Metroid Discussion Thread

LightningKitsune · 143432

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Offline Bueno Excelente

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Reply #575 on: August 28, 2010, 02:38:22 AM
The numbers are inside the ISO (or file that's attached to it), and a burning program uses that info to decide where to burn the second layer.
If you have a burning program like say ImgBurn, you can set it manually to '2084960'.
'Tools' menu -> 'Settings' option -> 'Write' tab -> 'Layer Break (For DL Media)'.
And inserting that number will most likely solve the problem? I'll try it tomorrow...



Offline VixyNyan

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Reply #576 on: August 28, 2010, 02:45:46 AM
And inserting that number will most likely solve the problem?

Um I hope so. I haven't tried it and I don't have a blank DVD-R DL for testing. >U<

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Offline Bueno Excelente

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Reply #577 on: August 28, 2010, 04:04:27 AM
Um I hope so. I haven't tried it and I don't have a blank DVD-R DL for testing. >U<
Gonna have to get a Verbatim one, the Wii takes those very well.



Offline VixyNyan

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Reply #578 on: August 28, 2010, 04:44:15 AM
Gonna have to get a Verbatim one, the Wii takes those very well.

Yes it does. They are the best.

Also I think you have to install some new IOS and/or cIOS files too.

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Offline Bueno Excelente

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Reply #579 on: August 28, 2010, 10:14:15 AM
Yes it does. They are the best.

Also I think you have to install some new IOS and/or cIOS files too.
I've already used Pimp My Wii to do so.



Offline Rayl

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Reply #580 on: August 28, 2010, 11:17:17 AM
As far as i remember Pimp my Wii doesn't put that much in terms of CIOS's in so you may need to go find some of the newer builds and install em as well.



Offline Bueno Excelente

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Reply #581 on: August 28, 2010, 11:23:00 AM
Updated version installed a shitton of stuff. And my Wii pretty much played any game before, so it should work.



Offline Hypershell

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Reply #582 on: August 28, 2010, 08:23:53 PM
Everyone's a pirate. I'm just the one who admits it. =P
Correction: We all time/format-shift.  That only makes us all pirates in the eyes of console manufacturers and the RIAA.

Yeah, I'm waiting until I get an actual retail disc in my hands.  If I want to hack my Wii I'll stick to Riivolution; maybe add Yoshi into more stages on NSMB...

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Offline Rayl

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Reply #583 on: August 28, 2010, 08:40:17 PM
My copy will be ready tomorrow morning so i'll give my thoughts on it then... however from what i've been hearing the faults are mostly minor things that people are blowing way out of proportion... you know, like good idiotic fanboys should owob



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Reply #584 on: August 28, 2010, 09:26:43 PM
I just got an 8 gig USB drive and am loading the game onto it now. Will give impressions on it as soon as it's ready to be played.

EDIT: Playing it. Love it so far. The d-pad is quite comfortable to play with and the action works well. The graphics are decent, but a little dissapointing. They're about the standards that the PS2 MGS games were. I know there's nothing wrong with it and that's still impressive, but almost ten years later, I expected a little bit more. It won't wow anyone like the Prime games did, everything looks very simplistic and minimalist, which is a bit contrary to most Metroid games, where I expect to see goo falling off the walls. But it's okay. The gameplay itself is quite good. Everything works as it should. Morph Ball doesn't move as realistically as it did in the Prime games, but it's still okay, and you can jump with it from the beginning.



Offline Ephidiel

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Reply #585 on: August 28, 2010, 11:47:35 PM
well almost beat the game in 1 go
currently near the end
i love the game thats how i wanted to play a Metroid game
action packed finisher and instantdeaths
the 1st person parts are a bit annoying though
and the story is pretty amazing imo
some pretty intense cutscenes and fights
the difficulty is not bad and finding items is quite easy
well one thing is the game is pretty similar to Fusion in its linearity
you go from area to area but can't access some parts till you get powerups like in fusion it was the security cards.
I like it though.
and i like how they made some awesome cameo bosses in the game
[spoiler]and ridley is a pkmn he evolved from a chicken xD[/spoiler]



Offline Acid

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Reply #586 on: August 28, 2010, 11:58:31 PM
Since Ephi used the spoiler tag I'd like to point this out:

Please for the love of god use spoiler tags! From now on and forever!



Offline Bueno Excelente

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Reply #587 on: August 29, 2010, 12:26:29 AM
The game's completely linear so far. Not the kind of exploration I would expect from a Metroid game.

