No Man's Land

Started by Sparky, July 22, 2011, 06:20:23 PM

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Krystal

Quote from: Sparky on July 25, 2011, 12:37:44 AM
You could've been a little nicer with the intro; do you do that to everyone else?

Thanks for the advice, though. I adjusted the Prussian to the best of my ability and colored it, though...I think the coloring makes it look worse now.



Meh.


Posted on: July 24, 2011, 01:22:06 PM
Now here's a Robot Master concept of mine. Due to the lack of a better name, he's nicknamed KnightMan 2.0  (ignore the filename)



Aside from that sword/lance, I think it's okay for what it is.

Whaaaat? It was a compliment give me a break. Neck is still long but the belt looks much better. If you really wanna make a fat guy look fat, try to make it so it looks like he hardly has a neck. Nice colours tho, I like the way you use Purple for shadows and yellow for highlights.

Your uncreatively named robot master's mouthpart looks...funny.

Quote from: Sparky on July 25, 2011, 01:46:00 AM
Anyway, here's a drawing that's a few months old. It's how the Czar of Sparkvernia currently looks. Spoilered for slight embarassment.

[spoiler][/spoiler]

Yes, I know the hair is too big.

Cute kid. A pickelhaube, definitely. Because pickelhaube are awesome. You really should stop being afraid to draw hands. Careful with the legs, they don't really join up to the body. And once again, the body has curves.

Acid

Krystal, the plural of "Pickelhaube" is "Pickelhauben".

Krystal

Apologies for being too un-German to remember that m(_ _)m

Acid


Dr. Wily II

Quote from: Sparky on July 25, 2011, 12:37:44 AM
Now here's a Robot Master concept of mine. Due to the lack of a better name, he's nicknamed KnightMan 2.0  (ignore the filename)



Aside from that sword/lance, I think it's okay for what it is.
I would call him Pike Man, but I'm getting rusty. *shrug*

I'm watching you all. Always watching.

Sparky

I think I finally thought up a better name for that Robot Master - Joust Man. I'll probably make a slight redesign to reflect his new name.

As for why Joust Man's helmet looks funny, it's because I based it off this medieval helmet:



Also, from here on I've been using Posemaniacs to help me draw human figures better. Of course the resulting sketch isn't entirely perfect, but the site's really helping me out.

Krystal

Aaaaaaaaaaah ha! I get what's wrong now! It was too LONG.

...And probably missing the rest of the helmet.

Quote from: Sparky on July 26, 2011, 05:09:08 AM
Also, from here on I've been using Posemaniacs to help me draw human figures better. Of course the resulting sketch isn't entirely perfect, but the site's really helping me out.

Quote from: Sparky
Also, from here on I've been using Posemaniacs to help me draw human figures better.

Quote from: Sparky
from here on

Quote from: Sparky
I've been using

Sparky dear get your tenses right, 'from here on' or 'you've been using'? Have or haven't you been using posemaniacs? =w= Or are you currently in the past retracing your steps into the nearer past?

Sparky

I meant that I recently started using the website for help. Jeez, I know there was a misunderstanding in tense but no need to nitpick that much. >_>

Anyway, I'll fix up Joust Man's face. The upper part of the helmet looked pretty off, too.

(Then again, you didn't have a problem with Zarok's soldier having a longer snout, and that too was based off a similar helmet. Oh well.)

Krystal

I thought the Zarok soldier was based off a duck.

Sparky

After rewatching the intro video, it turns out I got the entire helmet wrong anyway.




You can barely see it, but even though I got the length of the snout right, It's actually curved downard and the top helmet is more bell-shaped.

Now I have to re-do it. .-.

Posted on: July 25, 2011, 11:16:48 PM
Okay, here's another sketch, this time it's more faithful to the original design.



Yeeaah...

Dr. Wily II

I was thinking how would one breathe in such a helmet...

I'm watching you all. Always watching.

Acid

Helmets usually had  enough airholes.

And they were never perfectly air tight anyway.

Dr. Wily II

Still... It must be very stuffy in there.
And sweaty. @_@

I'm watching you all. Always watching.

Sparky

There probably were airholes of a sort, but I missed them.

Can't really see much of the helmet close-up in those FMVs.

Ubukung

oh

It's beautiful pic.
Click for My Megaman Gameplay

Sparky

Some crazy thing I thought was okay to make at 3 in the morning.

Sloppy coloring, uneven design, conflicting light sources, etc....

Dr. Wily II


I'm watching you all. Always watching.

Sparky

Yes; it's a coat of arms design for Sparkvernia. It was originally a single-headed bird and had the Tsar's crown on there, but I decided to omit it.

Dr. Wily II

I see, I see. *rubs palms*

I'm watching you all. Always watching.

Sparky

Anyway, here's my second new Robot Master design. This guy's called Phantom Man.



I know the front hand looks pretty wonky; I'll fix it when I color this thing.

Dr. Wily II

Hoho.
I like the flaming floating mask for a head.

I'm watching you all. Always watching.

Gotham Ranger

He actually looks more fit for the X series, but I love the design either way!

Krystal

I like the floating head idea too \o/ He should detach it and throw it at you.

Sparky

While I was away in Oklahoma, I colored Phantom Man. I apologize for never fixing that stupid front hand.



And regarding him looking like an X character, I tend to design my robot masters around the Mega Man 7 aesthetic.

That way making 8-bit hijacks of them will be next to impossible!

Dr. Wily II

D:!
HIS HEAD ISN'T FLAMING D:

Quote from: Sparky on August 06, 2011, 09:51:22 AM
That way making 8-bit hijacks of them will be next to impossible!
* Dr. Wily II grumbles.

I'm watching you all. Always watching.