Hoo boy. Just when I'm getting indifferent to the internet, expecting no interesting non-MM10-related news, CoJ strikes! Many quotes to catch up on. But for now I'll just say, for reasons of convenience alone I'm sure I'll buy this even with no extras. But some stuff I would like to see are:
-Remastered Tracks.
-Some alternate unlock method for the Z3 e-Reader stuff (hey, it was all translated already).
-Splash effects; don't have to be "blood red", but they should be there.
-An option to "lock" bosses into their strongest forms, so that (after New Game Plus for the EX Skills, anyway) you can ignore the nonsensical ranking system. This is most badly needed in Z2 where there is no Ultimate Mode, and thus no way for a fully powered player to fight a fully powered boss. As a completionist, I've never even seen Elpizo's EX Skill.
I wonder if it will feature any bonus goodies? I mean, if its NDS like ti says, then maybe it will just be No frills, but Id kill to have a remastered version with the remastered tracks music. I mean, the site's using it...
Not the first time a website used remastered versions (see ZX). The fact that it's being produced in Japan gives me hope, though (if this were a U.S.-made compilation ala MMAC, I'd say probably not, because if they're using the Remastered Tracks some editing will be necessary to ensure that they loop properly).
If they do use the Remastered Tracks then I doubt the sound quality will be all that impressive, since they need to deal with DS filespace limits. Should be possible, though, so here's hoping.
Lucas: "I am the Messiah!"
I really hope you all appreciate this thoughtful thing he did for us~
I may need to add one of those clips as the opening for Cannonball Hard Revenge.
Hmm... Actually, a change I would welcome, is a hardmode that doesnt revolve around nerfing the player, but just by making everything ELSE harder. That's something that Inti just can't seem to wrap their heads around.
So incredibly true. Their ranking system is no better, since you are punished for using upgrades, bosses are effectively nerfed in response to you growing more powerful. It makes no sense whatsoever.
Lucas, you are awesome. But you already knew that.
Here's hoping. Either way, it never hurts to remind him.
You
ROCK, Lucas!!
Will never happen because it is representive of blood, which is a nono for a game series that carries an E rating and will never carry anything higher. Also to be frank, it's a completely unnecessary cosmetic feature of the series that goes overboard a few times. Boxes bleed for crying out loud.
Don't give that "more mature" crap, either.
They can always recolor it for ZX's "spark" appearance rather than removing it outright, though. I agree it doesn't mean all that much, it just sucks to have the finer touches omitted.
That said, you're wrong about the ratings. Advent got an E-10.
one of the old MMN boys, IIRC.
Jaxel, I believe.
However, the death knell to all of this comes from Lucas himself. Someone asked him if he was ever called in to do recordings and he pretty much shot that down.
In all fairness Lucas did admit that VAs are often the last people to hear about such things. Lucas confirms that no Zero-recording took place, doesn't mean that plans couldn't have been scrapped before they reached him. However it does confirm that any reports of X4 alterations being undone are false.
In fact there was another "undone" claim that I spotted as completely baseless in MMN's reports on XC long ago. After XC's release, they sited XC-X6's Sentsuizan description as evidence that control alterations were made and later undone. The problem is, that description is absolutely identical to the PS1 version.
The only thing about XC that has me raising an eyebrow is that the X1/X2 SNES music is streamed rather than emulated (you can tell in that it doesn't properly loop). You can't tell me that the GCN cannot emulate the SNES SPU. Given that, the idea of them considering a soundtrack swap ala the PS2 MMAC seems conceivable.
I was just happy to play XC on GCN and smite all the people who claimed that the GCN controller could not possibly be used for an X-series game (these days I take it a step further and play SNES games using a Wii remote alone). And having the PS1 X3 was awesome, even if the SNES version is arguably superior on the sound end, it was great to get my hands on a version of the game that previously never made it to the U.S.