Nebula ★ Black's Cola Machine

Sapphire✧9 · 122693

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Offline Dr. Wily II

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Reply #175 on: March 13, 2009, 06:37:51 PM
Well, at least we get to see it in full action. :P


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Offline Blackhook

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Reply #176 on: March 13, 2009, 07:27:35 PM
So, you are starting sheeting them huh? I take that as an open challenge!.....I´m starting to sound like Wily MK II  X(
Anyways, nice sprite


Offline Sapphire✧9

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Reply #177 on: March 14, 2009, 01:09:56 AM



He have a triple-way laser which is fast and believe me he'll abuse that by rapid firing. If you ask about the "odd" thing. It is analyzing area. The more he analyzes you, the less damage he takes. So, be carefull.



You got Lunatic Triplegun

Basicly triple-way laser of Lunar Man and can be used in 8 directions. Use really low energy so it can be spammed. Cant go trough enemies but charged version can.




Offline Dr. Wily II

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Reply #178 on: March 14, 2009, 06:46:39 AM
Spammage gun, just a weapon all Megaman games need... bVd

So, you are starting sheeting them huh? I take that as an open challenge!.....I´m starting to sound like Wily MK II  X(
THERE CAN ONLY BE ONE


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Offline Blackhook

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Reply #179 on: March 14, 2009, 09:55:40 AM
Spammage gun, just a weapon all Megaman games need... bVd
THERE CAN ONLY BE ONE
And the best will survive! Nice Lunar man dude


Offline Sapphire✧9

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Reply #180 on: March 14, 2009, 10:46:42 PM
 Thankies... But I'm sorry. I will be the one who'll survive, Dr.BlackHook.

Posted on: March 14, 2009, 09:58:38 AM



If you're wondering that why she is just standing there, she is flying. She actually have walking "floating towards a point" sprite. (It's last sprite of first row.)

She have 4 attacks. First is Dangerous Shocker which is basicly an electric attack. Others are shield attacks. One normal shiel throwing and 2 special shield patterns ( magnetic pullers can unchain to create new attacks. )




You got Magnetic Puller

Magnetic Puller is a generic weapon that works the same way as many weapons. It only dissappears when it hits an object that is too big or too defensife. It will pull nearby enemies towards itself and destroy them but can not pull bigger ones. Have a medium range of pulling. It can also damage enemies if its nearby it doesnt need to touch. And it has medium type of energy consuming. So, Megaman must use it carefully.




Offline Shinichameleon / Nayim

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Reply #181 on: March 15, 2009, 02:11:52 AM
Magnetic Puller..
Does it mean she use barrier like Jewel Sattelite..or maybe not.
Good work :)



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Reply #182 on: March 15, 2009, 06:38:32 AM
Hmm, a pulling in enemies weapon...
Again, great sheet, and interesting weapon.


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Offline Sapphire✧9

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Reply #183 on: March 15, 2009, 11:26:32 AM
Thankies. I actually have a problem with my pc, so I may not be able to sprite for days maybe weeks and maybe a month T.T



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Reply #184 on: March 15, 2009, 12:34:26 PM
This gives me a chance to catch up!

Ehh... I mean, hopefully, it's not too serious.


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Offline Sapphire✧9

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Reply #185 on: March 15, 2009, 06:36:33 PM
Solved it with my furious programming skills. Thank god I know windows' system.

Posted on: March 15, 2009, 03:33:39 PM

In the deepness of the forbiden sea...



He have supernatural agility as his main ability. He is fast and weak on ground, faster and powerfull underwater.



You got Shark Hunter

Shark Hunter works the same way as Rock buster. Shoot it and it will go straight. It have an energy rate between low and medium. While it runs out quickly, it can be used to create huge damage by spamming all in one target. As it ignores invisibility time. It is fast on ground and does low damage but really really fast and does x2 damage underwater. Use it wisely.

If youre gonna ask if that's is all attacks. Yes, this is all. However, his battle arena is fulled with enemy summoners and spikes.




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Reply #186 on: March 16, 2009, 08:25:12 AM
Of course there are spikes.
All underwater stages NEED spikes spammage. :P

Either way, a weapon that ignores the invincibility frames?
Darn, at least it runs out fast. XD


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Offline Blackhook

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Reply #187 on: March 16, 2009, 09:00:31 AM
Of course there are spikes.
All underwater stages NEED spikes spammage. :P

Either way, a weapon that ignores the invincibility frames?
Darn, at least it runs out fast. XD
But the enemy is killed before it runs out


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Reply #188 on: March 16, 2009, 09:33:30 AM
Yes, but if you just want to use that weapon only, it will be used up even before the half-way mark of the stage, thus balancing things out.
Especially so for many sturdy enemies/midbosses.


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Offline Shinichameleon / Nayim

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Reply #189 on: March 16, 2009, 01:19:48 PM
You know Shark Hunter reminds me like Jet Stingray's weapon from MMX4 :D



Offline Sapphire✧9

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Reply #190 on: March 16, 2009, 05:31:44 PM



Brrrr... Youreplayingwithspeedhere...  Beready!Imcoming...



You got Lightspeed Lance

It can break up hard shells and some walls. Only problem is it is a close range weapon, so Megaman must take the risk and come close to enemies with it. Can be charged to make bigger damages. Uses medium energy.




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Reply #191 on: March 16, 2009, 06:25:45 PM


You got Lightspeed Lance

It can break up hard shells and some walls. Only problem is it is a close range weapon, so Megaman must take the risk and come close to enemies with it. Can be charged to make bigger damages. Uses medium energy.
That's like... the most awesomest weapon yet.



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Reply #192 on: March 20, 2009, 01:11:22 PM
Close range, great for face to face interaction. :P

Any word on the whole weakness cycle?


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Reply #193 on: March 20, 2009, 04:22:13 PM
I have the weakness cycle in my head. Though not gonna tell it lol.



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Reply #194 on: March 20, 2009, 04:24:32 PM
I have the weakness cycle in my head. Though not gonna tell it lol.
Is that supposed to leave us in suspense? I assure you, if that's the case it's not working.



Offline Sapphire✧9

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Reply #195 on: March 20, 2009, 10:51:16 PM
No, its more of that I have plans for future and that I shouldnt spoil them.

Posted on: March 20, 2009, 04:30:04 PM



He can stop time, teleport and fire bullets. He can do 2 of these at once. Or all attacks at once. So, dont think that he will be easy.



You got Chrono Shotgun

Chrono Shotgun can stop the time for small amount of time for medium energy. Even though it stops time, Megaman will be able to shoot 5-bullet at once. Each bullet is about 1/3 of normal buster shots, however they can be usefull if all hits same object ( 5 x 1/3 Do the math ! ). Each attack use 1/2 amount of time stopper energy. Use it wisely. Can be charged to teleport at certain conditions.




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Reply #196 on: March 21, 2009, 03:47:46 AM
Wait, grants you teleportation at certain conditions?
Though the calculation of weapon energy is confusing me a bit...
More details please?


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Reply #197 on: March 21, 2009, 03:50:04 AM



Offline Shinichameleon / Nayim

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Reply #198 on: March 21, 2009, 01:23:21 PM
You mean like Magmaman's weapon...i think.



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Reply #199 on: March 23, 2009, 03:54:29 PM