Personally I wouldn't mind them going another round with the 8-bit style one more time. However, I'd like them to continue acknowledging what later games brought to the series (rather than removing things that have been established in the series for over ten years, just to please Mega Man 2 fanatics). Mega Man 9 and 10 were both very enjoyable to play and everything, but it was definitely more than just the 8-bit graphics that made them seem like a step backwards. For example, there was no more intro/intermission stages (which were introduced in Mega Man 7, and made their way up to Mega Man & Bass), the level layouts were shorter, etc. Aside from that, there was also the storyline issue, where they went back to using the same predictable storyline, where Dr. Wily causes some kind of havoc, pretends he has nothing to do with it, and everyone (including Mega Man and Dr. Light) believe every word he has to say, without being even the LEAST bit skeptical about it. I didn't mind it too much in Mega Man 9, but when it happened again in Mega Man 10, it was even MORE predictable.