Metroid Discussion Thread

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Offline Hypershell

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Reply #300 on: July 16, 2010, 03:52:56 AM
just sayin's all.
Somewhat more serious response:

The original is basically a testament to limited NES palettes (see: Peach's hair) and unskilled dot work.  And the notion of the Varia doing anything but palette-swapping only came about due to the GB not being colorized.  Zero Mission, the remake of the original, leaves the Varia as an orange recolor while the "fully powered suit" grants the Varia's extra armor.

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Offline Flame

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Reply #301 on: July 16, 2010, 07:52:48 AM
I think they might be using the bright yellow because of how the game seems to have such a vibrant color pallet compared to the primes

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Kieran

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Reply #302 on: July 17, 2010, 06:52:08 AM
I've said it before and I'll say it again.  That's not the Varia Suit in the Other M videos.  It's the Power Suit.  Compare it to the Super Metroid sprites of the Power Suit.  They're practically identical.

The Other Side
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Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.


Offline Satoryu

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Reply #303 on: July 17, 2010, 07:58:57 AM
Which sprites are you looking at? In Super, the Power Suit's shoulders are triangular, where they're perfect spheres in Other M. You are correct in that it's not the Varia Suit, though. The Varia Suit has always had ridges on the shoulders. The suit in Other M doesn't have them, and the detailing is different too.

The suits have never been 100% identical between games. The Power Suit's shoulders in Other M are far different from those in Super, and both are different from those in Prime 1. The Varia Suit has even varied in the Prime series itself. The shoulders were noticeably larger in Prime 1 than in the others.


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Offline Flame

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Reply #304 on: July 17, 2010, 08:18:37 AM
The suit here seems to incorporate traits from the varia suit. big chest and shoulders, (not to mention the chest lights are from the varia suit) whereas normally, the power suit is not THAT bulky. though for example, the legs seem more like the power suit legs.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Hypershell

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Reply #305 on: July 17, 2010, 05:49:27 PM
Which sprites are you looking at? In Super, the Power Suit's shoulders are triangular, where they're perfect spheres in Other M.
I believe he's referring to the fact that Super Metroid (unlike, say, Zero Mission) only differentiates the change in armor appearance for screen-facing sprites, so the Power Suit appears to have rounded shoulders in profile view even though it clearly does not when forward-facing or in the status screen.  I consider that developer negligence, not design.

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Offline The Drunken Dishwasher

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Reply #306 on: July 18, 2010, 04:26:12 AM
Two part featurette is subbed :D

[youtube]http://www.youtube.com/watch?v=8IxtUUF-iNo&feature=player_embedded[/youtube]

[youtube]http://www.youtube.com/watch?v=lHZFwdApitM&feature=player_embedded[/youtube]

enjoy!



Offline Flame

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Reply #307 on: July 18, 2010, 04:59:21 AM
you see, that is EXACTLY the kind of spirit Capcom needs to embrace in order to evolve Megaman.
"High tech famicom game"

very insightful. Also, theres another reason for why that IS the Varia suit. the very same design is in the scene where Samus takes out Mother brain in Super Metroid. And in that scene in the original, she HAD the varia suit.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Hypershell

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Reply #308 on: July 18, 2010, 05:16:08 AM
She also had the Gravity Suit.

The gameplay of Super Metroid allows disabling your collected upgrades (sans Hyper Beam), so it actually is possible to fight Mother Brain with any suit one chooses.

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Offline Satoryu

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Reply #309 on: July 18, 2010, 05:57:05 AM
The Varia Suit has always had ridges on the shoulders. The suit in Other M doesn't have them, and the detailing is different too.

Not to mention it ain't orange.


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Offline Gotham Ranger

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Reply #310 on: July 18, 2010, 10:24:07 AM
Guys, who cares what suit it is. We all know we won't get to enjoy it for long because that dumb [sonic slicer] is gonna stare at an explosion or something and lose all of her upgrades.. Again.



Offline Kieran

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Reply #311 on: July 18, 2010, 07:26:46 PM
I believe he's referring to the fact that Super Metroid (unlike, say, Zero Mission) only differentiates the change in armor appearance for screen-facing sprites, so the Power Suit appears to have rounded shoulders in profile view even though it clearly does not when forward-facing or in the status screen.  I consider that developer negligence, not design.

