Thought I'd relevant-bump this to point out that Capcom of Japan put up a Gyakuten Kenji 2 flash demo.
http://www.capcom.co.jp/gyakutenkenji/2/trial/trial.htmlObviously, the Japan-illiterate such as myself have no clue what is being said, but I'm far too impatient to wait for CoA's equivalent. After all, it's still fun to poke around and get a feel for the game's music and mechanics.
Unlike other games you don't see the killer's face in the opening cinematic to tip you off for the first case. Your area to investigate is incredibly small, though, so it's easy enough to feel your way around. Gumshoe's with you from the start, but no Kay. You'll only see her in the artwork at the end.
Over the course of the investigation you'll have to connect a few Logic points (easily guessed, especially since there are ONLY two points the first time) and make one Deduction (green spot on the flag). Steel Samurai makes an early appearance as one of your two pieces of evidence. You'll then meet up with the reporter girl from the trailer for a round of Logic Chess. This is pretty interesting. Instead of whipping out evidence, your challenge in Logic Chess is simply how you steer the conversation, and you're timed. A bar along the bottom slowly ticks away as you "think" about your next option (it freezes during dialogue, don't worry), and it'll also take a hit if you pick the wrong one. The chance to make an "attack" on the other person's logic will be represented by a chess piece next to the appropriate option. Pick it, and a piece will appear next to Edgey and move to "take" the other person's piece. It will either be blocked (you're wrong, meter suffers), or the opponent's piece will take a hit and spin (you're on the right track, but not through yet), or finally, it will break (owned, meter is restored). In the first round of Logic Chess you need to take two of the reporter's pieces.
Shelly shows up soon afterwards. That sling doesn't seem to be for show, as he does occasionally wipe away blood seeping through it. You'll take him on in the traditional Cross-Examination. While his face, even when on the defensive, seems solid as a rock, you will notice his ice cream melting in a series of sweat-beads.
Fun fact: A lot of the cross-examination music seems to be derived from the "house of Von Karma" theme. It's pretty damn epic.
After scoring your first successful OBJECTION! against Shelly (show the jacket on the bit ending with a question mark), you're interrupted by some guy in a neck brace spinning a pistol.
And...that's that. Demo ends with a "thanks for playing" (I assume) image of Edgeworth, Gumshoe, and Kay.