Legend of Zelda - The official Zelda thread

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Offline Ramzal

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Reply #1125 on: June 07, 2011, 10:50:52 PM
Seems Epona has gotten replaced by Ho-oh.



Offline VixyNyan

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Reply #1126 on: June 07, 2011, 11:35:06 PM

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Offline Protoman Blues

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Offline VixyNyan

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Reply #1128 on: June 08, 2011, 04:33:27 AM
25th Anniversary Feature~ :cookie:

[youtube]http://www.youtube.com/watch?v=ju2d9P5Xf-U[/youtube]

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Offline Ephidiel

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Reply #1129 on: June 11, 2011, 12:23:23 AM
Link says I broke the site



Offline Acid

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Reply #1130 on: June 15, 2011, 07:37:57 PM
Seen this commercial yet?

[youtube]http://www.youtube.com/watch?v=4RHcapaIiBU&feature=player_embedded[/youtube]



Offline Protoman Blues

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Reply #1131 on: June 15, 2011, 07:53:34 PM
Seen this commercial yet?

[youtube]http://www.youtube.com/watch?v=4RHcapaIiBU&feature=player_embedded[/youtube]

Just saw it before jumping in the shower. Love it!  8D



Offline Hypershell

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Reply #1132 on: June 16, 2011, 12:53:14 AM
Holy crap.  I learned something new about an actor.

And people say Sonic's B-Day show was cheesy.  Still awesome, though.

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Offline Mirby

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Reply #1133 on: June 16, 2011, 01:46:19 AM
That was cute. Cheesy but cute. ^.^

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


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Reply #1134 on: June 16, 2011, 03:04:04 AM
Oh, guys, forgot to post this.  Club Nintendo is offering a free OoT soundtrack CD to people who register it for the 3DS.

"Limited quantities", they say.  So, if you want it, don't drag your feet.  You never know what Nintendo means by "limited", given the difference in availability between, say, Metroid Prime Trilogy and Super Mario All-Stars on the Wii. -u-'

Quote
Official Soundtrack Features:
- 50 tracks from the game, many never before released.
- 1 fully orchestrated medley specially recorded for the soundtrack.
- Liner notes include new character illustrations created for the Nintendo 3DS release, and a special message from Mr. Miyamoto and Mr. Kondo.

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Offline Phi

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Reply #1135 on: June 20, 2011, 06:13:20 PM
Well lookie here:

[youtube]http://www.youtube.com/watch?v=1rIu6qyP2X8[/youtube]

[youtube]http://www.youtube.com/watch?v=owIvT2_VTP8[/youtube]
^
(skip to 1:17)

Pretty awesome stuff, although i've yet to buy the game. *sad face*

Oh, and the one, single piece of orchestrated music for Ocarina 3D (spoilers maybe?)
[youtube]http://www.youtube.com/watch?v=hSJsMyTU1CM[/youtube]



Offline Protoman Blues

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Reply #1136 on: June 24, 2011, 07:33:02 PM
You know, I just watched the E3 Skyward Sword trailer yet again cause I wanted to hear the song, and I can't believe I never made the connection between Link's redbird and the redbird on the Hylian Shield. 8D



Offline Satoryu

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Reply #1137 on: June 24, 2011, 10:59:59 PM
Aha. Nice observation. I would not have thought of that.

I think it is hilarious that at least 85% of the speedrun tricks are still possible in Ocarina 3D. Megaflipping still works. There's a new way to superslide. You can still steal the fishing rod, which means Bottle Adventure is possible, though the values for some items are different. Swordless Link is still possible, but not involving the final boss. There's even some new tricks. Infinite sword glitch is the one trick that I know is out. You can't do the Door of Time skip either, but that may change. The really funny part, though, is that all this stuff was (re)discovered within a week.

Game is great, by the way. It looks really good especially in 3D, plays just as well if not better than on other platforms, and Master Quest with double damage and horizontal flipping is actually a bit more challenging. The mirroring throws me off a lot.


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Offline Hypershell

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Reply #1138 on: June 24, 2011, 11:55:28 PM
Game looks great in 3D.  I guess part of that is that they're not upping the framerate in 2D mode, so no tradeoff, but it really seems to add more to the "experience" and pull you deeper into the game than the other 3DS software that I've played so far.  Very surprising, since there's no "platforming" I didn't expect it to make much of an impact.  Also, jump-attacking some of the more nimble enemies is a little easier, but it didn't take much practice to nail that in 2D either.

I like the gyroscopic aiming.  It sounds completely pointless, and yet, I've found it surprisingly effective to get a "general area" with the analogue stick and use the gyroscope for fine adjustment.  The fact that you can get such precision without the need to reposition your thumbs is quite handy indeed.

The only catch, I guess, is that I'm not used to holding the 3DS hardware for such extended sessions, particularly with a constant need to grip the shoulder buttons, so my hands need a break sometimes.  Most of my 3DS gaming has been very pickup-and-play, and DOA Dimensions had me migrating back to the D-Pad.  The circle pad feels a bit slippery after a while, as OoT3D is seems unusually strict in requiring that you have the pad at the very edge in order to move Link at his fastest.  Also, there should really be an option to migrate Navi/View to the D-Pad, it would have felt a lot more natural that way.  I do like having the Ocarina + 4 additional item slots handy at all times, though.  Touch-items work well for things you're not going to be using frequently, like bottles and spells.