That is what I was referring to, yes.  Also, the lights on the chestplate in Other M actually are the Power Suit design--it's just on both sides instead of on the right.

As for developer negligence, yes, that's exactly what it is.  However, that doesn't necessarily mean that Team Ninja didn't base their Samus model on the SM Power Suit profile view sprites.

The Other Side
http://www.crowdedstreet.net
irc.esper.net #theotherside

Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.


Offline Satoryu

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Reply #312 on: July 18, 2010, 07:36:48 PM
We all know we won't get to enjoy it for long because that dumb [sonic slicer] is gonna trip over a ladybug and lose all of her upgrades.. Again.

Fixed.

And yeah, in the end, why should the suit looking different matter any? It's like giving a damn about how Zero's helmet looks slightly different in some games. If that kinda [parasitic bomb] really gets to you, I dunno man.

And what you call negligence, I call artistic freedom.


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Offline Hypershell

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Reply #313 on: July 18, 2010, 07:46:07 PM
And what you call negligence, I call artistic freedom.
You call it artistic freedom to change designs mid-game based on camera angle?

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Offline Satoryu

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Reply #314 on: July 18, 2010, 08:22:09 PM
Across games I meant. What's done in Super is more laziness.


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Offline Kieran

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Reply #315 on: July 18, 2010, 11:12:17 PM
I think that's what Hypershell was referring to, Sato.  Super Metroid's sprite laziness being developer negligence, I mean.

The Other Side
http://www.crowdedstreet.net
irc.esper.net #theotherside

Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.


Offline Hypershell

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Reply #316 on: July 20, 2010, 01:30:16 AM
I certainly hope that was clear by my last post.  I wasn't referring to Ninja's suit as negligence, my complaints against that are simply a matter of preference.

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Offline The Drunken Dishwasher

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Reply #317 on: July 21, 2010, 05:59:28 AM
in case noone looks at Metroid Database.  One dude posted some more info from his impressions of the Other M Demo at the London Film and Comic Convention

-The controls are incredibly fluid
-The status screen contains a character menu with profiles of each person you meet. The other members of Adam's squad are Maurice, James Pierce (the guy with the mustache), K.G. Wong (glasses, team engineer). This is in addition to Lyle (demolitions) and Anthony Higgs.
-Samus' thumbs-down against Adam was part of her rebellious teen years.
-Missile expansions add only one missile
-Two mysterious upgrades are Energy Parts=0 and Accel. Units=0. (Current thoughts are these are related to energy tanks and the Shine Spark.)
-There are lots of cutscenes that cannot be skipped (at least on firsts play...).

I for one welcome new characters~  especially that supposed mustache dude (one dude at gamefaqs called him the 'dude w/ a porno 'stache).



Offline Kieran

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Reply #318 on: July 21, 2010, 06:02:51 AM
in before bitching about unskippable cutscenes

The Other Side
http://www.crowdedstreet.net
irc.esper.net #theotherside

Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.


Offline Fxeni

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Reply #319 on: July 21, 2010, 06:15:12 AM
The missile expansions adding only one missile might feel a bit awkward at first, but they probably had a good reason to go that way (probably game balance in general).



Offline Satoryu

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Reply #320 on: July 21, 2010, 06:26:51 AM
Game doesn't seem to need missiles all that much. They're only available in 1st person mode aren't they? And I'm sure the cutscenes will be skippable after seeing them once, just like the Primes.


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Offline Flame

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Reply #321 on: July 21, 2010, 07:22:28 AM
the accel part is probably something to do with IMO, those bits where we see Samus running at real fast speed with her suit's boosters.

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Align

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Reply #322 on: July 21, 2010, 11:09:21 AM
Maybe the missiles upgrade straight into super missiles, like in Fusion.



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Reply #323 on: July 21, 2010, 11:54:14 AM
Game doesn't seem to need missiles all that much. They're only available in 1st person mode aren't they? And I'm sure the cutscenes will be skippable after seeing them once, just like the Primes.


I like the idea of less missles, Personally I rarely use them.



Offline Satoryu

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Reply #324 on: July 21, 2010, 09:00:57 PM
Usually I'm like that too. In Fusion and the Primes, I never use missiles unless I have to. But in Zero Mission, missiles are practically required on the bosses.


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