Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)

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Offline VixyNyan

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Reply #775 on: March 31, 2010, 05:20:39 PM
More~

Splash Hill Zone Act 1: Watch | Download
Splash Hill Zone Act 2: Watch | Download
Splash Hill Zone Act 3: Watch | Download
Splash Hill Zone Boss: Watch | Download
Lost Labyrinth Zone Act 1: Watch | Download
Lost Labyrinth Zone Act 2: Watch | Download
Lost Labyrinth Zone Act 3: Watch | Download
Lost Labyrinth Zone Boss: Watch | Download

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Offline Emiri Landeel

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Reply #776 on: March 31, 2010, 05:49:05 PM
Not fond of jumping animation and homing attack. B(



Offline Phi

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Reply #777 on: March 31, 2010, 06:26:52 PM
The Lost Labyrinth Zone Boss used the same sound effects from Sandopolis. Nice.

And that tilting mine cart level looked annoying as hell. My main problem though so far, is the homing attack. It might make things way to easy.



Offline The Drunken Dishwasher

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Reply #778 on: March 31, 2010, 07:53:31 PM
Eh, at least it looks fun.



Offline Bag of Magic Food

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Reply #779 on: March 31, 2010, 09:03:13 PM
well there is always the option not to use it

Are you kidding?  You think anyone can resist that kind of temptation?  When I played as Sonic in Super Smash Bros. Brawl, pretty much all I did was tap the homing attack button over and over.  It beats rolling around until you roll off the stage, I think.



Offline Harruhy

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Reply #780 on: March 31, 2010, 09:40:34 PM
No, you see the strategy with Sonic is, get the Smash Ball, go Super, smash everyone around, and heal your teammates/bros. That's how you should really brawl as Sonic.

Also I'm somewhat boggled that anyone would use the homing attack in Brawl, much less over and over.



Offline Jericho

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Reply #781 on: March 31, 2010, 09:52:39 PM
No, you see the strategy with Sonic is, get the Smash Ball, go Super, smash everyone around, and heal your teammates/bros. That's how you should really brawl as Sonic.

Also I'm somewhat boggled that anyone would use the homing attack in Brawl, much less over and over.

There were some awesome uses for it honestly, but I usually got bored trying to learn them before switching to another character. XD



Offline Protoman Blues

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Reply #782 on: March 31, 2010, 10:01:16 PM
I love using Sonic in Brawl.  At PAX, I won 3 in a row with Sonic.  After one match where I got the Smash Ball 3 times in a row, they shut it off!  XD



Offline Mirby

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Reply #783 on: March 31, 2010, 10:19:55 PM
I hate fighting against Sonic in Brawl. Always with the Smash Ball and then SUPER SONIC! I'M SO CHEAP! Annoying.

Playing as R.O.B. on the other hand...

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Offline Bag of Magic Food

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Reply #784 on: March 31, 2010, 11:03:51 PM
My later strategy for playing Sonic was to make Sonic say "YOU'RE TOO SLOW!" as much as possible

because that will demoralize all the other players for being slower than Sonic.



Offline Fxeni

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Reply #785 on: April 01, 2010, 01:06:17 AM
Sooo people are still bitching about the homing attack? Why is that, I wonder. Some of you say that it's because it makes the game too easy. While I see your point behind this, you guys do realize that they probably designed the whole layout of the game with this in mind right? I'm pretty sure it won't make that huge of a difference. It's not like the older Sonic games are all that difficult, either. Also, most people nowadays consider the homing attack an important part of what makes Sonic nowadays. When I say most people, I don't mean the ones that grew up with the Genesis games, I mean everyone else.

Maybe you guys have forgotten, but Sega isn't trying to go completely back to the basics here, despite their claims otherwise. If they did that, they would alienate all their newer fans that started with the Adventure games and up. What they're trying to do is trying to please everyone at once, which is both naive and stupid. That said, a lot of you are equally naive for thinking that the intent behind this game was to make it tailor-made for you, the old grumpy fan who can't be pleased by anything. Sega may be naive, but they know better than to expect anything to seem perfect to those that have those blasted nostalgia glasses on. This is why they're keeping their new fans in the loop as well, what with the newer design of Sonic being used and the Homing Attack.

I'll stop here, since I'm sure some of you will find some way to misconstrue what I said. Just try and remember that their target demographic is all the fans (old and new), not just you grumpy old codgers that are currently actively looking for every little reason to rip this game to shreds.



