I'm going to go ahead that Comcept asked for an extension and Deep Silver said no at first. Comcept when along their merry way, probably freaking out a little, but then Deep Silver came around.
That doesn't parse. By all accounts Comcept's role is done. They were mainly "idea men," with Inti doing most of the real coding. I don't buy that Inti just "needed more time" for ambiguous reasons. What we've been told is that the problem is with the internet content. It makes no sense that Inti and Comcept would have been going "everything's fine!" for this long if there was actually a big chunk of code still to be done. Inti certainly wouldn't have been taking on so much more work. On the other hand, I can see a problem with the co-op mode going undetected. Now if we're talking about a serious problem with the network capabilities then they not only have to fix the problem and test it, they've got to get approval from all the companies whose consoles the game will be on. For every single last console.
And comcept just
had to try to get MN9 on every console under the sun.
I could be wrong, but that's the way it looks to me. Inti found a problem and told Deep Silver, but nobody told Comcept until after Comcept made themselves look bad saying things were fine.
Now why they don't just release the basic game without all that internet frou-frou is a question worth asking them.