I wonder, though, even if they had bought up the tech, would Sony and/or Microsoft have gotten it "out there" as well as Nintendo did.
I mean, I'm on the outside looking in on this one, but the impression I get from Playstation Move and even Vita's touch panels is that Sony doesn't really drive the non-traditional tech the way that Nintendo does. Beyond the "me too" nature of what they're doing in the first place, they tend to come up short in terms of software that actually uses it. Big N didn't just decide to throw the hardware in, they lead by example in software (a little late on Motion Plus and nonexistant on Speak, sadly), and very few third party devs took initiative on their own (which turned out to be the Wii's curse). In Sony's hands, the same hardware seems to evaporate. Then there's also the "price of admission" factor in terms of how much each company traditionally sells their systems for.
As for Microsoft, I don't doubt they could have pulled it off stateside, but Japan is hell bent on rejecting whatever they do.
Look, Reggie said any. I'm just going off of that.
As I understand, any USB2.0 hard drive that the WiiU is able to format to its own special system. In theory you could keep PC stuff as a separate disc partition.
Speaking of which, WiiU will not use SD cards for WiiU saves. Just for Wii stuff. Which will undoubtedly [acid burst] off people who enjoyed sharing save data.
And the WiiU's OS reportedly takes up about half the basic model's storage.
According to IGN, at least.I find it very odd that Nintendo would include an SD port for seemingly nothing but backwards compatibility. I mean, they've been keen on the SD card format since the GBA days, and you'd think with their unwillingness to include a hard drive with the system, they'd want to leave their options for memory expansion open.
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