New Capcom game to be showcased at Comic-Con

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Offline HokutoNoBen

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Reply #150 on: July 15, 2010, 10:09:11 PM
Comic Con didn't start yet, did it?

http://www.comic-con.org/

Next week, people.  8D

Number one, people are lazy, and always will be.
Number two, for someone to actually have enough interest to go into the net and actively search strategies and train them out, they need some serious motivation and interest. At the moment, they have NONE.
And three, and most important, you say that people actively have to play and check out their own playstyle, because no tutorial will ever be good enough for anyone to learn how to play. I say no tutorial will ever teach anyone to be professional, but it doesn't help that most fighting games have NO tutorial at all. Motivation and evolution are necessary. And both franchises you mentioned are in need of evolution themselves, because they still appeal to the same old crowd instead of branching out. Everything needs to evolve sooner or later. The question is: Will fans help the evolution, or will they be stubborn enough to make sure the evolution makes fighting games STOP being fighting games at all?

1) Can't do anything about that, now can we? 8D

2) Again, how much more in the way of "motivation" do people need? If you're (not specifically you, just for the sake of example) a part of the same generation that will freely go to GameFAQs and either read up/go to the message board in order to get the help you need to get past a certain part of an objective-based game, you can certainly do likewise for any number of Fighting Games, where the "objective" (getting better) is wholly dependent on you. But if they can't or won't be bothered to do this, then well, this ties directly into what you pose in postulate #1. And by that point, no amount of "motivation" (re: more like pandering) is going to make a difference. Stick to "Easy Auto-Mode", if you really have no interest in getting better.

3) The basic thing is, it's really only a "problem" if a) the community and/or b) the developers see it as such. Notice that the likes of Nintendo and Squenix have no real interest in rocking the boat, because, for all that the games in those respective franchises do to "cater to the same crowd", that same, happy crowd guarantees millions of units sold. And the main ones who are crying out for "significant evolution" are, admittedly, in the minority. And that's the way it works out in situations like this. No concessions should be made if the majority is happy.

So, as a Fighting Game fan, I'm sorry, I gotta invoke Picard, if for nothing else, comedic value.



8D



Offline Hypershell

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Reply #151 on: July 16, 2010, 02:23:11 AM
Bravo for the image, Ben. 8)

I will make them play in High Definition!

Bottom line is, in ANY "player versus player" game of reasonable complexity (it's not even just fighting games; Pokemon gets this too), the meta-game will always be community-driven.  It's a matter of tactics; what works, what doesn't, how it depends on what type of opponent you're facing.  And a lot of it is what rule-book the community is abiding by.

I mean, seriously, you want to talk evolving the fighting genre to make it more accessible?  That's pretty much what Smash Bros. is.  And you STILL get the elitist schmucks who insist that the same character in the same stage while disabling half of the game's mechanics is the only way to play.  The elitist attitude will always be there.

Fighting games can, and should I believe, carry tutorials for how to perform your various programmed maneuvers.  But strategy isn't programmed, it evolves over time.  Furthermore, there is such a thing as overdoing it in the approachability department.  I royally BLOW at traditional fighting games and even I despise Tatsunoko Vs. Capcom's "simple" Wii Remote controls.  It's a crutch that encourages shallow play, and when you hear that coming from someone who can barely enter a Shoryuken-style command, you know it's bad.

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Offline HokutoNoBen

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Reply #152 on: July 16, 2010, 02:49:51 AM
No prob! 8D

I mean, seriously, you want to talk evolving the fighting genre to make it more accessible?  That's pretty much what Smash Bros. is.
 

I dunno. To me, Smash is just a "different means to another end". It's another way of doing a fighting game, much like how Bushido Blade, Gundam Vs., Virtual ON, Power Stone and Psychic Force have all been unique twists on a "fighting game". All are valid approaches, because they all seek to do different things. Variety is the spice of life! 8D

Quote
Fighting games can, and should I believe, carry tutorials for how to perform your various programmed maneuvers.

