ROLL BOSS RUSH -{Homebrew Project}-(PSX/PSone/Playstation)

isufje · 61954

0 Members and 2 Guests are viewing this topic.

Offline Blue Valkyrie

  • Master's Unit
  • *
    • Posts: 3916
    • Gender: Female
    • View Profile
Reply #75 on: February 24, 2014, 04:30:08 PM
I really like your female robot master redesigns, gotta admit I never cared much for the cartoon roll design myself though. Still; looks like a really unique fangame and I wish you luck on getting it finished.



Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #76 on: February 24, 2014, 04:44:50 PM
WHAT!? How can u not like the Ruby Spears Roll!?  ;O;
 j/k... thanks



Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #77 on: March 10, 2014, 09:18:51 PM
Got a little bit done on stage layout for Cut Woman. Still need Background, Boss AI, Boss Weapon and Acquired Weapon. And i also still need to model the 3D Polygon for Cut Woman.







Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #78 on: April 07, 2014, 09:42:31 AM
I'm not quite there yet, but I have finished the stage layout finally. I also got the music, load screen, profile pic and weapon all squared away. All i need now is the 3D Model and the AI and that's it, I'll be done... But unfortunately it might take longer than expected (I will be busy for the next few weeks). Hopefully all goes well :3







Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #79 on: April 13, 2014, 06:49:56 PM
 0v0 Hey some NEWS! I just found out that my game runs on a PS3 -> http://psx-scene.com/forums/content/roll-boss-rush-playstation-1-indie-game-update-4319/ - COOL  *o*

Also, I'll be getting another computer soon to do some more coding away from home. This might be good for Turnaround time. We'll see...




Offline The Great Gonzo

  • Master's Unit
  • *
    • Posts: 3439
    • Gender: Female
    • View Profile
Reply #80 on: April 14, 2014, 12:59:50 AM
Nice! ^^

Cutwoman's stage looks like it'll be pretty challenging to fight in, too.



Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #81 on: June 23, 2014, 08:50:07 AM
Here is a silent beta test. I'm almost done... but not quite. I still have to make the polygons and stuff. Hopefully it should get done by the 4th of July or over that weekend.... maybe  :shrug

[youtube][/youtube]




Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #82 on: August 11, 2014, 12:05:51 AM
I'm making some good progress. I should be done soon. Here are some pics.







Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile

bearmon2010

  • Guest
Reply #84 on: September 06, 2014, 01:54:31 PM
Umm.. I do not liked those ugly sprites. Sorry.



Offline Night

  • Master's Unit
  • *
    • Posts: 2073
    • View Profile
Reply #85 on: September 07, 2014, 12:08:09 AM
They're models, and that's okay. There's something for everyone out there. You don't need to like everything.

Low-Poly is one of my favorite Styles~  0v0



Offline Phi

  • RPM Knight
  • ****
    • Posts: 14855
    • View Profile
Reply #86 on: September 07, 2014, 02:19:32 AM




Why does Roll acquire their ability by taking them from behind?

Does she possess a robo-dick



Offline Mr. Haxwell

  • Totally hax
  • Master's Unit
  • *
    • Posts: 3579
  • The guy feeding off on your hate
    • View Profile
Reply #87 on: September 07, 2014, 03:29:00 PM
Roll confirmed for Super Futa Robot. :D


Fear me.


Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #88 on: December 26, 2014, 04:48:11 PM
Merry Christmas! A lot got done during my time off. I finally finished an end boss. I also improved performance on real Hardware where 2 bosses are playable at a decent (passable) frame rate (hooray), but this game still runs way better on an Emulator (booo).  Well anyway, here are my results... Any feedback would be nice :)


http://youtu.be/61KJl-fPA-Q?list=UUOGNwek_RxLGzuZ6PJ1_ADA




DownloadGame: https://www.dropbox.com/s/6ba8b8mgi6pncxb/rbr_109a.iso?dl=1
Mirror:



Source Code: https://www.dropbox.com/s/xa4f04tcj2q1cwa/source_109a.rar?dl=1
Mirror:
« Last Edit: December 28, 2014, 09:56:32 AM by isufje »



Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #89 on: March 29, 2015, 10:46:57 PM
http://youtu.be/WAbEAaeqgUs

-Little update
Beta Testing Underwater Mechanics for Bubble Woman Stage. If I end up having performance issues i will decrease the amount of fish rendered. Also I might end up changing the way the bubbles look to be more realistic... Sorry if anyone is still waiting for Game Updates, but I've been so busy with Job/Work that I haven't had any time to do much of anything except a whole bunch of nothing  :(



Offline Phi

  • RPM Knight
  • ****
    • Posts: 14855
    • View Profile
Reply #90 on: March 29, 2015, 10:53:48 PM
I like the music. It's calming.

Though, you should have an actual variety of fish.

Now, excuse me as I try to rationalize my attraction to Yellow Devilette.



Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #91 on: March 29, 2015, 11:43:12 PM
Wow! You're attracted to Yellow Devilette  ;O;

Anyway, I'll take your consideration seriously for randomized fish. That would be interesting to see what it looks like.

P.S.. I've been working on the art.


click on the image for the full size



Offline ViperAcidZX

  • Blastia researcher and
  • Master's Unit
  • *
    • Posts: 4494
    • Gender: Female
    • View Profile
    • -Lousy Artist since 1991-
Reply #92 on: March 30, 2015, 02:52:24 AM
Maybe cutting down on the amount of fish rendered on screen might help with performance. As the saying goes, less is more. The music is nice, too, and the art for Roll isn't too shabby.
Now I might have to include goo girls to the booty parade. V:


Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #93 on: March 30, 2015, 03:23:27 AM
Thanks. I tend to rework over my old artwork a lot. I'll update the front page with the new artwork once I actually finish a Game update. I don't know when that's gonna be tho.



Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #94 on: December 01, 2015, 04:59:33 AM
[youtube]! No longer available[/youtube]

-Video Update. Will be uploading the iso soon.




Offline The Great Gonzo

  • Master's Unit
  • *
    • Posts: 3439
    • Gender: Female
    • View Profile
Reply #96 on: December 02, 2015, 06:21:37 AM
Sweet, an update! ^^ And a new boss, too!

(Reminds me--maybe I ought to draw some of my proposed Robot Mistresses again. Especially Tenguwoman, who's likely in need of a revision)



Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #97 on: December 02, 2015, 07:06:06 AM
:) -BTW, I'm still planning on using your Galaxy Woman, Hologram Girl and Jump Woman somewhere down the line if the PSone limitation don't stop me.



Offline The Great Gonzo

  • Master's Unit
  • *
    • Posts: 3439
    • Gender: Female
    • View Profile
Reply #98 on: December 02, 2015, 03:28:22 PM
Alright. ^^ Though as a heads-up, I'm probably going to redesign RS-Jumpgirl as her design's rather old and too reminiscent of one of the Wasp's costumes.


EDIT: It is done. I'll probably hold off on full-body pics of other RMs until they're actually confirmed for use. Galaxywoman is OK as-is, I think.



Offline isufje

  • Net Navi
  • *
    • Posts: 50
    • View Profile
Reply #99 on: December 30, 2015, 05:48:03 AM


Added Holly Holm :)

download iso:
https://goo.gl/RUS2gj

video:
[youtube]https://www.youtube.com/watch?v=fkG1xQX0XzM[/youtube]