Nintendo Power announces Mega Man 10

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Offline Black Mage J

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Reply #225 on: December 10, 2009, 04:02:49 AM
Thats gonna be a lot of black boxes.
I hope your not thinking what im thinking '>.>



Offline Flame

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Reply #226 on: December 10, 2009, 04:03:20 AM
Not the point, the point is that it's a game with SNES aesthetics with anime scenes.
It was still a PSX game. not an SNES game. the actual SNES could never handle X3's cutscenes.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Protoman Blues

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Reply #227 on: December 10, 2009, 04:03:54 AM
It was still a PSX game. not an SNES game. the actual SNES could never handle X3's cutscenes.

But WiiWare could.



Offline Acid

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Reply #228 on: December 10, 2009, 04:03:55 AM
Thats gonna be a lot of black boxes.

Sometimes I think you just hate Mega Man



Offline Flame

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Reply #229 on: December 10, 2009, 04:05:12 AM
I hope your not thinking what im thinking '>.>
What? If they continue the story from where X8 left off, (which they better,) theres alot that has changed, alot that might go down, and alot of text.

Posted on: December 09, 2009, 10:04:07 PM
Sometimes I think you just hate Mega Man
Not really. Im just one of those people that has his own views on things.
All because Im discontent with Capcom rehashing the past instead of trying something new doesnt mean I hate Megaman.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Hypershell

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Reply #230 on: December 10, 2009, 04:06:16 AM
But WiiWare could.
But if it does, it ceases to be the SNES style.  That was Flame's point.

I'll remind you that PS1/PC X3 also discarded the one thing the SNES did right: sound effects. Who wants that?

To limit yourself strictly to the SNES in a series considerably more evolved than Classic would be foolish.  To mish-mash it would be ugly.  There's simply no need for that.

Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)


Offline Black Mage J

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Reply #231 on: December 10, 2009, 04:06:25 AM
What? If they continue the story from where X8 left off, (which they better,) theres alot that has changed, alot that might go down, and alot of text.
Good your thinking straight...



Offline Acid

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Reply #232 on: December 10, 2009, 04:07:06 AM
Not really. Im just one of those people that has his own views on things.

You mean... everyone.



Offline Flame

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Reply #233 on: December 10, 2009, 04:07:32 AM
Good your thinking straight...

Now, if your thinking I'm thinking what I think your thinking...

also,
The way I see it, Capcom needs to catch up with the likes of Nintendo and Sega some time. all their major franchises are 3D. Megaman? still stuck in 2D. With a tossed aside 3D formula.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Protoman Blues

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Reply #234 on: December 10, 2009, 04:08:17 AM
But if it does, it ceases to be the SNES style.  That was Flame's point.

So your saying that an SNES X1-X3 type game, with the same special effects & everything, would suddenly cease to be an SNES style game if they added in Anime Cutscenes?



Offline Black Mage J

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Reply #235 on: December 10, 2009, 04:08:44 AM
You mean... everyone.
Dont let Shirou find out!
Now, if your thinking I'm thinking what I think your thinking...



And what is it that you think im thinking?



Offline Acid

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Reply #236 on: December 10, 2009, 04:08:48 AM
Megaman? still stuck in 2D

I'D rather see MM stagnating in the NES era for all eternity than seeing it suffer from the same treatment as Sonic.



Offline Jericho

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Reply #237 on: December 10, 2009, 04:09:56 AM
Now, if your thinking I'm thinking what I think your thinking...

also,
The way I see it, Capcom needs to catch up with the likes of Nintendo and Sega some time. all their major franchises are 3D. Megaman? still stuck in 2D. With a tossed aside 3D formula.

Oh God, it's the "catch up to modern times" routine now. Flame, I expected better from you man, but whatever I'm out for a bit.



Offline Black Mage J

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Reply #238 on: December 10, 2009, 04:11:08 AM
I'D rather see MM stagnating in the NES era for all eternity than seeing it suffer from the same treatment as Sonic.
Well, you just gotta get it right, same thing with street fighter, they didn't want 3D because Ex or whatever it is called sucked, but Street Fighter IV did it correctly.
See you CAN make a good 3D sonic or megaman game, you just gotta know how to do so.



