Here is my new Sharkman stage design (Unfinished)
Oh and Gatuca, you asked why old tiles werent 8-bit and that they fit in.
Old one is on the left, new one is on the right.
A stage in NES Megaman could only have 4 BG palettes and 4 colors. max for each palette.
Left one has more than 4. While right one just have 4 and can be inserted into a NES game without a problem.
Not only that. Old ones used a non-NES palette. Mine uses the NES palette that emulators use.
Same for that sand tiles too.
EDIT for KudosForceThis is still in alpha stage and shouldnt be promoted everywhere. Once I get to have alot progress in my hands, I will stop showing stuff to you guys and go make it myself without showing any new content and make some videos and artwork to promote it and then complete it for its release once I get enough number of people who want to play it. (Like on youtube and other websites like 2chan)