Offline Satoryu

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Reply #786 on: April 01, 2010, 01:11:03 AM
Agreed Fx. Very few of us seem to understand, it seems. Just like very few of us seem to like what we've seen.

Splash Hill and Lost Labyrinth looked good, despite being almost direct copies of Green Hill and Labyrinth. Except for LL Act 2, that looks like a [tornado fang]ing headache. Thank god LL had an actual boss and not the chase from Labyrinth. And I didn't realize there were three acts and THEN a boss stage. At first I thought only four zones would mean the game would be way too short. But 16 stages ain't bad at all. On the whole, there isn't enough to turn me away from the game. It still looks like it'll be a fun game, even though we already have found the scrappy stage.

And the Homing Attack did not seem to get in the way too much. Hell, it looks like it might not be necessary to use anywhere yet. Which I approve of.


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Offline Mirby

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Reply #787 on: April 01, 2010, 01:15:52 AM
As long as it doesn't seem out-of-place, I'm happy.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Offline Bag of Magic Food

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Reply #788 on: April 01, 2010, 01:27:48 AM
Sooo people are still bitching about the homing attack? Why is that, I wonder.
Because it's stupid.



Offline Fxeni

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Reply #789 on: April 01, 2010, 01:39:41 AM
Point successfully missed. Maybe you do need that homing attack after all. :P



Offline borockman

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Reply #790 on: April 01, 2010, 01:43:35 AM
Ah mine cart section... perfect for migraine. (I feel nausea already)

But judging from the clips, I actually like it. Looks fun yet challenging. Oh and still hate water level.  XD



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Offline Bag of Magic Food

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Reply #791 on: April 01, 2010, 01:51:21 AM
Fine, I'll give better reasons.  It's unnecessary, and it doesn't fit the character mythos.  Built-in auto-aim functions can be good for 3D games where it's difficult to choose the exact correct angle for an attack to work, but in a 2D plane all it does is avoid the need to make a trick move that would make you feel proud to pull it off.

In a Rocket Knight Adventures game a homing attack could make sense, since it's all about zooming into things with a rocket pack.  But I don't see any rockets strapped to Sonic's butt.  I thought he was just this very athletic hedgehog-kid; where did he get the superpower of sudden direction changes in mid-air?

Finally, why should we care about the Sonic fans who got used to a homing attack because they kept playing the 3D games no matter how good they were?  Surely they'd accept any new halfway-decent Sonic game with or without that one gimmick anyway.  And thinking about the little kids who might have started to become disillusioned with the Sonic series lately, why not introduce them to a game containing fair challenges instead of tired gimmicks?



Offline Mirby

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Reply #792 on: April 01, 2010, 01:53:36 AM
He learned them when he went 3D.

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Offline Bag of Magic Food

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Reply #793 on: April 01, 2010, 01:54:16 AM
those Chaos Emeralds messed with his head



Offline OBJECTION MAN

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Reply #794 on: April 01, 2010, 01:54:48 AM
Lost Labyrinth Zone Act 2: Watch | Download

Nail in the coffin as far as I'm concerned. The biggest piece of gaming garbage I've seen in quite some time. It appears Sega won't be enjoying the success that Capcom reeled in for Megaman 9.


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Offline Bag of Magic Food

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Reply #795 on: April 01, 2010, 01:58:45 AM
Got sick of all this goodness,
was given chaos instead



Offline Satoryu

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Reply #796 on: April 01, 2010, 02:03:11 AM
Nail in the coffin as far as I'm concerned. The biggest piece of gaming garbage I've seen in quite some time. It appears Sega won't be enjoying the success that Capcom reeled in for Megaman 9.

Based on one stage? Wow. You're one of the foolish ones.


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Offline OBJECTION MAN

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Reply #797 on: April 01, 2010, 02:06:32 AM
Based on one stage? Wow. You're one of the foolish ones.

I would have hoped you were familiar with the phrase "nail in the coffin" but it seems you are not. You really are one of the foolishly foolish fools.


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Offline Bag of Magic Food

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Reply #798 on: April 01, 2010, 02:07:45 AM



Offline Jericho

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Reply #799 on: April 01, 2010, 02:13:59 AM

Awesome, it's Sonic's Tilt 'n' Stumble

Oh God, I shouldn't but I laughed hard. XD