Castlevania

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Offline Fxeni

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Reply #350 on: April 18, 2010, 04:50:28 AM
The main problem with HoD which causes most of the dislike is the music. That and the fact that Juste was basically Alucard with a whip. His dash really felt like a Zero game to me at the time, as well.



Offline Satoryu

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Reply #351 on: April 18, 2010, 06:45:41 AM
Harmony of Dissonance copied Symphony of the Night as much as it could, including making the Belmont look like the son of Dracula.

But really, is it a bad thing it plays so much like Symphony with a dash?


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Offline Mirby

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Reply #352 on: April 18, 2010, 09:55:33 AM
Hey, I liked it...

Also, Justify, then either HoD would apply to Juste...

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Offline megatamx

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Reply #353 on: April 18, 2010, 12:09:42 PM
I played HoD before SoTN. :\



Offline dragontamer272

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Reply #354 on: April 23, 2010, 09:41:57 PM
Man, everyone really hates HoD... jeez. I find it a great game, and my favorite of the 3 for the GBA... well 5 actually because of the Castlevania NES re-release and Castlevania Double Pak.

Juste Belmont is one of my 2 favorite Belmonts, the other being Julius.

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Offline Align

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Reply #355 on: April 24, 2010, 12:07:17 AM
I don't hate it, although I can't seem to do a high jump on my DS+double pack cart, so I've yet to beat it.



Offline Solar

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Reply #356 on: April 30, 2010, 07:26:58 PM


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Offline Blackhook

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Reply #357 on: April 30, 2010, 07:52:25 PM
That you have to register sucks


Offline Solar

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Reply #358 on: April 30, 2010, 08:04:16 PM
You don't it got taken down. Let me upload the pics.

Posted on: April 30, 2010, 12:57:51 PM
Quote
You remember that new Castlevania trademark you heard about and thought was for Nintendo DS? Well, it's not called Harmony of Despair for nothing.

Castlevania: Harmony of Despair (aka Castlevania HD) is an Xbox Live Arcade mashup featuring all of your favorite past Castlevania protagonists, made to work together in full Metroidvania fashion. We have obtained the first screenshots from this amazingly different kind of Castlevania game, as well as some vague information regarding gameplay. Hit the jump for the full story.

From what little we've seen of Castlevania HD, it's difficult to describe exactly what kind of Castlevania game this is most akin to. As you can tell from the screenshots, it's a 2D game using sprites instead of 3D polygons and looks very similar to the post-Symphony of the Night style Metroidvania GBA\DS games. You load into a game and can play with up to 6 friends on a single map, all at the same time. You're given a boss target that you must reach and destroy, helping your friends along the way to the same goal. Known playable characters at this point are Soma Cruz, Alucard, Jonathan Morris, Shanoa and Charlotte Aulin. We've only seen Soma, but we imagine each character will have it's own special abilities (think classes, like Team Fortress 2).

It drops you in with a wide camera angle where you're able to see most of the target area. It's not huge, so there wasn't much of an exploration factor. Clicking the right stick will change the viewing angle to the entire map (where you will see a teeny little Soma in the bottom left), or to the standard, close angle that we're all used to.

Unfortunately, we weren't able to see more than a couple minutes of play, but what we did see got us incredibly excited.


6 people being able to get together and play a giant game of party-Castlevania? I knew Konami was a smart company, but it's like they hooked up a machine to me at night while I'm sleeping...so they can record my dreams.







And there we go, that was all there was.


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Offline Blackhook

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Reply #359 on: April 30, 2010, 08:08:06 PM
Like for realz? I don´t know what to say about it...I´m speechless


Offline Mirby

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Reply #360 on: April 30, 2010, 08:09:26 PM
That's cool, but I disappoint. I NEED MOAR CASTLEVANIA FOR MAH DS!

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Offline CephiYumi

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Reply #361 on: April 30, 2010, 08:11:41 PM
Hmmmmmmmmmmmmmmm, very skeptical



Offline Satoryu

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Reply #362 on: April 30, 2010, 08:23:52 PM
I know IGAvanias are rehashy, but this looks ridiculous. And amateur. I'll wait for an official statement on this one.


