Gunvolt [New Inafune & Inti Creates game]

Started by kosmos, March 07, 2014, 10:47:11 AM

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OBJECTION MAN

SO you can just OP the [tornado fang] out of everything? That better be Ultra Easy mode or something.

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Fxeni

Looks like the intro stage for the most part, so it's bound to get more difficult.

Protoman Blues


Fxeni

Well, it certainly has the Inti vibe to it.

VixyNyan

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ViperAcidZX


VixyNyan

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Police Girl

Quote from: VixyNyan on August 20, 2014, 01:58:09 AM
http://imgur.com/a/FtCPP
It's almost here, so I snapped some pics~

When I saw you posted here I would've assumed it would've been about "Mighty Gunvolt"

VixyNyan

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VixyNyan

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Nexus

So uh, if i'm looking at this correctly, mid-level dialogue for the US version may be completely removed because they didn't have the budget or time to dub the lines and didn't want to translate them only to have them be voiceless, among a few other reasons.

That's even worse than the first ZX removing all the voice-acting for dialogue outside of actions and FMVs due to Capcom/Inti not getting a dub whatsoever.

kosmos

I don't think is worst than the ZX case, here with Gunvolt they are removing pieces of information, maybe relevant information or maybe not. I really don't know who thought that it was a good choice to have text or VA all the time while you play, is ridiculous. But we are used to miss information with Inti Creates games, and I bet they will end up releasing a Drama CD or some drama tracks and the english audicence will miss it, they have already some novel thing going on in their radio show. If you want to experince the whole thing you are forced to learn Japanese.

VixyNyan

#88
http://www.twitch.tv/vixynyan
Let's do this again, many hours of Gunvolt this time~ :cookie:

EDIT:
http://www.twitch.tv/vixynyan/c/4951321
and here it is, a full playthrough of Gunvolt among other things~

EDIT #2:
http://www.twitch.tv/vixynyan
Just a little more Gunvolt before calling it quits~

Azure Striker: Gunvolt (3DS) Good Ending, SP Missions & Mighty Gunvolt
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Hypershell

The stages are easy, but some of those bosses are tough.  I've only cleared four bosses so far, but besides the "gemini girls" the boss battles are incredibly defensive; basically endurance matches with little to no real strategy to building damage quickly, just trying your damnedest to avoid attacks, or at the very least, to not get caught without EP.

Despite that, I do like the game so far.  But man, the boss of that "mid-game interruption" level is a [sonic slicer].
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OBJECTION MAN

You can't approach the boss fights like Megaman. You have to rethink combat in this game. Also the auto fire is your best friend. I'm glad they did that, it really helps when you're juggling the electric attack.

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Hypershell

In all fairness it wasn't until after I made that post that I noticed you can hit the same enemy for multiple tags.  Among all the rambling text of the intro level I don't think that was made clear anywhere.
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Soultrigger

Recently beat and 100%'d this game (aside from synthing all the items, things are just way too expensive).

Although I have a lot of minor complaints about the game, overall I actually really liked it. In particular, I love the character designs: they're all visually thematic, they differentiate from each nicely, and they're animated in interesting ways.

Here's hoping for an ASG2.


Bad Box Art Snake Man Joins the Battle!

OBJECTION MAN

Things on my newest game are coming to a close as we release soon, so I'm going to have more time to play games now. This one is definitely on my list to finish up.

I played another level just recently good stuff, but I never realized until now that the icons on the touch screen aren't showing like your current equips, or passive abilities, they're buttons that do super move type stuff.

The game just got easier for me. >_>

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Sakura Leic

Current playthrough: Chrono Trigger and God Eater Ressurection

OBJECTION MAN

I still need to finish the first one. I'm stuck at the elevator stage. The game doesn't pull punches, it's actually pretty tough. That and no items ever [tornado fang]ing drop, so I can't really upgrade [parasitic bomb] ever.

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ViperAcidZX

A new update is coming up tomorrow for Azure Striker Gunvolt that's gonna add new features plus New 3DS-related enhancements. A demo will also be released on the same day, as well as the new "The Sumeragi 7" 3DS theme for $1.49.

[spoiler=Additions in v1.2]- Boss Rush Mission
After beating the game, a Boss Rush mode is unlocked. The English version of "Beyond the Blue" will play if you manage score over 1,000 Kudos during Boss Rush mode.

- New Lumen Song
The song "Sakura Efflorescence" is added to the main game.

- Save Transfer Feature
Those with the demo can transfer their save data into the full game if you want to get a head start.

- ZL/ZR support for New 3DS
If you're playing on Azure Striker Gunvolt on a New 3DS, you can switch your weapons on the fly a la Mega Man with Z shoulder buttons. Load times will also be faster on the New 3DS.

- Bug and Typo Fix
A bug that prevented players from advancing mid-game will be addressed, as well as a few other bug and typo fixes.
[/spoiler]

Source: http://www.siliconera.com/2015/03/03/azure-striker-gunvolt-update-hits-north-america-this-thursday-works-on-regular-3ds/

Waifu

Why haven't played Gunvolt earlier? Am I a moron? This game just brings back so many memories of playing Mega Man.  ;O;

Reaperoid

Quote from: Flame on September 26, 2015, 10:41:15 PM
I guess all I can really say is it isn't exactly what I'd expect out of a $4.4M game

It doesn't even have mouth animations

Waifu

Quote from: Reaper-tan on March 26, 2015, 05:12:22 AM
Debatable.

I really like Mighty Gunvolt but I feel that the retro version is too easy as I do know that I am not that good at playing Megaman.