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Offline VixyNyan

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Reply #1139 on: June 25, 2011, 12:18:53 AM
Deku Stick attack glitch doesn't work anymore. In the original, when doing a jump attack with a Deku Stick, you would deal almost twice as much damage (1.5x I think) than with the Kokiri Sword. Now it just does as much damage as the Kokiri Sword does.

I'm actually playing through the game with 3 hearts+minimal item pickup. To be honest, that's how I have always been playing OoT since MANY years back now, I rarely ever do a 100% run, unless I do it on another save slot (copy save slot to another slot). I haven't picked up anything unnecessary at all, and this is how I started OoT 3D too, so when I accidentally pick up a Deku Nut without saving after a long session, then it just gets kinda meh sometimes, and having to reload the save again. XD

Aonuma was right about a thing tho, and it's very convenient. You place the Iron Boots on "Item Slot II" in the bottom corner, and it speeds things up when switching between the boots. Useful in the Water Temple (not that Water Temple was actually hard or time-consuming. I don't get how people thought it was annoying at all, since there's a pattern to how and when you are picking up the keys in the temple). >U<

Water Temple
Part 1
Part 2
Part 3
Part 4

And then there's this. XD

[youtube]http://www.youtube.com/watch?v=UYUI_kkFxqc[/youtube]

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Offline Hypershell

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Reply #1140 on: June 25, 2011, 12:35:06 AM
Water Temple is very easy to get lost if you're not paying attention, but it's by no means impossible.  I think it's a confidence issue more than anything else, what with constantly returning to the central "hub" with limited access at any given time.  Quite a few Zelda dungeons feature a fair amount of backtracking, but I guess it's just how many doors/floors are connected to that one room that freaks people out.

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Offline Satoryu

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Reply #1141 on: June 25, 2011, 02:32:52 AM
Deku Sticks will always do the same amount of damage now. Jump slashes do the same damage as regular swings, and regular swings do the same damage as a Kokiri Sword jump slash. So yeah, there's no reason to jumpslash with a stick anymore.

And I do the exact opposite, Vix. I always play this game to 100% completion. Well, more like 99%. I rarely ever get the fourth bottle.


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Offline VixyNyan

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Reply #1142 on: June 25, 2011, 04:23:14 AM
I am doing 100% completion too~ <3

The thing is, I have to devote so much time for all my games, and I spend more time on my 360 these days. ^^;

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Offline Kieran

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Reply #1143 on: June 25, 2011, 07:54:02 AM
*looks at Vixy's video*

...How in the hell did that guy get into the boss room?

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Reply #1144 on: June 25, 2011, 07:35:11 PM
He RBA'd (Reberse Bottle Adventure) the boss key. By emptying and using a bottle that's on the B button, you can write stuff to (and consequently delete stuff from) your inventory. Not just weapons, but also equipment, songs, and most importantly Medallions. What you get depends on what's on C-Right (or the II button in OoT3D). And in this case, Ice Arrows seem to give you the Water Temple boss key.


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Offline Kieran

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Reply #1145 on: June 27, 2011, 05:45:07 AM
Doesn't that permanently remove stuff from your inventory when you do it?

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Shepard: I meant, "where on the asari body?"
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Offline Satoryu

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Reply #1146 on: June 27, 2011, 08:18:47 PM
It can, yeah. Unless you never picked up the actual thing in the first place.


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Offline dragontamer272

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Reply #1147 on: July 08, 2011, 02:26:42 AM
I'm on a goal to try to collect all Official Games in the franchise, and that doesn't count the CD-I titles.

So far I have:
The Legend of Zelda (NES)
Zelda II: The Adventure of Link (NES)
A Link to the Past (SNES)
Link's Awakening DX (GBC)
Ocarina of Time (N64)
Oracle of Seasons and Oracle of Ages (GBC)
The Minish Cap (GBA)
Twilight Princess (Wii version)
Phantom Hourglass (DS)
Spirit Tracks (DS)

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Offline VixyNyan

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Reply #1148 on: July 08, 2011, 02:41:39 AM
The Legend of Zelda (The Hyrule Fantasy)
Zelda II: The Adventure of Link
The Legend of Zelda: A Link to the Past
The Legend of Zelda: Link's Awakening (Monochrome & DX)
The Legend of Zelda: Ocarina of Time (& Master Quest)
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Oracle of Seasons
The Legend of Zelda: Oracle of Ages
The Legend of Zelda: A Link to the Past & Four Swords (with an extra dungeon inside the Pyramid)
The Legend of Zelda: The Wind Waker
The Legend of Zelda: Four Swords Adventures (with the Japan-exclusive Navi Trackers)
The Legend of Zelda: The Minish Cap
The Legend of Zelda: Twilight Princess (Gamecube & Wii)
The Legend of Zelda: Phantom Hourglass
The Legend of Zelda: Spirit Tracks
The Legend of Zelda: Ocarina of Time 3D (& Master Quest & Boss Rush Mode)
The Legend of Zelda: Four Swords DSiWare (Coming Soon)
The Legend of Zelda: Skyward Sword (Coming Soon)
The Legend of Zelda WiiU (Coming Soon)

BS The Legend of Zelda: Ancient Stone Tablets
BS The Legend of Zelda (NES Remake)

Zelda: The Wand of Gamelon
Link: The Faces of Evil
Zelda's Adventure

Since I count the CD-i games, you should do the same.
I played through them and live-streamed them too. :3

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Offline Phi

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Reply #1149 on: July 08, 2011, 06:11:28 AM
The Legend of Zelda: Four Swords DSiWare (Coming Soon)

That's news to me. I'm assuming it's just a port?