Legend of Zelda - The official Zelda thread

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Offline Fxeni

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Reply #425 on: December 05, 2009, 06:37:43 AM
Yeah, I'm pretty sure they up the magic potion drop rate when you're rolling around.



Offline HyperSonicEXE

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Reply #426 on: December 05, 2009, 06:38:49 AM
you're using it wrong.
You're supposed to be running over stuff and getting magic back for that, you shouldn't be running out of magic.

It was more of a point that Goron Link should have fire and spikes, anyway, no Magic Meter needed.



Offline Fxeni

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Reply #427 on: December 06, 2009, 10:39:48 PM
So I got further in PH, and instead of getting used to the controls, I grew to dislike them even more. Things that shouldn't be a problem suddenly are due to cruddy controls that get in the way. I'm glad I waited until the game was cheap to get it because I wold honestly feel robbed if I got it at full price, mainly because I'm not having any fun. A large portion of why I'm not having fun is that most of the time something goes wrong, it's because I'm trying to do something but it's not bloody working. It's too bad too, because there's good ideas here, it's just... horribly executed. PH has become my least favourite Zelda by a mile.

I think it's safe to say that ST is a no go for me, as well, since it's largely based upon the same ideas (and blasted controls).



Offline Satoryu

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Reply #428 on: December 06, 2009, 10:46:20 PM
Join the club!


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Offline Irgendein

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Reply #429 on: December 06, 2009, 11:13:04 PM
I myself don't mind the controls for PH/ST... that is until the other day when half my right hand fell asleep while playing ST.

So anyways, to those not sure on getting Spirit Tracks, I'll say this: If you didn't like PH, you definitely won't like ST. While some things have been improved (especially the music), it's still overall a "blah" experience. It's also very easy like the previous one. So far, the only real challenge I've had is avoiding the one-hit-kill trains, but it's only a problem because your own train goes too bloody slow. Another thing, the train feels like a step down from the boat; it feels much more strict and repititive. Collecting parts for your vehicle is also back, this time you get them by trading treasures with Linebeck. Some other minor changes include being able to keep all the mail you recieved, and being able to roll by double-tapping now. One thing that's much been improved though, is this game's equivilant of the Temple of Ocean King. Safe zones are back and all that crap, however there is of course no timer this time. You can also co ntrol Phantoms by hitting them in the back after collecting Tears of Light. As also mentioned before, you can skip floors you've cleared now.

Oh and:
[spoiler]The Ganon Train seems to have no major importance to the plot from what I've played so far. Also, the Demon King isn't Ganon either; his name is Malladus[/spoiler]



Offline Protoman Blues

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Offline VixyNyan

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Reply #431 on: December 10, 2009, 04:38:16 AM
[spoiler=Lovable character chat ^^]
"Well, well, well. What do we have here?"

*play awesome music*

"What do you want, you Rupeeless ragamuffin?"
"This is no place for the likes of you!"
"Shoo! Shoo already! Get out of here!"
"Hmm? What's that you say? Who am I?"
1-1> Yeah!
1-2> Tell me!

Continue from 1-1 & 1-2:
"Listen well, and remember the name, squirt!"
"I'm Linebeck III, president of Linebeck Trading."
"I hunt down the rarest antiques from around the world..."
"Then I sell them to the highest bidder!"
"How's that for an introduction?"
"Did I just blow you away?"
2-1>Oh, yeah.
2-2>Not really.

2-2A: "Oh, is that SO?!"
2-2B: "Well, urchins like you prove that the youth of today are just clueless!"
2-2C: "I've got work to do, and you're in my way! Go find someplace else to loaf!" </end>

Talk again from 2-2:
"You again? State your business, or get lost!"
2-3>You rock!
2-4>Nothing.

2-3: "Well..." <skip 2-4>

2-4: "Would you just get lost? I've got things to do here!" </end>

Continue from 2-1 & 2-3:
"Well, you do make a good point there. I AM pretty spectacular."
"You know, I hadn't noticed before, but you possess a certain charm, squirt."
"But what are you doing here? You don't look like you've got treasure to sell."
"Hmm? You're trying to get to the Ocean Realm, but the bridge is out?"
"Well, that's a sticky situation, isn't it!"
3-1>Yup.
3-2>Fix it!

3-2 only:
"Sheesh, kid--what planet are you from? Do I LOOK like I fix bridges? No way."

Continue from 3-1 & 3-2:
"But I agree that the bridge is a sad mess."
"The huge storms we had really did a number on it."
"I was going to call a bridge worker I know in the Snow Realm to fix the mess."
"But with the Spirit Tracks vanishing, I've got biggerfish to fry."
"See, I deal with merchants all over the world, and I can't get anywhere now!"
"Wait... You're an engineer, aren't you? Well, that's just perfect!"
"Go fetch that bridge worker so we can both get on with our business."
"Sounds good?"
4-1>OK.
4-2>Really?