Perhaps so. One of the things some games like Soul Calibur and Tekken have done well, is that they teach how to do basic things, and a few of the more complex things, such as Ivy's Summon Suffering. But this still goes back to what I was talking about, and what you go on to support: a tutorial will still only get you so far. It's not Nintendo/SNK/Capcom/Namco's responsibility to teach you the in and outs of what the community itself will discover as time passes, and "changes the name of the game" on its own. That's still up to the end user.

For example! Back in 1996, when Street Fighter Alpha 2 was king, the "Valle Low Roundhouse Custom Combo" trick changed the very nature of SFA2 itself. It had to be integrated into the mindset of the prospective player, if they hoped to keep up with the Joneses. Of course, for those of us who didn't have the pleasure of living on the West Coast, the information had to be gleaned from other sources, such as strategy guides, word-of-mouth and the like. It was a "tough job" but it was the only way at the time. Now, we live in an era where a new trick can be found and then shared by the community, either by just visiting some site's wikis or watching a few Youtube vids. Compared to a mere decade ago, again, things are much easier for the sake of sharing information, in a way that none of the developers could ever hope to do in their own games.

So that's why I say that so many concessions aren't necessary for the sake of progress. Again, the human mindset is the one that needs to "evolve", more than anything else. 



Offline HokutoNoBen

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Reply #153 on: July 16, 2010, 05:05:17 AM
And here we go again! ANOTHER thing to add to the mystery!
 
Quote
LBD_youknowtherest  8D


Found on Capcom Unity. Your guess is as good as ours.

(…or is it?)

Update: When asked to comment on what this image is about, Jgonzo at Capcom Unity had this to say as an official response:  8)

- http://www.themmnetwork.com/2010/07/15/capcom-is-charging-up/
« Last Edit: July 16, 2010, 07:43:23 AM by Protoman Blues »



Offline Sub Tank

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Reply #154 on: July 16, 2010, 05:28:35 AM
LEGEND OF MEGAMAN:
FOUR BUSTERS ADVENTURE!



Offline Flame

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Reply #155 on: July 16, 2010, 05:32:18 AM
I'd play it.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Turian

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Reply #156 on: July 16, 2010, 07:38:07 AM
I'd play that avatar, just saying.  8B



Offline The Drunken Dishwasher

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Reply #157 on: July 16, 2010, 11:48:18 AM


8D

Actually, i'm quite curious of the history behind that gif, if ya have the time to explain that is.



Offline HokutoNoBen

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Reply #158 on: July 16, 2010, 06:14:46 PM
Actually, i'm quite curious of the history behind that gif, if ya have the time to explain that is.

A NeoGAF user by the name of "Mama Robotnik" was the main instigator of these awesome TNG-related gifs. I could post more as I find 'em/they become relevant to the topic at hand. 8D

The one specifically above was used in answer for many NPD Sales topics. In the "continuing journey" that represents the console wars, the lines are drawn as such:

Picard/Enterprise crew = GAF
Ferengi = Nintendo
Romulan = Sony
Klingons = Microsoft
Borg = 4chan

XD

Any way...back to the topic at hand!

Quote from: CoE Twitter
Happy Friday people! Stay tuned to the Capcom Twitter/ websites/ facebook page over the next 10 days for a host of game announcments...
- http://twitter.com/CapcomEuro/status/18669399582

Quote from: CoE Twitter
New game announcement at 5pm (BST)
- http://twitter.com/CapcomEuro/status/18678855842

Obviously, Capcom Europe's twitter likely has some relevance to what's going to happen next week. But maybe we might stand to get some more before even then? Stay tuned~ 8D

Posted on: July 16, 2010, 14:26:55
Mirror'd at the News Topic.

