Sonic the Hedgehog 4 (Wii, PS3, 360, iPhone)

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Offline Gaia

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Reply #1275 on: September 05, 2010, 09:39:44 PM
SEGA's like Denny's, friendly service, but semi-quality meals. Now we are just doing the usual RPM topic derailment fare here by talking about resturants.  8D

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Flame

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Reply #1276 on: September 05, 2010, 10:24:45 PM
Im hungry now.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Bueno Excelente

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Reply #1277 on: September 05, 2010, 10:53:12 PM
Sega's like my parents' house.

It's where I grew up, feels warm, fuzzy and familiar, and I get alot of great feelings being there.

And then come the arguments, the bitching, and everything else that makes me rageleave.



Offline Klavier Gavin

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Reply #1278 on: September 11, 2010, 05:48:43 AM
Here, have some screens from the iPhone/Touch version that no one cares about and even larger images of the ‘box-art’ and logo.








Offline Police Girl

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Reply #1279 on: September 11, 2010, 05:54:39 AM
oh [tornado fang] sonic 1 special stages, nobody likes you thanks to your shitty momentum issues.



Offline Klavier Gavin

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Reply #1280 on: September 11, 2010, 06:01:42 AM
sonic 1 special stages

Which reminds me, I don't think I posted this [parasitic bomb] yet:

[youtube]http://www.youtube.com/watch?v=a9NvkX6Z9tg[/youtube]

Skip to 2:46



Offline Gaia

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Reply #1281 on: September 11, 2010, 06:18:59 AM
Fuuucckk loooks like this might trigger motion sickness. Looks like we might be blurting out "Where's that DAMN fourth Chaos Emerald" again. >.>

Workshop/DA/YT/Photobucket なにかんがえてるの!?
So its about ass now huh? EVEN THE ASS HAS 'EXCEEDED'!

One mention of LEGENDS and everyone goes batshit.  :\

Yep, every time when someone mentions that game people get energized for an apparent reason whatsoever. It's like this everywhere else, trust me.

It got really messy to find my sprite and comic topic, so it's in my sig.


Offline Flame

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Reply #1282 on: September 11, 2010, 06:46:19 AM
Holy [parasitic bomb], it looks harder than the original Sonic one Special stages! (not that i hated them)

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


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Reply #1283 on: September 11, 2010, 06:49:36 AM
Which reminds me, I don't think I posted this [parasitic bomb] yet:

[youtube]http://www.youtube.com/watch?v=a9NvkX6Z9tg[/youtube]

Skip to 2:46

Thats stupid as [tornado fang]. Adding a pointless as hell time limit, making RING GATES so you can't just get the emerald and go. And why do you control the special stage itself?

I always never cared for Sonic 1's Special stages being about luck and hoping you don't get stuck and somehow fly down into an exit sphere.

But I don't ever expect any quality from Dimps. I [tornado fang]ing hate how they do special stages, and even the normal stages don't look terribly fun. Also, the music...

This is a [tornado fang]ing 360/PS3/Wii/iPhone game, and it sounds like some shitty 93' MIDI fest.



Offline Klavier Gavin

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Offline Bueno Excelente

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Reply #1285 on: September 12, 2010, 09:19:37 PM
http://www.sonicstadium.org/blog/2010/09/12/ign-sonic-4-iphones-minecart-more-fun-than-the-universal-stages/

I'm just gonna leave this here. 8D
Delicious irony. Fans shouldn't have bitched about the [tornado fang]ing stages.



Offline STM

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Reply #1286 on: September 12, 2010, 09:22:39 PM
...or the stage works better in the context of the iPhone. The author also mentioned that s/he was not a fan of the older style of gameplay, which, as we've seen with other iPhone ports of platformers, isn't quite as good on a controller-based system.



Offline Mirby

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Reply #1287 on: September 12, 2010, 09:26:26 PM
I just don't get why it said the stage was controversial...

