Legend of Zelda - The official Zelda thread

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Offline Irgendein

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Reply #250 on: August 27, 2009, 03:44:35 AM
I still prefer A Link to the Past Triforce of the Gods over every other Zelda. For the 3D games, I'd have to pick OoT, MM comes pretty close, but that damned countdown ruins it for me, I feel "uncomfortable" while playing the game because of it. TP had it's charms, but it's a bit too easy overall, and my major complaint is the amount of gimmicky only-useful-for-this-dungeon items/weapons. As for WW, still haven't fully played it, but I frankly quite enjoyed the sailing.



Offline Protoman Blues

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Reply #251 on: August 27, 2009, 05:56:39 AM
I love Water Temples!  XD



Offline Fxeni

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Reply #252 on: August 27, 2009, 08:02:32 AM
Like I'm sure I've repeated a million times, LttP is the only Zelda I can replay on a regular basis without getting bored partway through.

As for MM, the most common complaint I hear about it is the countdown. I never really understood why, considering you always have plenty of time to finish anything, especially once you've slowed down time. I guess the pressure does it's job.



Offline Acid

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Reply #253 on: August 27, 2009, 12:37:33 PM
Link's Awakening is clearly the best 2D Zelda.

Followed by the Oracle games.



Offline Protoman Blues

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Reply #254 on: August 27, 2009, 08:02:29 PM
LttP is still my favorite.



Offline HyperSonicEXE

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Reply #255 on: August 28, 2009, 04:51:03 PM
OoT's Water Temple just isn't as difficult as it seems. It's a matter of how you explore and putting some forethought into grabbing the Small Keys (which is as much the fault of the stage design as it is on the cognitive ability of the player).

As for the 2D Zeldas, I don't feel justified in comparing those seeing as how I never played Link's Awakening (shoot, I may not get to finish OoT fully until after this semester of MBA work).



Offline Da Dood

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Reply #256 on: August 28, 2009, 05:12:47 PM
I don't mind the key hunt in the Water Temple as much as the constant Iron Boots on/off switch. I wish that was a regular item... :\

Ocarina of Time is my favorite Zelda, but I finished Majora's Mask for the first time this year and it was the most fun I've had with a game in 2009.

Link to the Past is also incredible, but believe it or not I find it kinda difficult... :-[


Offline VixyNyan

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Reply #257 on: September 15, 2009, 10:09:09 PM
New info about Spirit Tracks. ^^





Quote
The Legend of Zelda™: Spirit Tracks
Format: Nintendo DS™
Launch Date: 12/07/09
ESRB: RP (Rating Pending)
Game Type: Action Adventure
Players: 1
Developer: Nintendo
Website: http://www.nintendo.com
Game Information

All Aboard for an Amazing New Adventure

The Legend of Zelda: Spirit Tracks sets hero Link™ on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same look and feel established in the hit Nintendo DS game The Legend of Zelda: Phantom Hourglass.

FEATURES:

* Link has a valuable new companion. While navigating dungeons, he's accompanied by a Phantom, a hulking suit of armor that responds to his commands. Players can tap the Phantom to take command of him, then draw a line on the touch screen to direct him where to go. The stout Phantom can walk through fire or lava, be used as a platform to carry Link above dangers, or even run interference to block Link from harm.

* When Link conducts the train, players enjoy a satisfying combination of action and real-time puzzle solving as they determine which track to take and how to best manipulate their speed. When on the train, Link must plot the best route to the end of the line around ever-moving obstacles. While en route, Link might need to fire an onboard cannon at enemies who attack the train or sound the whistle to scare animals off the tracks.

* Link uses a variety of new items and weapons, including the Whirlwind, which players activate by blowing into the microphone of the Nintendo DS or Nintendo DSi™ system.

* As with The Legend of Zelda: Phantom Hourglass, players can draw notes on the in-game maps using the stylus on the touch screen.

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Offline Harruhy

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Reply #258 on: September 15, 2009, 10:13:07 PM
Quote
sound the whistle to scare animals off the tracks.

And what happens if you don't? :(



Offline Jericho

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Reply #259 on: September 15, 2009, 10:37:24 PM
I love that boxart.



Offline Acid

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Reply #260 on: September 15, 2009, 10:38:48 PM
Dark Nuts always look cool.



Offline Protoman Blues

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Reply #261 on: September 15, 2009, 10:41:26 PM
I love the front of the train!  XD



Offline Harruhy

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Reply #262 on: September 15, 2009, 10:43:06 PM
I like how it looks like there's a pause symbol on it.



Offline Solar

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Reply #263 on: September 15, 2009, 10:45:59 PM
I like how from the front it looks like the train has eyes and a mustache.


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Offline Harruhy

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Reply #264 on: September 15, 2009, 10:48:01 PM
So would that pause symbol be a snout?  o~O



Offline Acid

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Reply #265 on: September 16, 2009, 02:12:42 AM
There's a Zant figurine coming:






Offline Protoman Blues

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Reply #266 on: September 16, 2009, 02:36:10 AM
It's also $350.  Xd



Offline Acid

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Reply #267 on: September 23, 2009, 02:18:24 AM
Question:

Zelda 4 Swords Adventures - Good game? Does it have a single player function? Is it fun?



Offline VixyNyan

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Reply #268 on: September 23, 2009, 02:26:00 AM
The game is good, it has single player with a gamecube controller, and it's very fun. ^^

The game feels pretty much like ALttP, with remixed music and beautiful SNES graphics.

It's sad that Navi Trackers was removed from the English versions...

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Offline Irgendein

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Reply #269 on: September 23, 2009, 02:36:58 AM
single player with a gamecube controller
Whilst everyone else has to use a GBA and GBA-to-GCN adapter to play :\
The game feels pretty much like ALttP, with remixed music and beautiful SNES graphics.
I regret not playing it now



Offline Solar

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Reply #270 on: September 23, 2009, 02:38:46 AM
Question:

Zelda 4 Swords Adventures - Good game? Does it have a single player function? Is it fun?

It's ok, almost impossible to get a game over though (even when compared to other easy Zelda games). Possibly very fun with 3 more people playing.


My life is currently bears and Jojos and everything is great.



Offline CephiYumi

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Reply #271 on: September 23, 2009, 03:39:49 AM
I think it's pretty fun with or without other people.  ^^



Offline Acid

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Reply #272 on: September 23, 2009, 03:40:53 AM
Well, it sure looked great from what I've seen. Really nice and fluid gameplay too.



Offline Fxeni

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Reply #273 on: September 23, 2009, 04:05:56 AM
It's fun, although it loses the adventuring/exploring aspect of most Zelda games. Necessary loss for multiplayer, though.

The teleporting makes it very obvious who made the game too 8D



Offline Hypershell

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Reply #274 on: September 24, 2009, 12:22:06 AM
Whilst everyone else has to use a GBA and GBA-to-GCN adapter to play :\I regret not playing it now
Note that in multiplayer EVERYONE, including first player, requires a GBA.  The game is designed for each player to have a "private screen" for hidden caves and whatnot.  In single-player this appears as a pop-up window.  Otherwise it's your GBA.

And yeah, it's a very LttP-feeling game, both visually and musically.  Pretty awesome.

They seriously need to make a Wi-Fi Four Swords.  Now that we've cut the whole connection-cable crap, the process of gathering 4 players even offline, much less on, is a lot more feasible.

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