(and doesn't look to be any time soon, for the same reason the original Star Fox won't = emulation imperfections)
I'm curious, prior to the announcement of Super Mario RPG, what indication was there that "emulation imperfections" did not prevent SA-1 games from appearing?
I call bullshit on Super FX "emulation flaw" speculation as it is most likely a reversal of cause and effect. There is no reason for Nintendo's VC emulator to support VC games that do not exist. That by no means indicates that the emulator cannot be updated as the library is. Hell, Star Fox 64 went through a couple of post-VC-release revisions for emulation quality.
Bonus points will be awarded if Nintendo FINALLY gives those of us who decided to skip over that inane "e-Reader" thing, and allows us to play those levels that came with the Mario 3: Advance 4.
I'll raise you one and award further bonus points if Nintendo supplies the
unreleased e-Reader features. More levels, switch effects, and (very unwieldy) Boomerangs, currently possible only through 3l33t hacking or printing out dot patterns at home. There are as many unreleased new stages are there are released ones.
In fact, if you count all of the unreleased and promotional levels together, there are more e-Reader levels than SMA4 can actually hold (whoops!).
Yeah, here's hoping!
I'm really hoping for the CD soundtrack.
Amen. I *REALLY* want this to come to the U.S., but Nintendo has a tendency to shaft us when it comes to soundtracks (notice the absence of any CDs whatsoever on Club Nintendo...
).
Also on DeviantArt, Rumble, DLive.tv, and the Fediverse (@freespeechextremist.com and @bae.st)