fairness it wasn't until after I made that post that I noticed you can hit the same enemy for multiple tags.  Among all the rambling text of the intro level I don't think that was made clear anywhere.

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Offline Soultrigger

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Reply #92 on: September 23, 2014, 01:52:20 PM
Recently beat and 100%'d this game (aside from synthing all the items, things are just way too expensive).

Although I have a lot of minor complaints about the game, overall I actually really liked it. In particular, I love the character designs: they're all visually thematic, they differentiate from each nicely, and they're animated in interesting ways.

Here's hoping for an ASG2.



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Offline OBJECTION MAN

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Reply #93 on: October 14, 2014, 03:55:39 PM
Things on my newest game are coming to a close as we release soon, so I'm going to have more time to play games now. This one is definitely on my list to finish up.

I played another level just recently good stuff, but I never realized until now that the icons on the touch screen aren't showing like your current equips, or passive abilities, they're buttons that do super move type stuff.

The game just got easier for me. >_>


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Offline Sakura Leic

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Reply #94 on: March 02, 2015, 12:03:13 AM

Current playthrough: Chrono Trigger and God Eater Ressurection


Offline OBJECTION MAN

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Reply #95 on: March 02, 2015, 01:38:37 AM
I still need to finish the first one. I'm stuck at the elevator stage. The game doesn't pull punches, it's actually pretty tough. That and no items ever [tornado fang]ing drop, so I can't really upgrade [parasitic bomb] ever.


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Offline ViperAcidZX

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Reply #96 on: March 05, 2015, 02:45:49 AM
A new update is coming up tomorrow for Azure Striker Gunvolt that's gonna add new features plus New 3DS-related enhancements. A demo will also be released on the same day, as well as the new "The Sumeragi 7" 3DS theme for $1.49.

[spoiler=Additions in v1.2]- Boss Rush Mission
After beating the game, a Boss Rush mode is unlocked. The English version of "Beyond the Blue" will play if you manage score over 1,000 Kudos during Boss Rush mode.

- New Lumen Song
The song “Sakura Efflorescence” is added to the main game.

- Save Transfer Feature
Those with the demo can transfer their save data into the full game if you want to get a head start.

- ZL/ZR support for New 3DS
If you're playing on Azure Striker Gunvolt on a New 3DS, you can switch your weapons on the fly a la Mega Man with Z shoulder buttons. Load times will also be faster on the New 3DS.

- Bug and Typo Fix
A bug that prevented players from advancing mid-game will be addressed, as well as a few other bug and typo fixes.
[/spoiler]

Source: http://www.siliconera.com/2015/03/03/azure-striker-gunvolt-update-hits-north-america-this-thursday-works-on-regular-3ds/


Offline Waifu

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Reply #97 on: March 26, 2015, 05:01:53 AM
Why haven't played Gunvolt earlier? Am I a moron? This game just brings back so many memories of playing Mega Man.  ;O;



Offline Reaperoid

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Reply #98 on: March 26, 2015, 05:12:22 AM
Well, I would get it straight away, but yknow... Europe.

Am I a moron?
Debatable.

I guess all I can really say is it isn't exactly what I'd expect out of a $4.4M game

It doesn't even have mouth animations


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Reply #99 on: March 26, 2015, 05:57:51 AM
Debatable.

I really like Mighty Gunvolt but I feel that the retro version is too easy as I do know that I am not that good at playing Megaman.