There's a difference between the Mighty Number 9 kickstarter and any kickstarter that Capcom would endeavor in. Passion.
Mighty Number 9 support isn't solely driven by the promise of a nostalgic game that's fun to play, but also a "Go Inafune, Go!" rally of mind. He left a company that made his idea possible because he was unsatisfied with what it became and how it was being handled, to return to his roots with no promise of success because he seemingly genuinely cares about the opinions of his fans. Two anticipated title cancelations later, Capcom is being made the villain and Inafune, the heart warming hero that is driven by a passion for something other than the dollar. The majority trust Inafune and believe him sincere, so his kickstarter is massively successful.
Capcom has the minority on this, and after recent and distant let downs, has none of the same trust. The majority of fans will not part with hard earned money in any volume for another potential flop, which is becoming expected of them rather than a conceived possibility. And let's be honest here, the campaign for MML3 was lackluster and half hearted at best. Advertising was clearly targeted towards pre existing fans of a game duo released many years before the proposition of this. To say it didn't have enough support was no fault of anyone but themselves. What they should have done, if they were at all serious, was rerender and redistribute the original two as either DLC or hard copy (which was done on the PSP but only in Japan, imagine that) to bring everyone up to speed and peak interest into a sequel without simply dropping it from out of nowhere which obviously alienates a massive portion of the potential market.
Even indiscriminately advertising it with more effort, at a minimum could have drawn in a larger following. You have to spend money to make money, the effort wasn't there, and having fans place much of their insight into the development process is not only ludicrous, but the epitome of a lack of ingenuity and passion for what they were trying to create, giving the fans what they are SURE they want to see to play it safe not for creativity's sake or for faith in MML3 on the merit and pride of it's own creative legacy, giving it the feel that it was all about the mighty dollar rather than the fan.
And why not? They had gone beyond Inafune's wishes in the past, and had shown no shame in implementing Megaman's name in every idea regardless of how estranged. Everything revolving around the process was slap and haggard. I don't really see them as an "evil", I see them as a corporate entity. A corporate entity that is naturally in it for the money, naturally milks once respected titles for all they are worth, and naturally doesn't give a hot damn about the fans if they can make a buck.
It's always about money, but Mighty Number 9 seems to have a little more heart behind it.
Edit: Added some line breaks and paragraphs here and there.
Double edit: Heh, thanks... It... Didn't seem that long when I was writing it... Was a rather horrendous wall of text though.
« Last Edit: September 07, 2013, 03:34:21 AM by VixyNyan »
Sometimes being the bigger man means holding the bigger weapon!