Quote
Today we can exclusively announce that Inafune-san is working on Mega Man Universe for the 360 & PS3.  Please find the slightly dry blurb below :-)

Mega Man Universe, the latest entry in Capcom’s long-running Mega Man™ series, will be a revolutionary take on the seminal classic, setting course for a new chapter in classic gaming.
Mega Man games are beloved by fans all over the world. Since their debut in 1987, Mega Man has remained a videogame icon, having starred in more than 140 titles over the last 22 years. The connection he’s made with pop culture at large has extended beyond games and into cartoons, toys, clothing, comics, kid’s meals, and more. Part of that popularity is driven by the series’ ability to evolve over time yet consistently retain the addictive gameplay experience that sets Mega Man games apart.

For the next chapter in this legacy of excellence, Capcom aims to deliver the most creative Mega Man experience yet. In Mega Man Universe, imagination is the star of the game.

“We are thrilled to finally be able to announce Mega Man Universe,” said Kenji Inafune, Head of Research and Development Management for Capcom Entertainment. “This game will break the mold and challenge the conventional wisdom of what a Mega Man game can be. When fans finally get to see it, I believe they’ll envision their most far-out Mega Man dreams coming true.”

Inafune is committed to helping craft a Mega Manexperience that meets the highest expectations of Capcom fans. Most recently Mega Man™ 10echoed this fact when its classic design and compelling gameplay made it one of the most sought after digital downloads of the year. Gamers can expect Mega Man Universeto bring the core experience fans want while delivering on the promise of innovation that Capcom is known for. Its official: classic gaming will never be same again.

Find out more about MMU and lots of other new announcements @ the Capcom Europe Blog next week when we send Fonix out to Comicon in San Diego….



- http://www.capcom-europe.com/blog/2010/07/mega-man-universe/

YESSSSSSSSSSSS!!!!!



Offline Kieran

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Reply #159 on: July 16, 2010, 08:33:54 PM
Curb your enthusiasm.  As far as being informative goes, on a scale of one to ten, this announcement scores a negative six.  There is absolutely no information here that we didn't already know.

And that "trailer" has about as much to do with the game as Megaman 2's box art does its respective software.  They are tangentially related at best.

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Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.


Offline HokutoNoBen

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Reply #160 on: July 16, 2010, 08:37:57 PM
Curb your enthusiasm.  As far as being informative goes, on a scale of one to ten, this announcement scores a negative six.  There is absolutely no information here that we didn't already know.

And that "trailer" has about as much to do with the game as Megaman 2's box art does its respective software.  They are tangentially related at best.

Really? Exactly how much did we know back in April when this copyright information was leaked in the first place, eh?  8D

Besides, this is just ONE announcement. It's not the only one. It's not even related to Ono's announcement (which will be next Saturday).



Offline Kieran

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Reply #161 on: July 16, 2010, 08:56:12 PM
Well, we knew that it's being made, and that it's a Megaman game.

Now, we know that it's being made, and it might be a Megaman game.  Maybe.  Megaman might just be in it.

Yes, we actually know less about it now than we did before this announcement.

The Other Side
http://www.crowdedstreet.net
irc.esper.net #theotherside

Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.


Offline Turian

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Reply #162 on: July 16, 2010, 10:09:09 PM
Curb your enthusiasm.

Nope. Not gonna happen. This will be awesome.



Offline Hypershell

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Reply #163 on: July 16, 2010, 10:23:45 PM
So it's a MegaMan game with multiple Rocks, Ryu, and Arthur?

Yeah, need to know more.  Not happy that this is Picard-with-a-vengeance-HD-only, either, but what're you gonna do?  I foresee me deliberately visiting my brother when he's not home.

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Offline Protoman Blues

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Reply #164 on: July 16, 2010, 10:25:56 PM
You could just buy a PS3!  8D



Offline Solar

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Reply #165 on: July 17, 2010, 01:01:48 AM
PB, not all people can get free consoles or have enough money to spend on it without compromising other stuff :P

...that said good thing I'll get a 360 soon.


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Offline Protoman Blues

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Reply #166 on: July 17, 2010, 01:09:23 AM
LoL, I was being silly!



