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Messages - Melsurigan

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1
Rockman Series / Re: Mega Man Archie Comics
« on: December 16, 2012, 02:35:11 AM »
They put in a timeline for the Wonderswan game? Wow, they were not kidding when they said they'd reference every nook and cranny of the series.


Also, anyone else notice Roll was in her MM8 outfit during the MM10 scene?

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Rockman Series / Re: Mega Man Archie Comics
« on: November 08, 2012, 05:35:16 AM »
Destructoid just posted their five-page preview of issue 19. The art is a little off in some places, but it's not that bad. Also, I love the reference they made with Mega Man's slide ability.


Also, Tempo with her personality back is adorable. The blush and pose in the second page was an especially nice touch.

3
Original / Re: Burner Man is a cyborg
« on: November 08, 2012, 04:42:26 AM »
You guys have some very good arguments, though there is one thing that bothers me about what some of you said:


The Classic series not being advanced enough for cyborg technology.


Do bear in mind that this is a game about a tiny little robot boy who has a weapon that can basically mimic powers with the help of a computer chip. That means that it consists of a certain kind of matter than can transform into different kinds of stuff, which is evident by having ammo pickups refill any weapon that Mega Man has on him at that moment. And let's not forget the ability to create acme-style bombs from thin air, artificial gravity reversal, and the power to stop time.


In comparison to the things mentioned above, cyborg technology could very well exist. It doesn't necessarily have to be perfect, but the Classic series leaves a lot open for interpretation compared to the rest of the Mega Man franchise. I apologize if I'm overthinking this, but I do enjoy a good discussion.



(BTW, I've read this topic and somebody mentioned some crap about Iris being a full human. Where, pray tell, is that article?)

4
Gaming / Re: The "What are you currently playing?" Thread
« on: November 05, 2012, 07:22:41 PM »
I am currently playing Punch-Out!! for the NES (Wii VC).


World Cup has been tough on me, though. Even the Piston Honda rematch is hard, though that's mostly because I get so tired of fighting him that I slip up. I find myself just hitting him and surviving to the judges decision.

5
Fan Creations / Re: The Gonzo has art.
« on: November 05, 2012, 07:14:40 PM »
Oh wow, dude. That is one huge fan-art portfolio you have, there. I like how you draw a lot of Robot Masters helmet-less.


It's also great to know that somebody is actually making fanart of Tempo. Or are there other sites than deviantart that draw her more frequently?

6
Rockman Series / Re: Mega Man Archie Comics
« on: November 05, 2012, 06:59:48 PM »
I can't wait for the preview scans for issue 19 to come out. I want to see if they can get the art for this chapter right.


Speaking of which, has anyone received their subscription copies from the mail, yet?

7
Gaming / Re: A Wild Wii U Demo Unit Apears At Best Buy
« on: November 03, 2012, 03:46:05 AM »
The Gamestop in my town has a demo unit now, as well. The new controller is very comfortable in the hands.


I have mixed feelings about only being able to play a Rayman demo, though. I was kinda expecting something with a little more flair.

8
I actually quite like the character design. Such a shame they have to coerce us to buy Apple products to play the game.

9
Gaming / Re: Mew-Genics, Team Meat's Latest Game
« on: October 31, 2012, 02:21:06 PM »
Just a small preview and this game already looks like an insane controversial ride from hell.


And "gay pedophile" doesn't even begin to describe how disturbing that image is.

10
Rockman Series / Re: ROCKMAN HOLIC <Ft. Son Goku!>
« on: October 29, 2012, 08:09:10 PM »
Anything that gives us a quality MMX animation is okay by me.

11
Rockman Series / Re: Mega Man Archie Comics
« on: October 29, 2012, 07:57:56 PM »
I just looked at the pencil pre-sketch of issue 19's cover and, for some reason, it's better than the finalized version. The proportions for the mouth and eyes are a lot more appealing.


More importantly, Roll's eyes and mouth aren't spaced as far away as they are in the color cover. That is a HUGE difference in quality. What in God's name happened there?

12
Original / Re: Burner Man is a cyborg
« on: October 28, 2012, 09:43:25 PM »
Okay, NOW you're starting to make sense. What you're saying, basically, is that robots and programming are far more complex than something like the Asimovian rules can really grasp.


