Might wanna bring a lunch, this is gonna be a long one.
Really, all this is is just a list of every character I've made so far, their finishing move, critical type, and special skill. There's a whole boatload of other stats, too, but typing up full stat sheets for every character would have me here all day, and probably exceed the character limit on posts, too. I'll describe any finisher whose name doesn't indicate what it is.
Worth noting is that even if a character has a particular critical type (meaning moves fitting that category can critical), not every move CAN critical. Turns out the "Fork Attack" move CANNOT Critical under any circumstances, as an example. Critical odds are also affected by a character's offensive and defensive styles. It's a little complicated, but a Power-type character will have an easier time landing Power-type criticals than a Junior-type.
Also, here's a handy-dandy sheet explaining special skills. Every character gets one.
[spoiler]Special Skill:
1 - None...........................Cost: 0 Points
2 - Stardom........................Cost: 15 Points
Description: Involved with crowd support and repeats popular moves.
Requirement: Use a performance (taunt) when Stamina is at zero.
Effect: The power of the following attack increases by 25%
3 - Q. Return....................Cost: 15 Points
Description: Player may stand right up even after a major attack.
Requirement: Remaining Stamina is at 5% to 20%, Spiritual Strength is
above 60%.
Effect: After an opponent's attack, you will stay on the ground 1/8 of
the time you normally would.
4 - Over Turn................Cost: 15 Points
Description: Repeated reversals result in greater damage each time.
Requirement: Remaining Stamina is below 10% and Spiritual Strength is
above 30%.
Effect: The rate of "CRITICAL!"s is doubled.
5 - Start Dash......................Cost: 15 Points
Description: Able to end the match earlier than normal.
Requirement: Remaining Stamina is above 70%.
Effect: All attack parameters are increased by one point.
6 - Guts ................Cost: 15 Points
Description: Will not give up easily.
Requirement: Stamina and Spiritual Strength are at 0%.
Effect: Wrestler will give up to a submission hold at just 1/20th
of the normal rate.
7 - Strikeback.....Cost: 15 Points
Description: Rejuvenates Stamina when opponent shows signs of fatigue.
Requirement: Remaining Stamina is below 5%.
Effect: Two points are added to all attack parameters.
8 - Finish................Cost: 15 Points
Description: Extremely effective finisher.
Requirement: Use your Finisher the first or second time in a match.
Effect: The offensive power of your Finisher is increased by 150%.
9 - Blood...........................Cost: 15 Points
Description: Bleeding increases spirit.
Requirement: You are shedding blood.
Effect: The offensive power of all moves are increased by 10%.
10 - Hardcore - 100%................Cost: 15 Points
Description: Weapon specialist.
Effect: +3 to attack and defense parameters with weapons.
11 - Focus - 100%..Cost: 15 Points
Description: Attack resistance.
Effect: Strike, submission, and technical critical rates are halved.
12 - Adapt - 100%...........Cost: 15 Points
Description: Roll with big attacks.
Effect: Suplex and power "CRITICAL!" rates down by 75%.
13 - Hardbody - 85%.................Cost: 15 Points
Description: Healthy/tough body.
Effect: Harder to get a pin unless with 'big' moves.
The following skills involve combinations of the above skills:
14 - Superstar - 90%...............Cost: 25 Points
Effect: "Stardom" + "Finish".
15 - Warrior - 95%............Cost: 25 Points
Description: Fast kill and quick stand.
Effect: "Q. Return" + "Start Dash".
16 - 2nd Wind - 85%.............Cost: 25 Points
Effect: "Over Turn" + "Q. Return".
17 - Rage - 85%....Cost: 25 Points
Effect: "Strike Back" + "Q. Return".
18 - Banish - 90%.............Cost: 25 Points
Description: Concentration in battle.
Effect: "Over Turn" + "Focus".
19 -Spirit......Cost: 35 Points
Effect: "Stardom" + "Over Turn" + "Strikeback".
20 - Monster.......................Cost: 35 Points
Effect: "Stardom" + "One Hit Finisher" + "Adapt".
21 - Do Or Die - 95%...Cost: 35 Points
Effect: "Overturn" + "Guts" + "Strikeback".
22 - Reborn - 90%......Cost: 35 Points
Effect: "Guts" + "Focus" + "Hardbody".
