New Capcom game to be showcased at Comic-Con

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Offline HokutoNoBen

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Reply #200 on: July 24, 2010, 10:14:57 PM
First footage (VERY off screen)

http://www.youtube.com/watch?v=s5-EBx-MFNw

Ryu and Kazuya throw down. Ryu has the Mule Kick, Kaz has Raijinken. Ultras seem to call in Assists this time, as Chunli was called in by Ryu, while Kaz called in Nina.



Offline Acid

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Reply #201 on: July 24, 2010, 10:28:36 PM
I think it looks pretty cool. I hope the roster is big so we get to play many SF and TK characters.



Offline CephiYumi

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Reply #202 on: July 24, 2010, 10:30:34 PM
So this is the new game?



Offline Acid

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Reply #203 on: July 24, 2010, 10:31:07 PM
This and Tekken Vs Street Fighter



Offline CephiYumi

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Reply #204 on: July 24, 2010, 10:32:49 PM
Wait, theres a Tekken vs Street Fighter AND a Street Fighter x Tekken?



Offline Acid

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Reply #205 on: July 24, 2010, 10:35:08 PM
Yep.

One probably uses the SF engine and one uses the Tekken engine.



Offline CephiYumi

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Reply #206 on: July 24, 2010, 10:35:39 PM
Ah yeah that makes sense o.o



Offline Acid

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Reply #207 on: July 24, 2010, 10:44:39 PM
Has the trailer been posted yet?

http://www.capcom-unity.com/go/network/blog



Offline Legendary

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Reply #208 on: July 24, 2010, 10:46:11 PM
Are those Alpha-esque counter hits? Ryu just popped Kazuya with that ground uppercut and followed up with a Shoryuken. o.o



Offline HokutoNoBen

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Reply #209 on: July 24, 2010, 11:02:29 PM
Still off-screen, but MUCH closer this time. 8D

http://gamevideos.1up.com/video/id/30596/bigger

And yeah, trailer was pretty nice. Strangely enough, I could imagine Namco putting in Rockman and Pac-man some how, over Capcom themselves. 8D



Offline OBJECTION MAN

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Reply #210 on: July 24, 2010, 11:42:46 PM
Looks pretty sweet. Not a fan of Tekken at all, but it should be interesting to see how it all translates into Street Fighter style.

At the very least it'll be a cool Street Fighter with a little more over the top moves and system it looks like.


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Offline Legendary

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Reply #211 on: July 24, 2010, 11:45:30 PM
That's the chain combo from SFIII, except it actually works this time. I'm liking the fact that they're throwing in chains, and from the looks of it Ryu and Kaz have a special intro. 8)



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Reply #212 on: July 25, 2010, 04:03:10 AM
[tornado fang] yeah online 3rd Strike.


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Offline Acid

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Reply #213 on: July 25, 2010, 04:05:07 AM
[tornado fang] yeah online 3rd Strike.

That too. I think I will get this and play with some RPM people.



Offline Legendary

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Reply #214 on: July 25, 2010, 06:20:14 PM
What, no GGPO?



Offline GP Aznable

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Reply #215 on: July 25, 2010, 06:45:11 PM
Wow... just wow.


But honestly, I can't imagine Tekken using SF engine. I've played both 2D and 3D fighting games, but how would Tekken characters' special moves look like since they focus on spamming comboes and juggles.

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Offline HokutoNoBen

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Reply #216 on: July 25, 2010, 10:07:40 PM
But honestly, I can't imagine Tekken using SF engine. I've played both 2D and 3D fighting games, but how would Tekken characters' special moves look like since they focus on spamming combos and juggles.

The simple answer is this:

Each respective development team gets to take the other side's characters, and "tweak" them for the sake of their side of the playing field. As you saw with Ono's version of the game, the result is that you take the "flashiest" aspects of the Tekken characters (like Kazuya's EWGF), and convert them into the "QCF/DP/360/etc." notation and move propety that Capcom fans will recognize. From what we saw, it looks like Kazuya converted well enough to the rulings of the other side, and I expect the rest of his pals to follow suit.

Frankly, I'm much more interested in seeing what Harada and the Tekken team will do with Ryu's gang. For the first time in years, Ryu may actually stand to have more NEW MOVES, since the typical Tekken character averages about 100 moves a piece.  8D

Harada and his group definitely have the bigger "design challenge" on their hands, and that's probably why I'm tentatively more interested in what their game will look like. Akuma/Gouki's SGS could be made into a complex series of chain grabs that could make even regular players of King blush.  8D



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Reply #217 on: July 26, 2010, 09:39:38 AM
That'd be a little odd, since the SGS is more or less a dash-then-grab type thing with a massive beatdown involved. If anything it'd be kinda like a Deadly Rave.

What I wanna see is how the Tekken team shows off his Hyakki flips...And pretty much all the aerial Tatsumakis, since Tekken's jumps aren't anywhere near as high as most Capcom fighters...



Offline Bueno Excelente

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Reply #218 on: July 26, 2010, 10:08:58 AM
Shouldn't the topic title be changed to just "yaaaaay Street Fighter vs Tekken"?



Offline Legendary

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Reply #219 on: July 26, 2010, 11:19:28 AM
Or Street Fighter x (Tekken) x Street Fighter since they're making two games out of one.



Offline Kieran

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Reply #220 on: July 26, 2010, 08:33:36 PM
So uh, have they announced any games that don't involve Street Fighter yet?

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Offline Mirby

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Reply #221 on: July 26, 2010, 08:34:43 PM
Capcom's Facebook page said "That's it for game announcements... at least until TGS"

So I'm guessing so. :'(

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Reply #222 on: July 26, 2010, 08:46:38 PM
...well, Mega Man Universe and Street Fighter x Tekken/Tekken x Street Fighter have been pretty good game announcements so far, wouldn't you say?



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Reply #223 on: July 26, 2010, 08:47:56 PM
Yeah.

Guess we'll have to wait until October for more though.

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Reply #224 on: July 26, 2010, 09:09:53 PM
Which really isn't that far, to be honest. We'll be entertained until then.