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Flame

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Reply #1288 on: September 12, 2010, 09:34:49 PM
I just don't get why it said the stage was controversial...
because people bitched about a motion controlled minecart segment where you had to tilt the screen with the wiimote to move the cart around and went BAAAAWWW, THATS NOT SONICLIKE BAAAAW WE WANT SONIC NOT THE MINECART, BAAAAAW.
So Sega, trying so hard to please us this time, did just that. and made the minecart a pointless addition at the end of the stage.

Weeell, turns out that those of us that thought they looked interesting?
we were right.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


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Reply #1289 on: September 12, 2010, 09:50:55 PM
Ah, okay.

I enjoyed the minecart in Rush Adventure; it fit the Sonic feel for me.

And plus, the Minecart ride is similar to the ice-board thing in Ice Cap Zone in Sonic 3, thereby making it almost classic Sonic.

Which goes to show the majority of Sonic fantards don't even know what they want anymore.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Satoryu

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Reply #1290 on: September 12, 2010, 09:57:38 PM


What happens in Vegas stays on Youtube. I also stream on Twitch from time to time.


Offline STM

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Reply #1291 on: September 12, 2010, 10:27:15 PM
Which goes to show the majority of Sonic fantards don't even know what they want anymore.
This, but I don't necessarily think having two different stages because of fan bitching is a negative.

The whole idea of the torch, dynamite and mine cart thing in the console version fits very nicely with the overall theme of the stage and may pull some surprises. Standard platforming gimmicks here will be more familiar and easier due the very nature of the control scheme.

Meanwhile, the iPhone version, which would have been the weakest version (and likely will be still), now has two things to call its own. This may at least boost sales around 10% because of the people looking to play these "bad stages". Controls here aren't so great due to the lack of context sensitive button, instead either tilting the system and shaking it to jump (horrid idea) or using the on-screen soft keys, meaning your view is often blocked by your thumbs.

Admittedly, the minecart stage on the Xbox 360 was bad for quite a few reasons, largely due to the physics and collision. Moving and jumping were also strange in that you had to tilt (LT/RT) and press the jump button at the same time to clear gaps, not just tilt the stage a certain way then press the jump button as you speed to the gap. You can see how this would have worked better on the Wii and PS3 likely.

And yes, as I've said earlier in the topic (I think... not sure, been in too many of these damn discussions) I have tried the PartnerNet version and now the iPhone demo, so this is not baseless conjecture like 98% of the fans are shooting off.



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Reply #1292 on: September 12, 2010, 10:41:06 PM
Okay, so there's a valid reason.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
Just enjoy yourself, don't complain about everything


Offline Flame

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Reply #1293 on: September 13, 2010, 01:14:26 AM
Wii DLC maybe? I hope so.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Bueno Excelente

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Reply #1294 on: September 13, 2010, 02:06:09 AM
Wii DLC maybe? I hope so.
>Wii
>DLC
>HAHAHAHAHAHAHAHAHAHA awesome joke, man. 8D



Offline Klavier Gavin

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Reply #1295 on: September 23, 2010, 07:15:44 PM
[youtube]http://www.youtube.com/watch?v=Lsqcsz2sSH4[/youtube]

Preview here



Offline Flame

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Reply #1296 on: September 23, 2010, 11:48:02 PM
The cards are a nice touch. Casino zones havent used them yet, surprisingly.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Kieran

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Reply #1297 on: September 24, 2010, 03:13:53 AM
You know, this seems so far like it's going to be akin to playing a Sonic 2 ROM hack.

Somehow, I'm okay with that.

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Reply #1298 on: September 24, 2010, 03:55:21 AM
You'd be half right. While yes Casino Street's ripped from Sonic 2, and Mad Gear Zone is like Metropolis, the other two stages and the special stage are pure Sonic 1, and it could be argued Mad Gear also calls out to Scrap Brain too.


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Offline Klavier Gavin

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Reply #1299 on: September 24, 2010, 09:24:25 PM
Hi everyone,

Just a little heads up that we will be officially revealing the Sonic 4: Episode I release date next week.

Have an awesome weekend!

- The Sonic 4 Team

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