It's basically the guy talking about the upcoming E3 demo, how they're incorporated some but not all physics changes, that the iPhone version will have an exclusive stage or two, that the Special Stages will not be in the E3 demo and will have optional motion control on Wii and PS3, and that old bosses will have new attacks. Nothing terribly significant.
I took notice in the gameplay footage, though, how rarely you see Sonic's "running at full speed" animation. To me that's not very aesthetically pleasing, since it gives the impression that something's holding you back, but then Sonic's full-speed animation isn't terribly attractive either, so unless they're willing to redraw it I guess this is kind of a "damned if you do, damned if you don't" thing. Kinda like hearing X speak in X7.
Next 2D Sonic graphics designers need to take a long hard look at Brawl, if you ask me. "You're too slooow!"
Wow, thanks for the lack of response on the issues that mattered, instead of caring the most about the interpretation of a basic, simplistic story in a game meant for kids. Jeez, I meant it as a side-argument, but it basically got the whole original argument to dissapear in your replies.
Flashy, I don't know if this RPM wall-of-text thing is new to you, but for the sake of sanity one typically lets go of issues they are either willing to concede or, more likely, do not consider terribly significant/productive in the first place. More detail on that following my final quote.
You think Vader would have a place in the rebellion if he had survived? You think Axel would just join Sora and his friends in adventures if he had survived? You think... oh hell, not gonna list every single example. Here. http://tvtropes.org/pmwiki/pmwiki.php/Main/RedemptionEqualsDeath Knock yourself out.
TVtropes lists every fictional storywriting phenomenon known to man, including
polar opposites to the one you gave me.
Vader is an interesting and extremely inaccurate choice, because the entire reason he was on the "wrong" side was because he felt he had no choice in the first place. I know every fanboy and their dog objects to that aspect of the prequel trilogy, but it's the only way to make sense of Luke sensing good in a character which for the last two movies has appeared only evil. Naturally, such is not the case with Shadow, he's fighting for vengeance, not because he was backed into a corner.
And what exactly is it that Shadow has done that rules him out as an "Earth Defender" if you will, anyway? He never received any sort of publicity for his actions; the whole damn world thought he was Sonic, and Eggman was the one making threats on the monitor. Only the players and Amy know of Shadow's actions, and if he has been redeemed in their eyes (God knows Sonic and co. are forgiving enough), nothing's stopping him. That's a pretty damn sharp contrast to Vader, who strikes fear in the hearts of virtually all men on both sides.
Only because of fan-bitching, he was alive and well in the next game, and not fitting in AT ALL. And they kept trying to shove in more and more story, just to make up for it. "Amnesia! Aliens! Gerald was right! You're a team member with a jewel thief and a mass murdering robot! The ones who killed the only person who ever mattered to you are now your employers!" It's all worthless drivel which is just meant to feed the fan machine. Shadow's death FIT.
So while we're obsessing over criticizing one's discussion tactics, I'll take a shot with this: You're trying to counter someone's problem with a character death, so you offer your problems with the character living. The flaw to such an argument is that a character's life can take an infinite number of turns, and the mere fact that their life was handled poorly does not necessitate that he should not have been alive at all. My core problem with Shadow's death, is that I do not consider a death of circumstance (and exceedingly poorly written circumstance at that) to be a death of necessity. Nothing in your post addresses that. You state that Shadow HAD to die, but you offer no reason as to why which has not previously been brought up in the discussion. G.U.N., redemption, farked memories, we tackled all of that before.
For the record, however, I wish to state that it's not as if I don't have my own problems with the current version of Shadow's story. Most notably the motivational speech from Gerald, which is exceedingly anti-climactic when we already know from SA2 that Gerald finds a reason to ignore whatever purpose he's trying to convey at that time. Sonic and co. would have been much better candidates. The entire point of ShTH's Last Story is that Shadow needs to stop looking to his past for his answers, and Gerald's message flies in the face of that.
As for more characters in a game, that have similar gameplay with a few differences? I'm perfectly okay with it. As long as the gameplay WORKS. In Black Knight, it's stuffing more layers of broken into a broken game, turning them into bullshit characters who do nothing to make the game better, and just add more layers of the derrivative factor that makes the gameplay unsuited for any kind of game, and completely unpolished from any point of view. But developers prefer to make more characters instead of making their damn games good.
This is the kind of segment I was talking about above, where if I was discussing this with anyone but you, I'd have not quoted this segment and simply let it go. Why? Because you're re-stating what you already said in previous posts, indicative that we have reached an impass. One typically does not demand some acknowledgment of this kind of situation.
You did the same thing in your last post by citing the game's lack of AI which I had already responded to, along with your various other complaints which you had already made in previous posts. Now if you feel the need to clarify your previous position, that's your own business, but whether I've noted any new information in that to be significant enough to warrant further discussion is my own. I saw your gameplay arguments in your previous post as redundant, offering no information to me that I had not already gathered from your other posts beforehand. You run the risk of that happening when you actually read what you're responding to. As such, no response was merited from me.