Boss Fight Flare StarStar General Pre-Battle Theme (Bomber Man 64 The Second Attack: Astral Knight Theme)
http://www.youtube.com/watch?v=s-LHH3eF4eQFlare Star emerges from the beam, a silence lingers in the room as the two size each other up. Blue isn't sure why but there is something familiar about this Star General, Flare Star finally breaks the silence. "I'm so happy you came here first, it's a shame though the others will miss out on the fun." Flare clenches her fist fire engulfing it.
Blue takes a step back "What not even going to give me a name, it's rude to fight someone without telling them who they are you know!" Flare chuckles in response. "Flare Star, but there isn't much point you and I are much alike, although I'm clearly the better." Flare's voice is filled with a certain venom she clearly knows something Blue doesn't. "You sound familiar, whats your problem anyway or are you just sore I kicked you captain's butt before?" Blue puts a hand on her hip mockingly gesturing with her free hand at Flare Star.
"I was created to be your better in every way! I have all your strengths and none of your weaknesses, and thats only to start!" Flare angrily responds taking a step forward fire emitting from her armor. "Oh--so your just a supped up copy bot huh?" Blue retorts almost sounding disappointed. "Should I be worried that creepy pirate is making copies of me?"
"C-copy?! I am your superior you in every way, I'll prove it by destroying you here and now!" The two ready them selves for battle.
Boss Battle Flare StarBattle Theme (Bomberman 64 the Second Attack: Astral Knight Battle theme)
http://www.youtube.com/watch?v=IP83rGmtljQFlare Star is one of the most aggressive of the Star Generals, she moves quickly and attacks often giving only a little breathing room for Blue to evade or respond.
Attack #1: Fire BallFire Ball is Flare's basic projectile, she sends a large blast across the room at Blue. As the fire ball travels it leaves a trail of small fire hazards meaning if Blue jumps short she'll still take damage. The Fire ball deals moderate damage with the hazards only doing minor damage. Flare can use this attack on the ground or in the air, it depends on Blue's position.
Attack #2: Flare DashFlare transforms into a fire ball and dashes at Blue in an effort to hit her, if Blue gets hit it inflicts heavy damage however like the fire ball attack it leaves a trail of flames that punish a short jump. Managing to avoid the attack Flare will impact the wall causing the room to shake and blocks to fall. Blue can grab the blocks before they hit the ground and use them as projectiles against Flare Star.
Attacks #3: Fire NeedleFlare jumps into the air and launches needles of fire at various points of the room, they inflict moderate damage if blue bungles into one but their main danger is the large flames they create limiting blue's movement and spurting random flames that cause minor damage.
Damage Method#1: Grab the blocks dropped by Flare's dash attack and lob them at her.
#2: If Blue has already beaten Aqua Star she can use her Water Form to freeze the projectiles Flare shoots and use them to attack her more quickly.
Blue and Flare jump back to opposite sides of the room, blue grips her side she's taken fairly heavy damage although Flare Star isn't in much better shape. "H-heh not bad for a copy." Blue winces abit. "It's been fun Blue but It's time to end this, you did well but you never really had a chance." Flare charges at Blue generating a fireball in her hand going in for killing blow, Blue runs forward jumping up to meet Flare's attack deflecting her hand away before punching through Flare with all her remaining strength.
Flare looks at Blue in shock "H-how---I was winning--th-this can't be---" Flare's reactor goes critical just as Blue tries to get clear the resulting explosion sends her hitting the wall hard and everything goes dark.
(Aftermath next.)