As for the New 3DS, the ten FPS drop doesn't bother me that much. I'm sure I'll eventually get a New 3DS anyway. Plus, I never play any games with 3D on, so I don't mind that I can't use 3D. The graphics on the Wii U version, though. Pretty neato. Paying $100 for a game that I originally didn't want to pay $60 for seems kinda silly.
I guess if you don't already have the Wii U version and don't mind the 3DS's visuals, the 3DS version is the way to go, since it includes the vast majority of U's DLC from the get-go. I got the Wii U version at launch, love how gorgeous it looks, the higher enemy count, and the fact that it has co-op.
Also, despite the repetitive gameplay, this sucker can keep you hooked for MANY, MANY hours. I prefer to sit down in the living room with a big screen for that.
Unpopular opinion, might sound misogynist, but I really don't want there to be a gender option in Zelda U. I feel like it'd break the tradition and that there's no point in it aside from Nintendo pandering to SJWs. The franchise went 30 years with nobody caring for a gender choice. Other Nintendo IPs like Fire Emblem and Pokemon started allowing for it but nobody complained about Zelda. There just doesn't seem a point to it.
I'm a little torn. On one hand, I want to see another Linkle. On the other, the less is solid about a given character's identity, the more restricted you are in what kind of character interactions you can create. I mean, Skyward Sword was praised for its depiction of Link and Zelda's relationship. Me personally, I adore seeing Midna hang on Link's shoulder in Twilight Princess. And...Link kinda has a reputation as a heart-breaker. Much of that either does not work or does not have the same impact if gender is not fixed.
Pokemon has minimal personal relationships, while Fire Emblem is all about personal relationships to the point where running one more "character" is no biggie. Ironically, a middle-ground game such as Zelda presents the biggest problem. You're either stuck in the most vague and generic of character interactions, or you're writing for two characters in a series where you'd otherwise only be writing for one.
Also, trying to appeal to 50% of the population is hardly pandering. It's bad business not to try to get more girls playing video games.
Why is it assumed that people are bothered by a player character being a different gender from themselves? Do you have ANY IDEA how much play time I spend playing as female characters? Daisy, Midna, Samus, and roughly half of my Pokemon trainers, just to name a few.
I was really incensed with Blizzard caved and removed that pose for Tracer in Overwatch.
...But then they added a new one that was arguably lewder so I laughed at that.
Allegedly Blizzard was torn on the pose from the get-go which is why they changed it so quickly. Me, personally, I find it laughable that people who are concerned about Tracer being sexualized approach it from the angle of what pose she strikes. So wearing an outfit that's skintight from the waist down is perfectly non-sexual as long as you don't move your hips the wrong way? Ugh, whatever.
I think "SJW" is a poor label for what is really just a nerdy flavor of political correctness, but there is a LOT of it and it is damaging to video games as well as to other media.