^Eh, the Zero games were fairly short enough that it didn't get too boring, they were just a wee bit longer than the usual X game, but then a game like DMC4 comes along, has a rather lengthily amount to it, and having to use Nero over 50% of the time and the combos literally just hitting the same button at different press speeds got REALLY annoying. In short, the shorter the game, the more acceptable it is for me to just use one weapon in a hack 'n slash, and conversely the longer it is, the more unacceptable.
How much does it take to use one? Was it just a basic spell, is there only one use for it? I'm hoping they 'copied' God of War 2 instead of 1 because I recalling only using Rage of the Gods TWICE in 1. It took SO incredibly long to fill the gauge up it almost wasn't worth it considering the amount of time you sank into it for the amount of time it lasted. At least Rage of the Titans lasted a wee bit longer and could be used on a more repeated basis, and hopefully that's what the mana system they're using in Dante's Inferno (I haven't downloaded the demo yet, but I will after I'm done with this wall o text).
EDIT: Ok, I see what you mean now with the mana.
I finally got the demo downloaded and I have to say, DAMN good God of War clone (no pun intended), but I can tell that the QTE are going to grate on me and wear me down to a stump
The holy relic thing's kinda nice, and it's good to see that the defense breaker skill was lv. 1 which made it fairly easy to get. The whole system they have though for leveling up skills is somewhat messed up, since unless they put in enough enemies to just max out ONE side, it seems you can just spam the grab until you got both maxed out and climb up that way and not worry about that alignment thing unless it drastically affects something else in the game since it seems like there are very few Holy skills that are worth the effort while the Unholy ones get you some nice AoE attacks with the Scythe (and I can tell that this type of system has a high chance of eliminating a multiple weapon system). I did say seems though, since the twirl attack didn't do much to help considering the basic combo you start out with.