While the Tokyo Game Show will start soon and have a playable demo of Mega Man Universe ready for play,
Snow at Capcom Unity keeps us updated with a new interesting look at what the game will offer in the case of customization.
The Character Customization lets you swap different body parts on your character and that will also give you different weapons to use in the game, while the Stage Creation, similar to the one in Mega Man Powered UP (Rockman Rockman), will let you construct a level with the help of specific tiles and enemies, and also be able to share them with others whenever one feels like it.
Now, something you might notice, is that with each body part and tweaks done to the character, there are different attributes that will be raised or lowered. There's LE for Life Energy, WE for Weapon Energy, SHOT which could be the strength or the speed rate of the shot that you fire with the buster, MOVE is the movement speed of the character, and JUMP is the strength of the jumping ability, meaning you can jump higher with a long bar. Along with these attributes, you will also gain a set amount of Weapons, enhancements in the sense of Chip Slots, and also items you can use through Item Payload.
In the Character Select screen, you can also see Kimoto-style Roll who will help you out with instructions or hints in the game.
We will find out more about the game within the coming week.
Source:
Capcom Unity