Anyone got any questions?



Offline Ephidiel

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Reply #588 on: August 29, 2010, 01:02:28 AM
beat the game just now
well the Final Boss was pretty amazing
[spoiler]Metroid Queen hard as hell if you have no idea what to do XD took me 3 tries
and the scenes after that ugh first person final sequence[/spoiler]
Its pretty awesome game though
i really love that game though
[spoiler]After Mission Boss Phantoon rather awesome fight now i truely beat the game awesome escape Zero Suit Scene[/spoiler]

Clear Time: 8h36m56s
Item Percantage: 75%



Offline The Drunken Dishwasher

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Reply #589 on: August 29, 2010, 01:12:15 AM
Great to hear~

Actually, how fluent are the air attacks (the one where Samus lands on an enemy and blasts them point blank) and finishers in terms of execution?



Offline Bueno Excelente

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Reply #590 on: August 29, 2010, 01:20:43 AM
So far, there have been two.

One where you have to land on the enemy and finish it point blank, which isn't really very fluent because you have to jump on the enemy on a certain point of its animation, not when it's jumping around, and it doesn't always work...

...and one where you have to run at the enemy while charging the beam, while the enemy's down, so you can get them in a headlock and feed them beam. This one pretty much always works.



Offline The Drunken Dishwasher

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Reply #591 on: August 29, 2010, 01:31:02 AM
Hmm...sounds like i'll have fun testing around the timing on that jump attack :3



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Reply #592 on: August 29, 2010, 01:39:58 AM
One thing I seriously dislike so far.

...so far, everything has been 100% linear. A few secret items and stuff, but everything's like a linear action game. No backtracking or exploring, just pressing forward.



Offline Police Girl

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Reply #593 on: August 29, 2010, 01:43:44 AM
One thing I seriously dislike so far.

...so far, everything has been 100% linear. A few secret items and stuff, but everything's like a linear action game. No backtracking or exploring, just pressing forward.

Not even Fusion Linear?

But I liked Fusion, so it should be fine.



Offline Bueno Excelente

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Reply #594 on: August 29, 2010, 01:45:06 AM
Not even Fusion Linear?

But I liked Fusion, so it should be fine.
Fusion wasn't linear, you were just told where to go more accordingly.

...this is linear as in single path. No separate ways.



Offline Phi

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Reply #595 on: August 29, 2010, 01:48:22 AM
...so far, everything has been 100% linear. A few secret items and stuff, but everything's like a linear action game. No backtracking or exploring, just pressing forward.

That's not good...

How's the story? Some complained about it being too melodramatic at times.



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Reply #596 on: August 29, 2010, 01:52:29 AM
Fusion wasn't linear, you were just told where to go more accordingly.

...this is linear as in single path. No separate ways.

I meant that in the way that fusion had lots of areas locked off before a certain point in the game.

so this isn't really metroid, but a shoot-em-up starring Samus with Metroid elements?



Offline Ephidiel

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Reply #597 on: August 29, 2010, 02:07:26 AM
its pretty similiar to Fusion o__o
and its an awesome Metroid imo
that kind of gameplay (minus the 1st person fail) should have been used earlier in the series
because samus is not just a beam shooting badass she can also kick ass

updated my previous post



Offline Bueno Excelente

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Reply #598 on: August 29, 2010, 02:12:02 AM
I meant that in the way that fusion had lots of areas locked off before a certain point in the game.

so this isn't really metroid, but a shoot-em-up starring Samus with Metroid elements?
The gameplay's full on Metroid, but you can only use your missiles in first person, which is kinda weird...

The combat's really, really neat, and the enemies I've seen have cool routines...

...but overall, you pretty much just go forward, go through Morph Ball tunnels and beat up guys. Sometimes you "backtrack", but it's more of "Oh look this tunnel took me back to this one hallway which had that door I couldn't go through before but can now."



Offline Ephidiel

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Reply #599 on: August 29, 2010, 02:16:30 AM
well its at least rather entertaining even though you are sometimes forced to go a certain way and backtracking is blocked
though its making sense on how its connected to the story were you are actually following orders
and since you get access to pretty much every area after a certain scene [spoiler]adam died (well obvious leads to fusion) after that you are pretty much free to do what you want.[/spoiler]
i like how it leads to fusion though [spoiler]remains of the metroids (new cloning facility on the space station) they took the remains of nightmare and ridley with them leading them to their X-Form[/spoiler]