[/spoiler]
And here's the character list, in the order they appear on the select screen:
[spoiler]
Ruby Rose
Finisher: Orca Special #3 (German Suplex -> Floatover -> Tiger Suplex Pin)
Critical: Striking
Skill: Guts
Squall Leonheart
Finisher: Crazy Cyclone (Spinning Backfist)
Critical: Submission
Skill: Focus
Geese Howard
Finisher: Spin Brainbuster
Critical: Striking
Skill: Banish
Yu Narukami
Finisher: Strike Three (basically an Izuna Drop without the spinning)
Critical: Technical
Skill: Stardom
Kanji Tatsumi
Finisher: Stunner
Critical: Striking
Skill: Rage
Yukiko Amagi
Finisher: Fire Thunder (Sitout Piledriver)
Critical: Technical
Skill: Start Dash
Rise Kujikawa
Finisher: Mach Punch Rush
Critical: Submission
Skill: Stardom
Teddie
Finisher: Death Valley Bomb
Critical: Suplex
Skill: Finish
Yosuke Hanamura
Finisher: Fujiyama Driver
Critical: Submission
Skill: Guts
Naoto Shirogane
Finisher: Sniper Cross-Face
Critical: Submission
Skill: Over Turn
Chie Satonaka
Finisher: Blade Kick
Critical: Striking
Skill: Focus
Phi
Finisher: Deadly-Go-Round (Cartwheel Powerbomb -> Bridging Pin)
Critical: Submission
Skill: 2nd Wind
Junpei Tenmyouji
Finisher: IR (Fisherman's Suplex)
Critical: Suplex
Skill: Strikeback
Sigma (ZE)
Finisher: Ax Guillotine Driver
Critical: Submission
Skill: Start Dash
Akane Kurashiki
Finisher: Face Buster
Critical: Submission
Skill: Adapt
A Bear
Finisher: Steiner Screw Driver (this move is banned IRL)
Critical: Power
Skill: Hardbody
Optimus Prime
Finisher: Neck Hanging Bomb
Critical: Power
Skill: Hardbody
Master Chief
Finisher: Release Tiger Suplex
Critical: Power
Skill: Over Turn
Chuck Norris
Finisher: Extrusion High Kick (standing roundhouse, basically)
Critical: Striking
Special: Monster
Hikage
Finisher: Go 2 Sleep
Critical: Striking
Skill: Do Or Die
Sailor Moon
Finisher: Pyramid Driver
Critical: Submission
Skill: Stardom
Dr Ivo Robotnik
Finisher: Death By PINGAS (Danshoku Nightmare aka "Teabagging")
Critical: Finisher
Skill: Rage
Momma Robotnik
Finisher: Murder Backdrop
Critical: Suplex
Skill: Rage
Segata Sanshiro
Finisher: Hip Toss (Judo Throw)
Critical: Power
Skill: Superstar
Vyse
Finisher: Side-Roll Stunner
Critical: Striking
Skill: Do Or Die
Beat
Finisher: 8th Kurama Style (Phoenix Splash)
Critical: Striking
Skill: Reborn
Blanka
Finisher: Bite
Critical: Striking
Skill: Monster
Zangief
Finisher: Jumping Powerbomb
Critical: Suplex
Skill: Hardbody
Evil Ryu
Finisher: Shouda Combination
Critical: Striking
Skill: Monster
M. Bison (Dictator)
Finisher: Spear
Critical: Striking
Skill: Reborn
El Fuerte
Finisher: Eiffel D'Parachute (LITERALLY his El Fuerte Dynamite Super from SSFIV)
Critical: Finisher
Skill: Warrior
E. Honda
Finisher: Headbutt Rush
Critical: Power
Skill: Q. Return
Guile
Finisher: Screw High Kick
Critical: Striking
Skill: Adapt
Hakan
Finisher: Hercules Cutter
Critical: Suplex
Skill: Stardom
Ken Masters
Finisher: Jump Knee Kick Rush
Critical: Striking
Skill: Stardom
Charlie/Nash
Finisher: Step Kneel Kick
Critical: Technical
Skill: Adapt
Chun-Li
Finisher: Rapid Auto Kicks
Critical: Striking
Skill: Spirit
Dan Hibiki
Finisher: Chair's Illusion (the old Eddie Guerrero fake-chairshot spot)
Critical: Finisher
Skill: Reborn
Cammy White
Finisher: Shining KENKA Kick
Critical: Striking
Skill: Focus
Akuma
Finisher: Kazuya Rush
Critical: Striking
Skill: Monster
Alex
Finisher: Original Powerbomb
Critical: Power
Skill: Hardbody
Balrog (Boxer)
Finisher: American Punch Rush
Critical: Striking
Skill: Monster
Ryu
Finisher: Shouda Combination
Critical: Striking
Skill: Warrior
Aile
Finisher: Soulful Powerbomb
Critical: Finisher
Skill: Stardom
Atlas
Finisher: Canadian Destroyer (Frontflip Piledriver)
Critical: Power
Skill: Hardcore
Proto Man
Finisher: Turbo Drop II (Modified Spiral Bomb)
Critical: Technical
Skill: Strikeback
Mega Man
Finisher: Vertical DDT
Critical: Technical
Skill: Stardom
Sigma (MMX)
Finisher: X-Arm Fire Powerbomb
Critical: Finisher
Skill: Monster
Claire Redfield
Finisher: Reverse Tombstone
Critical: Submission
Skill: Adapt
DrWilyII
Finisher: Scorpio Rising (modified Ax Kick)
Critical: Technical
Skill: Superstar
The Masked Marauder
Finisher: Giant Chokeslam
Critical: Power
Skill: Hardbody
Archetype
Finisher: SAMURAI Powerbomb
Critical: Submission
Skill: Do Or Die
Sakura
Finisher: Shining Enzuigiri
Critical: Striking
Skill: Reborn
Quickie
Finisher: Puma Crusher
Critical: Technical
Skill: Stardom
Usagi Toshi
Finisher: Kagi Fusha (pretty much Hokuto Hyakuretsu Ken -> Flash Kick)
Critical: Striking
Skill: Reborn
Protoman Blues
Finisher: Burning Hammer
Critical: Finisher
Skill: Stardom
SouGenmu Zero
Finisher: Tigerdriver '91
Critical: Finisher
Skill: Rage
Smoke
Finisher: Final Cut
Critical: Striking
Skill: Adapt
Sektor
Finisher: "Schwein"
Critical: Finisher
Skill: Warrior
Cyrax
Finisher: Throwing German Suplex
Critical: Suplex
Skill: 2nd Wind
[/spoiler]