That's a good argument. If that is the case, considering Mega Man has fought Wily consistently, he knows Wily's a threat and will wreck his machine with him in it, but holds back from shooting at him when he's defenseless, because of his personal sense of justice.


However, it is not explicitly stated in MM&B that he has any idea if King's invasion is backed by Dr. Wily. The whole deceit trick may have been done to death, but Mega Man does have a tendency to fall for it. True, he may have a hunch deep down, but he won't take his chances. So theoretically, if Burner Man was a cyborg, Mega Man can't just assume that he will become a repeat offender like Wily, so deep down he'll hesitate.


In the end, he does wind up defeating him. And he does explode. But mind you, I did say just the head was human, right? There are plenty of fictional cyborgs that can survive with only a brain, and since he comes back in the Fortress levels, perhaps his head was found and he was rebuilt?

13
Original / Re: Burner Man is a cyborg
« on: October 28, 2012, 08:26:15 PM »
I wouldn't say the thread is a mess. I did invite people to counter my argument.

14
Original / Re: Burner Man is a cyborg
« on: October 28, 2012, 07:17:08 PM »
Also, non canon cameos to the universe for sure, but in MvC 1,2 and TvC, Rock and Roll have absolutely no problem fighting Human characters.

You're backing your argument based on a non canon source? Seriously?

He has no such thing. He attacks Wily all the damn time.

Rock does not explicitly hurt Dr. Wily, but attacks the machine that Wily is inside, without harming him. He never kills Wily, let alone directly; not even in MM7, where in the Japanese version he obediently followed the First Rule of Robotics.

15
Original / Burner Man is a cyborg
« on: October 28, 2012, 04:52:56 AM »
I've been pondering this for awhile, but it kind of makes sense that Burner Man from MM&B would be a cyborg, or at least a human brain in a robot body. I don't know if it's a coincidence or not, but it explains a lot about the character. Just hear me out:

-It says right in his profile that King told him to burn down forests, otherwise a bomb implanted inside him will explode (whether King's lying or not, Burner Man's not in any position to question the threat). Which begs the question: what the HELL does King, or more importantly, Dr. Wily, need to do this for? Burner Man could easily be programmed to just burn stuff, rather than them having to resort to this measure. And mind you, we're not in the reploid era yet, so...

   The best answer? There's a human brain in that robotic body. Apparently he has a skill-set or mentality that is useful to them somehow, but the only way they can get him to follow their orders is by force. There's always the possibility that he is genuinely insane, but that makes it all the more important that they keep his rage directed towards their enemies. Also, considering the human brain, he cannot take the chance that the self-destruct threat is a bluff.

-He is insanely difficult to fight, especially with Mega Man (Bass is this game's "easy mode", with all due respect).

   Why, that would be the First Rule of Robotics in place, here. Mega Man realizes he has to be careful not to shoot Burner Man's head, due to the human brain and all, but because the guy is so fast he forces the blue bomber to be too cautious for his own good.
   There's also the possibility that Burner Man is just extemely clever, considering he uses bear-traps and constant ramming with his fire-helmet to make up for his Wave Burner's short range. But that's just the sort of creativity expected from a human.

-His weakness is the Ice Wall. However, the weapon has to be used carefully, with timing involed on Mega Man's part that borders on frustrating.

   It's the quicket way around the First Rule; for Mega Man to beat a cyborg, he has to do so indirectly. The Ice Wall has to hit Burner Man when he's either unprepared or completely unaware. By the time it gets momentum and hits him, it is too late to stop it and Burner Man gets pushed into the spikes. Mega Man runs too slow to save him, as well, making it a perfect way to get around his programming-induced hesitation. It isn't his "weakness", par say, but an ingenious way to defeat him.

-He's the only robot master in the game with a fully human face. Also, he is one of the only pre-X robot masters with a human face to ever show visible, realistic facial expressions in-game.

   Perhaps a nod to his humanity? While a lot of robot masters show "emotion" when they get hit with their weakness, most of the time they just look super-wacky and stand there while getting hit. Burner Man, on the other hand, looks convincingly surprised when the ice wall hits him successfully, and is grinning the entire time when fighting you. Very dynamic facial expressions, no? Similar to a human.


