Flash Game series in the works.

Started by Helada Quemadura, November 08, 2008, 08:30:04 AM

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Helada Quemadura

Got only two scenes done but what you see is part 1 of a Flash Game series


Protoman Blues

Already, this looks awesome.  I can't wait to see it and try it out, you sexy elemental queens you!   8)

Flame

Oh dear... thats interesting.. but hopefully it wont make my brain hurt like regular sudokus... :(
Quote from: marshmallow man on April 25, 2010, 04:55:26 PM
...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.

Dr. Wily II


I'm watching you all. Always watching.

Align

That background is a bit too regular, I feel. Some horizontal bands might be in order.


Fxeni

Ah, you went with FrostBurn after all. Awesome.

Also, make sure to show us the finished product. I would love to smack some of the people I know with that.

borockman

Ehh, a megaman sudoku game? Is it any different from normal sudoku.

(I'm quite good with sudoku, so this got my attention)

Proud member of Indigo tribe!


Helada Quemadura

Currently there is some coding issues. CS4 sandbagged a few things that would've worked on CS3. We had plans on releasing a demo first which featured 3 puzzles and the final version would have 60.

Posted on: November 09, 2008, 09:02:18
Just an update, the coding issues have been solved. Gonna start putting puzzles in and trying to decide which backgrounds to use for the game.

Align

how could there possibly be problems coding a Sudoku game
the code is already all made, several times

Helada Quemadura

Coding a Sudoku game in Flash from scratch ain't as easy as it seems. The part where we messing up was when we had an object load up the puzzle on clicking it, the puzzle would be totally blank. Then we realized that the object was supposed to be rendered as a button and not a movieclip like we originally had it. That was the coding issue we had.

Align

So it wasn't really an issue, just a temporary bug that was fixed within a few days.