Getting Passed the Third Game

Started by Psycho Yuffie, August 25, 2009, 08:48:18 PM

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Jericho

See, I respect 5 for being a good game, but something bothers me about it. XD

Protoman Blues

I do know that Team Colonel has little to NO chance against Team Blues.

Jericho

Man, the gameplay difference between the two was so amazingly broken. XD

*Thanks God he experienced it through Double Team DS*

Nekomata

enjoy your missing dungeon and internet maps? :3

Protoman Blues


Jericho


Nekomata


Protoman Blues

Weren't they after you beat the primary story?

Solar

IIRC it was one on the boat with Tomahawk/Napalmman, they switched the homepages for generic areas, and that's it I think. It got the better end of the deal when you compare it with 6.

Quote from: Jericho on August 26, 2009, 03:01:45 AM
Man, the gameplay difference between the two was so amazingly broken. XD

What do you mean?

My life is currently bears and Jojos and everything is great.


Klavier Gavin


Police Girl

Quote from: Taiyo on August 26, 2009, 04:04:18 AM
IIRC it was one on the boat with Tomahawk/Napalmman, they switched the homepages for generic areas, and that's it I think. It got the better end of the deal when you compare it with 6.

I noticed that some of the Homepages were more advanced in the JAP version then they were in the US version... Why did they feel the need to change those?

Psycho Yuffie

Quote from: Kallen on August 26, 2009, 04:38:45 AM
I noticed that some of the Homepages were more advanced in the JAP version then they were in the US version... Why did they feel the need to change those?
Capcom does it to [acid burst] off their fanbase, of course. You gotta keep those hardcore types interested somehow. Capcom can't do that through innovation and adding new things, so they change tiny things in the games that don't matter for the US version instead.

omg! They changed the jack-in sequence in BN2!
omg! They changed the homepages!
omg! They took the blood out in Zero!

Gaia

Quote from: Jericho on August 26, 2009, 03:01:45 AM
Man, the gameplay difference between the two was so amazingly broken. XD

I swear, Double Team DS's Party Combo system proved that... plus I spammed the hell out of Colonel's V slash charge shot when I had the chance due to party power up exploitation. Also: Protoman + Half a deck of Area Steals = PWN. XD
Workshop/DA/YT/Photobucket なにかんがえてるの!?
Quote from: Setsuna F. Seiei on October 10, 2009, 02:34:30 AM
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

Quote from: Gaia on May 07, 2010, 12:30:32 AM
One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.

Jericho

Quote from: Taiyo on August 26, 2009, 04:04:18 AM
What do you mean?

There were a lot of instances where I felt like Team Protoman was near broken with the Navis that comprised it, whereas Team Colonel seemed almost imbalanced for the situations it was in. Then again, it's been so long since I played 5 that I can't really give clear examples, so let's chalk this one up to me "doin' it wrong". XD

Solar

Well, it was just that I don't really remember how the teams compared to each other =P

My life is currently bears and Jojos and everything is great.


Police Girl

Quote from: Jericho on August 26, 2009, 04:44:23 AM
There were a lot of instances where I felt like Team Protoman was near broken with the Navis that comprised it, whereas Team Colonel seemed almost imbalanced for the situations it was in. Then again, it's been so long since I played 5 that I can't really give clear examples, so let's chalk this one up to me "doin' it wrong". XD

Agreed with imbalance in TC, Tomahawk Man, Colonel and ShadowMan were the only really good Navis in that game.. KnightMan didn't have enough range, Numberman was too weak, and ToadMan was mediocre.

RMX

Press was pretty retarded in EXE3, but other than that it was a great game. A lot of bosses were annoying as hell though.

Zan

QuoteI noticed that some of the Homepages were more advanced in the JAP version then they were in the US version... Why did they feel the need to change those?

I think it's really Capcom of Japan's fault. They keep adding so much content to a game that the translators can't do anything without removing a few things to make room for the translation. That is, unless they used bigger carts, but apparently someone did not wish to invest extra money into that. Double Team restores a lot of EXE5's content because they're far more space to work with.

Bag of Magic Food

Oh yeah, that was my pet theory, that they leave so little empty space on the cart that something has to get thrown out to make room for new text.  At least whenever the reason's not "It requires this peripheral, and we're not releasing this peripheral in other regions because it won't sell enough!"

RMX

One day we'll get an EXE game without annoying abbreviations on Chips, locations, items, enemies and powers

HyperSonicEXE

When you hit the Beach Area, the game gets pretty overwhelming in a lot of ways, because you're starting to see how much junk there is to do, and the story doesn't get good until a very long stretch where you finally hit Devil's Isle and the tournament.

Zan

QuoteOne day we'll get an EXE game without annoying abbreviations on Chips, locations, items, enemies and powers

That's also a fault of Capcom of Japan. They've coded the game for a certain number of Japanese characters. But since Japanese combines vowel and consonant, they can write complicated things using a lot less symbols. They could have pulled off a name like YamatoMan easily, whilst we would only end up with YmtoMan abbreviated. Thus the change to JapanMan...

Nekomata

Quote from: RMX on September 26, 2009, 07:48:55 PM
One day we'll get an EXE game without annoying abbreviations on Chips, locations, items, enemies and powers
the japanese versions say hi.

Bag of Magic Food

Sure, they COULD recode the font to be smaller, but that takes extra work!

HyperSonicEXE

BassAnly.

Took me forever to figure out what Anly meant.

Anomaly. Though why 'anomaly', I don't know.