Offline Rad Lionheart

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Reply #239 on: December 10, 2009, 04:11:14 AM
I'D rather see MM stagnating in the NES era for all eternity than seeing it suffer from the same treatment as Sonic.
I agree with this.

We don't need a were-bot. on a hoverboard. with a sword. and shitty garage band music.



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Reply #240 on: December 10, 2009, 04:12:22 AM
I agree with this.

We don't need a were-bot. on a hoverboard. with a sword. and shitty garage band music.

And we don't need a robot attached to his back that sucks up ghastly robots!

..I couldn't resist making a Luigi's Mansion reference here, but transitions from 2D to 3D seemingly have always been a problem. Sonic's one of those that has this problem.  :\

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Flame

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Reply #241 on: December 10, 2009, 04:13:31 AM
I'D rather see MM stagnating in the NES era for all eternity than seeing it suffer from the same treatment as Sonic.
Metroid Mario and Zelda seem to be doing just fine. Sonic isnt the ONLY 2D gone 3D series out there. and quite frankly, not the biggest either.
Sega =/= Capcom.
So your saying that an SNES X1-X3 type game, with the same special effects & everything, would suddenly cease to be an SNES style game if they added in Anime Cutscenes?
Yes. It goes into Saturn/PSX territory.

And what is it that you think im thinking?

Im confused now. What did you think I was thinking?

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Black Mage J

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Reply #242 on: December 10, 2009, 04:13:47 AM
I agree with this.

We don't need a were-bot. on a hoverboard. with a sword. and shitty garage band music.
And we don't need a robot attached to his back that sucks up ghastly robots!

..I couldn't resist making a Luigi's Mansion reference here, but transitions from 2D to 3D seemingly have always been a problem. Sonic's one of those that has this problem.  :\
Did you understand anything from my above post?

Im confused now. What did you think I was thinking?
Perverted thoughts of course!



Offline Flame

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Reply #243 on: December 10, 2009, 04:14:48 AM
bot. on a hoverboard. with a sword.
We have these elements though.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Protoman Blues

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Reply #244 on: December 10, 2009, 04:15:40 AM
Yes. It goes into Saturn/PSX territory.

Even with SNES sprites & sound effects?

And here's a fun thought too: Would the Sonic series have been better all around if they had just kept the S3&K/CD formula going?



Offline Acid

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Reply #245 on: December 10, 2009, 04:16:18 AM
Im confused now. What did you think I was thinking?

I'm think ing that you shouldn't fix what ain't broken. And Mega Man is not broken. At all. If Mega Man doesn't sell anymore Capcom should let it die gracefully instead of trying to [tornado fang] it up.



Offline Rad Lionheart

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Reply #246 on: December 10, 2009, 04:17:21 AM
I should have been more clear about the sword part at least.
And what I meant by "hoverboard" it was just the word that came to mind.



Offline Jericho

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Reply #247 on: December 10, 2009, 04:17:40 AM
Even with SNES sprites & sound effects?

And here's a fun thought too: Would the Sonic series have been better all around if they had just kept the S3&K/CD formula going?

Do you REALLY need to ask this question? The only thing I see happening here would be that Sonic would build itself up a niche much like the current Castlevanias, Megamans, etc.



Offline borockman

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Reply #248 on: December 10, 2009, 04:17:53 AM
Hmm, should we make RM prediction again?


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Offline Protoman Blues

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Reply #249 on: December 10, 2009, 04:18:05 AM
I'm think ing that you shouldn't fix what ain't broken. And Mega Man is not broken. At all. If Mega Man doesn't sell anymore Capcom should let it die gracefully instead of trying to [tornado fang] it up.

Plus, they have new series to try out new graphics/styles/stuff on too.

Hmm, should we make RM prediction again?

Of COURSE we should! XD