Both. The essential idea behind ALL of this was that if Capcom wasn't going to make anymore MegaMan games, it'd be nice to support someone that actually is. That hasn't changed, despite all the crap MN9 has gone through/put us through. Throughout all of this [parasitic bomb], Capcom has still shown absolutely no inclinations of making more MegaMan games, be it Classic, X, Legends, etc.
This game could be absolute [parasitic bomb] and I'd have zero regrets about the money I spent to support it. The point was to have a chance. At the time, this was pretty much the best chance we had to both have a new MM type game and show support for said style of game. Will it matter? Probably not. Thus far all we've seen out of Capcom regarding the franchise, besides the usual merch, is a new animated series that fans are already angry with/not willing to give a chance after LITERALLY one image and a few sentence describing it. So what the [tornado fang] does all of this tell you? It tells me that gamers are impatient, unpleaseable assholes and that's not going to change. It means that Capcom is simply going to continue going with series' that are guaranteed money makers, which MegaMan obviously no longer is. We'll see if the new cartoon can actually change that. I'm not holding my breathe though.
Well, I can respect that even if I don't agree with it (except for the "gamers are impatient, unpleaseable assholes" part, 'cuz they kind of are). My issue is that I get aggravated by overzealous fans of the spiritual successors, as they have an unfortunate tendency to dismiss the original so long as gameplay is similar enough. But if one has ANY respect for the whole "video games are art" mentality, I cannot possibly imagine denying that the specific characters and world that they depict have an appeal of their own beyond mere play mechanics. They certainly do to me. I mean, case in point: Mega Man X Command Mission. I know enough about RPGs to know it's not THAT good of an RPG, but it's supremely awesome because it's freaking Mega Man X in an RPG.
Given that, I don't think it is stubborn or unpleaseable to cite the fact that Mighty can never be Mega Man (or that Red Ash can never be Legends). Apart from that, I DO want more oldschool-styled platformers, but I have Shantae and Gunvolt for that.
There was also Legacy Collection, which was met with much hate because it didn't have 9 and 10 or that it didn't have 7 and 8 or that it accurately emulated the NES versions which included slowdown and screen flicker, among many other things. I mean I rather enjoyed it and the challenge mode is kinda cool but... considering the hate that a newish Mega Man title got because it was just a collection, I can easily see Capcom deciding we don't need more games. Which pisses me off because it's like, so many people complain that there's not a single Mega Man game from Capcom released in years and when they actually try to release something it's met with vehement vitriol and then when they decide no more MM games the complaints due to very poor reception of MMLC and the whining will start over again.
While the core fans range from upset to indifferent I think the general public is another matter; pretty sure I saw MMLC as the poster child of the eShop's best sellers list. It also got my wife talking about Mega Man, and my wife doesn't talk about Mega Man. How did that happen? Because it exists at retail, where people can look at it on a shelf. It's been SIX YEARS since the last time that happened, and that was Zero Collection.
And that's pretty much the reason why there's Zero (see what I did there ) reason for Capcom to make any new MegaMan games. They hilariously and arsonistically burned their PR bridges with the Legends 3 clusterfuckbuster and there is no interest from the mainstream outside the MM fanbase for a brand new MegaMan game.
Unless Nintendo wants to push for a new MegaMan game based on the excitement of having him in the Smash Bros., our best hope for the franchise is currently tied to an upcoming animated series that people are already pissed about. In other words, the situation is still Mega-bleak, ladies and gentlemen.
Step 1: Nintendo announces they collaborate with Capcom on a new Mega Man exclusive.
Step 2: Nintendo does their ninja-secret-development thing and gives NO FURTHER DETAILS until the release is set in stone and the game is ready to be demoed off. Whatever it is they do reveal uses the Smash Bros. designs.
Problem. Solved. It could be Classic, X, Legends, nobody would care, they'd love it anyway.
[spoiler=THIS IS BRILLIANT]You know what? Make it Legends, and make the Mega Man Amiibo let you play Legends as Classic Mega Man.
[/spoiler]
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