Yeah, some of those rings weren't easy to find, but honestly, I found them just by dicking around with the abilities.
"Let me use spikes on this wall... oh [parasitic bomb], a new part of the lev--oh cool, a red ring!"
I only needed help on a few of them in Aquarium Planet and Asteroid Coaster, where a person conveniently made video guides on how to get them.
Here's the thing: If you have a guide, it's fetch-questing. If you don't, you risk "Shadow The Hedgehog's Last Story" syndrome, which is to say that by the time you unlock your emerald power you've already replayed the stages so many times that you're damn sick of the game.
The entire POINT of Super Sonic in stages is for replay value. Requiring such menial replays to unlock it defeats the purpose. If there was any other way of unlocking Sonic Simulator levels, all would be cool.
Now, getting all red rings on the DS version when no guide exists... THAT was not fun. And for what? Infinite boost gauge.
[tornado fang] you, DIMPS.
Ouch. That is harsh. 'specially with how easy the Boost Gauge is to fill, assuming they're still using the Rush trick mechanics.
Yeah, I don't actually have the DS version... Bottom line, no playable Blaze, and emeralds do nothing except unlock final boss, correct? Not touching it in that case.
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