The revealed past of a story is information that is necessary. There is no need to recite the entire history of the universe at every step, nor does one need to cover information the reader should already be aware of. Rockman DASH explained it's own past adequately. Going any further than that would be needless sidetracking. It is not the point of DASH to explain that, it's for the preceding series to make that connection.
Yet the games have barely even done -that-. And even when they do, they say the same thing. ZX: "Ragnorak, Weil, Cyber Elves." Very -rarely- is there anyone talking about any kind of memories they have of the past. And when they do, it's extremely vague. For example, you would think that Prairie would be more descriptive of Zero since she looked up to him so much and held him to a high regard.
That was barely done. No records of anything of what happened to Ciel. Just that she vanished. Nothing about how people took the transaction of power from Neo Arcadia, to the three Wisemen or if there were rebellions against the limitation of Reploids life and humans getting to live longer and stronger. While, no a story does not need to give steps back into everything that happens, it needs to be crystal clear when someone--ANYONE in the story referes to the past instead of vague descriptions of what they beheld.
Why is there not a single character in the ZX series that might have still been behind Weil's ideals without said person trying to blow up the world? Why is it that no one is clear and everyone speaks in vague riddles? Honestly, if all characters do that--and many many of the characters do just this in the Megaman games, they should not talk at all. Due to adding nothing to the subject but more questions than answers.
Hence, there is no third game and we have no access to Gigamix. Furthermore, aside from the direct ZERO connection,
I can see that.
ZX makes immense references to the X7~XCM story in its plotline
I am assuming that you are referring to A-trans and the possible relation to copy chips? While I personally do wish that Model A is Axl and that Albert has been using the same technology from copy chips from Lumine's time and warning of what they can't stop, that is all speculation until made clear by games. Pay attention to these words: It is speculation. Not complete and total fact until the game makers have a statement---in story, that says as much.
It is like the "Zero killed Dr. Ligjht and everyone!" thing. It cannot be -proved- false or true until it's stated.
and has in-universe cameos of the classic series.
Cameos mean nothing in the face of reference and marketing. Behold! The REAL power of A-tra---I mean, Cameos and my point!
http://img22.imageshack.us/my.php?image=69353554.png Finally, ZX moves toward Rockman DASH with every step it takes.
Speculated. No matter how close you may or may not be, it's only true when it's stated. While I'd believe you, there is no -direct- evidence that it true.
But that's backwards story telling. X1 was made far too long ago whereas R9 is a recent addition. Adding such a thing at this stage of writing is just not possible without massive retcon.
How would that make a retcon? It's reasonable, and would actually add onto the reasons why they'd rebel against humans rather than "viral infection". Another thing of bad writing, for a bunch of robots, with free will and a free way of thinking, they're easily turned into sheep if they are -not- having the slightest thought of "Maybe I DON'T have to listen to this pile of flesh!".
There's a REASON why people are paranoid of robots becoming self-reliant or free of thought. Them turning on humans because they are stronger is one of many.
And even then, they actually are slipping in hints about the classic - X connection all over the place.
Granted that Dr. Light holograms are around and pictures of Dr. Wily, but that's it. There's nothing about -anything- of what Rock did that helped make the future what it is. There are no historical facts stated in game about Rock---a ten year old looking robot that could take on armies ALONE? Come now.
Surely they're ignoring the truly important matters, but can you blame them for not saying Rock and every other lovable character died?
What's wrong with that? Everything that's made dies at sometime. It's a fact. Why not do that? Why would they NOT bother to have something in game that shows "Rock was here." "Bass blew this building up." or Protoman T'shirts that have an arrow pointed at the wearer saying "I'm standing with awesomeness."
Furthermore, Capcom simply decided a different approach to the matter. Repliroids and humans do co-exist peacefully early on.
I find that hard to believe. And a cheap happy go lucky story telling mechanic.
Irregulars are treated as faulty, glitches in the electronic brain. Then being irregular is treated like a virus induced illness.
The very thought of something -given- free will and branded as such after it decides to become a criminal is pretty silly. If they cannot choose to become criminals or normal citizens, then they don't have free will or a choice in the matter. It's a contradiction.
And when we look at the big bads, the theme of a war of progress instead of freedom is much more prevalent than a war for freedom.
Which is fine, yet it is not explored far enough to warrent being called "good storytelling." The furthest progress goal we've seen is Sigma testing X's willingness to make decisions in critical times and make sacrifice. And Zero's virus. He literally spent all his men and resources just exploring -two- robots. How is that not a waste?
When it comes down to it, the R9 law ties heavily into X, just not in the matter you want it to. It emphasizes humanity's response to the Wily Incidents as we head for that point where the acceptance of robotics in 20XX leads to fear and a sudden stop in progress.
Again, is a concept that can be explored to high lengths. How much time would it really take to show a human spit in X's face due to the lost they've suffered due to the robots. Unlinked hatred on the human's side was something that was not explored for a long, long time.
Capcom is willing to give you these connections, but rewriting the past is going too far. MHX and RR might have done so, but they did it with respect to the source, and even then they got crap from people for trying in the first place.
Not rewriting, making additions without having to take anything out.
From the very beginning the story of DASH outright mentioned "irregulars", and was set in the "halcyon days" emphasizing a period of peace and tranquility in comparison to the wars of the past. Combine that with Quantum Refractors and Reavered being nearly the exact same as E-crystals and Mechaniroids. Surely a universe quite similar to the X-series had to have happened in the distant past of Rockman DASH. Then as the series progressed, RockmanX mentioned DASH's Heaven and humanity was said to have become extinct as a consequence of the aforementioned wars of the past. These connections go far beyond "Capcom/Inafune said so."
These are nothing more than little tidbits. Not actual stated fact. They are assumptions, guesses of links. If anything, they could just be doing it to do it. You don't know that they are using these things as connections. If they were good writers, there would have been a blantent statement within the last -ten years.-
And now, we've reached a point in time where preceding series are starting to make even more direct references. Ruins, Ruin Hunters. Then we have the heavier points. Project Heaven. Before casting away bodies that feel pain, humanity must discard the heart. Creation of new life. The world must be reset.
Once again, you are assuming this point C leads to D. While there is a similarity, that could just be coincidence on the stories end. Thomas's and The Master's ideals could be the same but the methods can make all the difference. Much like finding ways of peace. Some prefer to talk, others prefer to send a giant nuclear rocket into your house and home.
[/quote]