Offline Hypershell

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Reply #167 on: July 17, 2010, 03:27:29 AM
I'll counter that and Ben's Picard at the same time:  What does a High Definition console have that is more important than Wii Bowling night?



« Last Edit: December 22, 2010, 01:49:06 AM by Hypershell »

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Offline HokutoNoBen

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Reply #168 on: July 20, 2010, 05:40:17 AM
Well, here we go~

Quote
Ever since two prominent Namco and Capcom producers appeared at Evo 2010 in Las Vegas just over a week ago, rumors have run wild about a Namco vs. Capcom game. Game Informer has done some digging and found intel that will please Street Fighter and Tekken fans alike.

To catch people up, Namco Bandai's Katsuhiro Harada and Capcom's Yoshinori Ono playfully teased the crowd at the Evo fighting game tournament with some onstage banter (see video below). The most important information concerned a fighting game debut trailer set to go live on Saturday, July 24th during Comic-Con.

According to our sources, Capcom will make a Capcom vs. Namco game using the Street Fighter IV engine and Namco Bandai will create Namco vs. Capcom with the Tekken 6 engine. This means that each game will play and look like whichever company is creating it. Think hadoukens, Ultra Combos, and 2.5D presentation on the Capcom side and three dimensional movement, in-depth move lists, and most likely, a playable panda on the Namco side. Ono is rumored to produce the Capcom game, and we're guessing that Harada will handle the Namco end of things.

- http://gameinformer.com/b/news/archive/2010/07/19/rumor-namco-vs-capcom-not-one-but-two-games.aspx

Well, so it looks it won't be Darkstalkers this time. And for those who were so concerned about one side of the aisle or the other, it looks like you won't have to worry about it, because again, there will be two different games to look forward to.

More to come as it comes in...



Offline Protoman Blues

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Reply #169 on: July 20, 2010, 05:43:38 AM
Well I'm happy!  8)



Offline Align

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Reply #170 on: July 20, 2010, 01:39:56 PM
That's... interesting. Two approaches to the same game, done simultaneously.



Offline Bueno Excelente

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Reply #171 on: July 20, 2010, 01:53:39 PM
It's a rumor so far, but it does sound good. One game for each kind of fighter crowd. Both can be satisfied.



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Reply #172 on: July 20, 2010, 08:08:19 PM
If only it worked like that. Have you seen all the hating going on on the EVO Twitter Tracker? Everyone shat on everything, but Tekken certainly got the most [parasitic bomb]. Millions of people are going to be upset that there's a game where Ken and Ryu have to juggle nonstop to win. Likewise, the Tekken fans are not going to be happy that there's a game where matches are going to boil down to trading fireballs.

Advocates of one side are going to [sonic slicer] and moan that the other side merely exists. Such is the internet.


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Offline Bueno Excelente

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Reply #173 on: July 20, 2010, 08:27:07 PM
If only it worked like that. Have you seen all the hating going on on the EVO Twitter Tracker? Everyone shat on everything, but Tekken certainly got the most [parasitic bomb]. Millions of people are going to be upset that there's a game where Ken and Ryu have to juggle nonstop to win. Likewise, the Tekken fans are not going to be happy that there's a game where matches are going to boil down to trading fireballs.

Advocates of one side are going to [sonic slicer] and moan that the other side merely exists. Such is the internet.
Yes. YES! Don't you love it? All the pointless bitching, all the endless moaning, all due to two great companies working together in order to please everyone?

The irony, the pure ironic insaneness that the biggest bitching, moaning and senseless complaining from fans will be when companies actually join forced for the good of every single one of them.

The fanboy rage will reach epic heights. Exactly BECAUSE everyone will be satisfied. Barrels upon barrels upon barrels of fanboy tears...

It will be DELICIOUS.  :V



Offline Satoryu

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Reply #174 on: July 20, 2010, 08:36:20 PM
I find it disgusting, actually. Funny at first, perhaps, but soon it makes me facepalm that people are that stupid.


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