Legends had marginally better voice acting than X4's. Some of the lines were stilted, the sheriff and policemen are hilariously performed, and Roll sounded a bit too tender most of the time, but for the most part it was a better production.
I gotta be honest, I actually liked Ruth Shiraishi's voice performance as X. Although it was not the most fitting role, her voice brought out the innocent side of X IMO.
*Brings up flame shield.
Yeah, I hated when X was just a mostly silent badass hero.
[youtube]http://www.youtube.com/watch?v=w_cALNP0pFM[/youtube]
[youtube]http://www.youtube.com/watch?v=ovpj4JSrCDw[/youtube]
[youtube]http://www.youtube.com/watch?v=GKM6wVUQsmE[/youtube]
So 1990's. Now we need some
wicked sensitive dudes.
But he is. Inafune said it himself. Every game revolves around him. He's literally the central focus of every game until Axl takes the limelight.
X1? It's about Zero being radical and dying.
X2? Wily attempts to rebuild Zero and have him kill X, but is foiled.
X3? I actually have no idea what's canon with X3. Either Zero does the thing with his saber and the "cure", or X takes his saber and kicks ass. It's still about him. X is supposed to rely on his assistance the whole time, right?
X4-X6 are so blatantly about Zero I won't even go into detail.
And what happens in X7? Zero meets the new character and develops the first relationship with him.
Lord of the Rings is a single book, regardless of what happened after it was written by the marketers. What makes this any different?
We think so alike in this regard. Twin brother?
...I don't think my brain can process that statement unless I assume you're talking about one of the special boss fights. X5's regular boss theme is the standard against which all audio torture is measured.
That theme pretty much epitomizes my distaste for the series' move away from face-melting SNES rock toward a more jumbly techno-trancy bent. X4 was the beginning, but it was at least compelling and awesome for the most part.
...he's not wrong, you know. I mean, Inafune's idea of finality is, "Kill Zero and nobody will care what happens to the blue guy."
By that assertion, Inafune apparently didn't count on people liking Mega Man X primarily because they liked his gameplay, not because they thought his design or character were cool or familiar. His character might've been slowly assassinated as the series progressed, but his initial gameplay appeal lives on even against Zero's melee-style gameplay. I personally prefer it. That's why I'm not a huge fan of the Zero or ZX series.
This probably wasn't Inafune's writing at work, but this reminds me of Zero's comment in X5 about not needing armor to be strong. I'm probably just projecting this, but that always came off as a snide knock against the armor gameplay and/or X's character by proxy. Nevermind that Zero was given a "new armor" with his revival in X2 or that unarmored X is perfectly capable of winning the day. Dork.
One of the best responses in a Mega Man board ever. Happy Chintober!
Man it's so cool that X4 has two separate playthroughs like Mega Man and Bass.
Hey man, Mega Man X4 is green. Recycling's cool, right?