4-2 only:
"Think about it, squirt!"
"If we don't get that bridge fixed, YOU aren't getting near the Ocean Realm!"
"We're both inconvenienced here, so do the right thing, and help me out!"
"Why are you just standing there?"
"Hurry and bring that bridge worker back here!"
5-1>Will do.
5-2>OK, OK!

Continue from 4-1, 5-1 & 5-2:
"Whoo hoo! I knew I liked you, squirt!"
"I'll wait here, so go fetch the bridge worker. Chop-chop now!"
[/spoiler]

Funny~ >v< </wii>

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Offline Nekomata

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Reply #432 on: December 10, 2009, 04:41:01 AM
no tingle.

i am really sad.

[tornado fang] you americans for ruining Zelda.



Offline Protoman Blues

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Reply #433 on: December 10, 2009, 04:46:22 AM
But...Japan made the game



Offline Jericho

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Reply #434 on: December 10, 2009, 04:51:14 AM
You know, I will never understand how Zelda turned out to be the one Nintendo franchise that Nintendo themselves would break from their usual "lol [tornado fang] you" policy in regards to letting fan demand dictate their designs and ideas. Never ever. XD



Offline STM

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Reply #435 on: December 10, 2009, 06:37:04 AM
I thought he has his own series now. Wouldn't that be an upgrade?



Offline X-3

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Reply #436 on: December 11, 2009, 02:11:25 AM
Spirit Tracks has been great so far. My only complaint really so far is how slow the train can be at times.

The bosses have been pretty awesome. The Forest Temple's boss beats the first boss from PH easily. This is because I don't remember what PH's first boss was. It must have been unmemorable, then. ;)




Offline Irgendein

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Reply #437 on: December 11, 2009, 03:03:26 AM
The Forest Temple's boss beats the first boss from PH easily. This is because I don't remember what PH's first boss was. It must have been unmemorable, then. ;)
It was a Fire-based boss that split into 3 smaller versions of itself. You would have to hit them in the correct order with the boomerang, then repeatedly hit the boss when it took it's true form. Takes 3 times, if I recall.
...
Why do I remember this? >_>



Offline VixyNyan

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Reply #438 on: December 11, 2009, 03:17:20 AM
Maybe it was just my first playthrough or that I played a couple of hours every day, but... it felt like ST was the longest Zelda game experience yet. The long train rides add to the play time, I guess. >v<; </wii>

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Offline Solar

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Reply #439 on: December 11, 2009, 03:53:34 AM
It was a Fire-based boss that split into 3 smaller versions of itself. You would have to hit them in the correct order with the boomerang, then repeatedly hit the boss when it took it's true form.

...there was an order?


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Offline Irgendein

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Reply #440 on: December 11, 2009, 04:11:27 AM
...there was an order?
As far as I remember, yes. You had to hit the enemy with 1 horn first, then the one with 2, etc. Otherwise they wouldn't form the boss and just scatter again.

Or maybe I'm just overthinking it



Offline Solar

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Reply #441 on: December 11, 2009, 05:04:04 AM
...it would've saved quite some time knowing that before.

Anyways, I'm almost done with Phantom Hourglass. Honestly, it's neither a bad or horrible game, but it's not that good either and I can call it the worst portable Zelda without a doubt.


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Offline Waifu

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Reply #442 on: December 13, 2009, 10:38:03 PM
Speaking of Tingle, why does everyone hate him so much? Americans hate Tingle, is this true?



Offline Protoman Blues

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Reply #443 on: December 13, 2009, 10:45:58 PM
I think he should be playable in Brawl.



Offline Solar

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Reply #444 on: December 13, 2009, 10:50:08 PM
I only have PH's final battle left now, but I decided to play some Spirit Tracks first. All I have to say right now is that ST's Zelda is quite possibly my favorite Princess Zelda of them all XD


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Offline Nekomata

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Reply #445 on: December 13, 2009, 11:02:53 PM
the amount of douchey dialogue choices for Link... <3



Offline Phi

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Reply #446 on: December 14, 2009, 01:40:19 AM
Anyways, I'm almost done with Phantom Hourglass. Honestly, it's neither a bad or horrible game, but it's not that good either and I can call it the worst portable Zelda without a doubt.
The Ocean Temple is complete [parasitic bomb].

Other then that, the rest of the game was decent.



Offline Solar

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Reply #447 on: December 14, 2009, 01:47:17 AM
It wasn't THAT bad, but it wasn't very enjoyable either =/


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Offline borockman

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Reply #448 on: December 14, 2009, 01:52:22 AM
Hmm might as well try this Spirit Tracks stuff.

Is it as good as Ocarina of combo or at least Minish cap?


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Offline Solar

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Reply #449 on: December 14, 2009, 01:56:26 AM
You mean "Oracle of"?

Anyways, it does seem that people like ST a lot besides the train/flute things.


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