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Offline HokutoNoBen

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Reply #363 on: April 30, 2010, 09:50:46 PM
I know IGAvanias are rehashy, but this looks ridiculous. And amateur. I'll wait for an official statement on this one.

True. But then again, that's what most of us thought when we got this:



Offline Mirby

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Reply #364 on: April 30, 2010, 09:57:26 PM
Hey, that crab boss is awesome! Seriously, he goes well with garlic butter, unlike most Castlevania bosses! ^_^

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Offline Solar

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Reply #365 on: April 30, 2010, 10:09:06 PM
True. But then again, that's what most of us thought when we got this:


lol, I remember those. However, at least those were backed up by the fact that they were from Miss PoR herself weren't they? :P

Not saying this is fake, but honestly it wouldn't be that bad if it was.


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Offline Align

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Reply #366 on: April 30, 2010, 10:38:53 PM
Mostly it just made go "What? What?". Completely and utterly unexpected if true.



Offline Rin

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Reply #367 on: April 30, 2010, 11:11:59 PM
Hey, it doesn't look that bad.
Shame it's not on DS tough.



Offline Mirby

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Reply #368 on: April 30, 2010, 11:21:46 PM
Yeah, my sentiments exactly.

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Offline OBJECTION MAN

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Reply #369 on: May 01, 2010, 12:09:54 AM
Those screen shots are BEYOND ridiculous. Order of Ecclesia at least has a proper resolution. Being able to see through to other rooms is quite frankly retarded. This is a going nowhere fan project idea, not something that should ever in a million years be considered by an actual professional company, no matter how [tornado fang]ing low budget the project is. It would be the biggest [parasitic bomb] stain in Konami's entire existence.


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Reply #370 on: May 01, 2010, 12:17:33 AM
Those screen shots are BEYOND ridiculous. Order of Ecclesia at least has a proper resolution. Being able to see through to other rooms is quite frankly retarded. This is a going nowhere fan project idea, not something that should ever in a million years be considered by an actual professional company, no matter how [tornado fang]ing low budget the project is. It would be the biggest [parasitic bomb] stain in Konami's entire existence.
QFT

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Offline Align

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Reply #371 on: May 01, 2010, 01:57:41 AM
I think the last shot was more indicative of gameplay, the rest looked more like zoomed out for map purposes or just to demonstrate how levels look (randomly generated?).



Offline Solar

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Reply #372 on: May 01, 2010, 02:21:01 AM
I think the last shot was more indicative of gameplay, the rest looked more like zoomed out for map purposes or just to demonstrate how levels look (randomly generated?).

Quote
It drops you in with a wide camera angle where you're able to see most of the target area. It's not huge, so there wasn't much of an exploration factor. Clicking the right stick will change the viewing angle to the entire map (where you will see a teeny little Soma in the bottom left), or to the standard, close angle that we're all used to.


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Offline Ephidiel

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Reply #373 on: May 01, 2010, 01:05:38 PM
i don't like the idea of having the characters from a different time all together
it worked with Judgement because its a fighter
but for a 2D multiplayer game? it would lack a good story
its ok for Alucard but Soma lives in the year 2035 and Jonathan Morris in 1945 and Shanoa ever earlier so please no
a true HD 2D Metroidvania would be awesome though



Offline Flame

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Reply #374 on: May 01, 2010, 05:27:42 PM
Looks more like they just slapped a few Dawn of Sorrow areas together (Dark Chapel and that part right before the drawbridge) and called it a day.
Hell, they threw Gergoth in there.

At least the New Art is a welcome thing. After the terrible generic anime look Soma was given in DoS, its quite a welcome reversion.
Although I miss the fur trim coat and oh-so-70's flare pants with shoes from AoS...

Also, looks like  a no-story game... :\ Is it? these mashups often are.

And Xbox arcade only?

I am dissapoint.

we need more DS/ maybe Wiiware or multiconsole. (if is gonna be Xbox arcade, at least make it for Wii and PS3 as well... I mean, Castlevania has predominantly been on Nintendo consoles!

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.