VVVVVV was some of the biggest bullshit I've dealt with in a long while and I'm not sure if that's entirely up to the level design or the stupid [tornado fang]ing slippery momentum that's incredibly prevalent in any game like this that drives me up the wall. I can forgive it all though, because the music is [tornado fang]ing gorgeous. It's not strictly limited to the actual capabilities of 8bit but it's still some of the best chiptunes I've heard.
YESSSSSSS I was hoping someone would bring up VVVVVV some time in this thread. Like you said, it definitely has some of the catchiest tunes in existence.
I have it on my 3DS and I love the game to death. I do agree that the momentum is slippery.
And honestly, even after dying so many [tornado fang]ing times, I can't stop loving it. When I die, I immediately come back for more, no matter how frustrating it gets. Don't even get me started on the
Veni Vidi Vici challenge. I believe I died more than 200 times on that challenge alone, but for the love of God, I couldn't stop playing.
My death toll comes up to 1,161.
Interestingly, this is one of the very few uber-difficult games where I didn't storm out of the room in frustration. I think it's because the checkpoints are so forgiving that it gives you the incentive to continue over and over again.
This game made a masochist out of me.