Rockman X is Over

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Offline Flame

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Reply #100 on: September 12, 2012, 06:42:24 AM
Her tits weren't THAT big...

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline megaman24681012

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Reply #101 on: September 12, 2012, 07:05:56 AM
Her tits weren't THAT big...

Don‘t tempt fate! Or else Subby will swoop by to prove you wrong!


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Offline Sub Tank

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Reply #102 on: September 12, 2012, 07:56:08 AM
He's right. They should have been bigger.  That's twice the energy capacity for all her navigational functions.



Offline OBJECTION MAN

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Reply #103 on: September 12, 2012, 03:58:14 PM
7  7


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Offline The Great Gonzo

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Reply #104 on: September 20, 2012, 02:35:31 AM
Underwhelming TGS trailer is underwhelming.

Only about a half-second of gameplay, and still no real indication that this will be a decent crossover. The most interesting thing, to me, is that Luka gets multiple armours...though I've got a bad feeling that these "armours" will, in-game, just be recolours of his default set.

Also, I couldn't help but notice that Volnutt is completely absent in that bit starting at 0:09, and only appears at the end, in that Xover promo art. Then again, Zero's missing as well.



Offline Joseph Collins

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Reply #105 on: September 20, 2012, 02:43:17 AM
"This game is totally awesome!  You can slot chips into OVER and make him powerful and stuff!  And not just boss character chips, but enemy chips as well!

Oh, you wanted to see the game in action?  Um... okay...  How about... blam!  Check out shooting those Raybits!  And oh!  Storm Eagle attacks!!

Isn't that awesome?!

Please buy our game.  TuT"



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Reply #106 on: September 20, 2012, 03:06:56 AM
I enjoyed the music. And I am curious to learn more. Aside from that...

also, the robot hiding the Body Armor Capsule in Sting Chameleon's stage is the upper-right chip.

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Offline Flame

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Reply #107 on: September 20, 2012, 07:04:20 AM
The running animation seemed kinda jerky to me...

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Sigma Zero X

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Reply #108 on: September 20, 2012, 07:14:10 AM
Underwhelming TGS trailer is underwhelming.

Only about a half-second of gameplay, and still no real indication that this will be a decent crossover. The most interesting thing, to me, is that Luka gets multiple armours...though I've got a bad feeling that these "armours" will, in-game, just be recolours of his default set.

Also, I couldn't help but notice that Volnutt is completely absent in that bit starting at 0:09, and only appears at the end, in that Xover promo art. Then again, Zero's missing as well.

The trailer doesn't seem too bad.  But I expected a bit more.  I am still uneasy on Capcom just releasing the game on the iPhone though. 

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Offline Solar

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Reply #109 on: September 20, 2012, 08:20:03 AM
The trailer doesn't seem too bad.

I saw a skip and an autoplay button, and nothing that indicates that you control any kind of movement. If my expectations for this were any lower they'd be negative numbers.


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Offline The Great Gonzo

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Reply #110 on: September 20, 2012, 08:41:58 AM
I saw a skip and an autoplay button, and nothing that indicates that you control any kind of movement.

According to Famitsu, the stage we saw has forced scrolling. No indication that it's just that stage, or if you can move up and down (it just says you jump and shoot with the on-screen buttons).

Gnargh.



Offline Treleus

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Reply #111 on: September 20, 2012, 01:04:41 PM
Just about everything in that trailer is old recycled art assets. Even the gameplay portion. Take a good look at the Battle Network rip-off menu.

I love how they used the boss intro from Mega Man X for this. They are wholeheartedly embracing the fact that they're just banking on that game to sell and characterize this one.



Offline OBJECTION MAN

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Reply #112 on: September 20, 2012, 02:55:55 PM
The running animation seemed kinda jerky to me...

Yeah. That tends to happen when your running animation is 3 to 4 frames.

What a terrible disappointment. It is inevitably even worse than I expected. I'm not sure how that was possible. I just had a feeling maybe the developers were even SLIGHTLY motivated to make a product they can at least be in some way shape or form, even in the smallest amount, proud of being a part of.

Apparently that's not the case.


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Offline Flame

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Reply #113 on: September 20, 2012, 07:55:11 PM
Putting effort in a Megaman game is a punishable crime within Capcom

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline VixyNyan

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Reply #114 on: September 20, 2012, 07:59:56 PM
From our friend Captain Headdy



"What a great anniversary"

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Offline The Great Gonzo

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Reply #115 on: September 20, 2012, 08:21:49 PM
;O;

But at least Metroid has a chance of recovering from Other M...



Offline Protoman Blues

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Reply #116 on: September 20, 2012, 09:08:58 PM
From our friend Captain Headdy



"What a great anniversary"

Exactly



Offline Hiryu

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Reply #117 on: September 20, 2012, 09:13:20 PM
So how about those fangames?



Offline Flame

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Reply #118 on: September 20, 2012, 09:18:33 PM
;O;

But at least Metroid has a chance of recovering from Other M...
Metroid had it's 25th anniversary totally glossed over. And 26th. Other M's. Blowup has caused a legends 3 like event with metroid in Nibty.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline The Great Gonzo

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Reply #119 on: September 20, 2012, 09:49:31 PM
True, but at least it seems like Nintendo hasn't just dropped the series (there's a Metroid-themed game in Nintendo Land) after one base-breaking game. And I don't think Other M's failure was followed by a veritable deluge of awful like MML3's cancellation.



Offline Joseph Collins

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Reply #120 on: September 20, 2012, 10:18:48 PM
From our friend Captain Headdy



"What a great anniversary"
Crying so hard right now.  T_T

Actually, I'm serious.  That image is just so sad...  Rockman needs a hug.



Offline Protoman Blues

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Reply #121 on: September 20, 2012, 10:21:19 PM
At this point, what he really needs is an animated Gangnam Style video to get him some hilarious attention.

OPPA ROCKMAN STYLE?



Offline The Great Gonzo

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Reply #122 on: September 20, 2012, 10:30:50 PM
I'd love to see a video like that. Maybe one of Megaman's siblings shows him that dance to try and cheer him up?


Oh, and a fellow named Andreas Asimakis was able to play Xover at TGS.

IT SUCKS.



Offline Joseph Collins

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Reply #123 on: September 20, 2012, 10:43:43 PM
To be fair, it sucks so far.  They're (supposedly) not done with it yet and a lot of the demo features were locked.  Maybe it's better when it's fully playable.  I mean, even Doom/II RPG let you actually control the character.  I can't imagine that Rockman Xover would be nothing more than a glorified stripped-down rail shooter with no challenge whatsoever.

... then again... games these days really aren't as challenging as they used to be anyway.  And are chalk full of tutorials you don't need.  So maybe this is all there's ever going to be...



Offline Protoman Blues

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Reply #124 on: September 20, 2012, 10:47:41 PM
To be fair, it sucks so far.  They're (supposedly) not done with it yet and a lot of the demo features were locked.  Maybe it's better when it's fully playable.  I mean, even Doom/II RPG let you actually control the character.  I can't imagine that Rockman Xover would be nothing more than a glorified stripped-down rail shooter with no challenge whatsoever.

... then again... games these days really aren't as challenging as they used to be anyway.  And are chalk full of tutorials you don't need.  So maybe this is all there's ever going to be...

To be unfair, demos are suppose to get you to want to play the actual game when it comes out. Locking certain features like that and making the demo god awful does nothing to help achieve that goal.

Now back to my imagination and Oppa Rockman Style