3d game?

Started by CyberXIII, July 15, 2009, 07:08:25 PM

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CyberXIII

Do you guys think they should make the next X game 3D?  Or has X7 soured you all on that idea.

A 3D Megaman game could actually be awesome if they do it right.  Legends pretty much proved that.  Maybe a third-person shooter?
What color is my heart, Snively...?

http://downloads.khinsider.com/?u=23112
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Acid

No, not a shooter of any kind. Mega Man might indeed have action and shooting parts, but at least 50% of the gameplay is platforming. Which is very hard, near impossible to implement into a 3PS or a FPS.

Legends I admit, did it right. But it's also a series of its own. Giving X or ZX the same treatment would make it... Legends with different skins.

Keep the gameplay 2D. That is all. Everything else is eyecandy.

Nekomata

X7's 3D parts were awesome, [tornado fang] you.

CyberXIII

I never said the 3D parts were bad.  People hate X7.  We do not need another shoddy, hastlily made game with few extras or replay value.
What color is my heart, Snively...?

http://downloads.khinsider.com/?u=23112
Click here to find a site with loads of soundtracks available.

Tickle Buffalo

There are already loads of shooters out there if I want to play them. No need to go turning X into another one.

Hypershell

X7 may not have been prime material, but that had nothing to do with it being 3D.  Hell, if anything, most of the 3D segments were better constructed than the 2D segments.  I've often said it was the merger that shot Capcom in the foot in that game, as mechanics designed for one "dimension" often don't translate well into the other.

I like the idea of a 3D X, but I like my sidescrolling too.  So that's a damn hard question.
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Night

I don't know....MHX did a pretty good job with the threedya

Hypershell

I believe they mean 3D gameplay, not 3D visuals.
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HyperSonicEXE

Honestly, if you wanted to make a 3D Mega Man X game, do the company and your fans a favor and make an Action RPG out of Command Mission.

It'll alleviate the platforming frustrations since your team is mainly focused on developing a closed-bottom RPG world and introduce movement strategies including location and terrain to boss battles, and the fans will appreciate the lack of random battles and the re-addition of the combat mobility that makes X and co. so powerful (i.e. avoiding attacks and accessing the Charge Shot a heck of a lot sooner). There would also be the ever-important replay value if there were 2 difficulty modes OR a New Game + where you can play through the whole game as a different character (wouldn't even have to change the story, provided they're present at the beginning). One playthrough of the RPG, you might be X. Next time, Zero. The next, Axl. Fits right in with MMX:CM1's ending.

Now you might be thinking, "Wait, wait, wait, Super Paper Mario and Sonic Chronicles underperformed, and you're suggesting this?" Yes, because for every bad Action RPG there is out there, there are as many good ones (Tales of ____, Kingdom Hearts, etc). The idea is to keep the game simple (and I would DEFINITELY recommend a KH1-esque Lock-On), but give it the addictive brevity of a platformer.

CyberXIII

So if they made a Mega Man X game with 3d gameplay and platforming elements, you guys would enjoy it?

It's possible; Metroid Prime did it extraordinarily well.  Kingdom Hearts had some elements of it too.  The lockon feature from X7 would work too.
What color is my heart, Snively...?

http://downloads.khinsider.com/?u=23112
Click here to find a site with loads of soundtracks available.

Night

I thought the lock on feature was annoying for most people... /:

Satoryu

Quote from: CyberXIII on July 16, 2009, 02:18:30 AM
So if they made a Mega Man X game with 3d gameplay and platforming elements, you guys would enjoy it?

based on that alone, no. a 3D platformer isn't good because it's a 3D platformer. it would all depend on how well it plays.

for every Mario 64, there's a couple crappy movie tie ins.

What happens in Vegas stays on Youtube. I also stream on Twitch from time to time.

Nekomata

the only thing X7 needed was more useful transformations for Minami Takayama
everything else was perfect.

Flame

and the ability to NOT instantly transform would have been nice. And I don't recall being able to cancel the transformation either.
personally, I think It could have used a little more in the stage department. the were too linear. even the 3D sections. ESPECIALLY the 3D sections. plus a better Armor for the Wimp. the Glide armor was useless. the Glide was pretty lame. even X4's hover was more useful than that.

I mean, I liked X7. but It was lacking... I can say that otherwise, the characters worked well though. Zero especially.
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Zan

Quoteeverything else was perfect.

Did you ever try to dash jump from walls?....

Also, what Axl's transformations need is the ability to store and replenish them with special weapons energy.

Nekomata

Quote from: Zan on July 16, 2009, 02:01:40 PM
Did you ever try to dash jump from walls?
yea, no problem there.

Zan

The fact that it's horribly broken is not a problem? You kick away from the wall, have no momentum and drop to your doom. You simply can't scale a wall that way.

Flame

Quote from: Nekomata on July 16, 2009, 04:32:40 PM
yea, no problem there.
liar.
I completely forgot about the broken wall dash kick...
that was my main peeve actually. :P
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Nekomata

never needed to wall dash jump, so still, no problem there :P

Satoryu

this is true. regular wall jumping was just fine.

What happens in Vegas stays on Youtube. I also stream on Twitch from time to time.

Zan

But that still means the game is horribly broken. Such mechanics are the norm for an X game to be an X game, it's inexcusable to mess up such a well established mechanic.

Satoryu

as a speedrunner, i've been trained to dash wall jump whenever possible. but i'm positive there are plenty of people out there who have never dash wall jumped in their gaming life.

What happens in Vegas stays on Youtube. I also stream on Twitch from time to time.

Nekomata

i have only ever needed to do the dash walljump twice.

Zan

Well, you're doing it wrong.

Nekomata

yeah, well, you fight like a cow.