Maybe someone can counter me, but personally I think the idea is reasonable.

16
Rockman Series / Re: Mega Man Archie Comics
« on: October 25, 2012, 01:57:45 AM »
At the end of issue 18, in the page before the Short Circuits, there is a tiny pencil preview sketch of issue 19. I can clearly spot Roll and Kaklinka in summer attire, but I'm trying to decipher who else is there.

I think I see an older woman behind them, possibly a random human or something. It is wishful thinking, but Splash Woman in civilian mode? That would be awesome.

17
Original / Re: Favorite Special Weapon color scheme?
« on: October 23, 2012, 03:07:19 PM »
Quick Boomerang. Real Mega Men wear pink.

18
Rockman Series / Re: Mega Man Archie Comics
« on: October 22, 2012, 05:51:20 PM »
I'd also like to point out that issue 22 says that Roll is playing the match-maker. Considering we have Mega Man and Quake Woman in this chapter, and Roll possibly mistaking Ice Man's shyness for affection towards another female bot, and the description saying that it may be "more hazardous than the ice"...


Oh wow, that is going to be entertaining. Ever watch School Rumble? Put that in twenty pages.

19
X / Re: X4 is really overrated
« on: October 22, 2012, 05:31:51 PM »
Umm, guys?


Isn't this supposed to be a topic about X4? Let's get back on topic.


I think whoever was in charge of the dubbing was either a complete idiot or a complete genius, utilizing X's girly voice to poke fun at the character. Can you imagine a grown man whining about wars and destruction with the voice of a 10-year-old girl? And let's not get started with the... "Can you take care of me?" dialogue and all of its implications with said dub.

Oh dear god, the implications. As if Zero lost enough girls in his life.

20
Rockman Series / Re: Mega Man Archie Comics
« on: October 22, 2012, 03:07:13 AM »
Not really. :/ Though so far, most of the crap that some fans have flung at Quake revolve around "she exists, therefore she must burn", not anything shipping-related.

Funny, because last time I checked, most fans only hated her because she "looked too much like a reploid".


Personally, I love the design. I think she's quite adorable.

21
Rockman Series / Re: Mega Man Archie Comics
« on: October 21, 2012, 11:59:28 PM »
Solicitation for #22. This one revolves around(?) Roll/Iceman.

Do the artists switch places every now and then for this comic? Because this cover looks a LOT better than the three before it (especially the sloppy 19th cover; Roll and Splashy deserve better than that).

22
Rockman Series / Re: Mega Man Archie Comics
« on: October 21, 2012, 06:31:07 AM »
Yea it was kind of retarded, wasn't it?

Make no mistake, I think it's awesome that Archie is trying to show us that there are more than just three scientists who can build advanced robots (Light, Wily, Cossack). But that subplot was a painful afterthought. I hope they at least show Dr. Lalinde apologizing to Tempo for her selfishness.

23
Rockman Series / Re: Mega Man Archie Comics
« on: October 21, 2012, 04:37:23 AM »
Also, it seems they really are trying to develop Quake Woman.

Of course they are, considering her first appearance was pulled off so badly. Seriously, the whole Spiritus Ex Machina arc was a strawman trainwreck, and could have been done so much better.

24
X / Re: X4 is really overrated
« on: October 20, 2012, 03:10:40 AM »
I secretly kinda hated X4 for the longest time, since it turned the X series from badass and rock-heavy into a "tragic", these-robots-you're-killing-are-not-evil whine-fest with generic techno music. The X franchise would not recover UNTIL THE LAST GAME IN THE SERIES, when we finally got the unfettered awesomeness that our heroes have lacked for so long.


((No offense to Command Mission though; I loved that game and its music.))

25
Original / Re: Crashman
« on: October 20, 2012, 02:29:45 AM »
Isn't it obvious? Mega Man hates tellies and pipis. They are annoying and force him to use the leaf shield.


...so Crash Man realized this and basically themed his whole stage after these two enemies. That way Mega Man would be forced to use Pinocchio Man's stupid leaves to protect himself. Ingenious, huh?

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