Official Nintendo 3DS Discussion Thread - Specs, Tech, Price? It's all here!

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Offline Phi

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If rumors about the Tri G online capabilities prove true: SOLD. And that second analog should be great for games like Kid Icarus, seeing as how some people complained about using the touch screen for camera.

But that design... ugh. What is this? The 90s?



Offline Turian

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You forgot the rumor of a new Rockman 3DS game, that's not Dash3.



Offline Solar

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Good god, the amount of “NINTENDO IS DOOMED“ or “[tornado fang] YOU NINTENDO I‘M NEVER BUYING ANYTHING OF YOURS AGAIN“ comments because of this is incredible.


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Offline Kieran

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Why is that?  It doesn't seem like anything even newsworthy to me.

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They say that stuff over every little single thing Nintendo does, it's not surprising.



Offline Mirby

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They say that stuff over every little single thing Nintendo does, it's not surprising.
Judging from the Legends 3 backlash, I think it's feasible to say that it's said when anyone does anything that someone dislikes.

Seriously, replace NINTENDO with CAPCOM in Tai's comment, and it's L3's cancellation all over again.

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Offline Hypershell

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The problem with Capcom is that "Mega Man" is related to "Mega Man Legends" without actually being "Mega Man Legends".  Ergo, any announcement of "Mega Man" will drudge up the memories of "Mega Man Legends", and at the same time remind us that the promises of "Mega Man Legends" are unfulfilled.

Seriously, the longer the news sinks in, the longer I look at the e-Shop and see that there *STILL* isn't any native-3DS game on the damn thing, the more angry I get with Capcom.  I know they're not doomed or anything, I'm not that naive, but they pulled one hell of a dick move, and forgetting about it is far easier said than done.



The second circle pad I honestly don't care about.  I'm one of those rebels who barely touched an FPS outside of Metroid (which many call an "FPA" since it handles so differently), and dual-analogue control has never felt natural to me.  As someone who lived and died by Mega Man X for two console generations, my right thumb needs to be doing more than just camera control.

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Offline Mirby

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I wasn't trying to offend, I was just pointing out the mere fact that people did say stuff like that at the cancellation.

Trust me, I'm pissed off too.

Ahem.

OH [parasitic bomb] IM USING LINK AND I ACCIDENTALLY FINAL SMASHED A CUCCO OH GOD HELP
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Offline Klavier Gavin

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Good god, the amount of “NINTENDO IS DOOMED“ or “[tornado fang] YOU NINTENDO I‘M NEVER BUYING ANYTHING OF YOURS AGAIN“ comments because of this is incredible.

Nintendo going third party confirmed!



Offline Kieran

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I just don't get why people are crying Nintendo's doom for releasing a peripheral.  It was more understandable in Legends 3's case, considering Capcom was cancelling the last game in a beloved franchise.  The comparison doesn't really work.

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Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.


Offline Solar

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Something something redesign and it should've had it built in in the first place. Something something screwing early adopters again and splitting the userbase.


My life is currently bears and Jojos and everything is great.



Offline Hypershell

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I can kinda see Nintendo's logic in that realistically the touch screen should more than compensate as an instrument to aim with.  With extra touch-icons on the screen it's considerably more versatile for such games (see Metroid Prime Hunters), and in that sense, a second stick is truly pointless.  There is absolutely no reason this peripheral should ever be required.  However, there are certain people who simply will not be broken of their old trends, both players and developers.

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Offline Phi

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Second Analog = No hand cramps



Offline Hypershell

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Given the lack of grip on the 3DS slide-pad(s), I doubt that.  The extra girth might help those of us with larger hands, but that's about it.

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Offline xnamkcor

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Given the lack of grip on the 3DS slide-pad(s), I doubt that.  The extra girth might help those of us with larger hands, but that's about it.

I hear in some countries they have for purchase a substance that makes things more gripping.



Offline Phi

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Using the touch screen for long periods of time can cause hand cramps quite easily. It has happened before. The second stick should naturally be more comfortable to use, especially when compared to touch screen heavy games, like I mentioned before: Kid Icarus.



Offline xnamkcor

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Using the touch screen for long periods of time can cause hand cramps quite easily. It has happened before. The second stick should naturally be more comfortable to use, especially when compared to touch screen heavy games, like I mentioned before: Kid Icarus.

Despite the reduction in accuracy, a capacitive touch screen would get rid of a lot of the things that make using a resistive touch screen annoying. But no, we have to keep compatibility for DS games.



Offline Kieran

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Personally, I wouldn't mind having that thing just to make the 3DS bigger.  I can't play it for more than 30 minutes without my hands starting to hurt from the awkward way I have to hold it with these beefy paws I call hands.

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Commander Shepard: *stares blankly at a video of scantily clad asari dancers* ...What kind of hotel is this?
Liara T'Soni: It is a luxury resort with an... exotic edge.  Azure is slang for a part of the asari body in some places on Illium.
Shepard: Where?
Liara: The lower reaches, near the bottom.
Shepard: I meant, "where on the asari body?"
Liara: So did I.


Offline Jericho

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You forgot the rumor of a new Rockman 3DS game, that's not Dash3.

Late as all hell, but what?



Offline xnamkcor

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Personally, I wouldn't mind having that thing just to make the 3DS bigger.  I can't play it for more than 30 minutes without my hands starting to hurt from the awkward way I have to hold it with these beefy paws I call hands.

Not having the Power Button where the Start/Select buttons were on the DS would be nice too. And what were they thinking making the actual Start/Select button so hard to push?



Offline Hypershell

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Using the touch screen for long periods of time can cause hand cramps quite easily. It has happened before. The second stick should naturally be more comfortable to use, especially when compared to touch screen heavy games, like I mentioned before: Kid Icarus.
I never said it wouldn't; I've played Metroid Prime Hunters to completion, you know.

What I said was that I don't expect the slide pad to be much more ergonomic.  The slide pad is not ridged as Nintendo's usual analogue sticks are; you have to put a fair amount of pressure on it to keep your grip.  Extended play sessions with OoT 3D was the first time I got a portable hand cramp since owning my original phat DS, and that's a game you play with buttons.

That and the lack of an octagonal frame (no tactile sense of direction; makes that warp in SF64 a bit trickier) are the two biggest head-scratchers of the 3DS for me.  It's something Nintendo's been doing for the last three console generations and I don't know why they stopped now.

Despite the reduction in accuracy, a capacitive touch screen would get rid of a lot of the things that make using a resistive touch screen annoying. But no, we have to keep compatibility for DS games.
To hell with DS compatability; for controlling a targeting reticle on a 3" screen, a reduction in accuracy would be CONSIDERABLY more annoying than any issue the current model has.

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Offline xnamkcor

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The slide pad is not ridged as Nintendo's usual analogue sticks are; you have to put a fair amount of pressure on it to keep your grip.

I would suggest you stop putting lotion on your hands just prior to playing your 3DS.



Offline Hypershell

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I don't have little girly thumbs that fit into the slide-pad's depression. :P

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Offline Phi

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I've only had trouble gripping on properly for the first 20 minutes I played OoT. But that was only because I wasn't used to pressing down on the analog for such a long period of time (the only other games I had were DOA and SF, in which I barely used the analog). After that, I never had any problems with analog, not much pressure required. My hands aren't big, and not small either.



Offline Hypershell

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My hands are humongous.  However, I had no issues with my DSi, which is about the same size as the 3DS.

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