MegaMan X6 (PS1) - Anyone who knows me ought to know that. Combat in this game just feels a lot more large-scale than in any other, excellently portaying the feel that X and Zero are a force to be reckoned with. Corrected quite a bit of the new concepts that X5 didn't quite nail on the first try, as well (Parts, ranking, dual armors, Zero's boss AI...). Overall, my favorite main-series X game.
Godzilla Unleashed (Wii) - Unbeknownst to Daemon Hatfield of IGN, this actually is a separate development project from the PS2 version (a Save The Earth edit; and he also needs to research how many analogue sticks are on the remote/nunchuck controller). But besides that, IT'S FREAKING PLAYABLE BIOLLANTE, PEOPLE!!!
ActRasier 2 (SNES) - Generally considered the inferior of the two titles due to being ball-breakingly hard and axing the town-building simulations. But the soundtrack is amazing and it's nice for a heavenly character to actually have wings. Well worth the practice it takes to conquer. Could have stood less political correctness in the localization, though (7 Deadly Sins in a video game? NEVER!).
Shadow The Hedgehog - While I maintain that requiring 10 playthroughs to reach the Last Story was a completely bone-headed move, this game is among the finer of the post-Adventure 3D hedgehog outings. Finally reaching a stage where you can (and in fact must) freely Chaos Control without worrying about missions is plenty worth it.
Sonic and the Black Knight - I just got this game last week, and it has me utterly convinced that the fans will sustain the "Sonic cycle" regardless of game quality (somewhat understandable when the franchise has been "annualized"). It rocks, it controls far better than Secret Rings, and in exchange for never having to see the phrase, "don't get any spheres" on the screen, the worst mission you'll ever find is avoiding townspeople. Once. Seriously, if you have tolerated ANY other Sonic game from Heroes onward, I don't see any reason to not pick this up.
Hey, this was the only version of Mega Man Legends that I was able to play. I know people here will spit acid at me for saying this, but I actually enjoyed this game. It may not be as good as the PS1 version, and I really do want to play that version of the game just so I can compare the two versions myself, but the N64 version was the ONLY version of Legends that I was able to play. ~_~
There's nothing wrong with accepting MM64 when your other options are not available (which is why I maintain that Capcom needs to get it onto VC). It's inferior by comparison to the disc-based systems, yes, but it's still L1, and L1 rocks unconditionally.